Fharlaghn: Difference between revisions

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Fharlanghn (far-LAHNG-un) is the neutral god of roads, travelers and exploration.  Life's a journey, man, and Fharlanghn (Get it?  Far-longing?) thinks you should just go out there and see the world.  He's not hugely popular among fa/tg/uys who like their god to be a bit more extreme and don't like to leave their basements.


== FHARLANGHN ==
His symbol is a the curved line of the horizon, usually with another curved line representing the moon above. Usually this in carved on a wooden amulet, but it's also easy to mark on a cave wall as a sort of medieval Kilroy.  His priests are usually of the wandering sort, obviously, and involved with exploring, building bridges, guiding and blessing caravans, and acting as translators and diplomats when their vast worldly knowledge comes in handy.  Not so much Terry the Tour Guide as James Bond, though if you want to play your cleric as Terry the Tour Guide then god speed.  His temples are usually wayshrines on roads for travelers to rest at, acting as a sort of fantasy truck stop.


(The Dweller on the Horizon), N (NG) intermediate
His domains are Luck, Protection, and obviously Travel.
god of Horizons, Distance, Travel, and Roads
 
 
Fharlanghn (far-LAHNG-un) is shown as a seemingly
old man with leathery, wrinkled skin and
young-seeming bright green eyes.
 
Brother of the [[Oeridian]] god [[Celestian]], he is on amiable terms with
nonevil earth gods and several nature gods, and is
sometimes tied to [[Atroa]].
 
His symbol is a wooden disc
carved with the curved line of the horizon, and he
carries a magical version of this symbol called the
[[Oerth]] Disc.
 
He is the patron of those who walk or ride
long distances (including travelers in tunnels, and as
such is praised by those who must use mountain
passes or travel the [[Underdark]]).
 
 
''People need to move about and see new things. Be open to''
''travel, as the world may change overnight and you may be''
''in need of a new home or perspective. Look to the horizon''
''for inspiration—the far end of the world has new''
''peoples, new cultures, new magic, and''
''new roads to walk.''
 
The church is comprised of wandering
clerics (who favor green and minister to those on
the roads) and settled clerics (who favor brown and
are usually older clerics whose wandering days are
behind them).
 
 
Clerics of Fharlanghn are encouraged to travel the
world and see new things.
 
They bless caravans,
explore exotic lands, scout for armies, and record lore
on distant places and people.
 
Because they learn
many languages and cultures, they act as translators
and diplomats.
 
Many aid in constructing of roadways
and bridges, and a pair of shoes made by one of his
clerics is held to last longer than any other.
 
 
Domains Luck, Protection, Travel; Weapons
quarterstaff


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[[Category:Dungeons & Dragons]]
[[Category:Dungeons & Dragons]]
[[Category:Being working on by a man obsessed with mangoes and his dumbass friend]]
[[Category:Being working on by a man obsessed with mangoes and his dumbass friend]]

Revision as of 00:27, 8 November 2016

Fharlanghn (far-LAHNG-un) is the neutral god of roads, travelers and exploration. Life's a journey, man, and Fharlanghn (Get it? Far-longing?) thinks you should just go out there and see the world. He's not hugely popular among fa/tg/uys who like their god to be a bit more extreme and don't like to leave their basements.

His symbol is a the curved line of the horizon, usually with another curved line representing the moon above. Usually this in carved on a wooden amulet, but it's also easy to mark on a cave wall as a sort of medieval Kilroy. His priests are usually of the wandering sort, obviously, and involved with exploring, building bridges, guiding and blessing caravans, and acting as translators and diplomats when their vast worldly knowledge comes in handy. Not so much Terry the Tour Guide as James Bond, though if you want to play your cleric as Terry the Tour Guide then god speed. His temples are usually wayshrines on roads for travelers to rest at, acting as a sort of fantasy truck stop.

His domains are Luck, Protection, and obviously Travel.