Marksman

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Revision as of 14:19, 7 February 2023 by 84.251.253.154 (talk)
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The marksman is a ranged psionic attacker by Dreamscarred Press, with a chassis similar to that of the soulknife: full BAB, d10 HD, good Reflex and Will, etc. However, instead of creating some ranged mind blade, it focuses on a type of physical ranged weapon and has actual manifesting without an archetype. Not very powerful manifesting, though: it basically has the powers known of a wilder (with a maximum power level of 4) and the same power points as an aegis (which doesn't even have powers).

Marksmen have three distinct combat styles: big shot, quick shot and trick shot. These styles give special attacks, minor skill bonuses and so on.


The Third Party Classes of Pathfinder
Psionics: Psion - Psychic Warrior - Soulknife - Wilder
Aegis - Cryptic - Dread - Marksman - Tactician - Vitalist
Path of War: Stalker - Warder - Warlord - Harbinger - Mystic - Zealot
Akashic Mysteries: Daevic - Eclipse - Guru - Nexus - Radiant - Rajah - Stormbound - Vizier - Zodiac
Spheres of Power: Armorist - Elementalist - Eliciter - Fey Adept - Hedgewitch - Incanter
Mageknight - Shifter - Soul Weaver - Symbiat - Thaumaturge - Wraith
Spheres of Might: Armiger - Blacksmith - Commander - Conscript
Savant - Scholar - Sentinel - Striker - Technician
Spheres of Guile: Agent - Courser - Envoy - Mastermind - Professional
Champions of the Spheres: Prodigy - Sage - Troubadour - Dragoon - Mountebank - Necros - Reaper
Warden - Crimson Dancer
Pact Magic: Pactmaker (formerly known as Medium)