Dalt: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Blowthemandown
added infobox
1d4chan>Blowthemandown
mNo edit summary
Line 12: Line 12:
}}
}}


Dalt is the god of portals.  To be specific, he's the one that wasn't ripped to shit by the [[Lady of Pain]].  He's  the [[Greyhawk|Suloise]] god of portals, doors, enclosures, locks and keys.  He's been largely unknown until recently to the Flaness because of his long quest.  To understand that, to understand Dalt, you need to understand Vatun.
Dalt is the god of portals.  To be specific, he's the one that wasn't ripped to shit by the [[Lady of Pain]].  He's  the [[Greyhawk|Suloise]] god of portals, doors, enclosures, locks and keys.  He's been largely unknown until recently to the Flanaess because of his long quest.  To understand that, to understand Dalt, you need to understand Vatun.


Vatun is a fierce winter god venerated above all others by the northern barbarians.  He encourages them to raid south, and their Jarls derive their authority from his decree, long ago.  According to their legend, Vatun granted them a great militaristic empire in the north, after the magically decedent Suloise Empire got [[Exterminatus|Exterminatus'd]], which lasted only a singe generation.  In some versions of the story, it collapsed because the warriors were unworthy of Vatun.  In the others...
Vatun is a fierce winter god venerated above all others by the northern barbarians.  He encourages them to raid south, and their Jarls derive their authority from his decree, long ago.  According to their legend, Vatun granted them a great militaristic empire in the north, after the magically decedent Suloise Empire got [[Exterminatus|Exterminatus'd]], which lasted only a singe generation.  In some versions of the story, it collapsed because the warriors were unworthy of Vatun.  In the others...

Revision as of 00:13, 15 January 2018

Name of Deity
Picture of their symbol
Alignment Whether they are good or bad
Divine Rank Whether they are strong or weak
Pantheon Which group of gods they associate with
Portfolio What they are the god of
Domains What they have power over
Home Plane Where they come from
Worshippers Who worships them
Favoured Weapon What they hit you with


Dalt is the god of portals. To be specific, he's the one that wasn't ripped to shit by the Lady of Pain. He's the Suloise god of portals, doors, enclosures, locks and keys. He's been largely unknown until recently to the Flanaess because of his long quest. To understand that, to understand Dalt, you need to understand Vatun.

Vatun is a fierce winter god venerated above all others by the northern barbarians. He encourages them to raid south, and their Jarls derive their authority from his decree, long ago. According to their legend, Vatun granted them a great militaristic empire in the north, after the magically decedent Suloise Empire got Exterminatus'd, which lasted only a singe generation. In some versions of the story, it collapsed because the warriors were unworthy of Vatun. In the others...

Vatun is gone. A god from the rival Oerdian pantheon, Telchur, put him to sleep many hundred of years ago, and he sleeps still. The frost/ice/snow barbarians believe that some day, he will return and unite them, leading them to victory against southern Aedry. And for many hundreds of years, Dalt has sought to wake his brother. He quested endlessly, searching the planes and negotiating with numerous other gods. Dalt was at it so long that he became forgotten on Oerth, and only recently was recognized as a god again.

The best bet at waking Vatun is a quintet of magic swords. When gathered, the runes engraved on the blades will read out an incantation that will, in theory, bring back the winter god. This nearly happened, but right before the spell was finished, Iuz pulled off his favorite and most dickish trick, and showed up impersonating an awakened Vatun, interrupting the spell and scattering the blades, in an ultimately successful attempt to use the northern barbarians as pawns in his upcoming war.

Of course, Dalt will probably find a different way. As his dogma states, Confront obstacles from different angles until a solution presents itself. His symbol is a locked door with a skeleton key under it. His domains are Chaos, Good, Travel, Protection and Trickery. His favored weapon is the dagger.