Dark Commune: Difference between revisions
1d4chan>Derpysaurus Created page with "{{Skub}} {{Heresy}} 300px|right|thumb|Your typical [[Lord of the Rings|Mordor cosplayers. 40k edition.]] Looking like they came straight out of a L..." |
Patched the HQ to represent their use ingame. |
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[[File:DarkCommune.jpg|300px|right|thumb| | [[File:DarkCommune.jpg|300px|right|thumb| Yo dawg. I heard you liked chaff, so I added chaff in your chaff!]] | ||
Looking like they came straight out of a [[Lord of the Rings]] convention, the Dark Commune are the leaders of [[Chaos Cults]]. These ragtag council of [[Murderhobos]] include a [[Cult Demagogue]], a [[Mindwitch]] and an [[Iconrach]], who are protected by [[Blessed Blade]]s. | Looking like they came straight out of a [[Lord of the Rings]] convention, the Dark Commune are the leaders of [[Chaos Cults]]. These ragtag council of [[Murderhobos]] include a [[Cult Demagogue]], a [[Mindwitch]] and an [[Iconrach]], who are protected by [[Blessed Blade]]s. | ||
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==Overview== | ==Overview== | ||
A Dark Commune is not to be confused with the [[Renegade Command Squad]], as the Renegade Command Squad is a ''military'' leadership squad made up of a [[Renegade Demagogue]] with his disciples of chosen henchmen. The Dark Commune on the other hand, represents a Chaos Cult's ''spiritual'' leadership core, which makes sense as these cosplayers are in charge of the actual bonafide [[Cultist]]s and all their sacrificial daemon-summoning shenanigans. Or in layman's terms, the Dark Commune represents the [[Ecclesiarchy|Ecclesiarchal]] aspects to the Renegade Command Squad's [[Imperial Guard|Imperial Guardsmen]] aspects. | A Dark Commune is not to be confused with the [[Renegade Command Squad]], as the Renegade Command Squad is a ''military'' leadership squad made up of a [[Renegade Demagogue]] with his disciples of chosen henchmen. The Dark Commune on the other hand, represents a Chaos Cult's ''spiritual'' leadership core, which makes sense as these cosplayers are in charge of the actual bonafide [[Cultist]]s and all their sacrificial daemon-summoning shenanigans. Or in layman's terms, the Dark Commune represents the [[Ecclesiarchy|Ecclesiarchal]] aspects to the Renegade Command Squad's [[Imperial Guard|Imperial Guardsmen]] aspects without the usefulness of either. | ||
Because they represent the spiritual and religious head of a Chaos Cult, these guys are the juicy number#1 targets of [[Officio Assassinorum|Imperial assassins]], [[Witch Hunters]] and [[Sisters of Battle]]. | Because they represent the spiritual and religious head of a Chaos Cult, these guys are the juicy number#1 targets of [[Officio Assassinorum|Imperial assassins]], [[Witch Hunters]] and [[Sisters of Battle]]. | ||
Costing a whopping 100 points for 5 easily-killable dudes with half the selection of prayers and spells, unable to be fielded without a Core <Heretic Astartes> babysitting them, requiring no other Character unit in a character-heavy army just to be your Warlord, and also a supreme lack of rules and options normally given to a basic troop; they’re [[FAIL|entirely dead in the water.]] | |||
{{Lost-and-Damned}} | {{Lost-and-Damned}} |
Revision as of 02:12, 30 June 2022
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Looking like they came straight out of a Lord of the Rings convention, the Dark Commune are the leaders of Chaos Cults. These ragtag council of Murderhobos include a Cult Demagogue, a Mindwitch and an Iconrach, who are protected by Blessed Blades.
Overview
A Dark Commune is not to be confused with the Renegade Command Squad, as the Renegade Command Squad is a military leadership squad made up of a Renegade Demagogue with his disciples of chosen henchmen. The Dark Commune on the other hand, represents a Chaos Cult's spiritual leadership core, which makes sense as these cosplayers are in charge of the actual bonafide Cultists and all their sacrificial daemon-summoning shenanigans. Or in layman's terms, the Dark Commune represents the Ecclesiarchal aspects to the Renegade Command Squad's Imperial Guardsmen aspects without the usefulness of either.
Because they represent the spiritual and religious head of a Chaos Cult, these guys are the juicy number#1 targets of Imperial assassins, Witch Hunters and Sisters of Battle.
Costing a whopping 100 points for 5 easily-killable dudes with half the selection of prayers and spells, unable to be fielded without a Core <Heretic Astartes> babysitting them, requiring no other Character unit in a character-heavy army just to be your Warlord, and also a supreme lack of rules and options normally given to a basic troop; they’re entirely dead in the water.