| What the god is called. |
| What special marking worshippers use to signal their faith. |
| Alignment |
Does this need explaining? |
| Divine Rank |
How the god ranks amongst its own kind. |
| Pantheon |
What group(s) of gods this god belongs to. |
| Portfolio |
What this god is responsible for. |
| Domains |
What Cleric Domains it bestows. |
| Home Plane |
Place of residence in the multiverse. |
| Worshippers |
Who actually worships this god. |
| Favoured Weapon |
What faithful worshippers consider best to protect themselves with. |
In the Dungeons and Dragons role-playing game, Kord is a chaotic good deity of sports, strength and brawling who popped up first in the setting of World of Greyhawk. He is part of a wider pack of gods the Suel pantheon. He has existed from 1st edition AD&D onwards, but as of 4th edition he is listed as unaligned. He would most likely be into watching NFL or Rugby and running the annual triathlon... simultaneously. His activities are so athletic that most neckbeards have a heart attack if they even think about it. He is called "Kord the Brawler", so this makes him a bit more kickass and appeals to fighters or clerics who want to punch things, eat meat, drag women around by their hair and generally act like Ron Perlman. Also notable is Kord's large, luxurious beard - not relegated simply to his neck - that makes him somewhat resemble a Dorf.