Viciator: Difference between revisions
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==Tabletop Fan-Rules== | ==Tabletop Fan-Rules== | ||
===7th edition=== | |||
Viciator | Viciator | ||
Pts/model: 950 | Pts/model: 950 | ||
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{{Tyranids-Creatures}} | {{Tyranids-Creatures}} | ||
===8th edition=== | |||
{| border=1 cellspacing=0 cellpadding=4 align=left | |||
|- valign=top | |||
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts | |||
|- | |||
| Viciator || * || * || * || 10 || 8 || 28 || 8 || 10 || 3+ || 950 | |||
|} | |||
<br style="clear: both; height: 0px;" /><br> | |||
{| border=1 cellspacing=0 cellpadding=4 align=right | |||
|- valign=top | |||
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities | |||
|- | |||
| Sything talons || Melee || Melee || +4 || -3 || 6 || You may re-roll failed hit rolls of 1 for this weapon. | |||
|- | |||
| Brain leech hive || Pistol 10 || || 3 || 0 || 1 || Any unit which fails a wound roll against this weapon must take a morale test at the end of this round of shooting with a -1 leadership penalty | |||
|} | |||
{| border=1 cellspacing=0 cellpadding=4 align=right | |||
|- valign=top | |||
! Remaining W !! M !! WS !! BS | |||
|- | |||
| 13-28+ || 18” || 2+ || 3+ | |||
|- | |||
| 7-12 || 12” || 2+ || 4+ | |||
|- | |||
| 1-6 || 6” || 3+ || 5+ | |||
|} | |||
Abilities: | |||
*Death incarnate: Even other tyranids fear vicator, and the only thing which prevents guants from fleeing is the iron hard grip of the hive mind. | |||
**All units (other than this model) suffer a -1 to their leadership characteristic. In addition, this model is a SYNAPSE creature, but it only has a synapse range if 3”. | |||
*Unholy speed: Knowledgable opponents know to never take their eyes of a vicator, as to look away is to garentee that the creature will be right behind you in a matter of moments. | |||
**This model advances 3D6” when it advances, charges 3D6” and disgardes the lowest dice value, and can charge after advancing. |
Revision as of 11:34, 15 January 2018
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The Viciator is a massive Tyranid Biotitan akin to the more well-known Hierophant. While less known, the Viciator have been identified with its huge crushing claws or long scythe-like blades, cluster spines and other bio-weapons. How the Tyranids have developed such large biological constructs without collapsing on itself via the square cube law remains a mystery to the Imperium's Xenos Biologis.
Smaller than a Hierophant, supposedly a tank/armor hunter. The Viciator is one hideous monstrosity that yet again, took another page out of Ridley Scott's Aliens. What with its mouth-in-mouth look you would think that the Genestealers were enough an homage to one of the granddaddies of Sci-Fi horrors. Even more obviously, it's mandibles probably reference the Predator.
Aside from its humongous mouth, giant scything talons and other bio-weapons, the Viciator is also identified with its somewhat hilarious feet not unlike giant stilettos or high-heels. Turns out that the Hive Mind had a fetish for Drag...
Tabletop Fan-Rules
7th edition
Viciator Pts/model: 950 | WS: 6 | BS: 3 | S: 10 | T: 8 | W: 8 | I:3 | A: 8 | Ld: 10 | Sv: 3+ |
Unit Composition: 1 Viciator
Unit Type: Gargantuan Creature
Weapons and Biomorphs: Scything Talons Acid Maw Brainleech Hive Bonded Exoskeleton
Special Rules: Fearless
Acid Maw: Viciators have a large symbiotic organism that resides within its mouth. In exchange for protection, it produces a coctail of volatile fluids that the Viciator is able to spray over a large area. When a Viciator attacks a vehicle it counts any armour values higher than 12 as 12.
Brainleech Hive: Viciators have a weapon symbiote that resembles a gigantic version of a Devourer that is often seen on smaller Tyranid creatures. The symbiotic organisms fired by the mound, generally resemble the organisms fired from the smaller weapon, though they encorporate a strong sheathing of carapace and acidic ichor to increase their ability to penetrate armour.
Range: 36” Strength: 6 AP: 4 Special: Assault 40
- If an enemy unit suffers one or more casualties because of the Brainleech Hive it is required to take a Moral check at the end of the phase and suffers a –1 penalty to its Leadership.
8th edition
Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts |
---|---|---|---|---|---|---|---|---|---|---|
Viciator | * | * | * | 10 | 8 | 28 | 8 | 10 | 3+ | 950 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Sything talons | Melee | Melee | +4 | -3 | 6 | You may re-roll failed hit rolls of 1 for this weapon. |
Brain leech hive | Pistol 10 | 3 | 0 | 1 | Any unit which fails a wound roll against this weapon must take a morale test at the end of this round of shooting with a -1 leadership penalty |
Remaining W | M | WS | BS |
---|---|---|---|
13-28+ | 18” | 2+ | 3+ |
7-12 | 12” | 2+ | 4+ |
1-6 | 6” | 3+ | 5+ |
Abilities:
- Death incarnate: Even other tyranids fear vicator, and the only thing which prevents guants from fleeing is the iron hard grip of the hive mind.
- All units (other than this model) suffer a -1 to their leadership characteristic. In addition, this model is a SYNAPSE creature, but it only has a synapse range if 3”.
- Unholy speed: Knowledgable opponents know to never take their eyes of a vicator, as to look away is to garentee that the creature will be right behind you in a matter of moments.
- This model advances 3D6” when it advances, charges 3D6” and disgardes the lowest dice value, and can charge after advancing.