Havoc: Difference between revisions
No edit summary |
1d4chan>Biggus Berrus mNo edit summary |
||
| Line 4: | Line 4: | ||
In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points. | In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points. | ||
{{Chaos | {{Chaos Space Marines}} | ||
Revision as of 11:59, 22 August 2016

Havocs are the Chaos Space Marines' equivalent of Devastators. Like their loyalist counterparts, these guys drag the heavy weapons into battle, laying out copious amounts of fire to support their brethren. Havocs can equip most of the goods that Devestators can, though you won't be seeing any plasma cannons or multi-meltas on these guys. Unlike loyalist marines, Havocs still have access to autocannons that can be lugged around by a single Marine, which they are more than happy to bring along with them. They also like to stick big ass bayonets on their guns, just in case the opportunity to stab something with an autocannon, heavy bolter or lascannon presents itself.
In the tabletop they are more flexible than their loyalist equivalents, due to their access to marks and special weaponry; however, they lack the chapter tactics from which all loyalist marines benefit one way or the other, and compete with more unique options for the CSM army. Namely obliterators, forgefiends, rapier batteries (if you've got an opponent willing to let you field them), and defilers, amongst others. They are, however, far cheaper than any of the contenders in their role, in both real money and game points.