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In [[Spheres of Power]], Thaumaturges are a High Caster like Incanter, but have an incredibly slow talent progression (getting their first bonus talent at level 2 and then getting them every other level). They're also medium or 3/4 BAB; the combination of these two traits makes them strangely comparable to the Spheres [[Cleric]]; which advances in this regard. However, Thaumaturges use their Forbidden Lore and Invocation abilities to enhance their abilities, and can even be relatively survivable in combat encounters.
In [[Spheres of Power]], Thaumaturges are a High Caster like Incanter, but have an incredibly slow talent progression (getting their first bonus talent at level 2 and then getting them every other level). They're also medium or 3/4 BAB; the combination of these two traits makes them strangely comparable to the Spheres [[Cleric]]; which advances in this regard. However, Thaumaturges use their Forbidden Lore and Invocation abilities to enhance their abilities, and can even be relatively survivable in combat encounters.
===Pathfinder 2nd===
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Revision as of 23:22, 27 June 2022

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In Spheres of Power, Thaumaturges are a High Caster like Incanter, but have an incredibly slow talent progression (getting their first bonus talent at level 2 and then getting them every other level). They're also medium or 3/4 BAB; the combination of these two traits makes them strangely comparable to the Spheres Cleric; which advances in this regard. However, Thaumaturges use their Forbidden Lore and Invocation abilities to enhance their abilities, and can even be relatively survivable in combat encounters.


Pathfinder 2nd

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The Classes of Pathfinder 2nd Edition
Core Classes: Alchemist - Barbarian - Bard - Champion - Cleric - Druid
Fighter - Monk - Ranger - Rogue - Sorcerer - Wizard
Advanced Player's Guide: Investigator - Oracle - Swashbuckler - Witch
Secrets of Magic: Magus - Summoner
Guns and Gears: Gunslinger - Inventor
Dark Archive: Psychic - Thaumaturge
Other: Archetypes
The Classes of Pathfinder 1st Edition
Core Classes: Barbarian - Bard - Cleric - Druid - Fighter - Monk
Paladin - Ranger - Rogue - Sorcerer - Wizard
Advanced
Player's Guide:
Alchemist - Antipaladin - Cavalier
Inquisitor - Oracle - Summoner - Witch
Advanced
Class Guide:
Arcanist - Bloodrager - Brawler - Hunter - Investigator
Shaman - Skald - Slayer - Swashbuckler - Warpriest
Occult
Adventures:
Kineticist - Medium - Mesmerist
Occultist - Psychic - Spiritualist
Ultimate X: Gunslinger - Magus - Ninja - Samurai - Shifter - Vigilante
The Third Party Classes of Pathfinder
Psionics: Psion - Psychic Warrior - Soulknife - Wilder
Aegis - Cryptic - Dread - Marksman - Tactician - Vitalist
Path of War: Stalker - Warder - Warlord - Harbinger - Mystic - Zealot
Akashic Mysteries: Daevic - Eclipse - Guru - Nexus - Radiant - Rajah - Stormbound - Vizier - Zodiac
Spheres of Power: Armorist - Elementalist - Eliciter - Fey Adept - Hedgewitch - Incanter
Mageknight - Shifter - Soul Weaver - Symbiat - Thaumaturge - Wraith
Spheres of Might: Armiger - Blacksmith - Commander - Conscript
Savant - Scholar - Sentinel - Striker - Technician
Spheres of Guile: Agent - Courser - Envoy - Mastermind - Professional
Champions of the Spheres: Prodigy - Sage - Troubadour - Dragoon - Mountebank - Necros - Reaper
Warden - Crimson Dancer
Pact Magic: Pactmaker (formerly known as Medium)