Viciator
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The Viciator is a massive Tyranid Biotitan akin to the more well-known Hierophant. While less known, the Viciator have been identified with its huge crushing claws or long scythe-like blades, cluster spines and other bio-weapons. How the Tyranids have developed such large biological constructs without collapsing on itself via the square cube law remains a mystery to the Imperium's Xenos Biologis.
Smaller than a Hierophant, supposedly a tank/armor hunter. The Viciator is one hideous monstrosity that yet again, took another page out of Ridley Scott's Aliens. What with its secondary jaw look-a-like, you would think that the Genestealers was an enough homage to one of the granddaddies of Sci-Fi horrors. Even more obviously, it's mandibles probably reference Predator.
Other then its humongous mouth and giant scything talons and other bio-weapons, the Viciator is also identified with its somewhat hilarious feet not unlike giant stilettos or high-heels. Never knew the Hive Mind had a fetish for Drag...
Tabletop Fan-Rules
Viciator Pts/model: 950 | WS: 6 | BS: 3 | S: 10 | T: 8 | W: 8 | I:3 | A: 8 | Ld: 10 | Sv: 3+ |
Unit Composition: 1 Viciator
Unit Type: Gargantuan Creature
Weapons and Biomorphs: Scything Talons Acid Maw Brainleech Hive Bonded Exoskeleton
Special Rules: Fearless
Acid Maw: Viciators have a large symbiotic organism that resides within its mouth. In exchange for protection, it produces a coctail of volatile fluids that the Viciator is able to spray over a large area. When a Viciator attacks a vehicle it counts any armour values higher than 12 as 12.
Brainleech Hive: Viciators have a weapon symbiote that resembles a gigantic version of a Devourer that is often seen on smaller Tyranid creatures. The symbiotic organisms fired by the mound, generally resemble the organisms fired from the smaller weapon, though they encorporate a strong sheathing of carapace and acidic ichor to increase their ability to penetrate armour.
Range: 36” Strength: 6 AP: 4 Special: Assault 40
- If an enemy unit suffers one or more casualties because of the Brainleech Hive it is required to take a Moral check at the end of the phase and suffers a –1 penalty to its Leadership.