Marksman
The marksman is a ranged psionic attacker by Dreamscarred Press, with a chassis similar to that of the soulknife: full BAB, d10 HD, good Reflex and Will, etc. However, instead of creating some ranged mind blade, it focuses on a type of physical ranged weapon and has actual manifesting without an archetype. Not very powerful manifesting, though: it basically has the powers known of a wilder (with a maximum power level of 4) and the same power points as an aegis (which doesn't even have powers).
Marksmen have three distinct combat styles: big shot, quick shot and trick shot. These styles give special attacks, minor skill bonuses and so on.
The Third Party Classes of Pathfinder | |
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Psionics: | Psion - Psychic Warrior - Soulknife - Wilder Aegis - Cryptic - Dread - Marksman - Tactician - Vitalist |
Path of War: | Stalker - Warder - Warlord - Harbinger - Mystic - Zealot |
Akashic Mysteries: | Daevic - Eclipse - Guru - Nexus - Radiant - Rajah - Stormbound - Vizier - Zodiac |
Spheres of Power: | Armorist - Elementalist - Eliciter - Fey Adept - Hedgewitch - Incanter Mageknight - Shifter - Soul Weaver - Symbiat - Thaumaturge - Wraith |
Spheres of Might: | Armiger - Blacksmith - Commander - Conscript Savant - Scholar - Sentinel - Striker - Technician |
Spheres of Guile: | Agent - Courser - Envoy - Mastermind - Professional |
Champions of the Spheres: | Prodigy - Sage - Troubadour - Dragoon - Mountebank - Necros - Reaper Warden - Crimson Dancer |
Pact Magic: | Pactmaker (formerly known as Medium) |