Poxwalkers: Difference between revisions
1d4chan>Derpysaurus Appreciate your expansion in the page. Unfortunately your insistence on strikethroughing a large segment of the page made me want to grab and throw a codex book at you. |
1d4chan>Jesusjake Sorry, I'm an autist. Added more relevant information and fluff pertaining to connection between Poxwalkers and Plaguebearers. |
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[[File:Poxwalkers1.jpg|260px|right|thumb|Look at their shit-eating grins. You know they just popped a whoopee cushion filled with all of the Galaxy's known STD's somewhere in the house.]] | [[File:Poxwalkers1.jpg|260px|right|thumb|Look at their shit-eating grins. You know they just popped a whoopee cushion filled with all of the Galaxy's known STD's somewhere in the house.]] | ||
There's a new kid in town and these shambling plague hosts are represented by the repugnant and varied Poxwalkers, each draped in scraps of clothing from their former lives. Poxwalkers are | There's a new kid in town and these shambling plague hosts are represented by the repugnant and varied Poxwalkers, each draped in scraps of clothing from their former lives. Poxwalkers are the new breed of Nurgle's rotting legions and sit somewhere between your basic Nurgle follower/cultist and [[Plaguebearers]] in Papa Nurgle's food chain. Crunch wise, Poxwalkers are smelly grognards with pretty terrible stats and no shooting weapons (flashlights make better clubs than guns tho to be honest), are slower than even Plague Marines, but can do Advance moves and get two base melee attacks. They also get the same <s>Feel No Pain</s> Disgustingly Resilient ability as Plague Marines so ignore any wound on a 5+, along with a 7+ armor save because that's a thing (since cover is a modifier now this can be improved). Overall they're a pretty subpar unit, but not really surprising for zombies. | ||
In | In the [[fluff]], [[Plaguebearers]] are actually mortals who have fully succumbed to Nurgle's Rot, so Poxwalkers may represent someone midway through that process, before they get their dirty tetanus swords. Since [[Plague Zombies]] haven't been mentioned in any of 8th edition's materiel (including [[Typhus]]' entry), they may have been retconned into Poxwalkers altogether. | ||
{{Chaos Space Marines}} | {{Chaos Space Marines}} |
Revision as of 03:28, 6 June 2017
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There's a new kid in town and these shambling plague hosts are represented by the repugnant and varied Poxwalkers, each draped in scraps of clothing from their former lives. Poxwalkers are the new breed of Nurgle's rotting legions and sit somewhere between your basic Nurgle follower/cultist and Plaguebearers in Papa Nurgle's food chain. Crunch wise, Poxwalkers are smelly grognards with pretty terrible stats and no shooting weapons (flashlights make better clubs than guns tho to be honest), are slower than even Plague Marines, but can do Advance moves and get two base melee attacks. They also get the same Feel No Pain Disgustingly Resilient ability as Plague Marines so ignore any wound on a 5+, along with a 7+ armor save because that's a thing (since cover is a modifier now this can be improved). Overall they're a pretty subpar unit, but not really surprising for zombies.
In the fluff, Plaguebearers are actually mortals who have fully succumbed to Nurgle's Rot, so Poxwalkers may represent someone midway through that process, before they get their dirty tetanus swords. Since Plague Zombies haven't been mentioned in any of 8th edition's materiel (including Typhus' entry), they may have been retconned into Poxwalkers altogether.