Malanthrope: Difference between revisions

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It is an venomthrope raised to the power of zoanthrope or vice versa also it can be taken in broods of up to 3 as a HQ choice for 110 pts each. They're pretty good is what I'm saying.
It is an venomthrope raised to the power of zoanthrope or vice versa also it can be taken in broods of up to 3 as a HQ choice for 110 pts each. They're pretty good is what I'm saying.


Their rules were updated in The Anphelion Project, 2nd Ed. They're now 25 pts cheaper and Elites, so they don't compete with Flyrants. I think of them more as having the same relationship to Venomthropes as Warriors have to Termagants: +1S/T, +2W, Save is two better, and add Synapse. They also grant Preferred Enemy to everything in their Synapse range if they're involved in a Combat where you destroy a Unit, and have a bunch of other fluffy rules that will never actually matter. They're now better than "pretty good", and well into the realm of "awesome", sitting just below the Flyrant on many players' lists of good Tyranid Units.
Their rules were updated in The Anphelion Project, 2nd Ed. They're now 25 pts cheaper and Elites, so they don't compete with Flyrants. Think of them as having the same relationship to Venomthropes as Warriors have to Termagants: +1S/T, +2W, Save is two better, and add Synapse. They also grant Preferred Enemy to everything in their Synapse range if they're involved in a Combat where you destroy a Unit, and have a bunch of other fluffy rules that will never actually matter. They're now better than "pretty good", and well into the realm of "awesome", sitting just below the Flyrant on many players' lists of good Tyranid Units.


{{Tyranids-Creatures}}
{{Tyranids-Creatures}}

Revision as of 12:42, 20 August 2016

A face only Cthulhu would love.
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A Malanthrope is an odd creature created by the hive mind to collect specific DNA strands and is found lurking around war torn battlefields.

On the tabletop:

It is an venomthrope raised to the power of zoanthrope or vice versa also it can be taken in broods of up to 3 as a HQ choice for 110 pts each. They're pretty good is what I'm saying.

Their rules were updated in The Anphelion Project, 2nd Ed. They're now 25 pts cheaper and Elites, so they don't compete with Flyrants. Think of them as having the same relationship to Venomthropes as Warriors have to Termagants: +1S/T, +2W, Save is two better, and add Synapse. They also grant Preferred Enemy to everything in their Synapse range if they're involved in a Combat where you destroy a Unit, and have a bunch of other fluffy rules that will never actually matter. They're now better than "pretty good", and well into the realm of "awesome", sitting just below the Flyrant on many players' lists of good Tyranid Units.

Tyrannic Bio-Organisms
Leader Organisms: Broodlord - Hive Tyrant - Neurotyrant - Norn Queen - Tyranid Warrior
Small Creatures: Barbgaunt - Gargoyle - Genestealer - Hormagaunt
Neurogaunt - Ripper - Spinegaunt - Termagant
Medium Size
Creatures:
Biovore - Hive Guard - Lictor - Neurothrope - Parasite of Mortrex - Pyrovore
Ravener - Tyrant Guard - Venomthrope - Von Ryan's Leaper - Zoanthrope
Monstrous Creatures: Carnifex (Screamer-Killer - Stone Crusher - Thornback) - Dimachaeron
Exocrine - Haruspex - Malanthrope - Maleceptor - Mawloc
Psychophage - Tervigon - Toxicrene - Trygon - Tyrannofex
Gargantuan Creatures: Cerebore - Dactylis - Hierodule - Malefactor - Nautiloid - Viragon
Flying Creatures: Harpy - Harridan - Hive Crone - Mucolid Spore
Bio-Titans: Dominatrix - Hierophant - Hydraphant - Viciator
Floral Structures: Capillary Tower - Reclamation Pool
Spaceborne Creatures: Ether-Swimming Brood - Mycetic Spore - Tyrannocyte
Other Organisms: Bio-Weapons - Cortex Leech - Meiotic Spore - Neurocyte
Neuroloid - Spore Mine - Sporocyst - Zoats
Unique Creatures: Deathleaper - Laius Horror - Old One-Eye - The Red Terror - Swarmlord
Auxiliaries: Genestealer Cult