Clan Pestilens

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Clan Pestilens is one of the four great Skaven clans that are feared throughout their domain for the vile diseases and plagues these Skavens have mastered and unleashed upon this world. Probably the most feared out of all the Great Clans, these Skaven are feared by enemies and allies alike, having been the main aggressor and instigator of both of the two great Skaven Civil Wars that has ravaged much of the Under-Empire for four centuries, and almost overthrowing the Council of Thirteen from their power. Also known as Plague Monks, the disciples of disease and decay, these Skaven have dedicated an unhealthy fervor to spread pestilence and corruption in the name of the Horned Rat to all those they see fit, even their own brethren.

These foul warriors are not only recognizable by their characteristic appearances and looks, but also by the terrible stench and diseases that accompanies them, as the Clans doctrine believes that in order to truly obey the Horned Rat's wishes, they must be the very embodiment of their God's title as the Harbinger of Disease. Unlike their brother clans, Clan Pestilens doesn't sell their military service for mere economic gains; but rather to lend their warriors to any cause that they believe will only further their own objective. Their current leader, Lord Nurglich the VII, Plague-Lord of Clan Pestilens, has ensured a position of power within the Council of Thirteen.

History

  • This section is under construction; please don't edit*

Many have forgotten the original name of Clan Pestilens- long before they became masters of disease and suffering, they had a different name... though only the Horned Rat and the Verminlord that serves as Pestilens' representative on the Shadow Council likely remember what it was. All that anyone remembers is that, long ago- during the start of the Great Migration (starting in -1500 IC) -the Skaven of that clan and their Lord of Decay, like the forebears of Clan Eshin and Clan Moulder made their way out of Skavenblight- however, instead of journeying east like the Eshin (or north like the Moulder), these Skaven journeyed south into Araby. It wouldn't be until around -1420 when their clan was first sighted. Despite their being seen, the clan seemed to have uncovered a miracle- a series of tunnels leading under the great ocean to the New World. It was here that the troubles began...

Origins of the Pestilent Brotherhood

For roughly 21 long years, the Skaven made their way westward, emerging within the ruined Lizardman city of Quetza. This swampland was nothing to the Skaven, but the diseases native to the area proved tougher than expected. Unrelenting, the diseases slaughtered the Skaven in droves until only 100 members of the clan had survived. Covered in cold sweat and driven to the point of insanity, it seemed the clan would perish. This wasn't the case.

Instead, the Skaven came to a truly mad idea- what if they grew to worship the Horned Rat, brought him sacrifices and revere the diseases that tore them to shreds? It was a desperate plan, even amongst Skaven, but their minds were so far gone, it is doubtful that they ever realized this fact. They set to work in their new mindset and, thus, the Plague Monks and their Pestilent Brotherhood was born. Slowly, they regrew their numbers, taking what secrets could be gleaned from the local ruins and sacrificing the local reptiles to their master. Eventually, a new ruler- Arch-Plaguelord Nurglitch deemed it the ripe time to return to their homeland and claim a spot of power over their kin. What followed was a decade-long war to reach the coast. After cobbling together a fleet large enough to take most of Pestilens' forces back home, they set sail for the Southlands, which had long since flourished (for Skaven and humans alike). Once there, the Pestilens higher-ups sent emissaries to the Council of Thirteen, demanding three things: breeding rights (being plague carriers does horrors for procreation), warpstone tithes (every Skaven wants some of it) and a position on the Council. The other Lords of Decay, unimpressed, slaughtered the Skaven sent. This began the first Skaven Civil War.

First Skaven Civil War

Having been denied what they felt was their birthright, Pestilens began their assault. Several clans were destroyed- amongst them Clan Merkit -but, despite these losses, the Council of Thirteen remained firm. Launching legions of Clanrats backed by Clan Skryre weaponry, they hoped for a swift victory. Alas, the clans of the Southlands (for the most part) surrendered to Pestilens, fearful of their vicious diseases. Many clans would follow them (or go rouge and help neither side) as the years dragged on and the Council's forces became weaker. This state of affairs lasted four centuries and could've lasted longer if Clan Eshin hadn't made a fortuitous arrival. With their aid, the Council quickly destroyed any and all support for Pestilens. With the chips down and their backs collectively to the wall, Pestilens begged for a parley. The Council agreed (sending many assassins to try and kill Nurglitch), and Pestilens offered their disease-making ways to the Council- but not before the Arch-Plaguelord made clear that any further attempts on his life would force him to unleash a container of Yellow Skull Fever on the whole of Skavenblight. A trial by combat took place and, with a poison-laced bite delivered to Lord Vask- the weakest member of the Council at the time -Pestilens gained seat #7 on the Council.

The Black Plague- Its Success, Failure and the Fallout that Followed

It wouldn't be until IC year 1111- in the winter -that Pestilens left its first major mark on the Old World's surface- the Black Plague, which was field-tested to great (and horrific) effect on the humans of the Empire. Symptoms were quick to manifest- ominous blotches, swelling of joints, agonizing fever and finally a series of convulsions that lasted for seemingly endless hours before the body stopped shaking and turned ash grey. The virus spread through many cities, with only Middenheim staving off the sickness with the timely blocking off of the sewers and viaducts (which were how the disease, transported by Eshin adepts, reached so far and in such little time).

Fate was crueler still, as the spring saw the Warlord clans ravage what remained of the Imperial Army. Once they had passed (and the loathed Emperor Boris "Fat" Goldgather had passed away four years after the start of the plague), the Skaven ravaged the Empire for seven long, unforgiving years. Their pattern of attack was as follows:

1. Surround a farm/village.

2. Set fire to it.

3. Collect what stragglers ran out.

4. Rinse and repeat, as required.

With the success more than clear, Pestilens began to seize more and more power. Two extra Plaguelords joined the Council, ousting former members (much to the shock and [poorly-concealed] worry of the other Councilors). The only positive news for humanity came when the Skaven tried to raid the nearby province of Sylvania for warpstone. The local undead were a vexing reminder of Nagash's minions and, after a low-gain, high-pain result, the Skaven fled. With no success, they had only one major target left- the Empire city of Middenheim. It was here that the Skaven's reign would come undone and victory would return to order's side.

Many Skaven thought that the Emperor's death would leave the people of the Empire leaderless (mind you, they were essentially leaderless due to Boris' poor leadership skills, but the point still stands); nobody could blame them. Yet, despite their best intent, starting at IC 1118, Middenheim had become a veritable unbreakable bastion of hope. These hopes hinged on the life of Elector Count Mandred of Middenheim, who did all he could to stave off any attacks. With him leading the fights at their thickest points, the Skaven began to fall back. True failures began, however, when the very disease that slew so many of the Empire's people turned against them! With these weaknesses showing up, Mandred gathered everyone who could fight and began a crusade to drive these beasts back (though, unbeknowst to him, the Skaven built a hideout in Middenheim before retreating). One last fight remained- the fight that could give the Skaven control of the Empire back. Alas, the Warlord in charge was slain, shattering the army and sending all the Skaven scuttling into the Under-Empire.

The Council had hoped for a second go against the Empire once the whole of the Under-Empire had recovered... but this wasn't to be so. In just 25 years, the humans recovered at breakneck speeds. Worse still, Mandred- now the Emperor of the humans -created the Sewer Watch, a new organization that would prove to a thorn (albeit a diminutive one) in the side of any Skaven infiltration force. Back at Skavenblight, the majority of the Council went ballistic against the Plaguelords- several clans had suffered from Pestilens' work and demanded compensation! Similarly, Pestilens claimed multiple assassination attempts had occurred recently. Eventually, the Empire was filed under "Unfinished Business"... but one last act- the death of the Emperor -was agreed on, and a young assassin by the name of Nartik dealt the blow (framing mutants for the dark work). With this event, the Skaven slowly returned to the annals of myth in the minds of the Empire's folk... unaware that they were very real and still alive!

The Red Pox- or, a Bretonnian Rehash of the Empire Invasion

Clans of the Skaven
Great Clans: Clan Eshin - Clan Moulder - Clan Pestilens - Clan Skryre
Thrall Clans: Clan Ektrik - Clan Feesik - Clan Fester - Clan Flem - Clan Gratzz - Clan Kreepus
Clan Morbidus - Clan Septik - Clan Skrat - Clan Treecherik - Clan Vrrtkin - Clan Verms
Warlord Clans: Clan Carrion - Clan Corpulent - Clan Crooktail - Clan Famin - Clan Ferrik - Clan Festerlingus
Clan Festus - Clan Gangrous - Clan Gnaw - Clan Gowjyer - Clan Grikk - Clan Gristlecrack
Clan Gritak - Clan Gritus - Clan Grutnik - Clan Klaw - Clan Krik - Clan Krizzor
Clan Liskit - Clan Makris - Clan Mange - Clan Mawrrl - Clan Merkit - Clan Mordkin - Clan Mors
Clan Rictus - Clan Rikek - Clan Rikket - Clan Scruten - Clan Skab - Clan Skaul - Clan Skitr
Clan Skitterbite - Clan Skrapp - Clan Skrittlespike - Clan Skully - Clan Skurvy - Clan Skuttle
Clan Sleekit - Clan Spittle - Clan Volkn - Clan Vruzz
Age of Sigmar Clans: Clan Verminus - Clan Blistryk -Clan Brakkish - Clan Buborix - Clan Corruptus - Clan Craniak - Clan Dessik - Clan Dregg - Clan Ekkit
Clan Ezzik - Clan Fang - Clan Fizzik - Clan Ghrubbitus - Clan Gnarlkyn - Clan Iytch - Clan Koniptik - Clan Krakhl
Clan Kratt - Clan Morskrit - Clan Nibbolt - Clan Nichtus - Clan Nullix - Clan Phrikk - Clan Pustulous - Clan Resnykt
Clan Retchid - Clan Rhukrit - Clan Scour - Clan Scurrie - Clan Shokryk - Clan Shrok - Clan Shushbik - Clan Shyvik - Clan Skarrik
Clan Skrabb - Clan Slynk - Clan Snirk - Clan Sputix - Clan Stabbik - Clan Staktik - Clan Stryk
Clan Threbb - Clan Thikkrik - Clan Virulox - Clan Vomikrit - Clan Vomix - Clan Vrash - Clan Zikk - Clan Ziknak