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{{Oldschool}}
{{flamewar}}
{{awesome}}
{{Infobox Spess Mahreen Chapter
{{Infobox Spess Mahreen Chapter
|Name = Grey Knights
|Name = Grey Knights
|Heraldry = [[File:GKSymbol.jpeg|center|140px]]
|Heraldry = [[File:GKSymbol.jpeg|center|140px]]  
|Battle Cry = "We Are the Hammer!"
|Battle Cry = "We Are the Hammer!" or in a few instances, "Vengeance for the lost!" also [https://www.youtube.com/watch?v=m9We2XsVZfc this ancient terran hymn sung before battle]
|Number = 666
|Number = [[Edgy|666, what a subtle and cool reference GW]]
|Founding = [[Second Founding]] (sort of)
|Founding = [[Second Founding]] (sort of (close enough for paperwork))
|Successors of = None
|Successors of = [[Knights-Errant]], after a fashion
|Successor Chapters = [[Exorcists]] (not official)
|Successor Chapters = None
|Chapter Master = [[Kaldor Draigo]]
|Chapter Master = [[Kaldor Draigo]] (unfortunately)
|Primarch = [[God-Emperor of Mankind|The Emperor]] (its unconfirmed whether it is true however)
|Primarch = None. Gene-seed made directly from [[God-Emperor of Mankind|Big E himself]] ([[Magnus the Red]] was offered the position but *[[Skub|allegedly]]* rejected it)
|Homeworld = Titan
|Homeworld = [[Titan (Moon)|Titan]]
|Specialty = Killing Daemons, [[Mary Sue|being better than you]]
|Specialty = Killing Daemons, Killing Loyalists, [[Mary Sue|being better than you]]
|Strength = ~5000 Marines
|Strength = ~1000
|Allegiance = [[Imperium]]
|Allegiance = [[Imperium]]
|Colours = Unpainted (hence, "grey")
|Colours = [[Grey|Unpainted]] (hence, "grey" - Space Marine Power Armour is <s>plastic</s> silver-steelish by default)
}}
}}
[[File:The Hammer.jpg|thumb|300px|right|'''The only thing they don't get is life insurance''']]
[[File:The Hammer.jpg|thumb|300px|right|The only thing they don't get is life insurance]]
''"We are warriors of the Grey Knights, armored in Faith, shielded by Devotion, and armed with Purity of Purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be found."''
 
{{topquote|There is nothing in the arcane and blasphemous arsenal of the forces of Chaos that can compare to faith. With the power of faith, our weapons become shining instruments of deliverance that can cleave the mightiest daemon in twain. With the power of faith, our minds appear as slivers of pure agony to the daemon, driving into the wretched forms of those who would dare stand before us. With the power of faith, our words become commands that cause the daemon to cower and cringe in terror. I could meet my enemies unarmed without a shred of fear in my chest, for I know that the Emperor watches over me and guides my hand. So let them come. '''We shall show them what the power of faith can do.'''|Brother-Captain [[Arvann Stern]]}}
{{topquote|One unbreakable shield against the coming darkness,<br>One last blade forged in defiance of fate,<br>Let them be my legacy to the galaxy I conquered,<br>And my final gift to the species I failed.|Inscription upon the Arcus Daemonica, attributed to the [[God-Emperor of Mankind]]}}


The '''Grey Knights''' are a bunch of fucking '''badass''' [[Space Marines|SPESS MEHREENS]] that also, like their brethren, do it for the [[Emperor|EMPRAH]]. The Grey Knights are the legendary 666th Spess Mahreen chapter made by the Emprah (despite the fact that there were only 20 Space Marine Legions before their creation).
The [[Grey Knights]] are a [[Space Marines]] Chapter, though unlike all other Chapters it was specifically founded for one purpose, and one purpose alone: to hunt down and destroy any and all Daemonkind encroaching upon [[The Emperor]]'s realm. [[Pretend|Pure of soul and of purpose]], and armed with the best equipment and warships that the Imperium has to offer (outside the stuff the other Super Super Space Marines, the [[Adeptus Custodes]], use). The Grey Knights grimly pursue the task given to them by the Emperor Himself, and [[Blam|woe]] to any [[Daemon|Neverborn]] (or [[Khornate Knights|poor]] [[Imperial Guard|schmucks]] [[Heresy|that]] [[Grimdark|even]] ''see'' them fight Daemons) that gets in their way. It is of note that in "The Buried Dagger" (the 54th book of the Horus Heresy series) it was stated that the [[Knights-Errant|founding members]] would be sent to Titan to build a new legion entirely focused on fighting daemons. Either this was an oversight by the author, or it is a matter of debate why they re-emerged at chapter strength instead in light of the fact that a legion would have been comprised of a lot more space marines than merely 1.000 marines.


==Overview==
==Overview==
They're all (POSSIBLY. ''POOOOSSSSSIBLY.'' Not confirmed.) made with the Gene-seed of the Emperor himself, making them sort of like ''[[Mary Sue|mini-primarchs]]'' (that sound you hear right now is me crying). This, of course, brings up the question of why the Emperor didn't do this in the first place, but... then Games Workshop wouldn't have a [[Grimdark|story]], would they? The Grey Knights work under the [[Daemonhunters|Ordo Malleus]] and specialize in killing anything [[Daemon|daemonic]], so they're typically called in to deal with giant greater daemons of death or Chaos Primarchs themselves, and boy can they ruin any daemon's day.  
The Grey Knights is a Chapter whose primary task is to hunt down and destroy Daemons whenever and wherever they manifest in the [[Imperium of Man]]. While your average Chapter will have, at best, a score of battle-brothers who are trained in [[Librarian|safely using the powers of the Immaterium]], each and every single battle-brother in the Grey Knights is a [[psyker]]. Though the psychic proficiency of each Grey Knight varies, each brother has been trained rigorously to turn their powers towards the destruction of daemons, whether by channeling it through their various Nemesis Force weaponry, or more overt displays such as roaring flames and searing lightning.


Another thing that sets apart the Grey Knights from all other Chapter in the Imperium is the fact that not a single member of the Chapter has fallen to the whispers of Chaos. Whether it is through their basic make-up -- one enduring rumor among the members of the [[Inquisition]] is that their geneseed comes from the Emperor Himself (probably untrue since he doesn't have any) -- or through their ridiculously arduous training process, not even the Grey Knights would say. What is certain though, is that the average Grey Knight is ''so'' pure that they are anathema to daemons, with the weaker of the latter [[Awesome|crumbling into dust]] in their presence.


People outside the Ordo Malleus and high-lords of Terra do not know much about the Grey Knights, as a containment measure to protect any of the Grey Knights' secret equipment and rituals from chaos forces, ensuring they'll always have the upper hand in a fight. Because their base of operations and anything that happens within their Chapter are never discussed outside the Ordo or by the High-lords though as the First war of Armageddon, Dawn of War: Dark Crusade, and Dawn of War: Soulstorm show, they'll work with other Chapters if the [[Daemonhunters|Ordo Malleus]] or one of their higher-ups decides that their presence is needed or if their presence is requested by the overall commander of [[Space Marine]] operations.  
Guided by their Prognosticators and astride their fast Strike Cruisers (whose speed would make other Chapters seethe in envy), The Grey Knights take the fight directly to whichever battlefield or world the touch of daemonkind befouls. This is often a grim and very VERY thankless task, and the average Imperial citizen will never know how they often owe their lives to the battles the Grey Knights fight. The best that a Grey Knight can expect before he is laid to rest in the Dead Fields of Titan is that his deeds will be remembered by the brothers he leaves behind. As to ''why'' no one can know, well, [[Grimdark|see the following section]].


They don't necessarily have to fight Daemons and will readily deal with more mundane things like witches, mutants, and heretics; these would normally be left to the [[Witch Hunters|Ordo Hereticus]] and their chamber militant the [[Sisters of Battle]] as well as their inquisitorial stormtroopers. Grey Knights also occasionally fight Xenos which would normally be left to the [[Alienhunters|Ordo Xenos]] and their chamber militant the [[Deathwatch]] which is composed of the hardest non-grey knight space marines around as well as the usual inquisitorial stormtroopers. Again, this is rare as the Grey Knights and their [[Daemonhunters|Ordo Malleus]] Inquisitorial Stormtrooper allies will typically feel that this is a waste of their talent.
The final factor differentiating the Knights from other loyalist forces is that they're allowed to ''kill other loyalists'' with no repercussions, as they are part of the Inquisition. And boy do they have no problem with it either. They have [[What|ritually murdered]] [[Sisters of Battle]] (<strike> for their gamer girl bathwater </strike> admittedly to create wards to repel daemons, and this was retconned in 7th edition anyway), killed a bunch of [[Space Wolves|first founding marines]] and completely obliterated at least one [[Flame Falcons|newer]] loyalist chapter, as well as routinely murder citizens and members of the [[Imperial Guard]] literally for being nearby. The Daemon Prince Primarchs have nothing on these guys. But they do this because in their eyes and probably in reality anyone exposed to the horrors of daemons is vulnerable to their taint, so they grimdark entire continents and fleets just to stop the possibility of taint remaining. They also scour the minds of Adeptus Astartes who fight alongside them to spare their own minds the horror and risk of corruption - which is why the Space Wolves and Grey Knights had it out because obviously the Space Wolves were having none of that (they also weren't cool with them purging Armageddon's entire population just for fighting against Angron and '''winning'''). Weirdly enough the fight against the Space Wolves actually went quite poorly for them overall, despite how ridiculously good they're supposed to be. Though to be completely fair to them, that entire kerfuffle was almost entirely the fault of the Inquisition, and the Grey Knights actually call that conflict "The Months of Shame". Whether this is due to them knowingly fighting other loyal Space Marines or getting ass-blasted by said Marines is uncertain. They seemingly don't get along too well with the Dark Angels either, but then again who does?


All of this changed when Xeno Warp entities like the Avatars of Khaela Mensha Khaine and Enslavers appear or when said heretics, mutants, and witches bring out Daemons or some combination of the above; this tends to end up causing two or if they're really unlucky, all three branches of the inquisition to descend down upon the poor sap. Fighting Inquisitorial Stormtroopers from all three branches, the [[Sisters of Battle]], the [[Deathwatch]], and the [[Grey Knights]] all at once is a challenge that most sapient entities would much rather slowly gnaw all of their legs off than face. 
This teamkilling tendency also makes the idea that the [[Minotaurs]] may or may not have destroyed an entire strike cruiser full of Grey Knights for getting between them and their target a tasty bit of irony!


<blockquote>"The Daemonic leads to two crimes; You turn away from the path of righteousness. And, you abandon the Emperor as the object of your devotion. For the first, death is merely a just retribution. The second is a heresy so terrible that no punishment can be sufficient. Yet the search for an appropriate penalty continues, and it shall be found."
==The Secret Chapter==
~~ Codex: Daemonhunters 3rd Ed</blockquote>
The Grey Knights work alongside the [[Daemonhunters|Ordo Malleus]] as their Chamber Militant, and as they specialize in killing anything [[Daemon|daemonic]], they're typically called in to deal with giant greater daemons of death or Chaos Primarchs. However, despite being the Chamber Militant and therefore technically subservient to the Inquisition, they are considered by all means autonomous, though they oftentimes work directly under Inquisitorial authority on missions.


Grey Knights are also the most elite of the Space Marines and are trained in the most ball-crushingly hard process that even veteran space marines consider "hard". Unlike other marine chapters however, they're ''all'' Psykers and only induct Psykers as recruits from the inquisitorial "Black Ships", which collect Psykers throughout the Imperium for training. They're also the most pure of the Space Marine chapters, every last one of them thinks that Chaos is fucktarded and not a single Knight has ever succumbed to Chaotic influences. Their name is supposed to reflect their purity, though we'll ignore that grey isn't a color that people think of when it comes to purity and that their [[Power Armour|armour]] is "silver," WH40K has lots of things that make lots less sense than that. Even a basic Grey Knight is capable of one shotting a lesser daemon with his force halberd in fluff terms, and a typical nameless Greater Daemon or Daemon prince can be sent shrieking back into the warp with one swing from a Grey Knight Grand Master. But for really big Daemonic threats like the Daemon Primarch [[Angron]] and [[Bloodthirster|An'ggrath]], lots of Grey Knights will be needed to bring down the gribbly warp monster. Unless you are [[Kaldor Draigo]], who is actually [[Sly Marbo]] in terminator armour. Seriously, he carves names into Daemon Primarch's hearts, beats Bloodthirsters barehanded and makes swords out of them. In other words, <s>he's an even bigger and more annoying [[Mary Sue]] than Calgar; God...Motherfucking...Dammit...[[Matt_Ward|Ward]]. He's Sly Fucking Marbo.</s> Sly FUCKING Marbo doesn't need to beat a demon into his own personel weapon (though he could if he wanted) because Hes not a pussy that NEEDS ONE.
People outside the Ordo Malleus and High Lords of Terra do not know of the Grey Knights, save for some Chapter Masters and other [[Bjorn|notable]] folks. Even their base of operations and anything that happens within their Chapter are never discussed outside of these select few. This is a containment measure to protect any of the Grey Knights' secret equipment and rituals from Chaos forces, ensuring they'll always have the upper [[Power Fist|hand]] in a fight. However, as the First War of Armageddon, Dawn of War: Dark Crusade, and Dawn of War: Soulstorm show, they'll work with other Chapters if the [[Daemonhunters|Ordo Malleus]] or one of their higher-ups decides that their presence is needed, or if their presence is requested by the overall commander of [[Space Marine]] operations, though the latter tends to be more an exception than the rule. [[Grimdark|More often, those that the Knights fight alongside get mind-wiped in order to preserve their secrecy, and some are even executed if they are deemed at risk of corruption after the battle is won.]]
[[File:CN WIP.png|left|thumb|left|TRUTH]]


They are given the absolute best equipment the Imperium can give, their basic troopers are nearly as well armed as most chapter's terminators, coming with a stormbolter and a force weapon vs a termie's storm bolter and power weapon and they have access to the monstrously powerful Psycannon. However, they always prefer fighting at close combat where they can use their force weapons.
Despite this, they aren't restricted to fighting solely daemons. They can readily deal with more mundane things like witches, mutants, and heretics; however, these forces would normally be left to the [[Witch Hunters|Ordo Hereticus]] and the [[Sisters of Battle]], and they would rarely be called in to deal with such a situation unless it was believed that a daemonic incursion was imminent. Grey Knights also occasionally fight Xenos, which would normally be left to the [[Alienhunters|Ordo Xenos]] and their chamber militant, the [[Deathwatch]], which is composed of the hardest non-Grey Knight Space Marines around. Again, this is rare, as the Grey Knights and their [[Daemonhunters|Ordo Malleus]] allies will typically feel that this is a waste of their talent.
[[File:Good monkey.jpg|200px|right|thump|The wrath of Ward]]


Table-top wise, Grey Knights are the <s>optimum</s> MOST OP commando army; you're normally outnumbered but you are capable of tearing shit up if you <s>lead your troops correctly</s> can read, or actually, maybe not even.... In an average 1,000 point match, you'll have 20 models and a land raider. But it's okay, because they kick ass. Plus all of their models subscribe to the Rule of Cool, they're more awesomesauce than regular marines and all their basic weapons are fuckawesome and their units all look really damned cool. Them's fighting words.
All of this changes when Xeno Warp entities like the Avatars of [[Khaine|Khaela Mensha Khaine]] and Enslavers appear, or when said heretics, mutants, and witches bring out Daemons or some combination of the above; this tends to end up causing two, or if they're really unlucky, all three branches of the Inquisition to descend down upon the poor sap. Fighting the [[Sisters of Battle]], the [[Deathwatch]], and the [[Grey Knights]] all at once is a [[Fail|challenge]] that most sentient entities would much rather slowly gnaw all of their legs off than face. It gets even worse when you throw in Assassins and whatever force [[Just as Planned|happens]] to already be present, i.e. yet more marines/guardsmen.
[[File:Doomtitancopy.jpg|right|thumb|right|GO GO GREY KNIGHT RANGERS...wait someone forgot to form the head...]]


==Pure of Purpose==
[[File:CN WIP.png|right|thumb|left|TRUTH]]
{{topquote|The Daemonic leads to two crimes; You turn away from the path of righteousness. And, you abandon the Emperor as the object of your devotion. For the first, death is merely a just retribution. The second is a heresy so terrible that no punishment can be sufficient. [[Grimdark|Yet the search for an appropriate penalty continues, and it shall be found.]]|Codex: Daemonhunters 3rd Edition}}


Though they are individually more powerful than the [[Deathwatch]] of the [[Alienhunters|Ordo Xenos]] and are both more individually powerful and experienced than the [[Sisters of Battle]] of the [[Witch Hunters|Ordo Hereticus]], they lack the experience and versatility of the [[Deathwatch]] who probably also outnumber them somewhat, and are vastly outnumbered by the [[Sisters of Battle]], which keeps a balance of power between the three orders of the inquisition.
Grey Knights are also the most elite of the Space Marines, and are trained in [[The 666 Rituals of Detestation|the most ball-crushingly difficult process that even veteran Space Marines consider "hard".]] Oddly enough, the fact that the Chapter is comprised completely of psykers -- an already uncommon occurrence in a given population -- means that the Grey Knights have to have a significantly ''larger'' pool of potential recruits, if only to stack the odds in the Chapter's favor that it would be able to replenish its losses with not only the toughest, but also the most mentally fit. While the most stable source of recruits are the Inquistion's Black Ships, the Grey Knights can and will recruit from any planet it deems fit, even worlds [[That guy|already used]] by ''other'' Space Marine Chapters (as one notable instance with the [[Silver Skulls]] demonstrated).


==Quotes from Brother-Captain Stern==
Even with such a large pool to draw from, the Chapter's recruitment trials are so notoriously difficult and deadly that it has a washout rate that even [[Fabius Bile]] would appreciate. According to some of the Codices, it's common for only about one in a ''thousand'' to pass the '''first trial''', and it only gets worse from there. Needless to say the weak of will, weak of constitution, or simply plain unlucky, get weeded out real early, but as a result only the best of the best gets picked. All told, maybe about one in a million survives to become worthy to receive the Emperor's Gift, and begin their training to become a lowly battle-brother. And this is all ''before'' they're introduced to the aforementioned 666 Rituals of Detestation. Harsh. These numbers sound like absolute [[Bullshit|bullshit]], but remember that the Imperium contains one ''million'' worlds. It is impossible to pin down the number of people in the Imperium, but numbers in the quadrillions are on the conservative end with quintillions not being out of the realm of possibility. Gee Dubs is probably [[fail|way off]] on the numbers, but perhaps only by 1:1,000 instead of 1:1,000,000. Even then that would make for possibly trillions of viable grey knight candidates, an army large enough to punch the great rift in the face until it dies. However, since Grey Knight aspirants are Beta or Alpha psykers or something close to them, ''it is absolutely bullshit''. Their numbers would be utterly unsustainable, even with normal psykers strong enough to be worth a damn. Not to mention the incredible waste of an extremely valuable asset that worlds risk being shot to pieces for not giving up. It is probably best to just utterly ignore the stupidity and assume they are careful not to waste this scarce resource. ''Unless'' the failures don't usually die and are simply mind-wiped and sent to some other organizations like the Librarius of other Chapters, Astropaths, Emperor food, etc. Except we know they aren't because the training fields of Titan are carpeted with the bones of failed aspirants. Plus most of the trials are specifically fatal by design if you fail them. Either you survive the trials and become a Grey Knight, or you die along the way. All in all it's a rather stupid attempt to make the Grey Knights seem like [[Mary Sue|''the bestest '''evar''''']] when they really didn't have to. That's the problem with trying to make [[Primaris Space Marines|super-er supersoldiers]] though; eventually you reach a point where you can't really go higher without it getting silly.
They also make fanatical faith in the God-Emprah cool:


''"We are warriors of the Grey Knights, armored in Faith, shielded by Devotion, and armed with Purity of Purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be found."''
What we do know is that the Inquisition helps with recruitment, identifying psykers who show some potential and sending them on with a recommendation (as was the case for Hyperion). So the process isn't necessarily as wasteful as just sifting through all the psykers the black ships bring in for candidates young enough to be worth trying.


<center>+++++++</center>
Once a Grey Knight initiate passes his arduous trial of [[anal circumference]], he is given the 'standard-issue' [[Liber Daemonicum]] as a commendation prize. It is a small, dinky-little booklet that contains all the guidance for the Grey Knight initiate to understand his place in things. Think of it as the Grey Knights' equivalent of a [[Space Marine]]'s [[Codex Astartes]] or the [[Imperial Guard]]'s [[Imperial Infantryman's Uplifting Primer]], just orders of magnitude more useful than the latter.


''"There is nothing in the arcane and blasphemous arsenal of the forces of Chaos that can compare to faith. With the power of faith, our weapons become shining instruments of deliverance that can cleave the mightiest daemon in twain. With the power of faith, our minds appear as slivers of pure agony to the daemon, driving into the wretched forms of those who would dare stand before us. With the power of faith, our words become commands that cause the daemon to cower and cringe in terror. I could meet my enemies unarmed without a shred of fear in my chest, for I know that the Emperor watches over me and guides my hand.'' So let them come.'' '''We shall show them what the power of faith can do.'''"''
Due to the screening process involved and the harshness of the training regimen, even the "average" Grey Knight battle-brother is much more powerful than the average [[Deathwatch]] marine of the [[Alienhunters|Ordo Xenos]], and are both more individually powerful and experienced than the [[Sisters of Battle]]. However they lack the experience and versatility of the [[Deathwatch]] who probably also marginally outnumber them, and are vastly outnumbered by the [[Sisters of Battle]], which keeps a balance of power between the three orders of the inquisition.


==Organization==
Uniquely enough, upon death, Grey Knights seek to be interred in The Dead Fields, a burial site on Titan some distance away from the Grey Knights' fortress. Their equipment is then recycled and passed along to the next recruits in line, and the gene seed harvested before the burial preparation. (the process of which involves writing the 666 Words of Sanctity along the fallen Knight's body) This also accounts for the relatively low amounts of Dreadnoughts owned by the Chapter, though those that do exist are rarely awoken to help with the worst situations. These Dreadnoughts may also serve as commanders, and it's more than a little bizarre that there isn't a Dreadnought named character in the codex.
Since they exist outside the normal structure of the Adeptus Astartes, the Grey Knights have an organization similar yet distinctly different from [[Codex Astartes|Codex]] Chapters. They are as follows:


*'''Supreme Grand Master''': The Chapter Master of the Grey Knights, elected by the eight Grand Masters unanimously. [[Kaldor Draigo]] serves as the current Supreme Grand Master, despite being lost in the warp. This rank seemed to created by Ward in the 5th edition codex just so he could create his own [[Mary Sue| self insert fan-fiction]], since it wasn't in the fluff prior to it. In fact it runs contradictory to it since in previously-written canon, the Grand Masters commanded the Grey Knights in conjunction, which was due to the fact that the Grey Knights had higher numbers but were also spread much further out than any other normal chapter would be. Centralizing everything to one individual, thereby directing a multi-faceted force into a single facet of combat, against a wildly multi-faceted foe, and also over-riding the opinions of eight exceedingly experienced individuals by the opinion of one... because, hey, why should we all work as equals when we can have a tyrant telling us what to do instead, right? That's actually in the Codex, by the way; the Supreme Grand Master has the power to over-ride any decision the Grand Masters might make.
==Gene-Seed==
Unlike "regular" Astartes, the Grey Knights' gene-seed is made with [[God-Emperor of Mankind|Big Daddy Emps]] own unmodified genetic material. This buffs their natural psychic abilities and makes them even less appealing to daemons. Exactly ''HOW'' the Emperor managed to make this gene-seed, produced a full gene-vault's worth, got it to Titan, while stuck in the world's least comfortable recliner trying to keep the Chaos-gods from kicking in Terra's door, and his favorite son having an angsty rebellious teenager phase with half his Empire's military forces right in his front yard, is unknown.


*'''Grand Master''': The leader of a Grey Knights Brotherhood, this Grey Knight has seen centuries if not millennia of combat. There are only eight in total, in remembrance of the eight Space Marines [[Malcador the Sigillite]] recruited for the task. This is also a bizarre alteration of prior canon, wherein the Grand Masters all had nebulous command according to the situation rather than a rigid, forced doctrine of rules and regulations and divisions and micromanagement like they do now- hey wait a second this is just like that codex thing that Ward keeps harping about...OH SUNUVABITCH, WARD, THE FUCKING GREY KNIGHTS DIDN'T EVEN ''KNOW'' ABOUT THE FUCKING CODEX WHEN THEY WERE CREATED, YOU TWINK!
In point of fact, the novel, Saturnine, makes it clear that the first Astartes ever produced were made with gene-seed directly from his own stock (Perhaps a number of First Legion Astartes include these first Marines and their gene-seed produced via Progenoids). The experiments were conducted and the ones that successfully produced the kinds of warriors Astartes were needed to be were deemed "templates" and then the Primarch gene-stock was integrated into the system to produce warriors that matched the template with the exceptions of qualities that suited the Primarch whose image they were made in. This directly contradicts decades of lore that said he made the Primarchs first then based the Astartes off of them, but then again Saturnine isn't known for [[Erda|sticking to the lore.]] That said, since the Emperor's body is just a biomancy creation of his, he would have to have created the gene-seed the very hard way in a lab from his DNA. He doesn't have a Progenoid, after all.


*'''Brother-Captain''': A captain of a Grey Knights Terminator Squad. Similar to the old Legion Astartes rank where Captains could also be squad commanders, except for the fact that they are ''always'' referred to as Brother-Captain. Grey Knight Brother-Captains ''can'' command larger groups the way a captain in a typical Codex Chapter would (this happened at the First Battle of Armageddon, for example), but the Knights only assemble in such numbers in response to the direst of threats, so most of the time they're left to run just a squad, albeit an elite one.
...Or ''is'' it the Emperor's?


*'''Brotherhood Champion''': Similar to a Company Champion, the Brotherhood Champion has renounced all forms of combat save for the sword. Given that all Grey Knights are psykers wielding Nemesis-force weapons, this means that a Brotherhood Champion will be charging a daemon with a flaming sword, evening the odds a little. Admittedly one of the cooler (in fluff) units, though on tabletop they're little more than one-trick ponies.
Let's ignore for a minute that the Grey Knights like to claim they're descended from The Emperor's own gene-seed because: A) that's kinda stupid, and B) the [[Sons of the Phoenix|Sons of the Phoenix]] probably like to claim that they ''totally'' carry the gene-seed of Rogal Dorn (and may even believe it themselves).


*'''Justicar''': Similar in function to a Sergeant, a Justicar leads squads in battle, answering immediately to a Brother-Captain. The major difference between a Sergeant and a Justicar is that a Justicar may wear personal heraldry.
In ''Fury of Magnus'', we have a bit of dialogue during the Siege of Terra between Big E and Magnus about creating a second legion under his command as a replacement for the Thousand Sons. The Emperor tells him that he's free to come back and be a part of the Imperium again, but between the Flesh Change and their dark sorceries further corrupting them, the Thousand Sons are a lost cause.


*'''Purifier''': Purifiers are battle-brothers who are especially pure of spirit, possessing high psychic ability that can allow them to wreath themselves in holy flame that will burn anything Chaos tainted while leaving the Purifier untouched. So basically yo dawg we heard you like warriors of purity so we put extra purity in your extra purity so you can be extra pure while you're extra pure!
But Emps tells Magnus that he's already building him a new legion. A legion better than the Thousand Sons. Outright better than any of the other 19 too. A legion "Whose flesh will be flawless. Whose fists are steel. Whose hearts are armored in adamantium. And they would be the pride of the new Imperium,". A legion fit to be lead by the second greatest psyker to ever walk the galaxy.


*'''Paladin''': Paladins are a special group like the Purifiers, but whereas the Purifiers focus on spiritual purity, the Paladins are much more martial, serving as bodyguards to the Grand Masters. Membership is acquired when an Aspirant completes eight separate quests establishing his character and nobility.
Remind you of any silver (alleged) mary-sues?


==Suddenly [[FAIL|Fail]]==
Obviously Magnus turned it down despite [[Vulkan]]'s pleas to accept it and officially declared his loyalty to Chaos on the spot. But, according to Emps, the new legion was already in the process of being created anyway. And it's not like founding a chapter [[Carcharodons|from]] [[Blood Ravens|traitor]] [[Shadow Wolves|legion]] [[Minotaurs|stock is]] [[Silver Skulls|unheard of]], [[Red Scorpions|either]]. This could also lend itself to better explaining the Grey Knights' resistance to chaotic corruption. The Rubric which would turn the vast majority of the Thousand Sons into dusty suits of armor also had an effect on the surviving members. Any psyker strong enough amongst the legion had their psychic powers supercharged and were untouched by any (unwilling) mutations. With the Grey Knights recruiting exclusively from already powerful psykers, and unlikely to willingly give into the gifts of chaos, perhaps the spell that became the ruin of the first sons of Magnus was also a bulwark protecting his second sons.
[[File:Rape knight.png|200px|right|thumb|Nothing can describe the pure amount of Rape he is gonna go through once the Grey Knight start unleashing several barrels of [[Boreale|THE EMPREH'S FURREH]]]]
{{MattWard}}
When the Grey Knights Codex update was announced, there was considerable discussion amongst /tg/; finally, an army that needed it was going to get an update. Anticipation turned to balls-out [[Warp|horror]], however, when it was discovered that [[Matt Ward|Matthew "Spiritual Liege" Ward]] was going to do the codex. Matt was notorious for fucking up the [[fluff]] of the [[Blood Angels]] (turning them into necrophiliacs) and [[Ultramarines|Space Smurfs]] (turning them into ''[[Indrick Boreale|SECOND TO TEH EMPRAH]]'' marines, simultaneously infuriating those who actually liked the Ultramarines fluff in which they took their lumps but fought on (I.E. the [[Manly Marines|Manly]] route) and those who already disliked Ultramarines. Virtually all the fluff in the 5th Edition Space Marine codex was for the Ultramarines, with especially strong emphasis placed on shafting any army who told [[Roboute Guilliman|Rawbutt Girlyman]] to go fuck himself, such as the [[Raven Guard]] and [[Black Templars]]).


Considering that Matt had placed so much ascended fanboy wankery on the Ultramarines, many, especially on /tg/, were wondering how, exactly, he was intending to handle the fluff of the Grey Knights, who were trained to be the best of the best. The face-palm-worthy answer came in the form of leaked information regarding the Codex:
However, that particular possibility has been thrown into significant doubt due to the fact that, most recently, Vulkan revealed to Magnus that his final interaction with the Emperor hadn't gone down quite as he remembered. Instead of rejecting command of the Grey Knights, Magnus's last pure soul shard had apparently burst into the throne room, begged the Emperor to save him, and been rejected. There was never an offer of a new Legion or a place at the Emperor's side. Tzeentch, and Magnus's own psyche, had clouded his perceptions to the point that what he remembered seeing and doing was completely different to what actually happened. While we still don't know with 100% certainty which version of events is correct, the final version makes far more sense. The idea that the Emperor would have given Magnus control of the Grey Knights after everything Magnus had done, and knowing Magnus's character, makes absolutely no sense. Funnily enough, Vulkan actually made a point of that when explaining the situation to Magnus.


He would handle it exactly like the giant [[Eldar|faggot]] that he is.
==Organization==
Since they exist outside the normal structure of the Adeptus Astartes, the Grey Knights have an organization similar yet distinctly different from [[Codex Astartes|Codex]] Chapters. Instead of the Codex-standard ten companies, the Knights are organized into 8 "Brotherhoods", whose lineages harken back to the original 8 founders of the Grey Knights by Malcador himself. Each of these Brotherhoods is known for their specialty; for example, the 1st Brotherhood is home to most of the chapter's pilots and vehicles, the 7th best maintains relations with the Inquisition and stores all the information on them, while the 8th is generally where most of the recruits are first sent.
The ranks are as follows:


Gray Knights now roam around carving their names in the daemon hearts of daemon primarchs - you know, the ones that single-handedly destroyed empires and have ascended to daemonhood. That any man would be capable of this, given that the [[Warp]] is the very essence of the Daemonic and ergo their numbers are limitless and their powers inviolate and also is a realm that is in itself anathema to the laws of physical existence hence why the fucking ships have to use Geller Fields so they don't un-exist by entering the Warp, and the 10+ years of canon regarding just that was completely disregarded - because Matt Ward said so. So they have one guy (who is such a bit of lunacy that 1d4chan has given him [[Kaldor Draigo|his own article]]) running around the warp, killing Slaanesh's chosen handmaidens, burning down the gardens of Nurgle, and though it wasn't expressly stated in his fluff article, heavily implies figuring out Tzeentch's Infinite Labyrinth. True to all Matt Ward fluff, how Draigo managed to escape going insane from warp exposure, become Slaanesh's buttsex-slave after setting eyes on [[Slaanesh|She who thirsts]], being popped like a Zit by [[Khorne]], not catching [[Nurgle's Rot|space daemon]] [[AIDS]] from being in the plaguefather and Mortarion's presence (let alone carving anything on his heart), or simply being drowned in bodies that make his armor/invulnerable saves irrelevant (the usual way to deal with Grey Knights on the tabletop) is never explained. This is Ward we're talking about, and he shows as much grace as [[C.S.Goto|black Irish lepers]] when handling fluff. Who knows, maybe Ward decided this guy is the Grey Knight's Primarch. At least that might make ''some'' sense...a primarch version of a living saint... mmmmm, why didn't Emps do that to begin with!?
*'''Supreme Grand Master''': The Chapter Master of the Grey Knights, elected by the eight Grand Masters unanimously. [[Kaldor Draigo]] serves as the current Supreme Grand Master. While he can assume command over any current Grand Master command or mission, he normally only does this if a Conclave Diabolus (the 101 daemons on their most wanted list) or a Daemon Primarch shows up (of course it's hard to assume command when you have been stuck in the warp for a undisclosed amount of time).


Not content to [[FATAL|rape]] canon with just one codex entry, he then made it so that Daemonhosts could be taken by a Grey Knights army. For the uninitiated, this was, again, another slap in the face of 10+ years of canon, since in literally ''every fucking work put out by [[Games Workshop]]'', has had them view Daemonhosts as the darkest form of [[Heresy]] and dealing with those that harbor them [[Exterminatus|the same way they deal with anything daemonic]]. Not content to leave well enough alone, they can now work with radical Inquisitors, who, again, now harbor the [[Daemon|daemonic]] in the form of Daemonblades.
*'''Grand Master''': The leader of a Grey Knights Brotherhood, this Grey Knight has seen centuries if not millennia of combat. There are only [[Khorne|eight]] in total, in remembrance of the eight Space Marines [[Malcador the Sigillite]] recruited for the task. While each also manages the brotherhood fleet, manage recruits etc., they normally just give these task to a Chapter serf so they can go kill daemons. A better explanation for their limited number would be that their the Star of Chaos has 8 points, and that the Grey Knights need to counter Chaos on all of its aspects: if special mystical rituals, more than experience and a "political office" as in how Draigo was appointed (in the original status of the Knights Templar, the Grand-Master (articles 24 to 55) received the additional dignities of Primat, Patriarch and Sovereign, and received the powers to bless, forgive and retain his forgiveness, in addition to "supreme eminence, supreme authority and fullness of sovereign universal authority upon [[Dark Angels|the Order]]") were required to appoint them, then the Grand-Masters could maybe be embodiment of, say, the virtues listed in the ''Canticle of Absolution''... but [[Games Workshop|Gros Wotour]] has yet to fly around the idea since third edition.
[[File:Space Hulk.jpg|400px|left|thumb|Remember the good ol' days?]]
Then he gave most of the [[Sisters of Battle]] special characters to the Grey Knights, such as [[Witch Hunters|Lord Krazypantsoff]], since - y'know, that army hadn't been [[-4 Str|brutalized enough]] for Matt's taste. Which is why he then included the Bloodtide. A Basilicae of the Sisters accidentally release a Bloodthirster of Khorne. Some of the sisters turned bad, some stayed pure, most ended up deprived of blood and skulls. (Part of this is based off a book/movie. Google Bloodtide.) The Grey Knights pop in, see that some of the sisters are pure, and decide to murder them all and paint their armor and swords in their blood in order to better fight the demons. [[Squats|Apparently being turned into fancy armor coating is the new way to treat unpopular elements of the game, rather than tyranids.]] (This is largely considered to be the most abhorrent fluff-rape ever, at least to most players), but we all know the only reason why they killed all the Bolter Bitches was because, no matter how awesome their armour is, no matter how great they are at fighting Chaos or no matter how Mary Sue they are, they will NEVER be good enough to become Ultramarines.


He then proceeded to give the Grey Knights an absolutely-ridiculous-looking (and widely mocked by [[/tg/]]) walker called a Dreadknight that counts as a monstrous creature, can do a huge personal teleport to get where it needs to be, and which basically is a Grey Knight Terminator hooked into a bigger armor suit - yes, it's every bit as insane and retarded (and broken) as it sounds. As one clever Ultramarines player, fed up with Matt Ward's shit, put it:
*'''Brother-Captain''': Just like each Brotherhood has a Grand Master to lead it, so too is there a corresponding Brother-Captain to further delegate orders through the chain of command. Similar to the old Legion Astartes rank where Captains could also be squad commanders, except for the fact that they are ''always'' referred to as Brother-Captain. Grey Knight Brother-Captains ''can'' command larger groups the way a captain in a typical Codex Chapter would (this happened at the First Battle of Armageddon, for example), but the Knights only assemble in such numbers in response to the direst of threats, so most of the time they're left to run just a squad, albeit an elite one. In the modern version, the Captains are all lieutenants of the Grand-Masters, which does not makes much sense; in the Daemon Hunters codex, Brother-Captain was a title bestowed upon all Terminator squad leaders, since, at the time, the Grey-Knights were not at all Codex compliant, and had numbers allowing them to be much more logically spread over the Imperium albeit in small groups (this also served to explain the numbers of miniatures used on the tabletop wargame).


''"Yo dawg, we heard you like powered armor so we put powered armor in your powered armor so you can go to war while you go to war"'' [http://qkme.me/3set87]
*'''Brotherhood Champion''': Similar to a Company Champion, the Brotherhood Champion has renounced all forms of combat [[Katanas are Underpowered in d20|in order to study the blade]]. Given that all Grey Knights are psykers wielding Nemesis-force weapons, this means that a Brotherhood Champion will be charging a daemon with a flaming sword, evening the odds a little. Admittedly one of the cooler (in fluff) units, though on tabletop they're little more than one-trick ponies.


Quite. (Note that Ultramarines now have their own version of the Dreadknight which is even derpier)
*'''Justicar''': Similar in function to a Sergeant, a Justicar leads squads in battle, answering immediately to a Brother-Captain. The major difference between a Sergeant and a Justicar is that a Justicar may wear personal heraldry. They also often serve as a focus for the squad's psychic powers.


Inexplicably, despite the fact that you could snipe the Grey Knight out of the Dreadknight, since apparently armoring the head is for losers, the rules don't display this. Exactly why Ward thinks that bullets are somehow less damaging against the Knight's head when it's put in a suit of armor that mostly covers its body and limbs is a mystery. (Although the codex does say something about there being an invisible shield of ridiculous strength protecting the pilot, without any regard to what kind of implications Super-Strength Force Fields have, simply because Matt Ward wanted to make the DreadKnight look like the Power Loader from Aliens) What he really got from it was a baby carrier attached to a chicken that got beaten by an ugly stick.
*'''Purifier''': Purifiers are battle-brothers who are <s>virgins</s> especially pure of spirit, possessing high psychic ability that can allow them to wreath themselves in holy flame that will burn anything Chaos tainted while leaving the Purifier untouched. So basically yo dawg we heard you like warriors of purity so we put extra purity in your extra purity so you can be extra pure while you're extra pure! Cool thing about them is that they aren't chosen based on combat abilities or heroics, but their psychic fortitude and purity of soul (how this is actually assessed remains a closely guarded secret, especially considering all the trials an aspirant goes through just to become a Grey Knight; what more can they do, spend a night with a Keeper of Secrets without busting?) - For this very reason, there's only about 40 Purifiers at once anywhere in the galaxy. They hold some pretty bad secrets on Titan, stuff that they'll ''beat up'' other Knights if they ever try and take a hold of.


Throw in a ton of extra cheese, a commander that out-Creed's [[Creed]] (it can Scout more units than Creed can with '''Tactical Genius''') by a sizable margin, throw in a ton of retarded violations of fluff like the aforementioned, and several other bits of flaming stupid (such as the oversight which allows players to take entire ''armies'' of [[Jokaero]], which, depending on [[Lulz|who]] [[Troll|you]] [[Furry|are]], could be a bad thing or a funny thing), and you have the new Grey Knights Codex in a nutshell.
*'''Paladin''': Paladins are a special group like the Purifiers, but whereas the Purifiers focus on spiritual purity, the Paladins are much more martial, serving as bodyguards to the Grand Masters. Membership is acquired when an Aspirant completes eight separate quests establishing his character and nobility. These things push them to the limit of what is super-humanly possible, both in their psyké and their physical power. Despite this there's a lot of Paladins compared to Purifiers, with about a hundred of them existing at a time. Note that virtually every Paladin is on the books to be promoted to Brother-Captain, though Justicars can also be promoted if they earn it through some appropriately heroic feat and prove they can lead well enough.


The [[God-Emperor of Mankind]] wept tears of sorrow at the ruination of his favored sons. And at the same time, tears of rage at [[Matt Ward|the homosexual Ultrasmurf fanboy whom he wishes no less than his eternal torture at the hands of the Inquisition]].
*'''Prognosticar''': Think, Space Marine [[Farseer|Farseers]]. These guys serve as the mission control for the chapter and inform the Grand Masters about serious shit that might be going down, and they're often Knights that've been injured badly enough such that they can't serve on the frontlines. Groups of them sit around all day in psychic echo chambers to divine the return of powerful daemons before they actually show up, allowing the Grey Knights to mobilize in time to put a stop to the enemy's plans. This helps to minimize the damage wrought, sometimes even halting the summoning rituals before their completion. They are also probably the most powerful psykers in the whole imperium bar the emperor, other grey knights describe them as blinding when they are suppressing their power.
**in 9th ed, the predictions of the Prognosticars are represented as points upgrades, either in the forms of visions or equipping Characters with special tools to meet an unyet-manifested threat. For example, one of these gifts is the psychic [[Cyberpunk|<s>braindance</s>]] [[Grimdark|engram of a Psyker sacrificed to the Golden Throne, using their death throes as a battery for a situational 3++ invuln]]. Huh, using [[Dark Eldar|suffering]] as an energy source, best not to [[Slaanesh|think about it too much]].


Seriously, if any of you had watched the [[Ultramarines:The Movie]], losing an entire squad, a Brother-Captain, an Apothecary, AND a Chaplain to '''1 (ONE/UNO/Barely Worth Inquisitorial Notice) lowly daemon'''... would be an incomprehensible facepalm to the Grey Knights.  
===The Grey Knight's Super Secret Box===
Deep within the core of Saturn's moon, Titan, which had been hidden in the Warp during the Horus Heresy, in the heart of the Grey Knights fortress lies a super secret box containing something so super secret that only Supreme Grand Master [[Kaldor Draigo]] and nobody else is allowed to know it exists, and even he doesn't know what is inside. Known only as the Terminus Decree, it is unknown what lies within the box, but it is believed that if it is opened that untold horrors would spill into the material world. That said, fucking anything could be inside the box, even a piece of string, a secret compartment within the actual secret box that holds one of the deepest and darkest secret of the Imperium that's triggered by pulling said piece of string, a good piece of Matt Ward fluff, or [[Troll|another secret box.]] It might even contain an embarrassing photo of the emprah from the Christmas party. On a serious note, it should be noted that the box is inscribed with the exact same insignia as that of the Golden Throne and it has instructions only to open it if all hope for humanity is lost.


Ward turned the Grey Knights, really mysterious and bad-ass demon hunters, and just made it clear throughout the codex that their one feature is that they are "better" than everyone else. Just like he always does. No, seriously, that is ALL HE DOES. He just stamps "better" over whatever faction tickles his elitism fetishes just right, no explanation whatsoever. This editor has only ONE published book to his name and even he can pretty much come to the mind-numbingly safe conclusion that Matt Ward is to Warhammer 40,000 what Stephanie Meyer is to vampires and werewolves; devoid of context, devoid of feel, devoid of emotion, devoid of inspiration... devoid. Just. Plain. Devoid.
The Horus Heresy novel Old Earth coincidentally has Vulkan install a Doomsday Device in the Golden Throne that when activated would destroy Terra to ensure that even if the Imperium fell the homeworld of mankind would be denied to the Ruinous Powers.


Pretty much the only redeeming quality of the book is that it allows the use of viable Inquisitorial-henchmen-only armies. With liberal use of the aforementioned space monkeys, it is now possible to make a fairly fluffy and effective counts-as Mechanicus force. Or at the very least, field your Dark Heresy group on the tabletop.
Of course, we'll never know since the box will only be opened when "All is lost", although the 8th edition codex does mention that Kaldor Draigo has asked the Grand Masters to consider opening it for the first time in their recorded history (which is fucking dumb since [[Derp|only Draigo knew the Terminus Decree exists]]. Then again, it's somewhat understandable, since Draigo's brain can be seriously frayed after all time he spent in the warp.). Given [[The End Times|what happened]] the last time GW decided to [[Advancing the Storyline|move things forward]], it may be best if we don't learn what's inside.


Of course, in the interim, we still have [[Khornate Knights]] to facepalm over.
==5th Edition, /tg/, and how [[Matt Ward]] Bungled Shit Up==
[[File:Rape knight.png|200px|right|thumb|"FUCK FUCK FUCKITY FUCK FUCK!"]]
{{MattWard}}
{{Plot Armour}}
When the 5E Grey Knights Codex was announced, there was considerable discussion amongst /tg/; finally, an army that needed it was going to get an update. Anticipation turned to balls-out [[Warp|horror]], however, when it was discovered that [[Matt Ward|Matthew "Spiritual Liege" Ward]] was going to do the codex. Matt was notorious for fucking up the [[fluff]] of the [[Blood Angels]] (turning them into necrophiliacs) and [[Ultramarines|Space Smurfs]] (turning them into ''[[Indrick Boreale|SECOND TO TEH EMPRAH]]'' marines, simultaneously infuriating those who actually liked the Ultramarines fluff in which they took their lumps but fought on (I.E. the manly route) and those who already disliked Ultramarines.) Considering that Matt had placed so much ascended fanboy wankery on the Ultramarines, many, especially on /tg/, were wondering how, exactly, he was intending to handle the fluff of the Grey Knights, who were trained to be the best of the best. The face-palm-worthy answer came in the form of leaked information regarding the Codex:


==/tg/'s General Reaction==
Grey Knights now roam around the warp, carving their names in the daemon hearts of daemon primarchs - you know, the ones that single-handedly destroyed empires and have ascended to daemonhood. That any man would be capable of this, given that the [[Warp]] is the very essence of the Daemonic and ergo their numbers are limitless and their powers inviolate and also is a realm that is in itself anathema to the laws of physical existence hence why the fucking ships have to use Geller Fields so they don't un-exist by entering the Warp, and the 10+ years of canon regarding just that was completely disregarded - because Matt Ward said so. So they have one guy (who is such a bit of lunacy that 1d4chan has given him [[Kaldor Draigo|his own article]]) running around the warp, killing Slaanesh's chosen handmaidens, burning down the gardens of Nurgle, and though it wasn't expressly stated in his fluff article, heavily implies figuring out Tzeentch's Infinite Labyrinth. True to all Matt Ward fluff, how Draigo managed to escape going insane from warp exposure, become Slaanesh's buttsex-slave after setting eyes on [[Slaanesh|She who thirsts]], being popped like a Zit by [[Khorne]], not catching [[Nurgle|space daemon]] [[AIDS]] from being in the plaguefather and Mortarion's presence (let alone carving anything on his heart), or simply being drowned in bodies that make his armor/invulnerable saves irrelevant (the usual way to deal with Grey Knights on the tabletop) is never explained. This is Ward we're talking about, and he shows as much grace as [[C.S.Goto|black Irish lepers]] when handling fluff. Who knows, maybe Ward decided this guy is the Grey Knight's Primarch. At least that might make ''some'' sense...a primarch version of a living saint... mmmmm, why didn't Emps do that to begin with!? Oh right, the [[Imperial Truth|Imperial]] [[fail|Truth]].
Bud Light Presents: Real Men of Genius


>Real Men of Genius!
Not content to [[FATAL|rape]] canon with just one codex entry, he then made it so that Daemonhosts could be taken by a Grey Knights army. For the uninitiated, this was, again, another slap in the face of 10+ years of canon, since in literally ''every fucking work put out by [[Games Workshop]]'', has had them view Daemonhosts as the darkest form of [[Heresy]] and dealing with those that harbor them [[Exterminatus|the same way they deal with anything daemonic]]. Not content to leave well enough alone, they can now work with radical Inquisitors, who, again, now harbor the [[Daemon|daemonic]] in the form of Daemonblades.
[[File:Space Hulk.jpg|400px|left|thumb|Remember the good ol' days?]]
Then he gave most of the [[Sisters of Battle]] special characters to the Grey Knights, such as [[Witch Hunters|Lord Krazypantsoff]], since - y'know, that army hadn't been [[-4 Str|brutalized enough]] for Matt's taste. Which is why he then included the Bloodtide. Look up [[Khornate Knights]] if you want to learn more about this...incident.
He then proceeded to give the Grey Knights an absolutely-ridiculous-looking (and widely mocked by [[/tg/]]) walker called a [[Dreadknight]] that counts as a monstrous creature, can do a huge personal teleport to get where it needs to be, and which basically is a Grey Knight Terminator hooked into a bigger armor suit - yes, <strike>it's every bit as insane and retarded as it sounds</strike> just kidding, it's even worse than that because not only does it have no frontal armor, it leaves the head of the Grey Knight [[Blam|completely exposed]]. But hey, to be fair, it was designed for the purpose of fighting greater daemons 1 on 1, not to protect from bullets. These guys fight daemons in melee combat, and any extra protection against a greater daemon's weapon past termie armor and force fields would be redundant. As one clever Ultramarines player, fed up with Matt Ward's shit, put it:


Today we salute you, Mr. Grey Knights Codex Thread Spammer.
''"Yo dawg, we heard you like powered armor so we put powered armor in your powered armor so you can go to war while you go to war"'' [http://qkme.me/3set87]


>Mr. Grey Knights Codex Thread Spammer!
Inexplicably, despite the fact that you could snipe the Grey Knight out of the Dreadknight, since apparently armoring the head is for losers, the rules don't display this. Exactly why Ward thinks that bullets are somehow less damaging against the Knight's head when it's put in a suit of armor that mostly covers its body and limbs is a mystery. (Although the codex does say something about there being an invisible shield of ridiculous strength protecting the pilot, without any regard to what kind of implications Super-Strength Force Fields have, simply because Matt Ward wanted to make the DreadKnight look like the Power Loader from Aliens) What he really got from it was a baby carrier attached to a chicken that got beaten by an ugly stick.


Most trolls feign stupidity just long enough to piss somebody off. You have the tenacity to act like an idiot for weeks at a time.
Throw in a ton of extra cheese, a commander that out-Creed's [[Creed]] (it can Scout more units than Creed can with '''Tactical Genius''') by a sizable margin, throw in a ton of retarded violations of fluff like the aforementioned, and several other bits of flaming stupid (such as the oversight which allows players to take entire ''armies'' of [[Jokaero]], which, depending on [[Lulz|who]] [[Troll|you]] [[Furry|are]], could be a bad thing or a funny thing), and you have the 5th Edition Grey Knights Codex in a nutshell.


>Why's it look like a baby?
tl;dr a shitstorm happened.


Three times an hour, twelve hours a day, you create a thread asking the questions that were answered fifteen minutes after the Codex was leaked.
===Hauling Things Back on Track===
Needless to say, when GW announced that the Grey Knights would be getting an update for 7E, people were far less than enthused. After all, nobody was exactly thrilled by the last codex, but the only way they could get any worse was to have someone illiterate write.


>I heard they can take daemonhosts!
That said, the 7E Codex saw a massive cutback in terms of both fluff and crunch.
Gone was the aforementioned incident with the Sisters, as was any mention of [[Vorth Mordrak]] the Ghost-Master and [[Anval Thawn]] the Possibly-Perpetual Paladin (and one of Ward's few good ideas from 5th ed.) <s>Similarly, that bullshit story about Draigo forging a sword from a daemonic weapon was gone.</s> It's still there, and you have to be retarded to consider this canon-rape as both Logan Grimnar's axe and Papa Smurf's gauntlets are both reforged trophies taken from Chaos (which is still canon-rape). In terms of crunch, though, a lot more was cut, and the codex as a whole was beaten with the nerf bat pretty hard. First off, they were finally excised from that tumor that was the old Inquisition List. However, that removal did also mean that the Knights now lacked much in the way of anti-armor. Similarly, Thrawn and Mordrak were banished from the codex because they never had models. A lot of the more cheese options for the Grey Knights (Grand Strategy and allotment of psychic powers mostly) were also removed, as were the beloved Psybolts. In fact, the only unit that got buffed in the codex was the Dreadknight, who got a major price cut and was forced to be the only good unit, with the runner-up being the Librarian by virtue of his psychic variety. Oh, and Draigo got shoved into Lords of War while losing all the rules that made him OP.


Mod warning sticky? Those are for pussies.
In short, there were some price changes to units, a few units were switched into different slots, and there were nerfs all around with very, very little to compensate for the loss, save for a formation and a few relics.


>And WHYYY aren't there any girl Knights?!
==Grey Knights and the [[Adeptus Custodes]]==
Shield Captain Valerian provides a telling perspective about how the most elite warriors in the Imperium views their silver-armored cousins. Shield-Captain Valerian thinks it possible that M41 Custodians are individually '''more skilled''' than their Great Crusade era counterparts, owing to ten thousand years of extra experience and information gathering on mankind's enemies. However, in the book ''The Emperor's Legion'', while working with and fighting alongside a Grey Knights company, Valerian does acknowledge to himself that while each individual Custodian is more than a match for their Grey Knight counterparts, the Custodes are not a self-contained army the same way as Space Marine Chapters are, since that was never their intended function. Nor are they possessed of any prescient gifts or supernatural abilities that would assist them against the Great Enemy. In this way, he further compares the Custodians to the Grey Knights, both being descended from the Emperor (in different fashions), were incorruptible and immune to the temptations of Chaos; the key difference is that the Grey Knights are a weapon of singular purpose against the Warp while the Custodians had been intended to be the guardians of mankind in a future without the Warp. Valerian privately speculates that it might be the Grey Knights who more faithfully embody the Emperor's final legacy considering how the Imperium eventually turned out, and isn't so sure about which agency is the finest or most faithful; and while he never says that he himself actually agrees with this sentiment, he acknowledges that a reasonable argument could perhaps be made. This is a shared sentiment that skulks around the other Custodians like a foul odour.


You've spent hours and days devoting yourself to ensure that people will never stop talking about a Codex you have no intention of ever even playing.
The missing element in the Custodes deployment has always been the [[Sisters of Silence]], a force that most commanders very easily forget about, especially when faced with the awesome fighting prowess of the Custodes themselves. But it is worth noting that they were always intended to fight together. Sister Tanau Aleya believes that there is no physical opponent that the Custodians could not destroy [the [[Swarmlord]] recently being killed by a single, no-name Custodian without even a whole lot of fuss seems to support this assessment, [[RAGE|irksome as Tyranid players may consider it]]] and that it was the role of the untouchable Sisters of Silence to anchor supernatural or warp tainted enemies into the physical realm where they can be wounded and destroyed by the golden warriors or by the Sisters themselves, whose null effect causes any daemons they strike down to be killed ''permanently''. Thus, they act on the opposite end of the scale to the Grey Knights, who fight against the warp on its own terms, whereas the Talons of the Emperor deny the warp any purchase in reality to begin with.


>LOL Jokaero!
Which method is more effective, it is actually difficult to say. From the Grey Knights' end, while superlative warriors even amongst the astartes, they are not the peerless physical combatants that the Custodes are; but then, nobody is. However, they were also never meant to be, and the Grey Knights ''are'' peerless psykers, which offsets the discrepancy somewhat. While certainly fighting creatures of the warp using harnessed warp energy is not so foolishly sounding as first appears, as it has real precedence; The God-Emperor himself does so, and the [[Eldar]] do it almost routinely. This is where it's also important to point out that there's a difference between Chaos and The Warp; Chaos needs The Warp to exist, but not vice-versa. If that's still not clear, then as an analogy, in Star Wars, there's a distinction between The Sith and the Dark Side of the Force, even if the two are sometimes thought of as interchangeable; The Sith are reliant on the Dark Side, but the Dark Side exists irrespective of the existence of The Sith. Not a perfect analogy certainly, but hopefully conveys the gist. But returning to the point, for perspective's sake, it is better to understand that it is '''Timing''' that is the main factor. When the Grey Knights arrive on the scene, it is already too late for everybody else: the great enemy already has all the cards, the dark gods have now found purchase into the material realm, [[exterminatus|the battle is effectively lost, and no number of battle tanks or titan god-machines will reverse the inevitable]]... and that is where the Grey Knights are forced to begin their fight.


So crack open an ice-cold Bud Light, oh corpulent codex complainer, because without you we'd never forget that Kaldor Draigo is kinda like Samurai Jack.
So, [[skub|regardless of what anybody else says]], be proud of your silver dudes. For while they may be sometimes deployed as a preemptive force, Grey Knights are more often typically wrestling victory from the jaws of not only certain-defeat but a point where defeat has already happened. ''To win even when everything is already lost.'' They're the last prayer, they're final hail mary, the last roll of the dice. Don't be surprised if they lose, because everything is so stacked up against them. But when they actually win, [[Nobledark Imperium|that's something]].


>Mr. Grey Knights Codex Thread Spammer!
==Notable Members==
* '''The [[Knights-Errant]]''' - A collective of marines drawn from across the legions and served as agents for [[Malcador]] during the Heresy. Would eventually become the founding Grand Masters of the chapter.
* '''Supreme Grand Master [[Kaldor Draigo]]''' - Current Supreme Grand Master, though he's been imprisoned in the Warp for an incredibly long time with only periodic bouts of freedom. [[meme|Might be high as fuck off Warp Dust]].
* '''Grand Master [[Vorth Mordrak]]''' - Lost his entire brotherhood, but some of his Paladins do come back as ghost terminators with a grudge against [[Huron Blackheart]].
* '''Grand Master [[Aldrik Voldus]]''' - Grand Master of the Third Company, acting as the closest thing to a chief librarian.
* '''Brother-Captain [[Arvann Stern]]''' - Has been cursed with fucky luck after banishing a greater daemon of Tzeentch.
* '''[[Castellan Crowe|Castellan Garran Crowe]]''' - Champion of the Purifier order. Charged with keeping constant watch over a cursed daemon blade, which he is able to wield despite its constant whispers.
* '''Librarian [[Hyperion]]''' - Started life as a hanger-on for [[Ravenor|an infamous Inquisitor]], got elevated to the brotherhood in time to fight during the First War of [[Armageddon]].
* '''Justicar Alaric'''
* '''Justicar [[Anval Thawn]]''' - All but confirmed to be a [[Perpetual]] and he puts that possibility to judicious use.


==The Grey Knight's Super Secret Box==
==Daily Rituals of the Grey Knights==
Deep within the core of Saturn's moon, Titan, which has been hidden in the Warp during the Horus Heresy, in the heart of the Grey Knights fortress lies a super secret box containing something so super secret that only Supreme Grand Master [[Kaldor Draigo]] knows what is inside and nobody else. It is unknown what lies within the box, but it is believed that if it is opened that untold horrors would spill into the material world. But anything could be inside the box, even a piece of string, a secret compartment within the actual secret box that holds one of the deepest and darkest secret of the Imperium that's triggered by pulling said piece of string, or another box that contains another secret box.  
04:00 - Rousing from their deep sleep. The Grey Knights emerge from their purity sealed, ceramite-plasteel composite beds.


Of course, we'll never know since the box will only be opened when "All is lost", ie: the 43rd millennium, when Tyranids finally eat Ultima Segmentum, the Eye of Terror eats Cadia, Creed works for Tzeentch, [[Abaddon]] finally does something competent and gets his arms back, [[Commissar Yarrick|Yarrick]] kills [[Ghazghkull Mag Uruk Thraka|Ghazghkull]], [[Macha]] gets laid, [[Indrick Boreale]] is resurrected to speak normally, and the Primarchs come back just in time for a threesome with 'Nids and Chaos to see who gets the Astronomican.
04:30 - The Grey Knights initiate Morning Prayers. These are extra long to make the Grey Knights extra faithful.


Basically, Matt Ward read ''The Sphere'' and thought he was being clever by putting a Pandora's Box reference in the codex, that or Ward just happened to watch the Super Secret Box episode of Spongebob Squarepants while doing the GK Codex and thought: "why the fuck not?", and threw it in for content's sake. It is also possible that the box contains the remains of Matt Ward himself, and at the moment these remains are released this horrid creature will resurrect, raping the last remaining bits of sanity and awesome left in an orgy of destruction not even all of Chaos itself can comprehend.
06:50 - Morning Meal. A light meal is prepared by the Grey Knight's uber secret serfs. Each meal is blessed with holy water and purity seals.


Tl;dr: I saw you with the box, what was in the booox? OH, WHAT'S IN THE BOOOOOX?  WHAT'S IN THE FUCKING BOX?! And something tells us we're not going to like what's in the box, either (it's a plot device by Matt Ward, after all; your wife's head in the box would probably be better than whatever he has in mind. And given his sick twisted snuff fetish constantly displayed with the poor Sisters, it might just be that).
07:00 - Morning Firing Rites. The Grey Knights begin target practice on captured [[Heretics]] and bound [[Daemons]].


==The Vets' Lament==
09:00 - Purity Checks. The Grey Knights are inscribed with new protective wardens and are checked for their pureness.
[[File:Knight.jpg|300px|left|thumb|Trolling Chaos players has never been easier]]
Actually, Veteran daemonhunter players are the most vocal detractors of the new codex, being well-read on the old fluff themselves. It's because the [[Matt Ward|Eldritch abomination]] ultimately made them hate their own armies, where once the Knights and their fluff were a source of great pride and manliness. Not to mention having to endure the nearly-constant whining of other 40k players and idiocy of the new Knight players who just jumped on the bandwagon because they thought the Knights looked like 'awesome paladins in space!' with their 'awesome new stats!' and their 'awesome new fluff!' and their 'awesome imba gear!' and their awesome awesome douchey shit reasons. While the players who already liked the knights way before they were considered kool, get fucking alienated.  


It is now, however, to the daemonhunter veterans that the dedicated Grey Knight players take their pride from. Most vets don't give a puritan rat's ass at the copious bitch-whining and numb-dickery abound (besides, you think the [[Blood Angels]] and [[Space Wolves]] give a flying fuck what other people say?), the vets just shrug and play like they always do, while silently reminding themselves of the 25-points-per-Grey-Knight days when even just 1 win out of 7 defeats against 4th and the new 5th edTards, was already considered a great time. And, counting themselves lucky that they got an update at all <del>unlike those poor [[Deathwatch]] bastards </del>... (''even though every grudging victory now leaves them feeling a little emptier inside'').
10:00 - Battle Practice. The Grey Knights resume practicing on ways to kill daemons via Daemonhosts and ''even more'' Heretics.


The new direction now for the experienced Malleus players is creating Grey Knight lists that give their opponents the advantage, and religiously denying some of the more effective weapons (2 psycannons in the entire list, max) and units (never picking heavy support <del>even against imba Guard Tank SQUADRONS</del>). And putting special inhibitions in their style of play (win the game using just one psychic power once the whole battle). It's not something we like doing (though most of us will tell you "We enjoy the challenge" or some bullshit), but it was done out of necessity, since...well, full grown men will revert to 5-year-olds when you force insta-kill their Hive Tyrant using a fast-attack Knight, the noisy-whiny result wasn't pretty...or conducive to friendly play. So, yea (''we're not letting you win, we're just pulling our punches a bit'' making it easier for us to lose, ''and probably never fight at full strength ever again'').
11:00 - Midday Prayer. The Grey Knights initiate a prayer just as long as in the morning. This time on why the Emprah kicks ass and the Chaos Gods suck monkey cock.


...Thank you for nothing, Matt Ward.
13:00 - Midday Meal. A medium meal is prepared again by the secret serfs. More holy water and blessed ingredients are used to prepare the food.


Rest assured though, these sad veterans of the long war are not alone; there are many [[Ultramarines]] fans who are likewise displaced by Ward's nonsense. The only solace we can take from this is that the displaced are far from alone and most assuredly not simply a minority. And, in all likelihood will be joined shortly by the distraught on-the-verge-of-suicide players of the [[Necron]]s. You have our sympathies, guys.
13:30 - Tactical Indoctrination. The Grey Knights are informed on the latest daemonic incursions.


''You guys have to realize that every time we read a "OH GOD MARY SUES" joke or a "LOL DREADKNIGHT IN YOUR DREADKNIGHT" joke...we die a little inside.  Yeah sure it's hilarious, but you have to realize we didn't ask for this.  We can't help but stay faithful to our army because we've spent so much time cultivating it since the noble Daemonhunter days.  So always remember; don't hate the Knights.  Hate the Wards."''
15:30 - Battle Practice. The Grey Knights pay a visit to a random <s>heretical</s> planet to hone their <s>heretic</s> killing spree skillzzzz.


==Good fluff and what not==
17:00 - Evening Firing Rites. The Grey Knights continue their target practice on captured Daemons and Heretics after returning from their daily heretic slaughter.


[[File:Emperors-gift.jpg|250px|right|thumb|'''NO WARD! YOU WONT TURN MY WHOLE CHAPTER INTO MARY SUES!''']]
18:00 - Evening Prayer. A prayer is hosted in the evening to further indoctrinate the Grey Knights as to why they're 'special'.


As you may know after so much time here at 1d4chan, Games Workshop has declared that while everything published by them or Black Library is canon, ''not everything is true''. Now, Black Library has published some good books about this chapter (Grey Knights, Dark Adeptus, Hammer of Daemons and The Emperor's Gift), the first three were made by [[Ben Counter]] while the later was written by [[Aaron Dembski-Bowden]]. This means you can always ignore Ward's writings as crazy inquisitorial propaganda and give more account value to the Black Library books, which bring well developed characters like Alaric and Hyperion, who are not Mary Sues while still being incorruptible and doing awesome stuff like defeating daemon titans and daemon primarchs and destroying an entire daemonworld single-handedly. Let that sink in for a second and then ponder the key words here; they still aren't Mary Sues. These books actually show how desperate the fight against the daemonic can be in the 41st millennium even for Grey Knights (with the opening scene in the first Grey Knight book Counter did featuring 300 Grey Knights being destroyed to a man, though achieving victory, complete with scenes of Grey Knights having their arms torn off before being flung into a ravening host of daemons), and how even they are sometimes subjected to mistakes and failures. Overall these are good reads, and may remove some of the bad taste left by the current GK codex (We still need an official mini for Alaric, though).
20:00 - Evening Meal. A huge feast is prepared by the serfs. Not only are the food decorated in purity seals, dressed in holy water and blessed ingredients but is also cooked in holy Prometheum mixture, the same fuel used to fire up Purgation Squad's Incinerators. Usually the feast is celebrated by a successful [[Grey Knight Paladin|Paladin]].


Anyway, there you get some fine stuff like these:
22:00 - Purity Checks. More checks on the Grey Knights purity. Failure in filling up the daily purity quotient will lead the particular Grey Knight to go on a penance crusade to slaughter a million Daemons by himself. This is a minor nuisance as all of them succeed due to their plot armor. Of course, nobody failed in the first place, so they just draw sticks over who gets to waste 5 minutes of the free period slaughtering Daemons.


23:00 - Free Time. The Grey Knights have their free time. Those sent on a penance crusade came back with a bucket load of captured and slain daemons and heretics to be later used for tomorrow's target and battle practice. The rest of the Grey Knights use their time to worship the Emperor, honing in their psychic potential, blessing their equipment or [[The 666 Rituals of Detestation |reading their special 666 paged booklet of purging daemons.]] Techmarines spend the time preparing [[Blood Ravens|borrowed]] Xeno tech for general use. Additionally various recreational facilities are made available to Grey Knights; most notable of these is an ancient piece of archeotech called MS-DOS which runs a program from M3 known as "[[Doom]]" in which what is assumed to be a proto Grey Knight running around slaughtering daemons. This is of great entertainment to the Grey Knights as it reminds them that killing demons isn't just their emperor given duty, it can be fun too.


24:00 - The Grey Knights goes back to their deep sleep in their purity approved beds.


==Badass Quotes==
'''Short version'''
'''Short version'''


I am the hammer, I am the mail about His fist.
I am the hammer, I am the mail about His fist.<br>
 
I am the Spear in His hand.<br>
I am the Spear in His hand.
Though we are lost, I am the shield on His arm.<br>
 
I am the flight of His arrows. I am the hammer.<br>
Though we are lost, I am the shield on His arm.
I am the sword. I am the shield.<br>
 
I am the flight of His arrows. I am the hammer.
 
I am the sword. I am the shield.
 
I am a soldier at the battle at the end of time.
I am a soldier at the battle at the end of time.


'''Full version'''
'''Full version'''


I am the Hammer,
I am the Hammer,<br>
 
I am the edge of His Sword,<br>
I am the edge of His Sword,
I am the tip of His Spear,<br>
 
I am the mail about His Fist,<br>
I am the tip of His Spear,
I am the flight of His Arrows,<br>
 
I am the right hand of my Emperor,<br>
I am the mail about His Fist,
I am the instrument of His Will,<br>
 
I am His sword as He is my Armor,<br>
I am the flight of His Arrows,
I am his Wrath and He is my Zeal,<br>
 
I am the Bane of His Foes and the Woes of the Treacherous,<br>
I am the right hand of my Emperor,
Let us be His Shield,<br>
 
Let us speak His Word as He fuels the Fire of Devotion,<br>
I am the instrument of His Will,
Let us fight His Battles, as He fights the Battle at the end of time,<br>
 
And let us join Him there, for Duty ends not in Death,<br>
I am His sword as He is my Armor,
 
I am his Wrath and He is my Zeal,
 
I am the Bane of His Foes and the Woes of the Treacherous,
 
Let us be His Shield,
 
Let us speak His Word as He fuels the Fire of Devotion,
 
Let us fight His Battles, as He fights the Battle at the end of time,
 
And let us join Him there, for Duty ends not in Death,
 
In Vengeance be true, In Valor be Strong,
In Vengeance be true, In Valor be Strong,


I am the Hammer,<br>
I am the Sword,<br>
I am the Spear,<br>
I am the Shield,<br>
I am the soldier at the End of Time.


I am the Hammer,
'''Lord Inquisitor version'''
 
I am the Sword,


I am the Spear,
I am the Hammer,<br>
 
I am the point of His spear,<br>
I am the Shield,
I am the mail about His fist,<br>
 
I am the bane of His foes and the woes of the treacherous,<br>
I am the soldier at the End of Time.
I am the End.


'''~~ Justicar Alaric, Grey Knights'''
'''~~ Justicar Alaric, Grey Knights'''


 
===Canticle of Absolution===
 
Praise the Emperor for his sacrifice,<br>
One unbreakable shield against the coming darkness,
as He endures so shall we.<br>
 
We who are Hunters of Daemons,<br>
One final blade, forged in defiance of fate.
 
Let them be my legacy to the galaxy I conquered,
 
And my final gift to the species I failed.
 
'''~~ Inscription upon the Arcus Daemonica, attributed to the Emperor of Mankind.'''
 
==Canticle of Absolution==
 
Praise the Emperor for his sacrifice,
 
as He endures so shall we.
 
We who are Hunters of Daemons,
 
shall strive in his name eternally.
shall strive in his name eternally.


 
We the Order of the Hammer,<br>
We the Order of the Hammer,
shall delve into the Dark Shadows.<br>
 
We shall seek out the Tainted,<br>
shall delve into the Dark Shadows.
 
We shall seek out the Tainted,
 
we shall pursue the Vilest Evil.
we shall pursue the Vilest Evil.


 
It is we who stand guard,<br>
It is we who stand guard,
our Eternal Watch shall not fail.<br>
 
our Eternal Watch shall not fail.
 
For we are the Ordo Malleus!
For we are the Ordo Malleus!


 
We Grey Knights are the Hammers,<br>
We Grey Knights are the Hammers,
we slay the Darkness without fear.<br>
 
Founded in great mystery we were,<br>
we slay the Darkness without fear.
 
Founded in great mystery we were,
 
Chapter six hundred and sixty six.
Chapter six hundred and sixty six.


 
Though on Titan we be hidden,<br>
Though on Titan we be hidden,
yet our eyes encompass the Galaxy.<br>
 
No Devil shall elude our gaze,<br>
yet our eyes encompass the Galaxy.
 
No Devil shall elude our gaze,
 
no Daemon shall elude its Fate.
no Daemon shall elude its Fate.


 
We shall be the Keepers Immortal,<br>
 
all Secrets shall be our Knowledge.<br>
We shall be the Keepers Immortal,
 
all Secrets shall be our Knowledge.
 
We are the Guardians of Mankind!
We are the Guardians of Mankind!


 
Caution and secrecy are our code,<br>
 
watchfulness and patience are our way.<br>
Caution and secrecy are our code,
Hidden from the Eyes of Chaos,<br>
 
watchfulness and patience are our way.
 
Hidden from the Eyes of Chaos,
 
we strike without warning or dread.
we strike without warning or dread.


 
Though we find ourselves in Shadows,<br>
 
no Blackness will enter our Hearts.<br>
Though we find ourselves in Shadows,
No treachery will touch our souls,<br>
 
no Blackness will enter our Hearts.
 
No treachery will touch our souls,
 
no pride will sully our thoughts.
no pride will sully our thoughts.


 
We shall be Pure amongst Impurity,<br>
 
we shall be Innocence amongst Guilt.<br>
We shall be Pure amongst Impurity,
 
we shall be Innocence amongst Guilt.
 
We are the Imperium’s Hidden Saviours!
We are the Imperium’s Hidden Saviours!


 
We are spread across the Heavens,<br>
 
our watch is untiring and ceaseless.<br>
We are spread across the Heavens,
The Emperor shall guard our Souls,<br>
 
our watch is untiring and ceaseless.
 
The Emperor shall guard our Souls,
 
as we Guard those of others.
as we Guard those of others.


 
Our will shall be our weapons,<br>
 
our faith shall be our armour.<br>
Our will shall be our weapons,
Our minds will be secure fortresses,<br>
 
our faith shall be our armour.
 
Our minds will be secure fortresses,
 
no Temptation will weaken our resolve.
no Temptation will weaken our resolve.


 
Though unnumbered lurking perils await us,<br>
 
our blades will ever be ready.<br>
Though unnumbered lurking perils await us,
 
our blades will ever be ready.
 
For we are the Emperor’s Vengeance!
For we are the Emperor’s Vengeance!


 
Masters of all weapons are we,<br>
 
no defence exists against our wrath.<br>
Masters of all weapons are we,
With the Nemesis shall we fight,<br>
 
no defence exists against our wrath.
 
With the Nemesis shall we fight,
 
with an Aegis to shield us.
with an Aegis to shield us.


 
In bloodshed shall we save Mankind,<br>
 
Death shall be our Everlasting Creed.<br>
In bloodshed shall we save Mankind,
War Unending shall be our Fate,<br>
 
Death shall be our Everlasting Creed.
 
War Unending shall be our Fate,
 
in battle shall we be steeped.
in battle shall we be steeped.


 
We shall be unstinting in Hatred,<br>
 
we shall hunger for Holy War.<br>
We shall be unstinting in Hatred,
 
we shall hunger for Holy War.
 
For we are Swords of Justice!
For we are Swords of Justice!


 
When all flee in hideous disarray,<br>
 
strong and sound shall we stand.<br>
When all flee in hideous disarray,
Cowardice is wholly unknown to us,<br>
 
strong and sound shall we stand.
 
Cowardice is wholly unknown to us,
 
our courage comes from the Emperor.
our courage comes from the Emperor.


 
Unbowed and unshaken against all foes,<br>
 
we shall claim victory with blood.<br>
Unbowed and unshaken against all foes,
Steady and surely we hunt them,<br>
 
we shall claim victory with blood.
 
Steady and surely we hunt them,
 
those who dare oppose our wrath.
those who dare oppose our wrath.


 
Death stalks us in many forms,<br>
 
the grotesque and the utterly inhuman.<br>
Death stalks us in many forms,
 
the grotesque and the utterly inhuman.
 
We are the Bringers of Hope!
We are the Bringers of Hope!


 
Bloody battles unending constantly await us,<br>
 
redemption the reward for our vigilance.<br>
Bloody battles unending constantly await us,
When Possession rears its unspeakable head,<br>
 
redemption the reward for our vigilance.
 
When Possession rears its unspeakable head,
 
ours is the blade that descends.
ours is the blade that descends.


 
When Empyrean Horrors invade our realm,<br>
 
our Exorcisms shall hurl them back.<br>
When Empyrean Horrors invade our realm,
There is no Chaos spawned horror,<br>
 
our Exorcisms shall hurl them back.
 
There is no Chaos spawned horror,
 
which can resist our indomitable anger.
which can resist our indomitable anger.


 
With undaunted courage we shall prevail,<br>
 
no arcane magicks shall overcome us.<br>
With undaunted courage we shall prevail,
 
no arcane magicks shall overcome us.
 
We are the Bearers of Victory!
We are the Bearers of Victory!


 
No corruption shall blemish our Galaxy,<br>
 
no Immaterial Fiend shall be spared.<br>
No corruption shall blemish our Galaxy,
No Malevolent Spirit will oppose us,<br>
 
no Immaterial Fiend shall be spared.
 
No Malevolent Spirit will oppose us,
 
no Creation of Sin shall survive.
no Creation of Sin shall survive.


 
No Unholy Deed shall go Unpunished,<br>
 
all Blasphemous Acts shall be Atoned.<br>
No Unholy Deed shall go Unpunished,
No Spawn of Misrule shall avoid us,<br>
 
all Blasphemous Acts shall be Atoned.
 
No Spawn of Misrule shall avoid us,
 
all are banished to the Void.
all are banished to the Void.


 
Nothing shall evade our Cleansing Fire,<br>
 
not Daemon or Spawn or Renegade.<br>
Nothing shall evade our Cleansing Fire,
 
not Daemon or Spawn or Renegade.
 
For we are Mankind’s Divine Blade!
For we are Mankind’s Divine Blade!


 
Heavenly Blessings are laid upon us,<br>
Heavenly Blessings are laid upon us,
the Warp is ours to Tame.<br>
 
Though Sorceries shall be against us,<br>
the Warp is ours to Tame.
 
Though Sorceries shall be against us,
 
no Witchcraft will bring our Doom.
no Witchcraft will bring our Doom.


 
Though Spell or Incantation blocks us,<br>
Though Spell or Incantation blocks us,
the Emperor shall see us Victorious.<br>
 
No Hex can overcome our determination,<br>
the Emperor shall see us Victorious.
 
No Hex can overcome our determination,
 
our resolve is strong as steel.
our resolve is strong as steel.


 
Sigils and wards shall watch over us,<br>
Sigils and wards shall watch over us,
prayers shall serve as our Guide.<br>
 
prayers shall serve as our Guide.
 
For we are the Emperor’s Chosen!
For we are the Emperor’s Chosen!


 
There is much darkness awaiting us,<br>
There is much darkness awaiting us,
yet the Emperor lights our path.<br>
 
Falsehood surrounds us at every turn,<br>
yet the Emperor lights our path.
 
Falsehood surrounds us at every turn,
 
yet no Traitor shall confound us.
yet no Traitor shall confound us.


 
No despicable trickery will thwart us,<br>
No despicable trickery will thwart us,
No Damnation shall bring us low.<br>
 
There is no peace for us,<br>
no Damnation shall bring us low.
 
There is no peace for us,
 
for an eternity we will strive.
for an eternity we will strive.


 
Though mere mortals in His service,<br>
Though mere mortals in His service,
 
everlasting shall be our True Duty.
everlasting shall be our True Duty.


''Seriously though, Matt Ward can go fuck himself.''
'''~~ Codex: Daemonhunters 3rd Edition'''
 
'''~~ Codex: Daemonhunters 3rd Edition''' (i.e. when the world was right side up)
 
==The final battle of the First war of Armageddon by Graham McNeil==
 
The horizon burned the colour of blood, as though the sky itself was on fire. The jungles of Armageddon were ablaze, turning the darkness of the night into hateful, orange-lit day. Logan Grimnar, Chapter Master of the Space Wolves breathed deeply, tasting the toxins in the air with every breath and running a dirt and blood encrusted hand through his mane of unkempt blonde hair. He stared at the crater-marked hell that stretched out from the edge of the front line. The stench of rotting corpses mingled with the reek of burning fuel and his eyes stung from the noxious black smoke coiling lazily upwards from burning vehicles the enemy had lost in the fighting.
 
“Too few,” he whispered. “Too few.”
 
His practiced eye surveyed the barren expanse of the Ash Wastes on the far bank of the River Chaeron, easily picking out the hated icons of the Blood God swaying in the cold northern wind amidst the enemy camp. Bodies floated in the river, so many a man might cross without wetting his feet, their eyeless skulls turned up to face the fire-lit sky.
 
He marched along the length of the defensive wall, his dented and scored Terminator armour groaning as the damaged fibre-bundle muscles in the left thigh fought to match his pace. A careless parry had allowed a daemon’s axe to bite a hand’s breadth into his armour. It was only one of a dozen wounds he had suffered in this campaign thus far, but the armour had suffered greatly and, though the artificers had done their best, there was not the time for the repairs it deserved. He only hoped the armour’s battle spirit would understand and not fail him at a crucial moment. Grimnar stopped at an embrasure in the parapet and gripped the edges of the wall. The parapet was nearly twenty metres high and sturdily constructed by the men and women of the Departmento Munitorum Engineer Corp. Not nearly as strong or as high as he would have liked, but he knew they were lucky to have it at all. The Daemon Primarch’s inexplicable delay in crossing the equatorial jungles had given them the time they so desperately needed to regroup and reorganise the demoralised Imperial forces.
 
In the distance, nearly a hundred kilometres to the east, Grimnar could make out the smoke-wreathed spire of Hive Infernus, the teeming, stinking, manmade mountain called home by over twelve million people. People he was sworn to defend, but didn’t know that he would be able to. He shrugged off such defeatist thoughts and turned as he heard a calm voice behind him say, “Lord Grimnar.”
 
“Brother Captain Aurellian,” nodded Grimnar to the new arrival. Like him, Aurellian was clad in Terminator armour, its blue-steel surfaces polished and gleaming. The Grey Knight carried a long, wide-bladed pole arm, its edge silver and filled with intricate scriptwork, too small even for the enhanced eyesight of a Space Marine to read. Engraved purity seals and devotional litanies fluttered from the shaft and every surface of his pristine armour was decorated with heraldic iconography and carved idioms.
 
Grimnar felt a stab of anger towards the Grey Knight. His weapon was unblooded and though he and his warriors had arrived the night before last, they had immersed themselves in prayer instead of joining the desperate fighting on the walls.
 
“When the Adepts of the Cult Mechanicus have completed their preparations, we shall take the fight to the Fallen One,” said Aurellian.
 
“And how long will that be?” snapped Grimnar, “our people are dying here, Brother Aurellian. We do not have time to indulge every whim of your pet Techpriests.”
 
“I do not know,” shrugged Aurellian, ignoring Grimnar’s aggressive tone. “It will be for them to say when they are ready.”
 
The young Chapter Master of the Space Wolves bunched his fists and said, “Every second the Adeptus Mechanicus spends chanting doggerel and waving stinking censers over their technological witchery cost lives, don’t you understand that? We need to take the fight to the enemy now!”
 
“I understand it only too well, Lord Grimnar,” replied Aurellian coolly, “but it will avail us nothing if we attack before we are fully prepared. How many more lives will be lost if we fail because we acted in haste?”
 
Grimnar felt his anger ebb as the sense of the Grey Knight’s words penetrated the haze of his anger and frustration. Thus far they had been spared the full horror of the Daemon Primarch’s attack, but the defeats his army had suffered on the banks of the Chaeron would surely gain his attention soon. And the Emperor help them all when that happened.
 
“Do what you must then, but be ready to attack when the beast comes at us.”
“You are sure he will attack here?”
 
Grimnar nodded as he looked along the length of the wall and trench line before it, seeing the bone-weary troopers who manned its firing step and guns. They wore defeat and exhaustion like a shroud.
He nodded slowly. “I would.”
 
******************
 
Dirt and hard-packed earth rained down from the latest impacts of high explosive shells as Sergeant Kohler pressed his hands against his ears and squeezed his eyes shut. He kept his mouth open to avoid the pressure wave bursting his eardrums as he’d been taught and prayed for this nightmare to end. The ground heaved with shell impacts and the air burned with acrid propellant fumes. He smelt blood and the stench of voided bowels and bladders and gagged, pressing his back against the earth of his squad’s dugout in the trench line. Men ran insane with terror, strobing silhouettes against the bright flare of explosions before being snatched away in storms of fire and steel. Kohler spat dirt and blood.
 
He reached down and gripped his lasgun tightly, knuckles white. Kohler held the weapon close, clutching it to his muddy flak vest like a protective talisman, and it took him long seconds to realise that the shelling had stopped. As the ringing in his ears faded, screams and desperate cries for medics replaced the shriek of incoming artillery, the sudden absence of thunderous noise as surprising as the fact that he was still alive. The momentary elation at his survival faded as he remembered that the only reason it would stop would be an imminent attack. Sergeant Kohler surged to his feet, shouting, “Everybody up! Get up! Get up! They’re coming again!”
 
Dazed and terrified soldiers reluctantly rose from their dugouts, their eyes haunted by the carnage and horrors they had seen in this war. Things so terrible that many would never sleep again, even were they to live through this nightmare. Kohler chivvied his squad members onto the trench’s firing step, yelling encouragement at anyone who passed by. Mangled bodies and severed limbs littered the iron duckboards of the trench and foot-deep holes were filled with blood. Kohler slung his lasgun and pressed his face to the trench periscope, extending its vision port over the lip of their defence. Rolling banks of grey-flecked smoke filled the viewer, jerked and snatched by gunfire. He could hear a swelling roar of hatred and a rumbling vibration through the ground. Chunks of earth and dust rattled around him, falling from the lip of the trench as something immense drew closer. Then the smoke parted and Kohler felt his knees sag as he saw Angron’s horde in horrifying clarity.
 
Blood red daemons, with thick manes of gore-streaked fur, loped alongside men in tattered and bloody uniforms. The soldiers’ bodies were twisted by mutation and crude symbols had been painted over their insignia, but it was clear that they had once been Imperial Guardsmen. Men they would have called brother not so long ago. A gargantuan, clanking machine preceded them, brass and crimson and adorned with skulls. Huge, spiked wheels – each larger than a battle tank – churned the ground and crushed all before it. On its back, a huge, black cauldron belched choking red smoke, the hissing of white hot metal and a huge bow wave of infernal heat preceding the war engine’s advance.
 
Kohler turned to his soldiers and shouted, “All guns open fire! Fire at will!”
 
The Imperial line erupted in a storm of lasbolts and heavy weapon blasts, and the front of the Chaos horde was instantly scythed down. Volley after volley hammered the Chaos troops, but Kohler could see that it wouldn’t matter, there were simply too many to kill. The war machine loomed as large as a hive spire, the deafening hissing of the thing it carried on its back overshadowing all but the loudest weapons. Kohler ducked down below the lip of the trench, ejecting a spent power cartridge from his lasgun and fumbling for another. He heard what sounded like a huge, sucking breath followed by a roaring like the howl of some ancient monster. The top of the trench disintegrated, turned molten under the fire of the war engine. Magma-hot daemonic ichor spewed from the hissing cauldron, destroying everything it touched before vaporising into the ether. Scores of bodies fell into the trench, their upper halves burned away and the remains of their uniforms ablaze. Burned human meat and sizzling fat filled Kohler’s nostrils and he dropped to his knees, retching at its foul stench.
 
As he gagged on the ashen remains of his fellow soldiers, he heard a thunderous detonation as the war engine activated the buried mines placed in their hundreds before the trenches. Secondary explosions within the stricken war machine hurled burning liquid all across the battlefield, splashing down in molten sheets. The earth rocked as it toppled, slamming into the ground with teeth-loosening force. Kohler fell into a pool of steaming blood. Screams and screeches of agony filled the air and Kohler felt hatred like he had never known flood his heart. He rose to his feet and shouldered his lasgun, pumping shot after shot into the reeling Chaos forces. The minefield had halted them in their tracks and the survivors milled in shell-shocked confusion at its edge. Scores fell to the fire of the Imperial Guard and Kohler laughed in hysterical release. They could do it. They could win this battle!
 
But then the sky darkened and roiling black clouds, shot through with blood red lightning billowed from the Chaos horde and a bellowing roar that froze the marrow in Kohler’s bones echoed across the battlefield. The beat of powerful wings parted the clouds and Kohler had a barely perceived vision of a vast red figure crashing down to earth with an ear-splitting boom. The creature landed heavily, thrusting out its slab-muscled chest and spreading its powerful arms wide as it roared its challenge. It carried a broad-bladed sword of dark iron, unnatural sigils blazing with unholy light. Kohler sobbed as the enormous creature strode into the minefield, joined by a group of hulking monsters from his darkest nightmares. Armoured in brass and covered in filthy, blood-matted fur they carried pulsing, red axes and lashing, barbed whips. Kohler dropped his lasgun and wept in terror, curling into a foetal ball and waiting for death as the monsters approached, the crash of brass-shod hooves sounding like the death of worlds.
 
Then Kohler screamed as he felt tongues of lightning lash his body, jerking spasmodically as the fire scorched his flesh. He rolled onto his back, feeling his hair burn and tried to make sense of what he saw before him. Flickering arcs of blue energy leapt and danced above the glassy slag of the trench top, making the air taste electric. Then with a crack of displaced air the lightning vanished and in its place stood perhaps a hundred warriors in suits of burnished blue-steel Terminator armour.
 
******************
 
Brother Captain Aurellian blinked rapidly, feeling the knot of tension in his gut relax as his body adjusted after the mass teleportation of his Grey Knights. He stood on the lip of a snaking trench,
filled with weeping and terrified Guardsmen. Ahead, he could see the smoking remains of a smashed daemon engine and the explosion wreathed battlefield. And striding across the cratered wasteland came Angron, Daemon Primarch of the World Eaters, the Fallen One. A dozen of the Blood God’s most favoured daemons surrounded Angron, and Aurellian gripped his Nemesis weapon tightly, knowing that this battle would decide the fate of the world. With a pulse of thought he ordered his warriors to advance as Angron raised his sword in mock salute.
 
Aurellian marched forwards, the Grey Knights following in disciplined groups, their Nemesis weapons held before them. Waves of bloodlust broke against them, but their souls were hardened to resist such petty evils and not a man amongst them faltered in his stride. A slavering daemon leapt into the air, its powerful wings carrying it across the battlefield in a heartbeat. It landed before Aurellian, thick ropes of bloody saliva drooling from its jaws. It swung its giant axe in a disembowelling stroke, but he swept up his force halberd, blocking the blow in a halo of bright energy. He spun his weapon and rammed the blade into the daemon’s belly and tore upwards, ripping a screech of pain from its jaws. Black light spilled from the wound as Aurellian pulled his weapon free and beheaded the monster with one psychically charged blow.
 
The daemon’s substance vanished, dispersed like smoke in the wind and Angron bellowed in amusement, his skin splitting and orange flames blossoming from his veins. The Daemon Primarch’s bestial face rippled in the heat haze, and Aurellian could feel Angron’s hunger to fight them.
 
“The knights of the corpse god,” rasped the Daemon Primarch in recognition, the voice rumbling like a slow-moving avalanche. “I shall enjoy feeding you your entrails.”
 
Aurellian did not reply. He had no wish to speak with a daemon; its words were all falsehoods and its very presence hateful to him.
 
Thousands of throats gave voice to a roar of bloodlust as Angron and his Bloodthirsters stamped forwards, mines detonating harmlessly against their daemonic armour. Through the thunder of explosions, the daemons crashed into the thin Grey Knight line, axes flashing and whips snapping. Aurellian saw half a dozen of his warriors cut down instantly, shorn in two by shrieking daemon weapons. He tore his gaze away from the battle around him as a pair of Bloodthirsters charged him and his squad. He widened his stance and braced his weapon on the ground, shouting, “Grey Knights, hold!” as the first Bloodthirster smashed into them. Its whip lashed out, shearing through a Terminator’s armour and cleaving him from collarbone to pelvis. Aurellian lunged, jabbing his blade at the monster’s head. Its axe smashed aside his blow and a brass hoof thundered into his breastplate, buckling the ceramite and shattering the bone shield of his chest cavity.
 
Aurellian collapsed to his knees, fighting for breath as another of his brothers fell, ripped apart by Angron, the pieces swallowed whole. Everywhere he looked, his warriors were falling, unable to match the unimaginable ferocity of these avatars of the Blood God. Though they fought bravely, with faith and nobility, it was no match for the primal savagery of their daemonic foes. But it was not a battle without cost for Angron and his daemons. Fully half his retinue were little more than screeching shadows, their physical vessels put asunder by the righteous wrath of the Grey Knights. Aurellian pushed himself to his feet wincing as he felt that one of his lungs was pierced. Angron swung his black sword in wide arcs, killing with every stroke and his glowing musculature rippled with power. Aurellian saw that the Daemons closest to Angron towered above his Terminators, drawing their strength from the well of the Daemon Primarch.
 
He staggered towards Angron, using his force halberd to steady himself as his breath wheezed in his chest. The Grey Knights closed on their leader, forming an impenetrable shield wall around him as they fought their way towards Angron. The Daemon Primarch saw his foe approach and reared up to his full height, bellowing a furious challenge. Lesser mortals might quail before this monster, but Aurellian and the Grey Knights had been steeled to face the worst horrors of Chaos without flinching. Less than two dozen of them were still alive, but they were almost there. Daemons pressed in all around them, attacking in a frenzy of axe blows and lashing whips. More Grey Knights fell, their blood mingling on the cratered earth as Angron and Aurellian finally came face to face. At some unheard command, the Bloodthirsters pulled back, hissing with barely-restrained battle lust.
 
Time slowed and the world held its breath as man and monster faced one another. One, a devoted and loyal servant of the divine Emperor of Mankind, the other the basest traitor who had trampled on his oaths of loyalty and embraced ultimate evil.
 
“You cannot win, Aurellian,” hissed Angron, planting his sword in the ground before him.
Aurellian spun his force halberd, assuming a relaxed fighting stance and pointed the blade at the Daemon Primarch’s heart. “You underestimate me, traitor.”
 
“Perhaps, but I was once one of your Emperor’s chosen and I cannot be defeated. You know this, Aurellian; I can see it plain as day. Why must you fight and die here for a rotted corpse on a planet you have never seen?”
 
“Because I must,” said Aurellian simply, thrusting his weapon towards Angron.
 
The Daemon Primarch laughed and batted away the force weapon, scalding steam hissing from his iron skin. His clawed wings pounded the air as he fought, swirling dust and smoke around the combatants. Aurellian blocked a blow meant to remove his head, feeling the jarring impact numb his arm to the elbow, and ducked the reverse stroke. He spun inside Angron’s guard and slashed his blade across his foe’s flank, drawing a bellow of pain and a wash of hot, black blood.
 
Angron smashed a club-like fist down on Aurellian’s shoulder, driving him to the ground and tearing his helmet from his head. Lights exploded before Aurellian’s eyes, but he saw the blow that would kill him arcing towards his head and threw up his weapon to block it. Angron’s sword sheared through the haft of his force halberd and hacked through his arm in a shower of sparks and blood. The Grey Knight tumbled backwards, blood pouring from his arm, but miraculously still alive.
 
Aurellian climbed to his feet, his armour torn open in a dozen places, but his stance still defiant. Blood was flooding from his body, too much for even the Larraman cells to halt. He could see his men were fighting bravely, but were falling one by one. Before long they would all be dead. That they may die was unimportant, but they must not fail in their duty.
 
“Brothers! Defensive circle!” shouted Aurellian, though it sent hot spikes of pain through his chest. The few surviving Grey Knights fought their way towards him, forming a circle about their wounded leader.
 
Aurellian focussed all his hatred of the Fallen One until it was an incandescent power that burned within him and threatened to consume his flesh unless released. His battle-brothers felt the power building within him and, understanding the finality of such powerful psychic energy, began doing likewise.
 
Angron roared, clearly sensing the build-up of their power, but either did not care or, in his arrogance, believed himself too powerful to be harmed by it. He charged towards Aurellian, bellowing in fury. Aurellian felt the power of his fellow warriors pulse through him and released it in a fiery corona of psychic energy. He screamed as the colossal forces wracked his shattered body, feeling the life energies of three of his battle brothers fade as the power consumed them. The Bloodthirsters screeched in rage as the power of the Grey Knights’ faith hit them like a tidal wave, two bursting apart in an explosion of black ichor.
 
Angron roared in pain and Aurellian watched as the furnace glow of his body diminished. The Daemon Primarch dropped to his knees, thick blood drooling from his slack features. The Grey Knight next to Aurellian fell, his body little more than a shrivelled sack of bones within his armour. As Aurellian watched, Angron’s form grew less solid, less real, as though his hold on the material realm was slipping. Even as he formed the thought, the Daemon Primarch’s flesh began re-knitting as his iron will held his form solid. Aurellian knew he would never get a better chance than this and lurched forward, gripping his force halberd by its splintered haft like a sword. Angron lifted his bestial face in time to see Aurellian lift up his sword and drive it deep within his chest. Fat red sparks flew as the blade plunged into the Daemon Primarch’s body, and his roar of pain split the earth apart all around him. Aurellian drew upon the depths of his courage and unleashed his last reserves of strength and faith through the force weapon in a blazing spear of purity.
 
He rejoiced as he felt Angron’s substance dissolving and knew that he had defeated the monster. He pushed the blade deeper and grunted in sudden pain as Angron’s sword plunged into his belly and tore upwards, ripping through his heart and lungs. He coughed blood, spattering the daemon’s burning features and feeling his own killing power ravaging him through Angron’s blade. The Daemon Primarch sneered mockingly.
 
“If we are to die, we will die together, Aurellian. I will be reborn in the Warp, but your spirit-flesh will be devoured by daemons for all eternity, and you will know an immortality of agony…” ‘So be it!’ shouted Aurellian, and fulfilled his duty.
 
******************
 
Logan Grimnar watched the ten Grey Knights kneel in prayer around the fallen body of their captain and bowed his head in respect. The battlefield was eerily quiet, the daemons having vanished like morning mist upon the destruction of Angron’s physical form and the traitors, cultists and mutants falling back in disarray. A shaft of golden sunlight broke through the oppressive cloud layer and Grimnar felt a sudden surge of optimism as he watched his Space Wolves mount up in their Rhinos to begin the pursuit and destruction of the enemy. Mud-and-bloodcaked Guardsmen began clambering dazedly from their trenches, their faces lined with exhaustion and fear. A soldier, drenched in blood and black ichor from head to foot, staggered from the trench and dropped, weeping, to his haunches.
 
“They won,” he sobbed in relief, “I can’t believe they did it…”
 
Grimnar looked down at the man, seeing his sergeant’s stripes through the blood on his upper arm. The name Kohler was stitched above it.
 
“Aye,” he said slowly. “They destroyed the Beast. But at what cost?”
 
The sergeant looked up, uncomprehending as the Chapter Master of the Space Wolves continued.
 
“A noble warrior of the Emperor fell this day, Sergeant Kohler, and you will never see a greater display of heroism,” said Grimnar. “Remember what you have seen here today.”
 
“I will,” nodded Kohler, but Logan Grimnar had already turned and marched away.
 
==Don't like the fluff?  Here's an idea==
 
Don't accept it. 
 
Seriously, disregard all of it. Give all the silly parts the middle finger. You can still take the new crunch with the old fluff, and if you REALLY need an explanation for some of the new units? Invent your own, or better yet, leave none. The Grey Knights have always been about secrecy; it's in their friggin' motto, for Empra's sake. Mystery always was, and, if you loved that, can be their continued explanation; we just don't know, the records are too tightly sealed. 
 
Dreadknights are the result of a recently found highly-fragmented STC that was recently discovered [they DO have a close link with the coggers, after all], explaining their flawed-looking design. Kaldor Draigo is just a Grand Master who has been at it longer than the others and is tough as nails, or his title just means he's in charge when more than one Brotherhood needs to team up (the codex even says his title is largely honorary); hell, make him a flawed badass, like he lost an entire command of Grey Knights and was beaten around by and barely managed to defeat M'kar. As for his sword... just make it a really customized power weapon that was gifted to him by the Mechanicus.
 
Castellan Crowe is still a pretty cool guy: we're talking about a Grey Knight wielding an ubercheesy sword of killing death and he's saying FUCK YOU to all that power, using it as a grimdark beatstick buffing his enemies, all for the sake of his duty as a Grey Knight. That's pretty much how MANLY Grey Knights players use them today: willingly nerfing their army in order not to kill the fun. Besides, since the blade corrupts people so hard even ordinary Grey Knights can't handle it, it would make sense that since Grey Knights are pure, Purifiers are SUPER pure, then the leader of the Purifiers would logically be the only one able to wield the blade and tell the daemon inside to fuck off and let them fight.
 
As for daemonhosts and radical inquisitors...don't field them? Odds are they were added in because of the then upcoming 6th edition allies rule. Better troop choices than them exist anyway, you really don't need to use them, and I imagine not many GK players do anyways. It's just simple shit; ignore the fluff and just go with the old stuff. So fuck you, Ward, it's not 800 Grey Knights, it's 3,500-6,000 (Hell the codex even says the "100 per brotherhood" is only on paper), they don't follow key points of the Codex Astartes even in organization, they're a unique faction with a unique modus operandi, and they don't need your stupid fucking smurfbook to operate effectively; QUITE the opposite.


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Ward_Knights_In_Action.jpg|That's a space shark you dickwrenches.
File:GreyKnightPose.jpg|Holy, righteous, and daemon-killy.
File:Grey Knights5.jpg|
File:Grey Knight3.jpg|We do have to admit that the new Purgation Squads are pretty cool
File:Grey Knights4.jpg|
File:BroCaptain.jpg|
File:Grey Knight5.jpg|
File:GKBattleColor.jpg|So, um... WHY IN THE NAME OF BUGGERY WASN'T ''THIS'' USED FOR THE DREADKNIGHT MODEL?!?
File:Grey Knight3.jpg|We do have to grudgingly admit that the new Purgation Squads are pretty kool
File:CroweInColor.jpg|Castellan Crowe, the leader of the Purifiers. He uses the daemon sword as a regular blade because he's too badass to let it corrupt him. This doesn't stop him from tearing holes in heretic and daemon asses.
File:Grey Knight1.jpg|
File:Grey Knights6.jpg|So, um... WHY IN THE NAME OF BUGGERY WASN'T ''THIS'' USED FOR THE DREADKNIGHT MODEL?!?
File:Castellan Crowe.jpg|Yes let's all ignore the unique and immensely powerful daemon sword he's holding
Image:Grey-knight.jpg
File:Typical_Grey_Knight_Players.jpg| We must remember, however, that many players have embraced Ward's Grey Knights. And they are, to a man, [[that guy|insufferable]].
File:Typical_Grey_Knight_Players.jpg| We must remember, however, that many players have embraced Ward's Grey Knights. And they are, to a man, [[that guy|insufferable]].
File:The sacred rose by celeng-d57pms2.jpg| A big glorious spit in Matt Ward's face and his [[Khornate Knights|fluff butchering]].
File:The sacred rose by celeng-d57pms2.jpg| Disregard [[Khornate Knights|the Ward]]. The Knights and Sisters are the best of bros.
File:RealDreadknight.jpg| This Dreadknight, made with a DAKKADAKKA conversion kit, looks as it should have. Field one and watch [[TWINS THEY WERE|nude Bolter Bitches]] jockey to [[Slaanesh|polish]] your armor.
File:RealDreadknight.jpg| This Dreadknight, made with a DAKKADAKKA conversion kit, looks as it should have. Field one and watch [[TWINS THEY WERE|nude Bolter Bitches]] jockey to [[Slaanesh|polish]] your armor. Obviously Forgeworld took note when designing the [[Contemptor-Galatus Dreadnought]].
File:GKStormbolter.png|Just another day on the job.
File:GreyKnightLean.jpg|Shhhh, I'm hunting Daemons.
File:GreyKnightBattleColor.jpg
File:GreyKnightBattle.jpg
File:GKProfile.jpg
File:GKProfile4.jpg
File:Grey-knight.jpg
Grey Knight1.jpg
Grey Knight5.jpg
Grey Knights5.jpg
Grey Knights4.jpg
Grey Knights6.jpg
Emperors-gift.jpg
</gallery>
</gallery>
'''tl;dr: "Yo dawg! So we heard you like Mary Sues, so we put Mary Sues in your Mary Sues so you can make people RAGE while they RAGE!"'''


==See Also==
==See Also==
* [[The 666 Rituals of Detestation]] - All Grey Knights initiates must pass these trials before they become a full-fledged battle brother.
*[[The 666 Rituals of Detestation]] - All Grey Knights initiates must pass these trials before they become a full-fledged battle brother.
*[[Daemonhunters]]
*[[Daemonhunters]]
*[[Warhammer 40,000/6th Edition Tactics/Grey Knights|The Tactica]]
*[[Exorcists]], who totally are not budget Grey Knights.
[[File:ComeGetSome.jpg|500px|thumb|Chaos just can't catch a break these days can it...]]
*[[The Ultimate Grey Knight Cheese List]] The Ultimate (in Cheese!) Grey Knight Army for 6E right at the start of the edition, before things were updated. Seriously, though...don't play it or your opponent will murder you in real life.
* [[The Ultimate Grey Knight Cheese List]] The Ultimate (in Cheese!) Grey Knight Army for 6E. Seriously, though...don't play it or your opponent will murder you in real life.
*[[Grey Knight Brotherhood Creation Table]] - Create your own Brotherhood with anons or otherwise.
(That and the fact that any decent army will table it turn 1.)
*[[Warhammer_40,000/Tactics/Grey_Knights (9E)|Grey Knights Tactics]]
 
*[https://www.youtube.com/watch?v=JjaYW5Cnr5k Watch a Grey Knight get armored up in Aegis Terminator Armor] IN OVER 1080p!


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[[Category: Warhammer 40,000]][[Category: Imperial]][[Category:Space Marines]][[Category:Matt Ward]]
{{Grey Knights}}

Latest revision as of 09:33, 21 June 2023

This article covers a topic that, by its very nature, is a magnet for flamewars. Try not to get too assmad at what you're about to read.
This article is awesome. Do not fuck it up.
Grey Knights
Battle Cry "We Are the Hammer!" or in a few instances, "Vengeance for the lost!" also this ancient terran hymn sung before battle
Number 666, what a subtle and cool reference GW
Founding Second Founding (sort of (close enough for paperwork))
Successors of Knights-Errant, after a fashion
Successor Chapters None
Chapter Master Kaldor Draigo (unfortunately)
Primarch None. Gene-seed made directly from Big E himself (Magnus the Red was offered the position but *allegedly* rejected it)
Homeworld Titan
Strength ~1000
Specialty Killing Daemons, Killing Loyalists, being better than you
Allegiance Imperium
Colours Unpainted (hence, "grey" - Space Marine Power Armour is plastic silver-steelish by default)
The only thing they don't get is life insurance

"We are warriors of the Grey Knights, armored in Faith, shielded by Devotion, and armed with Purity of Purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be found."

"There is nothing in the arcane and blasphemous arsenal of the forces of Chaos that can compare to faith. With the power of faith, our weapons become shining instruments of deliverance that can cleave the mightiest daemon in twain. With the power of faith, our minds appear as slivers of pure agony to the daemon, driving into the wretched forms of those who would dare stand before us. With the power of faith, our words become commands that cause the daemon to cower and cringe in terror. I could meet my enemies unarmed without a shred of fear in my chest, for I know that the Emperor watches over me and guides my hand. So let them come. We shall show them what the power of faith can do."

– Brother-Captain Arvann Stern

"One unbreakable shield against the coming darkness,
One last blade forged in defiance of fate,
Let them be my legacy to the galaxy I conquered,
And my final gift to the species I failed."

– Inscription upon the Arcus Daemonica, attributed to the God-Emperor of Mankind

The Grey Knights are a Space Marines Chapter, though unlike all other Chapters it was specifically founded for one purpose, and one purpose alone: to hunt down and destroy any and all Daemonkind encroaching upon The Emperor's realm. Pure of soul and of purpose, and armed with the best equipment and warships that the Imperium has to offer (outside the stuff the other Super Super Space Marines, the Adeptus Custodes, use). The Grey Knights grimly pursue the task given to them by the Emperor Himself, and woe to any Neverborn (or poor schmucks that even see them fight Daemons) that gets in their way. It is of note that in "The Buried Dagger" (the 54th book of the Horus Heresy series) it was stated that the founding members would be sent to Titan to build a new legion entirely focused on fighting daemons. Either this was an oversight by the author, or it is a matter of debate why they re-emerged at chapter strength instead in light of the fact that a legion would have been comprised of a lot more space marines than merely 1.000 marines.

Overview[edit]

The Grey Knights is a Chapter whose primary task is to hunt down and destroy Daemons whenever and wherever they manifest in the Imperium of Man. While your average Chapter will have, at best, a score of battle-brothers who are trained in safely using the powers of the Immaterium, each and every single battle-brother in the Grey Knights is a psyker. Though the psychic proficiency of each Grey Knight varies, each brother has been trained rigorously to turn their powers towards the destruction of daemons, whether by channeling it through their various Nemesis Force weaponry, or more overt displays such as roaring flames and searing lightning.

Another thing that sets apart the Grey Knights from all other Chapter in the Imperium is the fact that not a single member of the Chapter has fallen to the whispers of Chaos. Whether it is through their basic make-up -- one enduring rumor among the members of the Inquisition is that their geneseed comes from the Emperor Himself (probably untrue since he doesn't have any) -- or through their ridiculously arduous training process, not even the Grey Knights would say. What is certain though, is that the average Grey Knight is so pure that they are anathema to daemons, with the weaker of the latter crumbling into dust in their presence.

Guided by their Prognosticators and astride their fast Strike Cruisers (whose speed would make other Chapters seethe in envy), The Grey Knights take the fight directly to whichever battlefield or world the touch of daemonkind befouls. This is often a grim and very VERY thankless task, and the average Imperial citizen will never know how they often owe their lives to the battles the Grey Knights fight. The best that a Grey Knight can expect before he is laid to rest in the Dead Fields of Titan is that his deeds will be remembered by the brothers he leaves behind. As to why no one can know, well, see the following section.

The final factor differentiating the Knights from other loyalist forces is that they're allowed to kill other loyalists with no repercussions, as they are part of the Inquisition. And boy do they have no problem with it either. They have ritually murdered Sisters of Battle ( for their gamer girl bathwater admittedly to create wards to repel daemons, and this was retconned in 7th edition anyway), killed a bunch of first founding marines and completely obliterated at least one newer loyalist chapter, as well as routinely murder citizens and members of the Imperial Guard literally for being nearby. The Daemon Prince Primarchs have nothing on these guys. But they do this because in their eyes and probably in reality anyone exposed to the horrors of daemons is vulnerable to their taint, so they grimdark entire continents and fleets just to stop the possibility of taint remaining. They also scour the minds of Adeptus Astartes who fight alongside them to spare their own minds the horror and risk of corruption - which is why the Space Wolves and Grey Knights had it out because obviously the Space Wolves were having none of that (they also weren't cool with them purging Armageddon's entire population just for fighting against Angron and winning). Weirdly enough the fight against the Space Wolves actually went quite poorly for them overall, despite how ridiculously good they're supposed to be. Though to be completely fair to them, that entire kerfuffle was almost entirely the fault of the Inquisition, and the Grey Knights actually call that conflict "The Months of Shame". Whether this is due to them knowingly fighting other loyal Space Marines or getting ass-blasted by said Marines is uncertain. They seemingly don't get along too well with the Dark Angels either, but then again who does?

This teamkilling tendency also makes the idea that the Minotaurs may or may not have destroyed an entire strike cruiser full of Grey Knights for getting between them and their target a tasty bit of irony!

The Secret Chapter[edit]

The Grey Knights work alongside the Ordo Malleus as their Chamber Militant, and as they specialize in killing anything daemonic, they're typically called in to deal with giant greater daemons of death or Chaos Primarchs. However, despite being the Chamber Militant and therefore technically subservient to the Inquisition, they are considered by all means autonomous, though they oftentimes work directly under Inquisitorial authority on missions.

People outside the Ordo Malleus and High Lords of Terra do not know of the Grey Knights, save for some Chapter Masters and other notable folks. Even their base of operations and anything that happens within their Chapter are never discussed outside of these select few. This is a containment measure to protect any of the Grey Knights' secret equipment and rituals from Chaos forces, ensuring they'll always have the upper hand in a fight. However, as the First War of Armageddon, Dawn of War: Dark Crusade, and Dawn of War: Soulstorm show, they'll work with other Chapters if the Ordo Malleus or one of their higher-ups decides that their presence is needed, or if their presence is requested by the overall commander of Space Marine operations, though the latter tends to be more an exception than the rule. More often, those that the Knights fight alongside get mind-wiped in order to preserve their secrecy, and some are even executed if they are deemed at risk of corruption after the battle is won.

Despite this, they aren't restricted to fighting solely daemons. They can readily deal with more mundane things like witches, mutants, and heretics; however, these forces would normally be left to the Ordo Hereticus and the Sisters of Battle, and they would rarely be called in to deal with such a situation unless it was believed that a daemonic incursion was imminent. Grey Knights also occasionally fight Xenos, which would normally be left to the Ordo Xenos and their chamber militant, the Deathwatch, which is composed of the hardest non-Grey Knight Space Marines around. Again, this is rare, as the Grey Knights and their Ordo Malleus allies will typically feel that this is a waste of their talent.

All of this changes when Xeno Warp entities like the Avatars of Khaela Mensha Khaine and Enslavers appear, or when said heretics, mutants, and witches bring out Daemons or some combination of the above; this tends to end up causing two, or if they're really unlucky, all three branches of the Inquisition to descend down upon the poor sap. Fighting the Sisters of Battle, the Deathwatch, and the Grey Knights all at once is a challenge that most sentient entities would much rather slowly gnaw all of their legs off than face. It gets even worse when you throw in Assassins and whatever force happens to already be present, i.e. yet more marines/guardsmen.

Pure of Purpose[edit]

TRUTH

"The Daemonic leads to two crimes; You turn away from the path of righteousness. And, you abandon the Emperor as the object of your devotion. For the first, death is merely a just retribution. The second is a heresy so terrible that no punishment can be sufficient. Yet the search for an appropriate penalty continues, and it shall be found."

– Codex: Daemonhunters 3rd Edition

Grey Knights are also the most elite of the Space Marines, and are trained in the most ball-crushingly difficult process that even veteran Space Marines consider "hard". Oddly enough, the fact that the Chapter is comprised completely of psykers -- an already uncommon occurrence in a given population -- means that the Grey Knights have to have a significantly larger pool of potential recruits, if only to stack the odds in the Chapter's favor that it would be able to replenish its losses with not only the toughest, but also the most mentally fit. While the most stable source of recruits are the Inquistion's Black Ships, the Grey Knights can and will recruit from any planet it deems fit, even worlds already used by other Space Marine Chapters (as one notable instance with the Silver Skulls demonstrated).

Even with such a large pool to draw from, the Chapter's recruitment trials are so notoriously difficult and deadly that it has a washout rate that even Fabius Bile would appreciate. According to some of the Codices, it's common for only about one in a thousand to pass the first trial, and it only gets worse from there. Needless to say the weak of will, weak of constitution, or simply plain unlucky, get weeded out real early, but as a result only the best of the best gets picked. All told, maybe about one in a million survives to become worthy to receive the Emperor's Gift, and begin their training to become a lowly battle-brother. And this is all before they're introduced to the aforementioned 666 Rituals of Detestation. Harsh. These numbers sound like absolute bullshit, but remember that the Imperium contains one million worlds. It is impossible to pin down the number of people in the Imperium, but numbers in the quadrillions are on the conservative end with quintillions not being out of the realm of possibility. Gee Dubs is probably way off on the numbers, but perhaps only by 1:1,000 instead of 1:1,000,000. Even then that would make for possibly trillions of viable grey knight candidates, an army large enough to punch the great rift in the face until it dies. However, since Grey Knight aspirants are Beta or Alpha psykers or something close to them, it is absolutely bullshit. Their numbers would be utterly unsustainable, even with normal psykers strong enough to be worth a damn. Not to mention the incredible waste of an extremely valuable asset that worlds risk being shot to pieces for not giving up. It is probably best to just utterly ignore the stupidity and assume they are careful not to waste this scarce resource. Unless the failures don't usually die and are simply mind-wiped and sent to some other organizations like the Librarius of other Chapters, Astropaths, Emperor food, etc. Except we know they aren't because the training fields of Titan are carpeted with the bones of failed aspirants. Plus most of the trials are specifically fatal by design if you fail them. Either you survive the trials and become a Grey Knight, or you die along the way. All in all it's a rather stupid attempt to make the Grey Knights seem like the bestest evar when they really didn't have to. That's the problem with trying to make super-er supersoldiers though; eventually you reach a point where you can't really go higher without it getting silly.

What we do know is that the Inquisition helps with recruitment, identifying psykers who show some potential and sending them on with a recommendation (as was the case for Hyperion). So the process isn't necessarily as wasteful as just sifting through all the psykers the black ships bring in for candidates young enough to be worth trying.

Once a Grey Knight initiate passes his arduous trial of anal circumference, he is given the 'standard-issue' Liber Daemonicum as a commendation prize. It is a small, dinky-little booklet that contains all the guidance for the Grey Knight initiate to understand his place in things. Think of it as the Grey Knights' equivalent of a Space Marine's Codex Astartes or the Imperial Guard's Imperial Infantryman's Uplifting Primer, just orders of magnitude more useful than the latter.

Due to the screening process involved and the harshness of the training regimen, even the "average" Grey Knight battle-brother is much more powerful than the average Deathwatch marine of the Ordo Xenos, and are both more individually powerful and experienced than the Sisters of Battle. However they lack the experience and versatility of the Deathwatch who probably also marginally outnumber them, and are vastly outnumbered by the Sisters of Battle, which keeps a balance of power between the three orders of the inquisition.

Uniquely enough, upon death, Grey Knights seek to be interred in The Dead Fields, a burial site on Titan some distance away from the Grey Knights' fortress. Their equipment is then recycled and passed along to the next recruits in line, and the gene seed harvested before the burial preparation. (the process of which involves writing the 666 Words of Sanctity along the fallen Knight's body) This also accounts for the relatively low amounts of Dreadnoughts owned by the Chapter, though those that do exist are rarely awoken to help with the worst situations. These Dreadnoughts may also serve as commanders, and it's more than a little bizarre that there isn't a Dreadnought named character in the codex.

Gene-Seed[edit]

Unlike "regular" Astartes, the Grey Knights' gene-seed is made with Big Daddy Emps own unmodified genetic material. This buffs their natural psychic abilities and makes them even less appealing to daemons. Exactly HOW the Emperor managed to make this gene-seed, produced a full gene-vault's worth, got it to Titan, while stuck in the world's least comfortable recliner trying to keep the Chaos-gods from kicking in Terra's door, and his favorite son having an angsty rebellious teenager phase with half his Empire's military forces right in his front yard, is unknown.

In point of fact, the novel, Saturnine, makes it clear that the first Astartes ever produced were made with gene-seed directly from his own stock (Perhaps a number of First Legion Astartes include these first Marines and their gene-seed produced via Progenoids). The experiments were conducted and the ones that successfully produced the kinds of warriors Astartes were needed to be were deemed "templates" and then the Primarch gene-stock was integrated into the system to produce warriors that matched the template with the exceptions of qualities that suited the Primarch whose image they were made in. This directly contradicts decades of lore that said he made the Primarchs first then based the Astartes off of them, but then again Saturnine isn't known for sticking to the lore. That said, since the Emperor's body is just a biomancy creation of his, he would have to have created the gene-seed the very hard way in a lab from his DNA. He doesn't have a Progenoid, after all.

...Or is it the Emperor's?

Let's ignore for a minute that the Grey Knights like to claim they're descended from The Emperor's own gene-seed because: A) that's kinda stupid, and B) the Sons of the Phoenix probably like to claim that they totally carry the gene-seed of Rogal Dorn (and may even believe it themselves).

In Fury of Magnus, we have a bit of dialogue during the Siege of Terra between Big E and Magnus about creating a second legion under his command as a replacement for the Thousand Sons. The Emperor tells him that he's free to come back and be a part of the Imperium again, but between the Flesh Change and their dark sorceries further corrupting them, the Thousand Sons are a lost cause.

But Emps tells Magnus that he's already building him a new legion. A legion better than the Thousand Sons. Outright better than any of the other 19 too. A legion "Whose flesh will be flawless. Whose fists are steel. Whose hearts are armored in adamantium. And they would be the pride of the new Imperium,". A legion fit to be lead by the second greatest psyker to ever walk the galaxy.

Remind you of any silver (alleged) mary-sues?

Obviously Magnus turned it down despite Vulkan's pleas to accept it and officially declared his loyalty to Chaos on the spot. But, according to Emps, the new legion was already in the process of being created anyway. And it's not like founding a chapter from traitor legion stock is unheard of, either. This could also lend itself to better explaining the Grey Knights' resistance to chaotic corruption. The Rubric which would turn the vast majority of the Thousand Sons into dusty suits of armor also had an effect on the surviving members. Any psyker strong enough amongst the legion had their psychic powers supercharged and were untouched by any (unwilling) mutations. With the Grey Knights recruiting exclusively from already powerful psykers, and unlikely to willingly give into the gifts of chaos, perhaps the spell that became the ruin of the first sons of Magnus was also a bulwark protecting his second sons.

However, that particular possibility has been thrown into significant doubt due to the fact that, most recently, Vulkan revealed to Magnus that his final interaction with the Emperor hadn't gone down quite as he remembered. Instead of rejecting command of the Grey Knights, Magnus's last pure soul shard had apparently burst into the throne room, begged the Emperor to save him, and been rejected. There was never an offer of a new Legion or a place at the Emperor's side. Tzeentch, and Magnus's own psyche, had clouded his perceptions to the point that what he remembered seeing and doing was completely different to what actually happened. While we still don't know with 100% certainty which version of events is correct, the final version makes far more sense. The idea that the Emperor would have given Magnus control of the Grey Knights after everything Magnus had done, and knowing Magnus's character, makes absolutely no sense. Funnily enough, Vulkan actually made a point of that when explaining the situation to Magnus.

Organization[edit]

Since they exist outside the normal structure of the Adeptus Astartes, the Grey Knights have an organization similar yet distinctly different from Codex Chapters. Instead of the Codex-standard ten companies, the Knights are organized into 8 "Brotherhoods", whose lineages harken back to the original 8 founders of the Grey Knights by Malcador himself. Each of these Brotherhoods is known for their specialty; for example, the 1st Brotherhood is home to most of the chapter's pilots and vehicles, the 7th best maintains relations with the Inquisition and stores all the information on them, while the 8th is generally where most of the recruits are first sent. The ranks are as follows:

  • Supreme Grand Master: The Chapter Master of the Grey Knights, elected by the eight Grand Masters unanimously. Kaldor Draigo serves as the current Supreme Grand Master. While he can assume command over any current Grand Master command or mission, he normally only does this if a Conclave Diabolus (the 101 daemons on their most wanted list) or a Daemon Primarch shows up (of course it's hard to assume command when you have been stuck in the warp for a undisclosed amount of time).
  • Grand Master: The leader of a Grey Knights Brotherhood, this Grey Knight has seen centuries if not millennia of combat. There are only eight in total, in remembrance of the eight Space Marines Malcador the Sigillite recruited for the task. While each also manages the brotherhood fleet, manage recruits etc., they normally just give these task to a Chapter serf so they can go kill daemons. A better explanation for their limited number would be that their the Star of Chaos has 8 points, and that the Grey Knights need to counter Chaos on all of its aspects: if special mystical rituals, more than experience and a "political office" as in how Draigo was appointed (in the original status of the Knights Templar, the Grand-Master (articles 24 to 55) received the additional dignities of Primat, Patriarch and Sovereign, and received the powers to bless, forgive and retain his forgiveness, in addition to "supreme eminence, supreme authority and fullness of sovereign universal authority upon the Order") were required to appoint them, then the Grand-Masters could maybe be embodiment of, say, the virtues listed in the Canticle of Absolution... but Gros Wotour has yet to fly around the idea since third edition.
  • Brother-Captain: Just like each Brotherhood has a Grand Master to lead it, so too is there a corresponding Brother-Captain to further delegate orders through the chain of command. Similar to the old Legion Astartes rank where Captains could also be squad commanders, except for the fact that they are always referred to as Brother-Captain. Grey Knight Brother-Captains can command larger groups the way a captain in a typical Codex Chapter would (this happened at the First Battle of Armageddon, for example), but the Knights only assemble in such numbers in response to the direst of threats, so most of the time they're left to run just a squad, albeit an elite one. In the modern version, the Captains are all lieutenants of the Grand-Masters, which does not makes much sense; in the Daemon Hunters codex, Brother-Captain was a title bestowed upon all Terminator squad leaders, since, at the time, the Grey-Knights were not at all Codex compliant, and had numbers allowing them to be much more logically spread over the Imperium albeit in small groups (this also served to explain the numbers of miniatures used on the tabletop wargame).
  • Brotherhood Champion: Similar to a Company Champion, the Brotherhood Champion has renounced all forms of combat in order to study the blade. Given that all Grey Knights are psykers wielding Nemesis-force weapons, this means that a Brotherhood Champion will be charging a daemon with a flaming sword, evening the odds a little. Admittedly one of the cooler (in fluff) units, though on tabletop they're little more than one-trick ponies.
  • Justicar: Similar in function to a Sergeant, a Justicar leads squads in battle, answering immediately to a Brother-Captain. The major difference between a Sergeant and a Justicar is that a Justicar may wear personal heraldry. They also often serve as a focus for the squad's psychic powers.
  • Purifier: Purifiers are battle-brothers who are virgins especially pure of spirit, possessing high psychic ability that can allow them to wreath themselves in holy flame that will burn anything Chaos tainted while leaving the Purifier untouched. So basically yo dawg we heard you like warriors of purity so we put extra purity in your extra purity so you can be extra pure while you're extra pure! Cool thing about them is that they aren't chosen based on combat abilities or heroics, but their psychic fortitude and purity of soul (how this is actually assessed remains a closely guarded secret, especially considering all the trials an aspirant goes through just to become a Grey Knight; what more can they do, spend a night with a Keeper of Secrets without busting?) - For this very reason, there's only about 40 Purifiers at once anywhere in the galaxy. They hold some pretty bad secrets on Titan, stuff that they'll beat up other Knights if they ever try and take a hold of.
  • Paladin: Paladins are a special group like the Purifiers, but whereas the Purifiers focus on spiritual purity, the Paladins are much more martial, serving as bodyguards to the Grand Masters. Membership is acquired when an Aspirant completes eight separate quests establishing his character and nobility. These things push them to the limit of what is super-humanly possible, both in their psyké and their physical power. Despite this there's a lot of Paladins compared to Purifiers, with about a hundred of them existing at a time. Note that virtually every Paladin is on the books to be promoted to Brother-Captain, though Justicars can also be promoted if they earn it through some appropriately heroic feat and prove they can lead well enough.
  • Prognosticar: Think, Space Marine Farseers. These guys serve as the mission control for the chapter and inform the Grand Masters about serious shit that might be going down, and they're often Knights that've been injured badly enough such that they can't serve on the frontlines. Groups of them sit around all day in psychic echo chambers to divine the return of powerful daemons before they actually show up, allowing the Grey Knights to mobilize in time to put a stop to the enemy's plans. This helps to minimize the damage wrought, sometimes even halting the summoning rituals before their completion. They are also probably the most powerful psykers in the whole imperium bar the emperor, other grey knights describe them as blinding when they are suppressing their power.

The Grey Knight's Super Secret Box[edit]

Deep within the core of Saturn's moon, Titan, which had been hidden in the Warp during the Horus Heresy, in the heart of the Grey Knights fortress lies a super secret box containing something so super secret that only Supreme Grand Master Kaldor Draigo and nobody else is allowed to know it exists, and even he doesn't know what is inside. Known only as the Terminus Decree, it is unknown what lies within the box, but it is believed that if it is opened that untold horrors would spill into the material world. That said, fucking anything could be inside the box, even a piece of string, a secret compartment within the actual secret box that holds one of the deepest and darkest secret of the Imperium that's triggered by pulling said piece of string, a good piece of Matt Ward fluff, or another secret box. It might even contain an embarrassing photo of the emprah from the Christmas party. On a serious note, it should be noted that the box is inscribed with the exact same insignia as that of the Golden Throne and it has instructions only to open it if all hope for humanity is lost.

The Horus Heresy novel Old Earth coincidentally has Vulkan install a Doomsday Device in the Golden Throne that when activated would destroy Terra to ensure that even if the Imperium fell the homeworld of mankind would be denied to the Ruinous Powers.

Of course, we'll never know since the box will only be opened when "All is lost", although the 8th edition codex does mention that Kaldor Draigo has asked the Grand Masters to consider opening it for the first time in their recorded history (which is fucking dumb since only Draigo knew the Terminus Decree exists. Then again, it's somewhat understandable, since Draigo's brain can be seriously frayed after all time he spent in the warp.). Given what happened the last time GW decided to move things forward, it may be best if we don't learn what's inside.

5th Edition, /tg/, and how Matt Ward Bungled Shit Up[edit]

"FUCK FUCK FUCKITY FUCK FUCK!"
This article or section involves Matthew Ward, Spiritual Liege, who is universally-reviled on /tg/. Because this article or section covers Ward's copious amounts of derp and rage, fans of the 40K series are advised that if they proceed onward, they will see fluff and crunch violation of a level rarely seen.
This article or section involves Plot Armor so asinine, that its sheer bullshittery warps and breaks the very fabric of the setting's universe. Expect Rage, Butthurt and accusations of Mary Sue being flung around in an endless Skub debate. THEY MAKE IT HAPPEN. You have been warned.

When the 5E Grey Knights Codex was announced, there was considerable discussion amongst /tg/; finally, an army that needed it was going to get an update. Anticipation turned to balls-out horror, however, when it was discovered that Matthew "Spiritual Liege" Ward was going to do the codex. Matt was notorious for fucking up the fluff of the Blood Angels (turning them into necrophiliacs) and Space Smurfs (turning them into SECOND TO TEH EMPRAH marines, simultaneously infuriating those who actually liked the Ultramarines fluff in which they took their lumps but fought on (I.E. the manly route) and those who already disliked Ultramarines.) Considering that Matt had placed so much ascended fanboy wankery on the Ultramarines, many, especially on /tg/, were wondering how, exactly, he was intending to handle the fluff of the Grey Knights, who were trained to be the best of the best. The face-palm-worthy answer came in the form of leaked information regarding the Codex:

Grey Knights now roam around the warp, carving their names in the daemon hearts of daemon primarchs - you know, the ones that single-handedly destroyed empires and have ascended to daemonhood. That any man would be capable of this, given that the Warp is the very essence of the Daemonic and ergo their numbers are limitless and their powers inviolate and also is a realm that is in itself anathema to the laws of physical existence hence why the fucking ships have to use Geller Fields so they don't un-exist by entering the Warp, and the 10+ years of canon regarding just that was completely disregarded - because Matt Ward said so. So they have one guy (who is such a bit of lunacy that 1d4chan has given him his own article) running around the warp, killing Slaanesh's chosen handmaidens, burning down the gardens of Nurgle, and though it wasn't expressly stated in his fluff article, heavily implies figuring out Tzeentch's Infinite Labyrinth. True to all Matt Ward fluff, how Draigo managed to escape going insane from warp exposure, become Slaanesh's buttsex-slave after setting eyes on She who thirsts, being popped like a Zit by Khorne, not catching space daemon AIDS from being in the plaguefather and Mortarion's presence (let alone carving anything on his heart), or simply being drowned in bodies that make his armor/invulnerable saves irrelevant (the usual way to deal with Grey Knights on the tabletop) is never explained. This is Ward we're talking about, and he shows as much grace as black Irish lepers when handling fluff. Who knows, maybe Ward decided this guy is the Grey Knight's Primarch. At least that might make some sense...a primarch version of a living saint... mmmmm, why didn't Emps do that to begin with!? Oh right, the Imperial Truth.

Not content to rape canon with just one codex entry, he then made it so that Daemonhosts could be taken by a Grey Knights army. For the uninitiated, this was, again, another slap in the face of 10+ years of canon, since in literally every fucking work put out by Games Workshop, has had them view Daemonhosts as the darkest form of Heresy and dealing with those that harbor them the same way they deal with anything daemonic. Not content to leave well enough alone, they can now work with radical Inquisitors, who, again, now harbor the daemonic in the form of Daemonblades.

Remember the good ol' days?

Then he gave most of the Sisters of Battle special characters to the Grey Knights, such as Lord Krazypantsoff, since - y'know, that army hadn't been brutalized enough for Matt's taste. Which is why he then included the Bloodtide. Look up Khornate Knights if you want to learn more about this...incident. He then proceeded to give the Grey Knights an absolutely-ridiculous-looking (and widely mocked by /tg/) walker called a Dreadknight that counts as a monstrous creature, can do a huge personal teleport to get where it needs to be, and which basically is a Grey Knight Terminator hooked into a bigger armor suit - yes, it's every bit as insane and retarded as it sounds just kidding, it's even worse than that because not only does it have no frontal armor, it leaves the head of the Grey Knight completely exposed. But hey, to be fair, it was designed for the purpose of fighting greater daemons 1 on 1, not to protect from bullets. These guys fight daemons in melee combat, and any extra protection against a greater daemon's weapon past termie armor and force fields would be redundant. As one clever Ultramarines player, fed up with Matt Ward's shit, put it:

"Yo dawg, we heard you like powered armor so we put powered armor in your powered armor so you can go to war while you go to war" [1]

Inexplicably, despite the fact that you could snipe the Grey Knight out of the Dreadknight, since apparently armoring the head is for losers, the rules don't display this. Exactly why Ward thinks that bullets are somehow less damaging against the Knight's head when it's put in a suit of armor that mostly covers its body and limbs is a mystery. (Although the codex does say something about there being an invisible shield of ridiculous strength protecting the pilot, without any regard to what kind of implications Super-Strength Force Fields have, simply because Matt Ward wanted to make the DreadKnight look like the Power Loader from Aliens) What he really got from it was a baby carrier attached to a chicken that got beaten by an ugly stick.

Throw in a ton of extra cheese, a commander that out-Creed's Creed (it can Scout more units than Creed can with Tactical Genius) by a sizable margin, throw in a ton of retarded violations of fluff like the aforementioned, and several other bits of flaming stupid (such as the oversight which allows players to take entire armies of Jokaero, which, depending on who you are, could be a bad thing or a funny thing), and you have the 5th Edition Grey Knights Codex in a nutshell.

tl;dr a shitstorm happened.

Hauling Things Back on Track[edit]

Needless to say, when GW announced that the Grey Knights would be getting an update for 7E, people were far less than enthused. After all, nobody was exactly thrilled by the last codex, but the only way they could get any worse was to have someone illiterate write.

That said, the 7E Codex saw a massive cutback in terms of both fluff and crunch. Gone was the aforementioned incident with the Sisters, as was any mention of Vorth Mordrak the Ghost-Master and Anval Thawn the Possibly-Perpetual Paladin (and one of Ward's few good ideas from 5th ed.) Similarly, that bullshit story about Draigo forging a sword from a daemonic weapon was gone. It's still there, and you have to be retarded to consider this canon-rape as both Logan Grimnar's axe and Papa Smurf's gauntlets are both reforged trophies taken from Chaos (which is still canon-rape). In terms of crunch, though, a lot more was cut, and the codex as a whole was beaten with the nerf bat pretty hard. First off, they were finally excised from that tumor that was the old Inquisition List. However, that removal did also mean that the Knights now lacked much in the way of anti-armor. Similarly, Thrawn and Mordrak were banished from the codex because they never had models. A lot of the more cheese options for the Grey Knights (Grand Strategy and allotment of psychic powers mostly) were also removed, as were the beloved Psybolts. In fact, the only unit that got buffed in the codex was the Dreadknight, who got a major price cut and was forced to be the only good unit, with the runner-up being the Librarian by virtue of his psychic variety. Oh, and Draigo got shoved into Lords of War while losing all the rules that made him OP.

In short, there were some price changes to units, a few units were switched into different slots, and there were nerfs all around with very, very little to compensate for the loss, save for a formation and a few relics.

Grey Knights and the Adeptus Custodes[edit]

Shield Captain Valerian provides a telling perspective about how the most elite warriors in the Imperium views their silver-armored cousins. Shield-Captain Valerian thinks it possible that M41 Custodians are individually more skilled than their Great Crusade era counterparts, owing to ten thousand years of extra experience and information gathering on mankind's enemies. However, in the book The Emperor's Legion, while working with and fighting alongside a Grey Knights company, Valerian does acknowledge to himself that while each individual Custodian is more than a match for their Grey Knight counterparts, the Custodes are not a self-contained army the same way as Space Marine Chapters are, since that was never their intended function. Nor are they possessed of any prescient gifts or supernatural abilities that would assist them against the Great Enemy. In this way, he further compares the Custodians to the Grey Knights, both being descended from the Emperor (in different fashions), were incorruptible and immune to the temptations of Chaos; the key difference is that the Grey Knights are a weapon of singular purpose against the Warp while the Custodians had been intended to be the guardians of mankind in a future without the Warp. Valerian privately speculates that it might be the Grey Knights who more faithfully embody the Emperor's final legacy considering how the Imperium eventually turned out, and isn't so sure about which agency is the finest or most faithful; and while he never says that he himself actually agrees with this sentiment, he acknowledges that a reasonable argument could perhaps be made. This is a shared sentiment that skulks around the other Custodians like a foul odour.

The missing element in the Custodes deployment has always been the Sisters of Silence, a force that most commanders very easily forget about, especially when faced with the awesome fighting prowess of the Custodes themselves. But it is worth noting that they were always intended to fight together. Sister Tanau Aleya believes that there is no physical opponent that the Custodians could not destroy [the Swarmlord recently being killed by a single, no-name Custodian without even a whole lot of fuss seems to support this assessment, irksome as Tyranid players may consider it] and that it was the role of the untouchable Sisters of Silence to anchor supernatural or warp tainted enemies into the physical realm where they can be wounded and destroyed by the golden warriors or by the Sisters themselves, whose null effect causes any daemons they strike down to be killed permanently. Thus, they act on the opposite end of the scale to the Grey Knights, who fight against the warp on its own terms, whereas the Talons of the Emperor deny the warp any purchase in reality to begin with.

Which method is more effective, it is actually difficult to say. From the Grey Knights' end, while superlative warriors even amongst the astartes, they are not the peerless physical combatants that the Custodes are; but then, nobody is. However, they were also never meant to be, and the Grey Knights are peerless psykers, which offsets the discrepancy somewhat. While certainly fighting creatures of the warp using harnessed warp energy is not so foolishly sounding as first appears, as it has real precedence; The God-Emperor himself does so, and the Eldar do it almost routinely. This is where it's also important to point out that there's a difference between Chaos and The Warp; Chaos needs The Warp to exist, but not vice-versa. If that's still not clear, then as an analogy, in Star Wars, there's a distinction between The Sith and the Dark Side of the Force, even if the two are sometimes thought of as interchangeable; The Sith are reliant on the Dark Side, but the Dark Side exists irrespective of the existence of The Sith. Not a perfect analogy certainly, but hopefully conveys the gist. But returning to the point, for perspective's sake, it is better to understand that it is Timing that is the main factor. When the Grey Knights arrive on the scene, it is already too late for everybody else: the great enemy already has all the cards, the dark gods have now found purchase into the material realm, the battle is effectively lost, and no number of battle tanks or titan god-machines will reverse the inevitable... and that is where the Grey Knights are forced to begin their fight.

So, regardless of what anybody else says, be proud of your silver dudes. For while they may be sometimes deployed as a preemptive force, Grey Knights are more often typically wrestling victory from the jaws of not only certain-defeat but a point where defeat has already happened. To win even when everything is already lost. They're the last prayer, they're final hail mary, the last roll of the dice. Don't be surprised if they lose, because everything is so stacked up against them. But when they actually win, that's something.

Notable Members[edit]

  • The Knights-Errant - A collective of marines drawn from across the legions and served as agents for Malcador during the Heresy. Would eventually become the founding Grand Masters of the chapter.
  • Supreme Grand Master Kaldor Draigo - Current Supreme Grand Master, though he's been imprisoned in the Warp for an incredibly long time with only periodic bouts of freedom. Might be high as fuck off Warp Dust.
  • Grand Master Vorth Mordrak - Lost his entire brotherhood, but some of his Paladins do come back as ghost terminators with a grudge against Huron Blackheart.
  • Grand Master Aldrik Voldus - Grand Master of the Third Company, acting as the closest thing to a chief librarian.
  • Brother-Captain Arvann Stern - Has been cursed with fucky luck after banishing a greater daemon of Tzeentch.
  • Castellan Garran Crowe - Champion of the Purifier order. Charged with keeping constant watch over a cursed daemon blade, which he is able to wield despite its constant whispers.
  • Librarian Hyperion - Started life as a hanger-on for an infamous Inquisitor, got elevated to the brotherhood in time to fight during the First War of Armageddon.
  • Justicar Alaric
  • Justicar Anval Thawn - All but confirmed to be a Perpetual and he puts that possibility to judicious use.

Daily Rituals of the Grey Knights[edit]

04:00 - Rousing from their deep sleep. The Grey Knights emerge from their purity sealed, ceramite-plasteel composite beds.

04:30 - The Grey Knights initiate Morning Prayers. These are extra long to make the Grey Knights extra faithful.

06:50 - Morning Meal. A light meal is prepared by the Grey Knight's uber secret serfs. Each meal is blessed with holy water and purity seals.

07:00 - Morning Firing Rites. The Grey Knights begin target practice on captured Heretics and bound Daemons.

09:00 - Purity Checks. The Grey Knights are inscribed with new protective wardens and are checked for their pureness.

10:00 - Battle Practice. The Grey Knights resume practicing on ways to kill daemons via Daemonhosts and even more Heretics.

11:00 - Midday Prayer. The Grey Knights initiate a prayer just as long as in the morning. This time on why the Emprah kicks ass and the Chaos Gods suck monkey cock.

13:00 - Midday Meal. A medium meal is prepared again by the secret serfs. More holy water and blessed ingredients are used to prepare the food.

13:30 - Tactical Indoctrination. The Grey Knights are informed on the latest daemonic incursions.

15:30 - Battle Practice. The Grey Knights pay a visit to a random heretical planet to hone their heretic killing spree skillzzzz.

17:00 - Evening Firing Rites. The Grey Knights continue their target practice on captured Daemons and Heretics after returning from their daily heretic slaughter.

18:00 - Evening Prayer. A prayer is hosted in the evening to further indoctrinate the Grey Knights as to why they're 'special'.

20:00 - Evening Meal. A huge feast is prepared by the serfs. Not only are the food decorated in purity seals, dressed in holy water and blessed ingredients but is also cooked in holy Prometheum mixture, the same fuel used to fire up Purgation Squad's Incinerators. Usually the feast is celebrated by a successful Paladin.

22:00 - Purity Checks. More checks on the Grey Knights purity. Failure in filling up the daily purity quotient will lead the particular Grey Knight to go on a penance crusade to slaughter a million Daemons by himself. This is a minor nuisance as all of them succeed due to their plot armor. Of course, nobody failed in the first place, so they just draw sticks over who gets to waste 5 minutes of the free period slaughtering Daemons.

23:00 - Free Time. The Grey Knights have their free time. Those sent on a penance crusade came back with a bucket load of captured and slain daemons and heretics to be later used for tomorrow's target and battle practice. The rest of the Grey Knights use their time to worship the Emperor, honing in their psychic potential, blessing their equipment or reading their special 666 paged booklet of purging daemons. Techmarines spend the time preparing borrowed Xeno tech for general use. Additionally various recreational facilities are made available to Grey Knights; most notable of these is an ancient piece of archeotech called MS-DOS which runs a program from M3 known as "Doom" in which what is assumed to be a proto Grey Knight running around slaughtering daemons. This is of great entertainment to the Grey Knights as it reminds them that killing demons isn't just their emperor given duty, it can be fun too.

24:00 - The Grey Knights goes back to their deep sleep in their purity approved beds.

Badass Quotes[edit]

Short version

I am the hammer, I am the mail about His fist.
I am the Spear in His hand.
Though we are lost, I am the shield on His arm.
I am the flight of His arrows. I am the hammer.
I am the sword. I am the shield.
I am a soldier at the battle at the end of time.

Full version

I am the Hammer,
I am the edge of His Sword,
I am the tip of His Spear,
I am the mail about His Fist,
I am the flight of His Arrows,
I am the right hand of my Emperor,
I am the instrument of His Will,
I am His sword as He is my Armor,
I am his Wrath and He is my Zeal,
I am the Bane of His Foes and the Woes of the Treacherous,
Let us be His Shield,
Let us speak His Word as He fuels the Fire of Devotion,
Let us fight His Battles, as He fights the Battle at the end of time,
And let us join Him there, for Duty ends not in Death,
In Vengeance be true, In Valor be Strong,

I am the Hammer,
I am the Sword,
I am the Spear,
I am the Shield,
I am the soldier at the End of Time.

Lord Inquisitor version

I am the Hammer,
I am the point of His spear,
I am the mail about His fist,
I am the bane of His foes and the woes of the treacherous,
I am the End.

~~ Justicar Alaric, Grey Knights

Canticle of Absolution[edit]

Praise the Emperor for his sacrifice,
as He endures so shall we.
We who are Hunters of Daemons,
shall strive in his name eternally.

We the Order of the Hammer,
shall delve into the Dark Shadows.
We shall seek out the Tainted,
we shall pursue the Vilest Evil.

It is we who stand guard,
our Eternal Watch shall not fail.
For we are the Ordo Malleus!

We Grey Knights are the Hammers,
we slay the Darkness without fear.
Founded in great mystery we were,
Chapter six hundred and sixty six.

Though on Titan we be hidden,
yet our eyes encompass the Galaxy.
No Devil shall elude our gaze,
no Daemon shall elude its Fate.

We shall be the Keepers Immortal,
all Secrets shall be our Knowledge.
We are the Guardians of Mankind!

Caution and secrecy are our code,
watchfulness and patience are our way.
Hidden from the Eyes of Chaos,
we strike without warning or dread.

Though we find ourselves in Shadows,
no Blackness will enter our Hearts.
No treachery will touch our souls,
no pride will sully our thoughts.

We shall be Pure amongst Impurity,
we shall be Innocence amongst Guilt.
We are the Imperium’s Hidden Saviours!

We are spread across the Heavens,
our watch is untiring and ceaseless.
The Emperor shall guard our Souls,
as we Guard those of others.

Our will shall be our weapons,
our faith shall be our armour.
Our minds will be secure fortresses,
no Temptation will weaken our resolve.

Though unnumbered lurking perils await us,
our blades will ever be ready.
For we are the Emperor’s Vengeance!

Masters of all weapons are we,
no defence exists against our wrath.
With the Nemesis shall we fight,
with an Aegis to shield us.

In bloodshed shall we save Mankind,
Death shall be our Everlasting Creed.
War Unending shall be our Fate,
in battle shall we be steeped.

We shall be unstinting in Hatred,
we shall hunger for Holy War.
For we are Swords of Justice!

When all flee in hideous disarray,
strong and sound shall we stand.
Cowardice is wholly unknown to us,
our courage comes from the Emperor.

Unbowed and unshaken against all foes,
we shall claim victory with blood.
Steady and surely we hunt them,
those who dare oppose our wrath.

Death stalks us in many forms,
the grotesque and the utterly inhuman.
We are the Bringers of Hope!

Bloody battles unending constantly await us,
redemption the reward for our vigilance.
When Possession rears its unspeakable head,
ours is the blade that descends.

When Empyrean Horrors invade our realm,
our Exorcisms shall hurl them back.
There is no Chaos spawned horror,
which can resist our indomitable anger.

With undaunted courage we shall prevail,
no arcane magicks shall overcome us.
We are the Bearers of Victory!

No corruption shall blemish our Galaxy,
no Immaterial Fiend shall be spared.
No Malevolent Spirit will oppose us,
no Creation of Sin shall survive.

No Unholy Deed shall go Unpunished,
all Blasphemous Acts shall be Atoned.
No Spawn of Misrule shall avoid us,
all are banished to the Void.

Nothing shall evade our Cleansing Fire,
not Daemon or Spawn or Renegade.
For we are Mankind’s Divine Blade!

Heavenly Blessings are laid upon us,
the Warp is ours to Tame.
Though Sorceries shall be against us,
no Witchcraft will bring our Doom.

Though Spell or Incantation blocks us,
the Emperor shall see us Victorious.
No Hex can overcome our determination,
our resolve is strong as steel.

Sigils and wards shall watch over us,
prayers shall serve as our Guide.
For we are the Emperor’s Chosen!

There is much darkness awaiting us,
yet the Emperor lights our path.
Falsehood surrounds us at every turn,
yet no Traitor shall confound us.

No despicable trickery will thwart us,
No Damnation shall bring us low.
There is no peace for us,
for an eternity we will strive.

Though mere mortals in His service,
everlasting shall be our True Duty.

~~ Codex: Daemonhunters 3rd Edition

Gallery[edit]

See Also[edit]

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood AngelsDark AngelsImperial FistsIron HandsRaven GuardSalamandersSpace WolvesUltramarinesWhite Scars
Second Founding
(021.M31)
Angels of AbsolutionAngels EncarmineAngels PorphyrAngels of RedemptionAngels SanguineAngels of VengeanceAngels VermillionAurora ChapterBlack ConsulsBlack GuardBlack TemplarsBlood DrinkersBrazen ClawsCrimson FistsDestroyersDoom EaglesEagle WarriorsExcoriatorsFists ExemplarFlesh TearersGenesis ChapterInceptorsIron SnakesLibatorsLions SableMaraudersMortifactorsNemesisNovamarinesObsidian GlaivesPatriarchs of UlixisPurple StarsPraetors of OrpheusRampagersRaptorsRed TalonsRevilersSilver EaglesSilver SkullsSoul DrinkersStorm LordsWhite ConsulsWolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral ClawsAngels PenitentAngels RevenantCharnel GuardDark PaladinsExecutionersFlesh EatersHalo BrethrenHowling GriffonsIron KnightsMantis WarriorsMarines MalevolentNight SwordsSable Swords (initial) - Scythes of the EmperorSpace SharksSons of Guilliman
Thirteenth Founding
(M35)
Death SpectresExorcists
Fourteenth to
Twentieth Founding
Angels of FireAvenging SonsCelebrants
Twenty-First Founding
(991.M35)
Black DragonsBlood GorgonsFire HawksFlame FalconsLamentersMinotaursSons of AntaeusTiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of VigilanceAngels ExcelsisCelestial LionsDark HuntersDisciples of CalibanEmperor's SpearsFire AngelsGolden SonsHospitallersImperial HarbingersIron LordsKnights of the RavenMarines ErrantMentorsFire Claws/RelictorsStar PhantomsSubjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of DefianceBlack VipersBlades of VengeanceCastellans of the RiftCovenant of FireDark KrakensFulminatorsKnights CeruleanKnights of the ChaliceKnights of ThunderNecropolis HawksNemesorsPraetors of UltramarPrime AbsolversRift StalkersSilver DrakesSilver TemplarsSons of the PhoenixStorm ReapersUmbral KnightsUnnumbered SonsValiant BladesVoid TridentsWolfspear
Unknown Founding AbsolversAccipitersAdulatorsAngel GuardAngels EradicantAngels of RetributionAstral KnightsBlood RavensBlood SwordsBrazen DrakesBringers of JudgementBrothers PenitentCarmine BladesCowled WardensCrimson CastellansCrimson ConsulsCrimson ScythesDark HandsDark SonsDeath EaglesDoom WarriorsEmperor's ShadowsFire LordsGuardians of the CovenantGraven SpectresHammers of DornHarbingersHawk LordsInvadersIron CrusadersIron TalonsJade DragonsKnights of BloodKnights UnyieldingMarines ExemplarThe NamelessNight WatchRainbow WarriorsReclaimersRed HuntersRed ScorpionsRed SeraphsRed TemplarsRetributorsSable Swords (refounded) • Shadow WolvesSolar HawksSons of OrarStar DragonsStormwatchersStorm GiantsStorm WardensValedictorsViper LegionVorpal SwordsWhite TemplarsStorm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes PraesesDeathwatchGrey KnightsJudgedLegion of the Damned
Forces of the Grey Knights
Command: Brotherhood Champion - Grand Master - Librarian
Techmarine - Chaplain - Apothecary
Troops: Grey Knight Paladin - Interceptor Squad - Justicar
Purgation Squad - Purifier - Strike Squad - Terminator Squad
Walkers: Dreadknight - Doomglaive Dreadnought - Venerable Dreadnought
Vehicles: Land Raider (Land Raider Crusader - Land Raider Vortimer)
Rhino - Razorback (Razorback Vortimer)
Flyers: Stormraven - Stormtalon - Stormhawk - Thunderhawk
Spacecraft: Aquila Lander - Boarding Torpedo
Drop Pod - Space Marine Landing Craft
Allies: Inquisition - Sisters of Battle