Mouqol

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Revision as of 14:30, 7 July 2019 by 1d4chan>The Hat That Was (Created page with "{{Infobox Deity |Name = Mouqol |Symbol = Set of scales and weights |Alignment = True Neutral |Divine Rank = Lesser God |Pantheon = Oerth (Baklunish) |Portfolio = Appraisal, ne...")
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Mouqol
Set of scales and weights
Alignment True Neutral
Divine Rank Lesser God
Pantheon Oerth (Baklunish)
Portfolio Appraisal, negotiation, reciprocity, trade, ventures
Domains Knowledge, Pact, Travel, Trickery
Worshippers Jann, merchants, Merfolk, traders
Favoured Weapon Dagger, light crossbow

Mouqol the Merchant (pronounced moh-KOHL) is the Baklunish god of trade, negotiation, ventures, appraisal, and reciprocity.

Lore

During the war between Light and Darkness, the mythical war that forced the Baklunish to migrate across the Tyurzi Mountains to the Baklunish Basin, Mouqol took no side, much like Istus and Geshtai, and sold necessities to both sides.

Worshippers

Though worshipped mainly among the Baklunish, The Merchant has worshippers among the Jann and the Merfolk of the Dramidj Ocean, and bazaars and marketplaces often double as temples to him. Clerics of The Merchant use their powers to detect and prevent deceptions, theft, and fraud, and act as appraisers. They travel at least once as part of merchant caravans.

Dogma

Reward is not gained without risk. The perfect bargain satisfies both necessity and desire. The wise know the worth of a thing as well as its cost. Greed makes the wealthiest into debtors. All life is a matter of exchange.