Erythnul
Erythnul | ||
---|---|---|
![]() A hideous mask, or a drop of blood |
||
Aliases | The Many | |
Alignment | Chaotic Evil (Chaotic Neutral tendencies) | |
Divine Rank | Intermediate God | |
Pantheon | Oerth (Oeridian) | |
Portfolio | Hate, Envy, Malice, Panic, Ugliness, Slaughter | |
Domains | 3E: Chaos, Evil, Trickery, War 5E: War |
|
Home Plane | 2E: Fields of Malice (Pandemonium) 3E: Citadel of Slaughter (Pandemonium) |
|
Worshippers | Barbarians, Fighters, Rogues, Looters, Outlaws | |
Favoured Weapon | Heavy mace |
Erythnul (pronounced eh-RITH-nul) is the Greyhawk god of Hate, Envy, Malice, Panic, Ugliness, and Slaughter
Erythnul is the undisciplined counterpart to Hextor, possibly predating him and losing worshipers to his ordered and intelligent rival. He is a terrible sight to behold, with ruddy skin, red garments, a brutally strong build, and a great stone mace that is pierced to cause a fear-inducing shriek when he swings it.
His title comes from his appearance in battle, as his features change between human, gnoll, bugbear, ogre, and troll, and his spilled blood becomes an allied creature of like type.
His symbol is a red blood drop or a hideous mask. Any site where great bloodshed has occurred is considered a holy place by the church. His clerics are cruel, sadistic, and hateful. They foment rebellion, murder, and riots in civilized areas, lead troops of bandits, raiders, or nonhumans, and commit murder when they grow bored. They deface beautiful things and disfigure attractive people for fun. They aren’t above betraying their own allies to suit their own motives or protect their own hides. They travel to bring ugliness and strife to pleasant places or to escape those that would persecute them.
-
Erythnul, about to either charge you or fall over comically.