Kord: Difference between revisions
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|Home Plane = Heroic Domains of [[Ysgard]] | |Home Plane = Heroic Domains of [[Ysgard]] | ||
|Worshippers = [[Barbarian]]s, [[fighter]]s, [[rogue]]s, athletes, the swole | |Worshippers = [[Barbarian]]s, [[fighter]]s, [[rogue]]s, athletes, the swole | ||
|Favoured Weapon = Greatsword | |Favoured Weapon = Greatsword, his 24" pythons | ||
}} | }} | ||
In the [[Dungeons and Dragons]] [[role-playing game]], Kord is a chaotic good deity of sports, strength and brawling who popped up first in the setting of ''World of Greyhawk''. He is part of | In the [[Dungeons and Dragons]] [[role-playing game]], Kord is a chaotic good deity of sports, strength, and brawling who popped up first in the setting of ''World of Greyhawk''. He is part of the Suel pantheon. He has existed from 1st edition AD&D onwards, but as of 4th edition he is listed as unaligned. He would most likely be into watching NFL or rugby and running the annual triathlon... simultaneously. His activities are so athletic that most neckbeards have a heart attack if they even think about it. He is called "Kord the Brawler," so this makes him a bit more kickass and appeals to fighters or clerics who want to punch things, eat meat, drag women around by their hair and generally act like Ron Perlman. Also notable is Kord's large, luxurious beard - [[Neckbeards|not relegated simply to his neck]] - that makes him somewhat resemble a [[Dorf]]. For his personality, think mid-80's Hulk Hogan: bombastic do-gooder eager to be a good role model for the kids but willing to punch evil in the face. | ||
{{Clear}} | {{Clear}} | ||
{{D&D-Greyhawk-Deities}} | {{D&D-Greyhawk-Deities}} | ||
{{D&D4e-Deities}} | {{D&D4e-Deities}} | ||
Revision as of 07:44, 29 March 2018
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| Kord | ||
|---|---|---|
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| Alignment | Chaotic Good | |
| Divine Rank | 14 | |
| Pantheon | Suloise | |
| Portfolio | Strength, athletics, sports, brawling, courage | |
| Domains | Chaos, Good, Luck, Strength | |
| Home Plane | Heroic Domains of Ysgard | |
| Worshippers | Barbarians, fighters, rogues, athletes, the swole | |
| Favoured Weapon | Greatsword, his 24" pythons | |
In the Dungeons and Dragons role-playing game, Kord is a chaotic good deity of sports, strength, and brawling who popped up first in the setting of World of Greyhawk. He is part of the Suel pantheon. He has existed from 1st edition AD&D onwards, but as of 4th edition he is listed as unaligned. He would most likely be into watching NFL or rugby and running the annual triathlon... simultaneously. His activities are so athletic that most neckbeards have a heart attack if they even think about it. He is called "Kord the Brawler," so this makes him a bit more kickass and appeals to fighters or clerics who want to punch things, eat meat, drag women around by their hair and generally act like Ron Perlman. Also notable is Kord's large, luxurious beard - not relegated simply to his neck - that makes him somewhat resemble a Dorf. For his personality, think mid-80's Hulk Hogan: bombastic do-gooder eager to be a good role model for the kids but willing to punch evil in the face.
| The Deities of Dungeons & Dragons 4th Edition | |||
|---|---|---|---|
| Lawful | Neutral | Chaotic | |
| Good | Bahamut • Haramathur • Moradin | Amoth • Lakal • Nusemnee • Pelor | Avandra • Corellon • Sehanine |
| Neutral | Erathis • Raven Queen • Sagawehn | Aurom • Io • Ioun • Melora | Gorellik • Kord • Laeris |
| Evil | Asmodeus • Bane • Tiamat | Nerull • Torog • Vecna | Gruumsh • Khala • Lolth • Tharizdun • Zehir |

