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[[File:Sicaran_Battle_Tank.jpg|300px|thumb|One hell of a tank I say.]]
[[File:SicaranBattleTank.jpg|300px|thumb|One hell of a tank I say.]]
The '''Sicaran Battle Tank''' was a awesome heavy tank that was used by the [[Space Marine|Space Marine Legions]] near the end of the [[Great Crusade]] and during the [[Horus Heresy]]. Created by the combined brainstorming of [[Ferrus Manus]], [[Roboute Guilliman]] and some [[Adeptus Mechanicus|Adeptus Mechanicus Magos members]] (with the help of some elements derived from [[Rhino]] and [[Land Raider]] [[STC|STC's]]), the Sicaran was designed to be a fast moving tank hunter that would complete both the [[Predator Tank]] and [[Land Raider]]. In fact, it was so good that [[Horus]] himself made sure that a large number of these tanks were at his and the [[Chaos Space Marines|Traitor Legion's]] disposition before he got on with his [[Horus Heresy|rebellion]].
The '''Sicaran Battle Tank''' was an awesome heavy tank that was used by the [[Space Marine|Space Marine Legions]] near the end of the [[Great Crusade]] and during the [[Horus Heresy]]. Created by the combined brainstorming of [[Ferrus Manus]], [[Roboute Guilliman]] and some [[Adeptus Mechanicus|Adeptus Mechanicus Magos members]] (with the help of some elements derived from [[Rhino]] and [[Land Raider]] [[STC|STC's]]), the Sicaran was designed to be a fast moving tank hunter that would compliment both the [[Predator Tank]] and [[Land Raider]]. In fact, it was so good that [[Horus]] himself made sure that a large number of these tanks were at his and the [[Chaos Space Marines|Traitor Legion's]] disposal before he got on with his [[Horus Heresy|rebellion]].


Armed with two Herakles Accelerator Cannons, two sponson-mounted [[Lascannons]] (as well a forwards mounted [[Heavy Bolter]]), nicely armored, swift for its size, and equipped with systems that allows it to hit fast moving objects and right where it would hurt the enemy most, the Sicaran Battle Tank was a valuable asset for the Marine Legions.  
Armed with two Herakles [[Accelerator Cannon]]s, two sponson-mounted [[Lascannons]] (as well a forwards mounted [[Heavy Bolter]]), nicely armored, swift for its size, and equipped with systems that allows it to hit fast moving objects and right where it would hurt the enemy most, the Sicaran Battle Tank was a valuable asset for the Marine Legions.
 
Given that one of it's creators (Guilliman) is still alive and the Sicaran was made from the best bits of at least two completely different STC vehicles, the Imperium could still do that to gain a huge advantage over their enemies. Sure enough, the Primaris Marines ended up getting a new [[Astraeus Super-Heavy Tank|superheavy ripoff of this tank]]. Still, we wish Games Workshop took the Sicaran as an inspiration for future Imperium tanks, making the metal boxes float again is ok and all, but sloped armor would be a great technological recovery too. Or just accepting that playing Legos with Imperial tech is totally not-heresy because it works and so the Machine Spirits must be cool with it.
 
[[Cato Sicarius|The Great Cato Sicarius thinks they are kind of cool]]. Shares its design with the [[Legion Arquitor Bombard]]. Now has a [[Kratos Heavy Assault Tank|big brother]].


== Variants ==
== Variants ==
===Sicaran Venator===
[[File:Sicaran_Venator.jpg|250px|thumb|Venator. When a standard Sicaran won't cut it.]]
The '''Venator''' (that's Latin for "Hunter"). Swapping its [[Accelerator Cannon]]s and [[Heavy Bolter]] for a [[Neutron Laser Projector]], this Sicaran variant was even more efficient in its role as tank destroyer. The lack of a turret (which is standard for the vanilla Sicaran Battle Tank) meant that the vehicle had to turn its whole self to face an enemy (which could be fatal when it comes to fighting enemies from multiple directions, especially when taking into account that the reactor for the neutron laser was highly unstable and tended to explode violently if the vehicle was heavily damaged). To understand why it's so good at [[RAPE| vehicle rape]] you only have to look at it's 8th edition stats, a Heavy 3, S 12, AP -4 D6 that can move and shoot with no penalties (all its Heavy weapons can), and if it doesn't outright kill the vehicle in question, that vehicle then suffers a -1 to its shooting rolls until the end of the Sicaran owner's next turn basically letting you bully superheavy vehicles into submission, provided you can get close enough.
During the [[Great Crusade]], its advanced Neutron Laser was specially designed to provide the Legiones Astartes with superior firepower, enabling it to destroy any and all xenos threats that might be encountered by the expanding armies of the nascent Imperium. However, by the time of the [[Horus Heresy]], the Venator proved just as capable as fucking over Imperium vehicles as well. Even despite limited production capabilities and rarity during those times, the Venator proved just too tough and valuable for both sides to just be destroyed. Hence, Venators can still be found in the 41st millennium even to this day (Although they have most likely been mothballed by now).
Anyways, the vehicle can also be armed with a single pintle-mounted, remote-controlled Heavy Bolter to engage infantry that gets too close and two sponson-mounted weapons, which can be either Heavy Bolters or Lascannons. The Sicaran Venator can also be outfitted with the standard Hunter-Killer Missile Launcher, just in case if you want even more anti-armor buffs, Extra Armour Plating, a Dozer Blade, an Auxiliary Drive system, a Searchlight, or Smoke Launchers.
===Sicaran Arcus===
[[File:99560101550_SicaranArcusStrikeTank01.jpg|250px|right|thumb|Arcus. For macross missile massacres.]]
The Sicaran Arcus Strike Tank is one of the more unusual tanks available to the Space Marine Legions. Once the Arcus Strike Tank was one of the most advanced support platforms available to the Space Marine Legion, designed by Roboute Guilliman as a tank capable of filling multiple tactical niches at a time thanks to its wide variety of specialized warheads. However, one of the aforementioned warheads was specifically designed to destroy Battle-Automata like those used by the Mechanicum, and this quickly led them to declare the tank and its specialized ammunition an affront to the Omnissiah.
Due to their refusal to produce or maintain either the [[Arcus Launcher|Arcus Missile Launcher]]s or their more exotic warheads, these advanced support platforms have degenerated due to lack of maintenance, and their advanced armaments have been replaced with more common rotary launchers. This has done little to blunt the offensive capabilities of the Strike Tank, which is still armed with a twin rotary launcher capable of saturating an area with a hail of incendiary missiles. Now it is used by the Space Marine Chapters that retain examples of this rare pattern as a fast strike tank variant to the more traditional [[Whirlwind Artillery Tank]].
The Arcus Strike Tank looks similar to the other Sicaran-class vehicles, distinguished by its large twin rotary launcher. This weapon shares design traits with other missile launchers in the Space Marine Legions, from the man-portable versions found on Heavy Support Squads to the notorious [[Scorpius Launcher|Scorpius Missile Launcher]] found on the Whirlwind Scorpius. The mouth of each launcher contains a bundle of missiles and has two huge ammo drums.
At S 5 and AP -2, the Twin rotary missile launcher may not sound that outstanding. However, once you realize it is a [[Dakka|Heavy 2D6 weapon with a BS at 3+ (Assuming it is at full health), it becomes a beast of machine with high chances of blowing up low toughness mobs in a single strike, ignores cover, and deals mortal wounds to infantry on a 6+ for good measure.]] A Heavy 2D6 weapon not sounding good enough for you? Than maybe try out the Arcus' special ability called the '''Vanguard Strike''' which change the rotary missile launcher into a [[Anal Circumference|Heavy 4D6]] at the price of not being able to fire this weapon again until the end of your next turn.
The 30k version, on the other hand, lives up to the concept Guilliman had originally come up with thanks to its ability to fill several different battlefield roles at once. Its Arcus Launcher has a selection of four different warhead types:
*Arcus Warheads: 36", S8 AP2, Heavy 4, Terminal Tracking (re-rolls successful Jink and Cover saves), Cluster Warhead (when scoring a penetrating hit, roll on the vehicle damage table D3 times and pick the highest result). The designated anti-armor loadout, able to wreck vehicles and MEQ/TEQs alike.
*Skyspear Warheads: 48", S7 AP3, Heavy 4, Terminal Tracking, Skyfire and Interceptor. Allows the Arcus to serve as a potent anti-aircraft platform.
*Pyrax Warheads: 36", S5 AP4, Heavy 2, Large Blast, Ignores Cover. Point at hordes and make them die.
*Neutron-Flux Warheads: 24", S7 AP4, Heavy 4, Terminal Tracking, Neutron-Flux (causes Instant Death to all models with the Cybernetica Cortex special rule). This is the one the Mechanicum threw a fit over.
<gallery>
image:SicaranArcusPict.jpg
</gallery>
===Sicaran Punisher===
[[File:FWPreOrder_SicaranPunisher.jpg|250px|right|thumb|Punisher. For when you want to cleanse horde armies.]]
The Punisher-type Sicaran variant came into general use amongst the various Space Marine Legions in the final days of the Great Crusade, however the [[Punisher Rotary Cannon]] it mounts has a far older history. Originally mounted on the now rare Cerberus pattern main battle tanks (getting the feeling the Imperium doesn't know what "main battle tank" means), the punisher had established a reputation as a deadly tool in the eradication of massed conscript infantry or hordes of swarming xenos creatures, limited only by its relatively short range and prodigious appetite for munitions. Married to the Sicaran hull, where the impressive speed of that vehicle effectively negated the short range of the weapon, and the complex feed assemblies developed as part of the various Terran accelerator cannon, the punisher is once again in widespread use among the Legions, though now it is employed against the very warriors it was intended to protect.
A high-speed ‘destroyer’ tank, the Sicaran Battle Tank has seen countless battlefields, complementing the more common Predator and Land Raider designs. This variant boasts the same basic hull shape – very much a case of function over form, though its wide tracks and thick armour give the miniature a certain austere charm – with an imposing [[Punisher Rotary Cannon]] bolted to the top, ready to fire a ceaseless barrage of high calibre shells.
The Sicaran Punisher can also be available for 40k which makes it [[Awesome]]. Seems that [[Roboute Guilliman|ol'Gully]] is bringing back his favorite toys back to production. To give you a clue of its power in 8th ed, its Punisher Rotary Cannon is a [[Awesome|Heavy 18, S 5, AP -1 D1 beast of a gun.]] Sure a S 5 may not sound much, but when paired with the tank's [[RIP AND TEAR|BS of 3+ and the ability to reroll 1's if it remains stationary, you can kiss your horde armies' ass goodbye as half of them are going to be wiped out on the first turn.]]
<gallery>
image:SicaranPunisherPict.jpg
</gallery>
===Sicaran Omega===
[[File:99560101551_OmegaTankDestroyer01.jpg|250px|right|thumb|Omega. Twin-linked Plasma Cannons for twice the fun.]]
Retrofitted to allow the Sicaran hull to carry heavier firepower, the Omega is a formidable tank hunter. Basically, another tank-destroying version, the Omega is armed with a pair of massive Plasma Weapons called the [[Omega Plasma Array]]. These cannon are fed power by massive arrays of tightly-bound cables and both feature their own ammo feed, as well as 6 plasma flasks. They are powerful enough to contain the firepower that is able to threaten anything from the humble [[Rhino]] to even [[Titan (Warhammer 40,000)|Titans.]]
Like all plasma weaponry, it’s pretty potent against heavy infantry too – if you’re struggling with [[Terminators]] or even [[Primarchs]], this may well be just what you need to take them down.
It utilizes the speed provided by the Sicaran’s engines to apply overwhelming short range firepower in battle, racing forwards to ambush and obliterate the lumbering siege tanks of enemy columns.
Its simplified, some might say crude, systems are all capable of being produced by the lesser forges attached to many Space Marine strongholds, allowing them to replace losses of more complex vehicles even as the various Forge Worlds became isolated by war and mistrust at the height of the Horus Heresy.
Despite the prospect on having a duel wielded heavy plasma cannons as a symbol of unrelenting carnage. The reality is that the rules are incredibly...should I say, ''underwhelming''? It is still a good tank don't get us wrong, but with this crunch, you might as well get the Sicaran Venator in order to sufficiently punch through armor or even better, get a fucking [[Macharius Heavy Tank#Macharius Omega|Macharius Omega]] to turn Titans into Swiss cheese.
The problem with the tank is that the [[Omega Plasma Array]] is competing with its fellow Sicaran brothers on the specific niche they are meant to excel. It comes into two firing modes like most plasma weapons. The first is the Plasma Volley, which is a Heavy 6, S7, AP-3 D1 gun that will punch a clean hole through most MEQs and do moderate damage to armored vehicles. This by itself, should be enough to be considered a really good gun....unfortunately we have the Sicaran Arcus which does the job so much better especially with the Arcus Warheads that has a much better range at 36" compared to the 24" of the Omega, a more stronger attack at S8 AP2, Heavy 4 ''and'' it has Terminal Tracking which re-rolls successful Jink and Cover saves that can also roll on the vehicle damage table D3 times when scoring with a penetrating hit with the Cluster Warhead assuming its in 30k. Even in 40k the Arcus is much more versatile and is able to lay out a ''ton of missiles'' like Macross. The second mode of firing is the Sustained Burn which turns the guns into a Heavy 3, S9, AP-3, D3 plasma lance that can turn tanks inside out but is unfortunately (Like all Plasma weapons) offset with the fact that the tank will suffer D3 mortal wounds on a 1 to hit. On the bright side, any fortunate rolls on a 6 would force the opposing enemy to take an additional mortal wound in place.
As you can see, the Omega is a bit too cut out for what it is worth when there are other tanks much more suited for the job.
The selling point is, of course, that you get two tanks in one that is somewhat worse at both roles. So, it depends on how many tanks you want or can field.


[[File:Sicaran_Venator.jpg|300px|thumb|Venator. When a standard Sicaran won't cut it.]]
<gallery>
Other variants (albeit only one...for now) include the '''Venator''' (that's Latin for "Hunter"). Swapping its Accelerator Cannons and Heavy Bolter for a Neutron Laser Projector, this Sicaran variant was even more efficient in its role as tank destroyer. The lack of a turret (which is standard for the vanilla Sicaran Battle Tank) meant that the vehicle had to turn its whole self to face a enemy (which proves fatal when it comes to fighting enemies from multiple directions, meaning that the Venerator proved to be vulnerable from behind).
image:SicaranOmegaPict.jpg
</gallery>


{{Template:40k-Imperial-Vehicles}}
==Gallery==
{{Template:Chaos-Official}}
<gallery>
{{Template:Marines-Forces}}
File:Sicaran_Battle_Tank.jpg
File:Sicaran_Arcus.jpg|The Whirlwind Scorpius' bigger brother.
File:18672995_10155433408034175_7146032782248177494_o.jpg|Move over Leman Russ Punisher, there is a new kid in town.
File:18738529_10155433407999175_5578340975580202579_o.jpg|When you thought the [[Macharius Heavy Tank#Macharius Omega|Macharius Omega]] was a bad bastard....
File:Sicaran_Omega_Tank_Destroyer.PNG
File:Mystery-sicaran.jpg|Hey! Who knew the Orks was so into journalistism? And corporate advertising? [https://regimental-standard.com/ Huh, the Orks sure learn from the best.]
File:Gdi-predator-tank.png|Original STC entry used as basis for the Sicaran Battle Tank circa the third millennium, maybe, oddly enough it's named Predator.
File:GWSicaran.jpg|thumb|Now in plastic!
</gallery>
{{Ultramarines}}
{{Iron Hands}}
{{Marines-Forces}}
{{Chaos Space Marines}}
{{40k-Imperial-Vehicles}}

Latest revision as of 11:08, 22 June 2023

One hell of a tank I say.

The Sicaran Battle Tank was an awesome heavy tank that was used by the Space Marine Legions near the end of the Great Crusade and during the Horus Heresy. Created by the combined brainstorming of Ferrus Manus, Roboute Guilliman and some Adeptus Mechanicus Magos members (with the help of some elements derived from Rhino and Land Raider STC's), the Sicaran was designed to be a fast moving tank hunter that would compliment both the Predator Tank and Land Raider. In fact, it was so good that Horus himself made sure that a large number of these tanks were at his and the Traitor Legion's disposal before he got on with his rebellion.

Armed with two Herakles Accelerator Cannons, two sponson-mounted Lascannons (as well a forwards mounted Heavy Bolter), nicely armored, swift for its size, and equipped with systems that allows it to hit fast moving objects and right where it would hurt the enemy most, the Sicaran Battle Tank was a valuable asset for the Marine Legions.

Given that one of it's creators (Guilliman) is still alive and the Sicaran was made from the best bits of at least two completely different STC vehicles, the Imperium could still do that to gain a huge advantage over their enemies. Sure enough, the Primaris Marines ended up getting a new superheavy ripoff of this tank. Still, we wish Games Workshop took the Sicaran as an inspiration for future Imperium tanks, making the metal boxes float again is ok and all, but sloped armor would be a great technological recovery too. Or just accepting that playing Legos with Imperial tech is totally not-heresy because it works and so the Machine Spirits must be cool with it.

The Great Cato Sicarius thinks they are kind of cool. Shares its design with the Legion Arquitor Bombard. Now has a big brother.

Variants[edit]

Sicaran Venator[edit]

Venator. When a standard Sicaran won't cut it.

The Venator (that's Latin for "Hunter"). Swapping its Accelerator Cannons and Heavy Bolter for a Neutron Laser Projector, this Sicaran variant was even more efficient in its role as tank destroyer. The lack of a turret (which is standard for the vanilla Sicaran Battle Tank) meant that the vehicle had to turn its whole self to face an enemy (which could be fatal when it comes to fighting enemies from multiple directions, especially when taking into account that the reactor for the neutron laser was highly unstable and tended to explode violently if the vehicle was heavily damaged). To understand why it's so good at vehicle rape you only have to look at it's 8th edition stats, a Heavy 3, S 12, AP -4 D6 that can move and shoot with no penalties (all its Heavy weapons can), and if it doesn't outright kill the vehicle in question, that vehicle then suffers a -1 to its shooting rolls until the end of the Sicaran owner's next turn basically letting you bully superheavy vehicles into submission, provided you can get close enough.

During the Great Crusade, its advanced Neutron Laser was specially designed to provide the Legiones Astartes with superior firepower, enabling it to destroy any and all xenos threats that might be encountered by the expanding armies of the nascent Imperium. However, by the time of the Horus Heresy, the Venator proved just as capable as fucking over Imperium vehicles as well. Even despite limited production capabilities and rarity during those times, the Venator proved just too tough and valuable for both sides to just be destroyed. Hence, Venators can still be found in the 41st millennium even to this day (Although they have most likely been mothballed by now).

Anyways, the vehicle can also be armed with a single pintle-mounted, remote-controlled Heavy Bolter to engage infantry that gets too close and two sponson-mounted weapons, which can be either Heavy Bolters or Lascannons. The Sicaran Venator can also be outfitted with the standard Hunter-Killer Missile Launcher, just in case if you want even more anti-armor buffs, Extra Armour Plating, a Dozer Blade, an Auxiliary Drive system, a Searchlight, or Smoke Launchers.

Sicaran Arcus[edit]

Arcus. For macross missile massacres.

The Sicaran Arcus Strike Tank is one of the more unusual tanks available to the Space Marine Legions. Once the Arcus Strike Tank was one of the most advanced support platforms available to the Space Marine Legion, designed by Roboute Guilliman as a tank capable of filling multiple tactical niches at a time thanks to its wide variety of specialized warheads. However, one of the aforementioned warheads was specifically designed to destroy Battle-Automata like those used by the Mechanicum, and this quickly led them to declare the tank and its specialized ammunition an affront to the Omnissiah.

Due to their refusal to produce or maintain either the Arcus Missile Launchers or their more exotic warheads, these advanced support platforms have degenerated due to lack of maintenance, and their advanced armaments have been replaced with more common rotary launchers. This has done little to blunt the offensive capabilities of the Strike Tank, which is still armed with a twin rotary launcher capable of saturating an area with a hail of incendiary missiles. Now it is used by the Space Marine Chapters that retain examples of this rare pattern as a fast strike tank variant to the more traditional Whirlwind Artillery Tank.

The Arcus Strike Tank looks similar to the other Sicaran-class vehicles, distinguished by its large twin rotary launcher. This weapon shares design traits with other missile launchers in the Space Marine Legions, from the man-portable versions found on Heavy Support Squads to the notorious Scorpius Missile Launcher found on the Whirlwind Scorpius. The mouth of each launcher contains a bundle of missiles and has two huge ammo drums.

At S 5 and AP -2, the Twin rotary missile launcher may not sound that outstanding. However, once you realize it is a Heavy 2D6 weapon with a BS at 3+ (Assuming it is at full health), it becomes a beast of machine with high chances of blowing up low toughness mobs in a single strike, ignores cover, and deals mortal wounds to infantry on a 6+ for good measure. A Heavy 2D6 weapon not sounding good enough for you? Than maybe try out the Arcus' special ability called the Vanguard Strike which change the rotary missile launcher into a Heavy 4D6 at the price of not being able to fire this weapon again until the end of your next turn.

The 30k version, on the other hand, lives up to the concept Guilliman had originally come up with thanks to its ability to fill several different battlefield roles at once. Its Arcus Launcher has a selection of four different warhead types:

  • Arcus Warheads: 36", S8 AP2, Heavy 4, Terminal Tracking (re-rolls successful Jink and Cover saves), Cluster Warhead (when scoring a penetrating hit, roll on the vehicle damage table D3 times and pick the highest result). The designated anti-armor loadout, able to wreck vehicles and MEQ/TEQs alike.
  • Skyspear Warheads: 48", S7 AP3, Heavy 4, Terminal Tracking, Skyfire and Interceptor. Allows the Arcus to serve as a potent anti-aircraft platform.
  • Pyrax Warheads: 36", S5 AP4, Heavy 2, Large Blast, Ignores Cover. Point at hordes and make them die.
  • Neutron-Flux Warheads: 24", S7 AP4, Heavy 4, Terminal Tracking, Neutron-Flux (causes Instant Death to all models with the Cybernetica Cortex special rule). This is the one the Mechanicum threw a fit over.

Sicaran Punisher[edit]

Punisher. For when you want to cleanse horde armies.

The Punisher-type Sicaran variant came into general use amongst the various Space Marine Legions in the final days of the Great Crusade, however the Punisher Rotary Cannon it mounts has a far older history. Originally mounted on the now rare Cerberus pattern main battle tanks (getting the feeling the Imperium doesn't know what "main battle tank" means), the punisher had established a reputation as a deadly tool in the eradication of massed conscript infantry or hordes of swarming xenos creatures, limited only by its relatively short range and prodigious appetite for munitions. Married to the Sicaran hull, where the impressive speed of that vehicle effectively negated the short range of the weapon, and the complex feed assemblies developed as part of the various Terran accelerator cannon, the punisher is once again in widespread use among the Legions, though now it is employed against the very warriors it was intended to protect.

A high-speed ‘destroyer’ tank, the Sicaran Battle Tank has seen countless battlefields, complementing the more common Predator and Land Raider designs. This variant boasts the same basic hull shape – very much a case of function over form, though its wide tracks and thick armour give the miniature a certain austere charm – with an imposing Punisher Rotary Cannon bolted to the top, ready to fire a ceaseless barrage of high calibre shells.

The Sicaran Punisher can also be available for 40k which makes it Awesome. Seems that ol'Gully is bringing back his favorite toys back to production. To give you a clue of its power in 8th ed, its Punisher Rotary Cannon is a Heavy 18, S 5, AP -1 D1 beast of a gun. Sure a S 5 may not sound much, but when paired with the tank's BS of 3+ and the ability to reroll 1's if it remains stationary, you can kiss your horde armies' ass goodbye as half of them are going to be wiped out on the first turn.

Sicaran Omega[edit]

Omega. Twin-linked Plasma Cannons for twice the fun.

Retrofitted to allow the Sicaran hull to carry heavier firepower, the Omega is a formidable tank hunter. Basically, another tank-destroying version, the Omega is armed with a pair of massive Plasma Weapons called the Omega Plasma Array. These cannon are fed power by massive arrays of tightly-bound cables and both feature their own ammo feed, as well as 6 plasma flasks. They are powerful enough to contain the firepower that is able to threaten anything from the humble Rhino to even Titans.

Like all plasma weaponry, it’s pretty potent against heavy infantry too – if you’re struggling with Terminators or even Primarchs, this may well be just what you need to take them down.

It utilizes the speed provided by the Sicaran’s engines to apply overwhelming short range firepower in battle, racing forwards to ambush and obliterate the lumbering siege tanks of enemy columns.

Its simplified, some might say crude, systems are all capable of being produced by the lesser forges attached to many Space Marine strongholds, allowing them to replace losses of more complex vehicles even as the various Forge Worlds became isolated by war and mistrust at the height of the Horus Heresy.

Despite the prospect on having a duel wielded heavy plasma cannons as a symbol of unrelenting carnage. The reality is that the rules are incredibly...should I say, underwhelming? It is still a good tank don't get us wrong, but with this crunch, you might as well get the Sicaran Venator in order to sufficiently punch through armor or even better, get a fucking Macharius Omega to turn Titans into Swiss cheese.

The problem with the tank is that the Omega Plasma Array is competing with its fellow Sicaran brothers on the specific niche they are meant to excel. It comes into two firing modes like most plasma weapons. The first is the Plasma Volley, which is a Heavy 6, S7, AP-3 D1 gun that will punch a clean hole through most MEQs and do moderate damage to armored vehicles. This by itself, should be enough to be considered a really good gun....unfortunately we have the Sicaran Arcus which does the job so much better especially with the Arcus Warheads that has a much better range at 36" compared to the 24" of the Omega, a more stronger attack at S8 AP2, Heavy 4 and it has Terminal Tracking which re-rolls successful Jink and Cover saves that can also roll on the vehicle damage table D3 times when scoring with a penetrating hit with the Cluster Warhead assuming its in 30k. Even in 40k the Arcus is much more versatile and is able to lay out a ton of missiles like Macross. The second mode of firing is the Sustained Burn which turns the guns into a Heavy 3, S9, AP-3, D3 plasma lance that can turn tanks inside out but is unfortunately (Like all Plasma weapons) offset with the fact that the tank will suffer D3 mortal wounds on a 1 to hit. On the bright side, any fortunate rolls on a 6 would force the opposing enemy to take an additional mortal wound in place.

As you can see, the Omega is a bit too cut out for what it is worth when there are other tanks much more suited for the job.

The selling point is, of course, that you get two tanks in one that is somewhat worse at both roles. So, it depends on how many tanks you want or can field.

Gallery[edit]

Forces of the Ultramarines
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Chapter Master - Command Squad - Librarian - Techmarine
Ultramarines Honour Guard - Victrix Guard
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs
Devastator Squad - Scout Squad - Tactical Squad - Terminator Squad
Veteran Squad (Tyrannic War Veterans)
Great Crusade-era: Fulmentarus - Invictus Guard - Locutarus
Nemesis Destroyers - Praetorian Breacher Squad
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Land Speeder Storm
Razorback Transport - Rhino Transport
Vehicles: Bike Squad - Javelin Attack Speeder - Land Raider Terminus Ultra
Land Speeder - Predator Tank - Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Stalker - Thunderfire Cannon - Whirlwind
Superheavy Vehicles: Fellblade (Falchion)
Flyers: Fire Raptor - Storm Eagle - Stormhawk
Stormtalon - Stormraven - Thunderhawk
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the Iron Hands
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Command Squad - Iron Father - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Morlocks - Gorgon Terminators - Medusan Immortals
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Vehicles: Bike Squad - Imperial Jetbike - Javelin Attack Speeder
Land Raider - Land Speeder - Predator Tank
Razorback Transport - Rhino Transport - Sabre Strike Tank
Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Legion Arquitor Bombard
Stalker - Thunderfire Cannon - Whirlwind
Flyers: Storm Eagle - Stormhawk - Stormtalon - Stormraven - Thunderhawk
Superheavy Vehicles: Cerberus Heavy Tank Destroyer - Fellblade - Land-Behemoth
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Adeptus Mechanicus - Fallen Angels - Space Marines - Primaris Marines
Forces of the Codex Compliant Astartes
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Honour Guard - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Servo-skull (Data Skull - Skull Probe) - Tactical Squad
Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad
Legiones Decurion - Legion Herald - Legion Outrider Squad - Legion Vigilator
Moritat - Master of the Signal - Praetor - Reconnaissance Squad - Seeker Squad
Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Mastodon Heavy Assault Transport - Razorback Transport
Rhino Transport - Spartan Assault Tank - Termite
Vehicles: Bike Squad - Javelin Attack Speeder - Jetbike - Kratos Heavy Assault Tank
Land Speeder - Predator Tank - Sabre Tank Hunter - Sicaran Battle Tank
Vindicator
Ordnance: Hunter - Legion Arquitor Bombard - Rapier Armoured Carrier - Stalker
Thunderfire Cannon - Whirlwind
Flyers: Caestus Assault Ram - Fire Raptor - Orgus Flyer - Storm Eagle - Stormbird
Stormhawk - Stormraven - Stormtalon - Thunderhawk - Xiphon Interceptor
Superheavy Tanks: Cerberus Heavy Tank Destroyer - Fellblade Super-Heavy Tank
Typhon Heavy Siege Tank
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allied Space Marines: Fallen Angel - Primaris Marine - Blood Angels - Dark Angels
Deathwatch - Grey Knights - Space Wolves - Black Templars
Forces of the Traitor Legions of Chaos
Leaders: Chaos Champion - Chaos Lord - Daemon Prince - Dark Apostle
Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
Cultist - Havocs - Mutilators - Obliterators - Possessed - Tech-Assassin - Warp Talons - Warpsmith
Negavolt Cultist - Greater Possessed - Dark Disciple - Heretek
Faction Aligned: Khorne Berzerkers - Plague Marines - Noise Marines - Rubric Marines
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad - Esoterist Consul - Legiones Decurion
Legion Herald - Legion Outrider Squad - Legion Vigilator - Moritat - Master of the Signal - Praetor
Reconnaissance Squad - Seeker Squad - Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
Whirlwind Scorpius - Termite - Cerberus Destroyer - Fellblade
Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels
Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan