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{{Infobox Spess Mahreen Chapter
{{Infobox Spess Mahreen Chapter
|Name = Invaders  
|Name = Invaders
|Heraldry =  
|Heraldry = [[File:Invaders Shoulder Plate.png|150px]]
|Battle Cry =  
|Battle Cry = Unknown
|Number = ?
|Number =
|Founding = Unknown  
|Founding = Unknown
|Successors of = [[Imperial Fists]]
|Successors of = [[Imperial Fists]]
|Successor Chapters = none
|Successor Chapters = none
|Chapter Master = The current one's dead
|Chapter Master = The current one's dead
|Primarch = [[Rogal Dorn]]
|Primarch = [[Rogal Dorn]]
|Homeworld = Ogrys (ruined); now Fleet-based Chapter
|Homeworld = Fleet-based (formerly Ogrys)
|Specialty = Fighting Eldar, Not giving a fuck about casualties
|Specialty = Fighting Eldar, Not giving a fuck about casualties
|Strength = Currently 12 Marines
|Strength = Currently 12 Marines, rebuilding
|Allegiance = [[Imperium]]
|Allegiance = [[Imperium]]
|Colours = Light Green with gold  
|Colours = Light Green with gold aquila and company color trim
}}
}}
The Invaders are a Space Marine background chapter that has picked up notice as [[Matt Ward]] likes to add them in his codices. They have the luck of [[Lamenters]] with the grit of [[Crimson Fists]], often heading right into the next battle despite having little to no time to replace their losses.


Their biggest accomplishment was destroying Craftworld Idharae. How the hell they did that? Nobody knows (it would seem they simply damaged it beyond repair, later Ward explained it was still recovering from Hive Fleet Naga and lost most of its defences, but since Ward said it, most likely they just are that awesome or performed a Death Star run or something). It also seems that they took an insanely high number of casualties that they still didn't recover from in 43 years (''but then again, the [[Iron Hands]] STILL haven't recovered from Istvaan V, and it's been [[Horus Heresy|10 fucking thousand years]]''), when Alaitoc showed up with Idharea's survivors at their home world.  Only three hundred made it out and they were forced to become fleet based. Of course, with no idea of their recruitment practices but full knowledge of their absolute badassery, it could be their standards are just so high that they have very few potential recruits at any time, drastically slowing their growth in exchange for having significantly superior Marines.  It never occurred to the Eldar that the whole reason the Invaders... Invaded was because Idahrae was stupid enough to attack them first. So, once the Invaders chapter has recovered, guess whose next on their shit list?  They even were attacked by a xenos species called the "cell-kin". Exactly what it's name implies with a dash of The Flood. They won.
Not to be confused with the [[Invader ATV]].


17 years later they lost two full Terminator Squads trying to teleport them down to the Necron [[World Engine]]. It's not clear whether they sent both squads at the same time or the second after seeing the first failing.
The '''Invaders''' are a Space Marine background chapter that has picked up notice as [[Matt Ward]] likes to add them in his codices. They have the luck of [[Lamenters]] with the grit of [[Crimson Fists]], albeit with them often heading right into the next battle despite having little to no time to replace their losses, their suffering is almost entirely self-inflicted.


One year later, they try to liberate a planet that [[Ahriman]] took over only to set off a trap that Ahriman made, which resulted in the planet being [[Rip and tear|ripped apart]] by warp fire. By the time the Grey Knights show up the fix the mess, only 12 of the 300 marines they sent were still alive.
Their biggest accomplishment was destroying [[Craftworld Idharae]]. How the hell they did that, nobody knows (it would seem they simply damaged it beyond repair, later [[Ward]] explaining it was still recovering from [[Hive Fleet Naga]] and had lost most of its defences, but since Ward said it, most likely they are just that awesome or performed a Death Star run or something). It also seems that they took an insanely high number of casualties, which they still hadn't recovered from after 43 years. When Alaitoc showed up with Idharea's survivors at their homeworld, only three hundred made it out, and they were forced to become fleet-based. This may or may not be a retcon, as other information also suggests it was a combined force from several craftworlds, including Ulthwe. Of course, with no idea of their recruitment practices, but full knowledge of their absolute badassery, it could be their standards are just so high that they have very few potential recruits at any given time, drastically slowing their growth in exchange for having significantly superior Marines.


Currently they're fighting [[Hive Fleet Leviathan]] thanks to Craftworld Iyanden.
18 years later, they try to liberate a planet that [[Ahriman]] took over, only to set off a trap that Ahriman made, which resulted in the planet being [[Rip and tear|ripped apart]] by warp fire. By the time the Grey Knights showed up to fix the mess, only 12 of the 300 marines they sent were still alive. That anyone survived tells us everything we need to know about these manliest of Marines. Maybe they should have stuck to invading instead of liberating; they seem much better at that. Wait, why were they trying to liberate a Chaos-conquered world? Everyone was probably foaming at the mouth and scratching eight-pointed stars on their eyeballs by the time the Marines arrived.


If you're as paranoid as you ''should'' be in 40k, you may notice that each time Invaders were fucked up hard after Eldar failed to finish them for good they were fighting the enemies of said Eldar. Connect the dots yourself. Except that the Eldar consistently end up being horribly mauled and their Craftworlds badly damaged or outright destroyed by said Marines. The Eldar manipulate the Imperium to ensure their own survival, they don't manipulate Space Marine chapters into smashing the crap out of the Eldar. The Eldar most likely hope the Hivefleet will finish them off. No doubt other chapters will put two-and-two together and go on a roaring rampage of revenge which will teach the Eldar that, yes, actually, Space Marines really are that powerful.
13 years after that, they somehow managed to beef up their numbers to the point that they had two full [[Terminator]] Squads. Which they then lost by trying to teleport them down to the Necron [[World Engine]]. It's not clear whether they sent both squads at the same time or the second after seeing the first failing. After the [[Astral Knights]] blew the Engine to hell, the Invaders are presumably one of the chapters that guard the Astral Knights memorial museum on Safehold.
 
Their homeworld was named Ogrys, which sounds suspiciously like "Ogre" or "Ogryn". Perhaps the reason for their power is that they recruited from people who are basically Catachan ("little ogryns") or something. Pretty much abhuman, or just about: huge, super-strong, and intelligent enough to warrant recruitment. Maybe now they solely recruit from their ships' crews, who would likely be natives of their homeworld. It's just an idea, but it makes sense, given how these guys have been kicking more ass than ten Chapters combined, doing shit their peers would probably not even dare attempt, let alone succeed at.
 
More recently, they were given Primaris reinforcements by Papa Smurf, which they promptly used to continue their anti-xenos assault, their particular hatred for Eldar allowing Craftworld [[Iyanden]] to bait them into battle against [[Hive Fleet Leviathan]], [[Just_As_Planned|ironically enough]].


{{Template:Marines-Official}}
{{Template:Marines-Official}}

Latest revision as of 10:53, 21 June 2023

Invaders
Battle Cry Unknown
Founding Unknown
Successors of Imperial Fists
Successor Chapters none
Chapter Master The current one's dead
Primarch Rogal Dorn
Homeworld Fleet-based (formerly Ogrys)
Strength Currently 12 Marines, rebuilding
Specialty Fighting Eldar, Not giving a fuck about casualties
Allegiance Imperium
Colours Light Green with gold aquila and company color trim

Not to be confused with the Invader ATV.

The Invaders are a Space Marine background chapter that has picked up notice as Matt Ward likes to add them in his codices. They have the luck of Lamenters with the grit of Crimson Fists, albeit with them often heading right into the next battle despite having little to no time to replace their losses, their suffering is almost entirely self-inflicted.

Their biggest accomplishment was destroying Craftworld Idharae. How the hell they did that, nobody knows (it would seem they simply damaged it beyond repair, later Ward explaining it was still recovering from Hive Fleet Naga and had lost most of its defences, but since Ward said it, most likely they are just that awesome or performed a Death Star run or something). It also seems that they took an insanely high number of casualties, which they still hadn't recovered from after 43 years. When Alaitoc showed up with Idharea's survivors at their homeworld, only three hundred made it out, and they were forced to become fleet-based. This may or may not be a retcon, as other information also suggests it was a combined force from several craftworlds, including Ulthwe. Of course, with no idea of their recruitment practices, but full knowledge of their absolute badassery, it could be their standards are just so high that they have very few potential recruits at any given time, drastically slowing their growth in exchange for having significantly superior Marines.

18 years later, they try to liberate a planet that Ahriman took over, only to set off a trap that Ahriman made, which resulted in the planet being ripped apart by warp fire. By the time the Grey Knights showed up to fix the mess, only 12 of the 300 marines they sent were still alive. That anyone survived tells us everything we need to know about these manliest of Marines. Maybe they should have stuck to invading instead of liberating; they seem much better at that. Wait, why were they trying to liberate a Chaos-conquered world? Everyone was probably foaming at the mouth and scratching eight-pointed stars on their eyeballs by the time the Marines arrived.

13 years after that, they somehow managed to beef up their numbers to the point that they had two full Terminator Squads. Which they then lost by trying to teleport them down to the Necron World Engine. It's not clear whether they sent both squads at the same time or the second after seeing the first failing. After the Astral Knights blew the Engine to hell, the Invaders are presumably one of the chapters that guard the Astral Knights memorial museum on Safehold.

Their homeworld was named Ogrys, which sounds suspiciously like "Ogre" or "Ogryn". Perhaps the reason for their power is that they recruited from people who are basically Catachan ("little ogryns") or something. Pretty much abhuman, or just about: huge, super-strong, and intelligent enough to warrant recruitment. Maybe now they solely recruit from their ships' crews, who would likely be natives of their homeworld. It's just an idea, but it makes sense, given how these guys have been kicking more ass than ten Chapters combined, doing shit their peers would probably not even dare attempt, let alone succeed at.

More recently, they were given Primaris reinforcements by Papa Smurf, which they promptly used to continue their anti-xenos assault, their particular hatred for Eldar allowing Craftworld Iyanden to bait them into battle against Hive Fleet Leviathan, ironically enough.

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood AngelsDark AngelsImperial FistsIron HandsRaven GuardSalamandersSpace WolvesUltramarinesWhite Scars
Second Founding
(021.M31)
Angels of AbsolutionAngels EncarmineAngels PorphyrAngels of RedemptionAngels SanguineAngels of VengeanceAngels VermillionAurora ChapterBlack ConsulsBlack GuardBlack TemplarsBlood DrinkersBrazen ClawsCrimson FistsDestroyersDoom EaglesEagle WarriorsExcoriatorsFists ExemplarFlesh TearersGenesis ChapterInceptorsIron SnakesLibatorsLions SableMaraudersMortifactorsNemesisNovamarinesObsidian GlaivesPatriarchs of UlixisPurple StarsPraetors of OrpheusRampagersRaptorsRed TalonsRevilersSilver EaglesSilver SkullsSoul DrinkersStorm LordsWhite ConsulsWolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral ClawsAngels PenitentAngels RevenantCharnel GuardDark PaladinsExecutionersFlesh EatersHalo BrethrenHowling GriffonsIron KnightsMantis WarriorsMarines MalevolentNight SwordsSable Swords (initial) - Scythes of the EmperorSpace SharksSons of Guilliman
Thirteenth Founding
(M35)
Death SpectresExorcists
Fourteenth to
Twentieth Founding
Angels of FireAvenging SonsCelebrants
Twenty-First Founding
(991.M35)
Black DragonsBlood GorgonsFire HawksFlame FalconsLamentersMinotaursSons of AntaeusTiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of VigilanceAngels ExcelsisCelestial LionsDark HuntersDisciples of CalibanEmperor's SpearsFire AngelsGolden SonsHospitallersImperial HarbingersIron LordsKnights of the RavenMarines ErrantMentorsFire Claws/RelictorsStar PhantomsSubjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of DefianceBlack VipersBlades of VengeanceCastellans of the RiftCovenant of FireDark KrakensFulminatorsKnights CeruleanKnights of the ChaliceKnights of ThunderNecropolis HawksNemesorsPraetors of UltramarPrime AbsolversRift StalkersSilver DrakesSilver TemplarsSons of the PhoenixStorm ReapersUmbral KnightsUnnumbered SonsValiant BladesVoid TridentsWolfspear
Unknown Founding AbsolversAccipitersAdulatorsAngel GuardAngels EradicantAngels of RetributionAstral KnightsBlood RavensBlood SwordsBrazen DrakesBringers of JudgementBrothers PenitentCarmine BladesCowled WardensCrimson CastellansCrimson ConsulsCrimson ScythesDark HandsDark SonsDeath EaglesDoom WarriorsEmperor's ShadowsFire LordsGuardians of the CovenantGraven SpectresHammers of DornHarbingersHawk LordsInvadersIron CrusadersIron TalonsJade DragonsKnights of BloodKnights UnyieldingMarines ExemplarThe NamelessNight WatchRainbow WarriorsReclaimersRed HuntersRed ScorpionsRed SeraphsRed TemplarsRetributorsSable Swords (refounded) • Shadow WolvesSolar HawksSons of OrarStar DragonsStormwatchersStorm GiantsStorm WardensValedictorsViper LegionVorpal SwordsWhite TemplarsStorm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes PraesesDeathwatchGrey KnightsJudgedLegion of the Damned