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[[Image:Titan Space Marines.jpg|thumb|right|A Warlord Battle Titan taking part in an enormous assault with [[Space Marines]]. It's the cover of a book by [[Dan Abnett]], did you expect anything less?]]
[[Image:FWWarlord.png|thumb|right|500px|RIDE THE FUCKING LIGHTNING!!]]


The backbone of the [[Adeptus Titanicus]], the Warlord Battle Titan is the [[Imperium of Man|Imperium of Man's]] primary battle [[Titans 40k|titan]], undertaking the majority of the frontline combat action, it stands at approximately 40 metres tall (135 feet), and will be a enormously significant presence in any battle. It is a newer and more powerful model of Battle Titan than its smaller brother, the [[Reaver Battle Titan|Reaver]]. It is crewed by a Princeps, Steersman, Moderati, and Sensori. Also comes with 1 techpriest, along with 4 Servitors manning the weapons. Most Warlords you see in art, especially older art, is the blocky Lucius Pattern Warlord, but the more curvy one sold by Forgeworld is called the Mars-Alpha pattern. Just in case you were confused.
The backbone of the [[Adeptus Titanicus]], the Warlord Battle Titan is the [[Imperium of Man|Imperium of Man's]] primary battle [[Titans 40k|titan]], undertaking the majority of the frontline combat action, it stands at approximately 33 metres tall (100 feet), and will be an enormously significant presence in any battle. However, older depictions were inconsistent as fuck, with some showing it to be as large as [[Wat|200 metres (656 feet) tall.]] To be fair, this is due to the fact that the authors got their reference from artwork that overly enlarged their size and to be even fairer to the artists, all they got from the Warlord Titan at ''that'' time period was that it was 'Big'. This old size difference nowadays has been largely [[Retcon|retconned]] and regulated in the same ballpark as the [[Khornate Knights|Blood Tide]]. A relatively interesting but incredibly outdated piece of fluff from the pre-Forgeworld model era.
 
It is a newer and more powerful model of Battle Titan than its smaller brother, the [[Reaver Battle Titan|Reaver]].
 
It is crewed by a Princeps, Steersman, Moderati, and Sensori. Also comes with 1 techpriest, along with 4 Servitors manning the weapons. Most Warlords you see in art, especially older art, is the blocky Lucius Pattern Warlord, but the more curvy one sold by Forgeworld is called the Mars-Alpha pattern. Just in case you were confused.
 
*'''Height:''' 32.76m
*'''Crew:''' 7-12 crew; approx
*'''Weight:''' 1.4-1.6 kilotonnes; approx


==Weaponry==
==Weaponry==
The Warlord Battle Titan has four weapon mounts: two for the arms and two carapace weapons.
The Warlord Battle Titan has four weapon mounts: two for the arms and two carapace weapons.


Possible arm mounted weapons are the [[Plasma Destructor|Sunfury Plasma Annihilator]], Morai [[Quake Cannon]], Belicosa [[Volcano Cannon]], Macro [[Gatling Blaster]], Saturnyne Lascutter and the [[Power Weapon|Arioch Power Claw]] (with built-in [[Vulcan Mega-Bolter]]).
Possible arm mounted weapons are the [[Plasma Annihilator|Sunfury Plasma Annihilator]], Morai [[Quake Cannon]], Belicosa [[Volcano Cannon]], Macro [[Gatling Blaster]], [[Volkite Destructor]], [[Graviton Ruinator]], [[Conversion Beam Extirpator]], Saturnyne Lascutter ([[Derp|which we have no model or info for even to this day]]) and the [[Power Weapon#Titan Power Claw|Arioch Power Claw]] (with built-in [[Vulcan Mega-Bolter]]).


Possible carapace mounted weapons are the [[Apocalypse Missile launcher]], [[Vortex Missile]] Bank, [[Vulcan Mega-Bolter]], [[Plasma Blastgun]], [[Melta Cannon]], [[Gatling Blaster]], [[Inferno Gun]] and the [[Turbo-Laser Destructor]]
Possible carapace mounted weapons are the [[Apocalypse Missile launcher]], [[Plasma Destructor]] [[Vortex Missile]] Bank, [[Vulcan Mega-Bolter]], [[Plasma Blastgun]], [[Melta Cannon]], [[Gatling Blaster]], [[Inferno Gun]] and the [[Turbo-Laser Destructor]], however, on the tabletop, only the Apocalypse Launcher and Laser Blaster are allowed.


==Warlord Variants==
; Mars-Alpha Pattern: The standard Warlord variant found in [[Forgeworld]]. The Mars-Alpha Pattern Warlord Titan is an ancient variant of Warlord Titans forged on the numerous major Forge Worlds such as Metalica, Anvillus and great Mars itself. In addition to its Mauler Bolt Cannon and lascannon turrets, support weapons that would be considered main armaments on smaller war machines, this pattern of Warlord was commonly fitted with a pair of carapace-mounted triple-barreled laser blasters and two Belicosa pattern Volcano cannon.
; Mars-Beta Pattern: A limited-edition variant. The Mars-Beta Pattern spots a unique head for the Warlord Titan. The Mars-Beta Pattern Warlord Titan is one of several variant designs to express the machine spirit within. Used by Legio Ignatum even prior to the founding of the Imperium, this pattern was held to be especially bellicose.
; Lucius-Alpha Pattern: The classic boxy and militaristic design of the OG Warlord that was replaced by the newer and neogothic design of the Mars-Alpha. The Lucius-Alpha Pattern Warlord Titan is a distinctively warlike form built by the Titan-Wrights of Lucius. Taken part in the Great Crusade and seen on both sides of the Horus Heresy and later battles, the Lucius Alpha is known to have parts compatibility with Mars Pattern Warlords, including the entire head/cockpit assembly.
; Proximus Pattern: The Proximus Pattern Warlord Titan is a variant built by the Forge World of Proximus for Legio Invicta. Unlike some patterns, the Proximus requires amniotic connection for the princeps, with a further crew of a Moderatii, Steersman, Sensorii, and often a Famulous as well.
<gallery>
File:MarsWarlord.jpg|Mars-Alpha Pattern
File:Warlord-Plasma-Claw.jpg|Mars-Beta Pattern
File:LuciusWarlord.JPG|Lucius-Alpha Pattern
</gallery>
==[[Forge World]] wants a word with you...==
==[[Forge World]] wants a word with you...==
[[Image:FWWarlord.png|thumb|right|500px|RIDE THE FUCKING LIGHTNING!!]]
 
FORGE WORLD JUST RELEASED A FULL BUNDLE OF LIKE 5 TITANS FOR THE COST OF ONE WARLORD TITANS. RIP APOCALYPSE. ALSO TITAN LEGION GAMES ARE NOW POSSIBLE WITHOUT BEING A DRUG LORD.
FORGE WORLD JUST RELEASED A FULL BUNDLE OF LIKE 5 TITANS FOR THE COST OF ONE WARLORD TITANS. RIP APOCALYPSE. ALSO TITAN LEGION GAMES ARE NOW POSSIBLE WITHOUT BEING A DRUG LORD.
As for April 2015, Forge World, our favorite "sell your liver to buy our AWESOME products" company has decided to add the Warlord Titan as a playable unit in the Horus Heresy ruleset. It's up to the reader to decide [[Fail|what]] [[Skub|to]] [[Awesome|think]] about it.
As for April 2015, Forge World, our favorite "sell your liver to buy our AWESOME products" company has decided to add the Warlord Titan as a playable unit in the Horus Heresy ruleset. It's up to the reader to decide [[Fail|what]] [[Skub|to]] [[Awesome|think]] about it. NEW UPDATE: GW HAS RELEASED A NEW $180 (In Australian money) FOR EVERYONE WHO ISN'T A HEROIN DEALER [https://www.games-workshop.com/en-AU/Adeptus-Titanicus-Warlord-Titan-2018]. Note that this is for the new board game "Adeptus Titanicus" and is a fraction of the size of a real Warlord. This thing is smaller than a 40k Imperial Knight and is from a game where Knight models are smaller than Space Marines.


=== 7th Edition / Horus Heresy Games ===
=== 7th Edition / Horus Heresy Games ===
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*It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units which lets it vaporize Invisibility spamming Deathstars.
*It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units which lets it vaporize Invisibility spamming Deathstars.
*In addition to the normal Super-heavy Walker rules, it can't be hurt by Haywire attacks, dangerous terrain, or any non-witchfire psychic powers, can never be locked in an assault, and can only be hit by infantry and MCs in assault on a roll of 6+ (5+ if the unit assaulting it is a GC or another super-heavy walker). Oh, and it has Armored Ceramite too so melta weapons won't do shit either. Additionally, its Stomp attacks use a Large Blast template.
*In addition to the normal Super-heavy Walker rules, it can't be hurt by Haywire attacks, dangerous terrain, or any non-witchfire psychic powers, can never be locked in an assault, and can only be hit by infantry and MCs in assault on a roll of 6+ (5+ if the unit assaulting it is a GC or another super-heavy walker). Oh, and it has Armored Ceramite too so melta weapons won't do shit either. Additionally, its Stomp attacks use a Large Blast template.
*The only thing keeping it from being completely broken is the fact that its base cost is 2750 points, which can increase up to 3050 points.  
*The only thing keeping it from being completely broken is the fact that its base cost is 2750 points, which can increase up to 3050 points.
*Nearly all of its weapons options are free, and it has a pair of built-in weapons that allow it to Overwatch on top of giving it the ability to fire Snap Shots with them at BS2. You know, in case someone ignores the whole "assault is worthless against it" thing.  
*Nearly all of its weapons options are free, and it has a pair of built-in weapons that allow it to Overwatch on top of giving it the ability to fire Snap Shots with them at BS2. You know, in case someone ignores the whole "assault is worthless against it" thing.
*In the absurdly rare event it ever does get destroyed, it produces a 36-inch blast that has a 1 in 3 chance of being Strength D no matter how far you are from the center of the blast.  
*In the absurdly rare event it ever does get destroyed, it produces a 36-inch blast that has a 1 in 3 chance of being Strength D no matter how far you are from the center of the blast.


As ridiculous as it already is to own a Reaver Titan, never mind deploy one into the tabletop, anyone who has the cash to buy a Warlord would probably be better off using that money on something they can actually use, as the odds of finding someone stupid enough to go up against a Warlord are roughly equal to that of the Traitor Legions renouncing the Dark Gods and returning to the light of the Emperor. It's possible a group of friends or perhaps entire gaming clubs could put money together to buy a Warlord, and while that's probably the only way to make buying one reasonable, again, finding another group of friends or gaming club that would (or could) go up against it would be problematic to say the least.
As ridiculous as it already is to own a Reaver Titan, never mind deploy one into the tabletop, anyone who has the cash to buy a Warlord would probably be better off using that money on something they can actually use, as the odds of finding someone stupid enough to go up against a Warlord are roughly equal to that of the Traitor Legions renouncing the Dark Gods and returning to the light of the Emperor. It's possible a group of friends or perhaps entire gaming clubs could put money together to buy a Warlord, and while that's probably the only way to make buying one reasonable, again, finding another group of friends or gaming club that would (or could) go up against it would be problematic to say the least.
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The price of this whale penis of wallet rape comes to a glorious total of £1,240, $2000 USD and $2629 AUD. That's about as expensive as a used car in good condition or a few months of gas. It's almost as if the Warlord is actually an elaborate prank on GW's part, and whenever one actually sells the Forge World crew filling out the order slow whistles and says "Bugger all, some dumb wanker actually ''bought that''?"
The price of this whale penis of wallet rape comes to a glorious total of £1,240, $2000 USD and $2629 AUD. That's about as expensive as a used car in good condition or a few months of gas. It's almost as if the Warlord is actually an elaborate prank on GW's part, and whenever one actually sells the Forge World crew filling out the order slow whistles and says "Bugger all, some dumb wanker actually ''bought that''?"


<br>God-Emperor save us all.<br>
God-Emperor save us all.


=== 8th Edition ===
=== 8th Edition ===
Because it apparently wasn't good enough in 7th, the 8th edition Warlord was upgraded with the Macro rule, an invul save, more than doubled its hull points, starts the game shooting at BS2+ and can move 18".
Because it apparently wasn't good enough in 7th, the 8th edition Warlord was upgraded with the Macro rule, an invul save, more than doubled its hull points, starts the game shooting at BS2+ and can move 18".


*It has 70 wounds at toughness 16 with a 3+ invul against everything that doesn't come from a melee weapon, including mortal wounds. The invul drops to 4+ after 10 wounds, and 5+ after 30 wounds, but frankly its 2+ armour save won't care much.
*It has 70 wounds (yes, 70 wounds) at toughness 16 (This means a Lasgun or a Bolter has the same chance of wounding it as a Meltagun or a Power Fist) with a 3+ invul against everything that doesn't come from a melee weapon, including the mortal wounds which normally bypass all saves. The invul drops to 4+ after 10 wounds, and 5+ after 30 wounds, but frankly its 2+ armour save won't care much.
*All but 2 of its weapon options have the Macro special rule, which double any damaged caused to other Titanic keyword targets. It's instakilling Imperial/Renegade Knights with each weapon and leaving other Titans on the verge of destruction.
*All but 2 of its weapon options have the Macro special rule, which double any damage caused to other Titanic keyword targets. It's instakilling Imperial/Renegade Knights with each weapon and leaving other Titans on the verge of destruction.
*All of its weapon options are free, but then it costs 4,000 points.
*All of its weapon options are free, but then it costs 4,000 points. Chapter Approved! 2017 has massaged this up to 6K, a 50% increase in points. But let's be honest, if you're using Titans in general then points are clearly not a concern for you.
*It has 5x4 attacks in close combat at S16 doing 3 damage each unless you give it a dedicated close combat weapon, in which case it becomes 5 attacks at S32 doing 12 damage each.
*It has 5 attacks x 4 for every 1 attack in close combat at S16 doing 3 damage each unless you give it a dedicated close combat weapon, in which case it becomes 5 attacks at S32 doing 12 damage each.
*It can simply walk out of combat whenever it likes to no negative effect and can shoot non-Titanic units within 1" of it normally. And it comes with guns that let it Overwatch.
*It can simply walk out of combat whenever it likes to no negative effect and can shoot non-Titanic units within 1" of it normally. And it comes with guns that let it Overwatch.
*All allied Imperials within 9" gain a d6 to their morale checks, in the unlikely event the Warlord ever needs support.
*All enemy models within 9" gain a d6 to their morale checks, so anyone not simply slain by its attacks has a high chance of pissing themselves and fleeing.
*Instead of rolling for advancing just go waltz right up 8".


==Warlord-Sinister Pattern Battle Psi-Titan==
==Warlord-Sinister Pattern Battle Psi-Titan==
[[File:Warlord_Sinister_Psi-Titan.PNG|500px|right|thumb|A rare picture on what the Psychic Titan will look like, courtesy of Inferno. [[Tl;dr]], the <s>Mechanicus</s> [[Emperor]] saw the wonder that is the [[Eldar]] [[Warlock Titan]] and [[Blood Ravens|'borrowed']] its design philosophy.]]
[[File:WarlordSinisterAT.jpg|500px|right|thumb|A model on the Psychic Titan courtesy of Forge World. [[Tl;dr]], the <s>Mechanicus</s> [[Emperor]] saw the wonder that is the [[Eldar]] [[Warlock Titan]] and [[Blood Ravens|'borrowed']] its design philosophy.]]
''While the Warlord-Sinister appears to be a singular creation in form and function, the concept of the 'Psi-Titan' however is not an entirely unknown one, at least in the annals of the Great Crusade's foes, and even the more obscure reaches of the Mechanicum's own Titan lore. In the depths of pre-Unification history, there are numerous occluded references of what might be described as 'Psi-Titans'; in this case, Titan engines designed to be piloted by and amplify the powers of a single psyker as experiments and unique relic engines of war. Though now long suppressed by Martian orthodoxy, what became of the machines themselves or the sub-cults of the Omnissiah who created and piloted them remains unknown. Among the psychically potent xenos species with which Mankind has warred, psi-construct war engines were known to be possessed by both the Eldar and the Fra'al, and more tenuously by the now exterminated Vaxal'rek, some of which easily matched the Titans of the Imperium in scale if not always in form.'' ~<small>Horus Heresy: Inferno</small>
{{topquote|While the Warlord-Sinister appears to be a singular creation in form and function, the concept of the 'Psi-Titan' however is not an entirely unknown one, at least in the annals of the Great Crusade's foes, and even the more obscure reaches of the Mechanicum's own Titan lore. In the depths of pre-Unification history, there are numerous occluded references of what might be described as 'Psi-Titans'; in this case, Titan engines designed to be piloted by and amplify the powers of a single psyker as experiments and unique relic engines of war. Though now long suppressed by Martian orthodoxy, what became of the machines themselves or the sub-cults of the Omnissiah who created and piloted them remains unknown. Among the psychically potent xenos species with which Mankind has warred, psi-construct war engines were known to be possessed by both the Eldar and the Fra'al, and more tenuously by the now exterminated Vaxal'rek, some of which easily matched the Titans of the Imperium in scale if not always in form.|Horus Heresy: Inferno}}


As if regular Warlords weren't bad enough, the Emperor decided to create a new breed of Titan. The Psi-Titan.
As if regular Warlords weren't bad enough, the Emperor decided to create a new breed of Titan. The Psi-Titan (Psitan?).


The important thing to note is that they are PSI Titans, not PSYCHIC. In a Psychic Titan the pilot is a psyker. In a Psi Titan the pilot is an untouchable because otherwise they would die from the sheer amount of screaming in the warp from all the tortured shackled Alpha psykers that are used to power the thing. Yes, a Psi-Titan works by chaining a bunch of Alpha-grade Psykers to the Titan and bleeding them dry to fuel the Titan's weapons and protect it from harm, the third most Grimdark thing in all 40k to date, after the Dark Eldar and, of course, the [[Daemonculaba]].
The important thing to note is that they are PSI Titans, not PSYCHIC. In a Psychic Titan the pilot is a psyker. In a Psi Titan the pilot is an untouchable because otherwise they would die from the sheer amount of screaming in the warp from all the tortured shackled Alpha psykers that are used to power the thing. Yes, a Psi-Titan works by chaining a bunch of Alpha-grade Psykers to the Titan and bleeding them dry to fuel the Titan's weapons and protect it from harm while the machine is controlled by a human born without a soul, the third most Grimdark thing in all 40k to date, after the Dark Eldar and, of course, the [[Daemonculaba]], this and the introduction quote of the Ordo Sinister in the Horus Heresy Book: Inferno may give you a hint that the Dark Age of Technology was anything but Star Trek/The Culture.


The Technology for the Ordo Sinister Psi Titans is exclusive to the Emperor - aside from the Warlord titan it is mounted on. The Big E demanded a whole bunch of ('''25''', to be exact) Warlords for the Ordo Sinister until eventually the Mechanicum reluctantly gave them up. They were kept a strict secret until their deployment, with only two instances of Psi-Titans fighting before Prospero, one instance a single one is used to bring a whole planet in submission through the sheer manifest terror of a few dozen tortured psykers enhanced through forbidden technology. The other, deployed against demented Eldar (the forerunners of the [[Dark Eldar]]) from an adrift craftworld in active combat, utterly wrecked said Craftworld.
The Technology for the Ordo Sinister Psi Titans is exclusive to the Emperor - aside from the Warlord titan it is mounted on. The Big E demanded a whole bunch of ('''25''', to be exact) Warlords for the Ordo Sinister until eventually the Mechanicum reluctantly gave them up. They were kept a strict secret until their deployment, with only two known instances of Psi-Titans fighting before Prospero, one instance a single one is used to bring a whole planet in submission through the sheer manifest terror of a few dozen tortured psykers enhanced through forbidden technology. The other, three were deployed against demented Eldar (who were similar to the [[Dark Eldar]]) from an adrift craftworld in active combat, and utterly wrecked said Craftworld's titan-equivalents (although losing one of their own in the process).


Oh yeah, did I mentioned again that the Titan is commanded by a psychic [[Blank]]. Don't know how that hasn't killed off the strapped psykers yet. But whatever the case may be, you can bet your ass [[Eldar]] players are beyond [[Rage|pissed]] that the filthy Mon'Keigh manage to get a psychic Titan before they (A species who actually ''HAD'' [[Warlock Titan|a psychic Titan]] that is still awaiting a modern update) did.
You can bet your ass [[Eldar]] players are beyond [[Rage|pissed]] that the filthy Mon'Keigh manage to get a Psi Titan before they (A species who actually ''HAD'' [[Warlock Titan|a psychic Titan]] that is still awaiting a modern update and is even mentioned in the Psi-Titan's fluff) did.


===BUT WAIT! THERE'S MORE!===
===BUT WAIT! THERE'S MORE!===
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**A 6 bolter-shot equivalent Nova with Soulblaze and Ignores Cover.
**A 6 bolter-shot equivalent Nova with Soulblaze and Ignores Cover.
**A blessing that allows it to regenerate Hull Points on a 5+, because it wasn't hard enough to kill already.
**A blessing that allows it to regenerate Hull Points on a 5+, because it wasn't hard enough to kill already.
**A witchfire which hits all units within 24" of a point with a Haywire hit (for vehicles-'''EVEN FLYERS''') or d6 Heavy Bolter shots (PER 5 MODELS) if it's infantry.  
**A witchfire which hits all units within 24" of a point with a Haywire hit (for vehicles-'''EVEN FLYERS''') or d6 Heavy Bolter shots (PER 5 MODELS) if it's infantry.
*Forces Ld checks for all units within 12" of it.  
*Forces Ld checks for all units within 12" of it.
**Anyone insane enough to try and charge it takes the test with a -3 penalty.
**Anyone insane enough to try and charge it takes the test with a -3 penalty.
*Swaps one of its default Volcano Cannons for a new weapon, the '''Sinistramanus Tenebrae'''. It's an absurdly long-ranged apocalyptic mega-blast that's Strength D, with Fleshbane on its middle circle and Poison 4+ on its outer circle, and AP 1/2/3 for its respective ranges. Oh, and the innermost circle is a Vortex so a lucky roll on the Destroyer table probably won't save you.  
*Swaps one of its default Volcano Cannons for a new weapon, the '''[[Sinistramanus Tenebrae]]'''. It's an absurdly long-ranged apocalyptic mega-blast that's Strength D, with Fleshbane on its middle circle and Poison 4+ on its outer circle, and AP 1/2/3 for its respective ranges. Oh, and the innermost circle is a Vortex so a lucky roll on the Destroyer table probably won't save you.
*Its death explosion has a 50/50 chance of being Strength D, so there's an even better chance that it'll fuck over anyone nearby '''''if''''' it goes down.
*Its death explosion has a 50/50 chance of being Strength D, so there's an even better chance that it'll fuck over anyone nearby '''''if''''' it goes down.


==Chaos Warlord Titan==
==Chaos Warlord Titan==
[[File:Banelord2.jpg|200px|right|thumb|[https://www.youtube.com/watch?v=mwRXE3o9kMI LET THEIR BLOOD RAIN FROM THE SKKKYYYYYYY!!!!!!]]]
[[File:Banelord2.jpg|200px|right|thumb|[https://www.youtube.com/watch?v=mwRXE3o9kMI LET THEIR BLOOD RAIN FROM THE SKKKYYYYYYY!!!!!!]]]
Just like all the other Titans, [[Chaos]] has its own spin on the Warlord Titan. To differentiate these corrupted Warlords from their Imperial counterparts, the Imperium has designated these war machines with different class names that have been happily adopted by these Titans' Renegade crews. In fact, it has four- one for each of the Dark Gods. Even though there are different versions of the Chaos-altered Warlord-class Titan, the most commonly seen variant operating with the Forces of Chaos is the Banelord Titan, 'Cause you know, GeeDubs has a Slaaneshi hard on for Khorne and all.  
Just like all the other Titans, [[Chaos]] has its own spin on the Warlord Titan. To differentiate these corrupted Warlords from their Imperial counterparts, the Imperium has designated these war machines with different class names that have been happily adopted by these Titans' Renegade crews. In fact, it has four- one for each of the Dark Gods. Even though there are different versions of the Chaos-altered Warlord-class Titan, the most commonly seen variant operating with the Forces of Chaos is the Banelord Titan, 'Cause you know, GeeDubs has a Slaaneshi hard on for Khorne and all.


*'''Banelord-Class Titan''': The most common of the Chaos Warlord Titans is devoted to [[Khorne]] and has two additional guns- one in its mouth and another on the tail that is attached to its back. On top of the guns normal Warlord Titans get, it can also equip a Havoc Missile Rack, a Hellstrike Cannon, and a Doomfist.
*'''Banelord-Class Titan''': The most common of the Chaos Warlord Titans is devoted to [[Khorne]] and has two additional guns- one in its mouth and another on the tail that is attached to its back. On top of the guns normal Warlord Titans get, it can also equip a Havoc Missile Rack, a Hellstrike Cannon, and a Doomfist.
*'''Warplord-Class Titan''': Not much is known about these, except that they're dedicated to [[Tzeentch]].  
*'''Warplord-Class Titan''': Not much is known about these, except that they're dedicated to [[Tzeentch]].
*'''Plaguelord-Class Titan''': We don't know much about the Warlord Titans dedicated to [[Nurgle]] either, other than that they exist.
*'''Plaguelord-Class Titan''': We don't know much about the Warlord Titans dedicated to [[Nurgle]] either, other than that they exist.
*'''Painlord-Class Titan''': No fluff on [[Slaanesh]]'s dedicated Warlords either. You'd think GW wasn't putting effort into this.
*'''Painlord-Class Titan''': No fluff on [[Slaanesh]]'s dedicated Warlords either. You'd think GW wasn't putting effort into this.


They are the remnants of those Traitor Titan Legions who sided with the Renegade Warmaster [[Horus]] during [[Horus Heresy|a particularly fun night]] and whose blasphemous names still echo with dread thousands of Terran years later. The majority of these monstrous war engines have seen millennia of service with Chaotic foces and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp.  
They are the remnants of those Traitor Titan Legions who sided with the Renegade Warmaster [[Horus]] during [[Horus Heresy|a particularly fun night]] and whose blasphemous names still echo with dread thousands of Terran years later. The majority of these monstrous war engines have seen millennia of service with Chaotic foces and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp.


<gallery>
<gallery>
Image:Banelord.jpg|Banelord in all its [[Derp|derptastic]] and [[Rage|ragebound]] glory.  
Image:Banelord.jpg|Banelord in all its [[Derp|derptastic]] and [[Rage|ragebound]] glory.
Image:Plaguelord.jpg|Plaguelord conversion in its [[Epic]] Style of rot, decay and Nurgle's love.
Image:Plaguelord.jpg|Plaguelord conversion in its [[Epic]] Style of rot, decay and Nurgle's love.
Image:Warplord.jpg|Warplord conversion. Don't ask why it has a [[Flamers of Tzeentch|Flamer]] for a [[/d/|dick]]
Image:Warplord.jpg|Warplord conversion. Don't ask why it has a [[Flamers of Tzeentch|Flamer]] for a [[/d/|dick.]]
Image:Noiselord painlord slaanesh warlord titan by grootekloet-d9ovjls.jpg|Painlord fanart that will do something [[Rape|illegal to that]] [[Dreadnought]]
Image:Painlord.jpg|Painlord. [[PROMOTIONS|Cause if you want some Titan-grade tits,]] [[NSFW|go full throttle.]]
</gallery>
</gallery>


===Meanwhile in 8th Edition...===
===Meanwhile in 8th Edition...===
 
In 8th edition our [[Chaos Space Marines|special horned junkies]] finally receive their own Warlord Titan with all the rules to compensate. Seeing as how 8th edition is more focused on the Imperials vs Chaos, it is natural for the forces of [[Chaos]] to have the Chaos Warlord Titan to balance the scales of play. [[Cheese|''At 70 Wounds, 16 Strength & Toughness all round, 5 Attacks, Leadership of 10, a 2+ Save with the Movement phase of 18" and being able to carry weapons similar to that of the conventional Warlord'']]. Unless you got your own Titan legion, this 2 feet hulking bastard is going to lay waste on a single turn. It is time to pile up on those heavy duty Titan-killers and big guns lads cause this thing is going in dry.
In 8th edition our [[Chaos Space Marines|special horned junkies]] finally receive their own Warlord Titan with all the rules to compensate. Seeing as how 8th edition is more focused on the Imperials vs Chaos, it is natural for the forces of [[Chaos]] to have the Chaos Warlord Titan to balance the scales of play. [[Cheese|''At 70 Wounds, 16 Strength & Toughness all round, 5 Attacks, Leadership of 10, a 2+ Save with the Movement phase of 18" and being able to carry weapons similar to that of the conventional Warlord.'']] This thing is a [[Rape|rape machine incarnate]]. Unless you got your own Titan legion, this 2 feet hulking bastard is going to lay waste on a single turn. It is time to pile up on those heavy duty Titan-killers and big guns lads cause this thing is going in dry.


==Beating the Warlord==
==Beating the Warlord==
*Pick up the Warlord, then swing with all your might. At the worst you'll give the [[That Guy|smug owner]] one hell of a concussion.
*Pick up the Warlord, then swing with all your might. At the worst you'll give the [[That Guy|smug owner]] one hell of a concussion.
*If anyone has any theoryhammer on taking this monstrosity down, it would be appreciated.
*If anyone has any theoryhammer on taking this monstrosity down, it would be appreciated.
**Bring your own warlord, a Reaver with nothing but D Spam weapons, or (bare minimum) a Shadowsword.
**Bring your own Warlord, a Reaver with nothing but D Spam weapons, or (bare minimum) a Shadowsword.
**The Space Marine Legion list now has a titan killer ''par excellence'' in form of the Falchion upgraded with the Neutron Wave Capacitor for 560 points a pop. Take at least 2 and support with a sprinkling of other units to keep the void shields down and watch the Warlord never shoot as it suffers from continual shock pulse D hits courtesy of those tasty twin-linked Volcano Cannons. Cerberus swarms can also be used to a similar but less reliable effect. As can Valdor tank hunters, but you're depending utterly on getting first turn.
**The Space Marine Legion list now has a titan killer ''par excellence'' in form of the Falchion upgraded with the Neutron Wave Capacitor for 560 points a pop. Take at least 2 and support with a sprinkling of other units to keep the void shields down and watch the Warlord never shoot as it suffers from continual shock pulse D hits courtesy of those tasty twin-linked Volcano Cannons. Cerberus swarms can also be used to a similar but less reliable effect. As can Valdor tank hunters, but you're depending utterly on getting first turn.
**Ordinati Minoris are practically made for trolling Titans. The Ordinatus Dispersion Shield reduces the damage of D strength weapons for three straight turns. Starting at -3, than -2 on the turn after that, and -1 on turn three. For troll points taking both the Sagittar and Ulator cost 975 points less than the Warlord. This will force him to focus on destroying one of the Ordinati as fast as possible. By turn 4 he will have lost his Void Shields while at least one Minoris will still have their own shields up. If he didn't focus on an Ordianti your opponent will have screwed himself big time.
**Ordinati Minoris are practically made for trolling Titans. The Ordinatus Dispersion Shield reduces the damage of D strength weapons for three straight turns. Starting at -3, than -2 on the turn after that, and -1 on turn three. For troll points taking both the Sagittar and Ulator cost 975 points less than the Warlord. This will force him to focus on destroying one of the Ordinati as fast as possible. By turn 4 he will have lost his Void Shields while at least one Minoris will still have their own shields up. If he didn't focus on an Ordianti your opponent will have screwed himself big time.
**fuckin spam the D
**fuckin spam the D.
**resign
**resign.
**karate kick it
**look at your army look at the titan and just give up all hope.
**flip the god damned table
**karate kick it.
**cock shot the child size shit show
**flip the god damned table.
**run away screaming
**cock shot the child size shit show.
**a [[Tiger Shark|trollshark]] firing at max range
**run away screaming.
** Sly Marbo.
**a [[Tiger Shark|trollshark]] firing at max range.
**Weep because officially you can only use one grenade per squad in close combat.
**Weep because officially you can only use one grenade per squad in close combat.
**Use Ordinatus Mars on the goddamn thing.
**Toss an Exterminatus on the table.
**Dig out your old Battlefleet Gothic minis.
*7th Ed approaches:
*7th Ed approaches:
**Serious attempt, Non apocalypse
**Serious attempt, Non apocalypse.
*** Take 30 Tactical terminators with Chainfists, in a first company task force of 10-10-10 with black templar chapter traits. Optionally add Typhoon missiles for the void shields - 1500, 1730~ for adding in 2x 5 man sternguard squad w/ drop pods for step 3. Optionally add grav for popping void shields
*** Take 30 Tactical terminators with Chainfists, in a first company task force of 10-10-10 with black templar chapter traits. Optionally add Typhoon missiles for the void shields - 1500, 1730~ for adding in 2x 5 man sternguard squad w/ drop pods for step 3. Optionally add grav for popping void shields.
*** take allied guard for 3 priests - 75 (195 including CS & Veterans tax, optional lascannons for void shields)
*** take allied guard for 3 priests - 75 (195 including CS & Veterans tax, optional lascannons for void shields).
*** Take 3 conclave of level 2 librarians - 810 - optional grav pistols/combi meltas for void shields
*** Take 3 conclave of level 2 librarians - 810 - optional grav pistols/combi meltas for void shields.
*** roll electro displacement for each conclave, adding whatever if you get it early. Place librarians in a drop pod - optionally give them jump packs to reduce scatter effect or use bikes if not going for 1ctf drop pods. Drop in front of the titan  
*** roll electro displacement for each conclave, adding whatever if you get it early. Place librarians in a drop pod - optionally give them jump packs to reduce scatter effect or use bikes if not going for 1ctf drop pods. Drop in front of the titan.
*** Electrodisplace large termie squads. turn 1 charge
*** Electrodisplace large termie squads. turn 1 charge.
*** Avg 25~30 hits from 74~96 attacks with zealot - Variance introduced due to over watch which if it only kills one termie, increases one squads effectiveness by 20% thanks to BT's RAGE.
*** Avg 25~30 hits from 74~96 attacks with zealot - Variance introduced due to over watch which if it only kills one termie, increases one squads effectiveness by 20% thanks to BT's RAGE.
*** Avg 20~ pens with preferred enemy armourbane (NOT melta) and another 5-7 glances
*** Avg 20~ pens with preferred enemy armourbane (NOT melta) and another 5-7 glances.
*** 10~ more hull points from Explodes!! results thanks to AP2.
*** 10~ more hull points from Explodes!! results thanks to AP2.
*** 2735 pts of plastic > 3050 pts of resin. Add in termie captains with chainfist and combi melta (void shield) or CF/LC for better margins.
*** 2735 pts of plastic > 3050 pts of resin. Add in termie captains with chainfist and combi melta (void shield) or CF/LC for better margins.
*** save 1-2 terminators from resultant Titan explosion. Save yourself from resultant owner [[rage]] explosion. Gold plate models and never use again.
*** save 1-2 terminators from resultant Titan explosion. Save yourself from resultant owner [[rage]] explosion. Gold plate models and never use again.
**Serious Attempt, Non Apocalypse 2: Boogaloo
**Serious Attempt, Non Apocalypse 2: Boogaloo.
***Since Apoc is nigh upon dead these days, and the Cadian Battlegroup formations are a thing, take the emperor's fury, with 3 Shadowswords.  
***Since Apoc is nigh upon dead these days, and the Cadian Battlegroup formations are a thing, take the emperor's fury, with 3 Shadowswords.
***Pair said shadowswords with an emperor's fist, chock full of vanquishers, all within 12" of the tank commander, for BS4 shenanigans
***Pair said shadowswords with an emperor's fist, chock full of vanquishers, all within 12" of the tank commander, for BS4 shenanigans.
***Void shield generators bitches...
***Void shield generators bitches...
***Group up, and HIT IT TIL IT DIES!
***Group up, and HIT IT TIL IT DIES!
***It's not guaranteed, but hell if it won't be fun. Besides, Shadowswords are titan hunters, it's kinda why they were built...
***It's not guaranteed, but hell if it won't be fun. Besides, Shadowswords are titan hunters, it's kinda why they were built...
***Alternatively, just take 6 shadowswords, since you could probably get them for the same points cost that the Warlord Player paid to get it on the table.
***Alternatively, just take 6 shadowswords, since you could probably get them for the same points cost that the Warlord Player paid to get it on the table.
**Serious Attempt, Non Apocalypse 3: Battle of the Bank Balances
**Serious Attempt, Non Apocalypse 3: Battle of the Bank Balances.
*** Take 3x Galant Lances, 2925 pts w/o upgrades
*** Take 3x Galant Lances, 2925 pts w/o upgrades.
*** start 12" from the board, move 12, charge with a reroll
*** start 12" from the board, move 12, charge with a reroll.
*** 54 st D attacks (rage), avg 27 hits
*** 54 st D attacks (rage), avg 27 hits.
*** 22~ non 1 results on D table, or more importantly 4~ Devastating Hit results on D table; 24+ 4~24 HP
*** 22~ non 1 results on D table, or more importantly 4~ Devastating Hit results on D table; 24+ 4~24 HP.
*** Weep, for in victory is defeat.
*** Weep, for in victory is defeat.
**How I Did It:
**How I Did It:
*** 8x D Reaver, Marauder, 3x vendettas in reserve, 12' table hammer & anvil
*** 8x D Reaver, Marauder, 3x vendettas in reserve, 12' table hammer & anvil.
*** Master of the Fleet attached to coms array hiding behind a bastion for no line of sight
*** Master of the Fleet attached to coms array hiding behind a bastion for no line of sight.
*** turn 2, marauder + Vendettas outflank (warlord trait) break void shields
*** turn 2, marauder + Vendettas outflank (warlord trait) break void shields.
*** Reaver gets 8 hits, scores 3 6s and one failure - 18 HP down, 8 more for D's D6 results - 26/30 hp
*** Reaver gets 8 hits, scores 3 6s and one failure - 18 HP down, 8 more for D's D6 results - 26/30 hp.
*** Fails save aganst 3 of the 4 solid hits, - 5 HP, 1 explosion result, 32 hp down
*** Fails save aganst 3 of the 4 solid hits, - 5 HP, 1 explosion result, 32 hp down.
*** Titan Explodes, kills Mortarion on a 6 D roll.
*** Titan Explodes, kills Mortarion on a 6 D roll.
*You could just field 5 Tau'nars w/ Heavy Railcannon Arrays?
*You could just field 5 Tau'nars with Heavy Railcannon Arrays?
*Or maybe the [[Manta]], silly Gue'la.


*8th Ed Approaches:
*8th Ed Approaches:
**Take 1,000 Imperial guardsmen (also 4,000 points, and about the same price assuming $1/guardsman) which on 25mm bases edge to edge will occupy slightly over 8 square feet.If you space out your army correctly it will be physically impossible for the warlord to step out of combat and so it'll only wipe out a single squad of guardsmen a turn, whilst you can simply throw in another 10 dudes to gum up its leg actuators after the rest have zapped it. Each lasgun having a 1/72 chance of wounding it, and a minimum of perhaps 600 shots every turn, not counting first rank second rank or rapid fire bonuses.
**Take 1,500 Imperial guardsmen (also 6000 points, and about the same price assuming $1/guardsman) which on 25mm bases edge to edge will occupy slightly over 8 square feet. If you space out your army correctly it will be physically impossible for the warlord to step out of combat and so it'll only wipe out a single squad of guardsmen a turn, whilst you can simply throw in another 10 dudes to gum up its leg actuators after the rest have zapped it. Each lasgun having a 1/72 chance of wounding it, and a minimum of perhaps 900 shots every turn, not counting first rank second rank or rapid fire bonuses.
**9 Shadowswords ( 3870 pts ). This is a bit risky as the Warlord can feasibly kill all of them in 1 turn of shooting, and will almost certainly be going first.
**9 Shadowswords ( 3870 pts ). This is a bit risky as the Warlord can feasibly kill all of them in 1 turn of shooting, and will almost certainly be going first.
**Drop Pod Dev Grav Spam (13 Squads ) Average 10 wounds a turn causing d3 damage each
**Drop Pod Dev Grav Spam (13 Squads ) Average 10 wounds a turn causing d3 damage each.
** 2 warhounds with dual turbolasers (3800) 6d3 shots with a 27~% of causing 2d6 X 2 damage each  
** 2 warhounds with dual turbolasers (3800) 6d3 shots with a 27~% of causing 2d6 X 2 damage each.
** 30 Dark Angel Librarians on Bikes (3930) using smite and mind worm for d3-d6 + 1 Mortal wound a turn each.
** 30 Dark Angel Librarians on Bikes (3930) using smite and mind worm for d3-d6 + 1 Mortal wound a turn each.
** 100 cyclops demolition tanks (4000) each will do an average of 1 wound, gradually increasing as the void shields drop. probably the most expensive method at £1400.
** 70 Death Company with Thunder Hammers and Jump Packs will kill the beast on Turn 1 and cost 2520 points. Add some Guardsman for anchors and Deep Strike them behind the Warlord.
** 180 Genestealers with toxin sacs in 9 units of 20, 3 Broodlords for Catalyst, buffs and to add some more rending attacks. 3006 points, 5++ will offer some protection while charging, if they reach the Warlord in turn one or two (even with all losses suffered so far) they will (very likely) drop it.
**How I did it (8th).
*** Volcano Cannon/Laser blaster/Plasma Blastgun Reaver Titan.
*** 3x Knight Gallant.
*** 3x Manticore.
*** 3x Vendetta.
*** MoO,Trojan, MoF & Company Commander.
*** Turn 1 to Warlord & Voidravens - Lost 2 knights to Warlord laser blasters, 2 vendettas to sunfury annihilator; made miracle save vs Belicosa Cannon on Reaver, lost 2nd MoO manticore to Voidravens.
***a Broodlord.
*** Manticores with 19 shots knock off a mere 3 HP.
*** MoO with 6 hits manages 6 HP.
*** Master of the fleet drops out of surviving vendetta gets 6 on his fuck you roll and causes 3 <unsaved> mortal wounds.
*** Warlord Downgrades to 4++ save.
*** Reaver opens up with laser blaster and Pcannon first doing damage only through 6's mortal wounds from laser blaster.
*** Command point reroll 6 shots from volcano cannon causes 5 wounds, 2 get through.
*** 2 x 12 x 2 damage with one shot.
*** Gallant Charges in, survives overwatch, FIST OF GLORY .... Titan has 8 wounds left. Knight gets stepped on.
*** Warlord staggers back and unloads everything on the Reaver , knocking it down to 5 hp after making 7 6+ warlord choice FNP saves.
*** Reaver Overloads plasma blastgun, burns 3 wounds off itself and 4 off the Warlord hitting on 6s.
*** Trojan augmented final Manticore gets 11 shots off, hits with all, wounds with 3, titan fails save vs 2.
*** Entire club comes to a halt to see damage roll, 5&6.
*** GG.
** How I did it (8th):
*** 6 Falchions with twin heavy bolters, two laser destroyers, and pintle-mounted heavy Bolter, two barebones techmarines= 6012 points
*** Titan gets first go, wrecks two Falchions, knocks another down half wounds.
*** Techmarine repairs damaged Falchion, putting it just back inside top-level damage tier.
*** Falchions fire, generate 27 Volcano Cannon shots between them, 7 get through the void shield dealing 14d6 damage, which comes to a total of 48 wounds.
*** Laser Destroyers deal another 6 wounds between them, heavy bolters do nothing. Titan now has 16 wounds left, BS4+ and VS 5+.
*** Warlord reels back, unloads Plasma Annihilator at damaged Falchion, killing it easily, extra hits from blast radius take out a Techmarine as well. Belicosa Volcano Cannon destroys another and Missile launchers knock a third down to 2nd damage level. 2 Falchions and one Techmarine left.
*** Techmarine repairs damaged Falchion (again), but rolls a 2 on a d3 for amount of wounds healed so no change to damage level.
*** Falchions fire Laser Destroyers and HBs, deal 7 wounds, Titan falls to 6+ VS.
*** Falchions fire Volcano Cannons, 2d6 shots each, coming out to a 2 and 4 on undamaged Falchion and 3 and 1 on damaged Falchion (total 11). Hit with 6, wound with 4, AP -5 so titan’s saving on a 6+, all saves failed, 8d6 damage, just need to not roll 8 1s and Titan is dead, damage roll comes out with 3 1s, 2 4s, a 5 and 2 2s.
*** GG.
**Take a Night Lords Patrol Detachment of Sorcerer, Cultists and Raptors; a Nurgle Patrol Detachment of Malefic Lord, Plague Marines with Icon and Noxious Blightbringer and a Auxiliary Super-Heavy Detachment of a Hellforged Cerberus Heavy Destroyer. The Night Lords and Nurglites will knock the beast down to 2 Leadership, meaning the Cerberus will auto-wound and deal an average of 50 wounds. The Warlord is now crippled and will die next round. All for 1135 pts.
***If you're worried about losing units before they can debuff or attack, just spam more of them and/or invest in Dreadclaws. You have 4855 points more, after all.
*** [[Jokaero|Operator, it is time. Do the... How you say...? 'Funky monkey'!]]
== Gallery ==


==Gallery==
<gallery>
<gallery>
Image:Warlordmodel.jpg|Now I am become Forgeworld, destroyer of wallets.
Image:Titan Space Marines.jpg|A Warlord Battle Titan taking part in an enormous assault with [[Space Marines]]. It's the cover of a book by [[Dan Abnett]], did you expect anything less?
Image:Warlordmodel.jpg|Now I am become Forgeworld, destroyer of wallets. Note the tiny speck standing next to its foot. That's its princeps. Yeah, its that big.
Image:WHfestLiveBlog-Titanicus3ly.jpg|A Warlord that can fit in the palm of your hand, for those who can't afford FW.
File:LuciusAlpha01.JPG|A Lucius-Alpha head on a Mars-Alpha body. Who knew the AdMech could sanction such [[Heresy|Tech-Heresy?]]
</gallery>
</gallery>


[[Category: Epic 40,000]]
[[Category: Walkers]]
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{{40k-Imperial-Vehicles}}
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{{Mechanicus}}
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{{Sisters-of-Silence}}
{{Sisters-of-Silence}}
{{Chaos Space Marines}}
{{Chaos Space Marines}}
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{{40k-Chaos-Ships}}

Latest revision as of 11:54, 23 June 2023

RIDE THE FUCKING LIGHTNING!!

The backbone of the Adeptus Titanicus, the Warlord Battle Titan is the Imperium of Man's primary battle titan, undertaking the majority of the frontline combat action, it stands at approximately 33 metres tall (100 feet), and will be an enormously significant presence in any battle. However, older depictions were inconsistent as fuck, with some showing it to be as large as 200 metres (656 feet) tall. To be fair, this is due to the fact that the authors got their reference from artwork that overly enlarged their size and to be even fairer to the artists, all they got from the Warlord Titan at that time period was that it was 'Big'. This old size difference nowadays has been largely retconned and regulated in the same ballpark as the Blood Tide. A relatively interesting but incredibly outdated piece of fluff from the pre-Forgeworld model era.

It is a newer and more powerful model of Battle Titan than its smaller brother, the Reaver.

It is crewed by a Princeps, Steersman, Moderati, and Sensori. Also comes with 1 techpriest, along with 4 Servitors manning the weapons. Most Warlords you see in art, especially older art, is the blocky Lucius Pattern Warlord, but the more curvy one sold by Forgeworld is called the Mars-Alpha pattern. Just in case you were confused.

  • Height: 32.76m
  • Crew: 7-12 crew; approx
  • Weight: 1.4-1.6 kilotonnes; approx

Weaponry[edit]

The Warlord Battle Titan has four weapon mounts: two for the arms and two carapace weapons.

Possible arm mounted weapons are the Sunfury Plasma Annihilator, Morai Quake Cannon, Belicosa Volcano Cannon, Macro Gatling Blaster, Volkite Destructor, Graviton Ruinator, Conversion Beam Extirpator, Saturnyne Lascutter (which we have no model or info for even to this day) and the Arioch Power Claw (with built-in Vulcan Mega-Bolter).

Possible carapace mounted weapons are the Apocalypse Missile launcher, Plasma Destructor Vortex Missile Bank, Vulcan Mega-Bolter, Plasma Blastgun, Melta Cannon, Gatling Blaster, Inferno Gun and the Turbo-Laser Destructor, however, on the tabletop, only the Apocalypse Launcher and Laser Blaster are allowed.

Warlord Variants[edit]

Mars-Alpha Pattern
The standard Warlord variant found in Forgeworld. The Mars-Alpha Pattern Warlord Titan is an ancient variant of Warlord Titans forged on the numerous major Forge Worlds such as Metalica, Anvillus and great Mars itself. In addition to its Mauler Bolt Cannon and lascannon turrets, support weapons that would be considered main armaments on smaller war machines, this pattern of Warlord was commonly fitted with a pair of carapace-mounted triple-barreled laser blasters and two Belicosa pattern Volcano cannon.
Mars-Beta Pattern
A limited-edition variant. The Mars-Beta Pattern spots a unique head for the Warlord Titan. The Mars-Beta Pattern Warlord Titan is one of several variant designs to express the machine spirit within. Used by Legio Ignatum even prior to the founding of the Imperium, this pattern was held to be especially bellicose.
Lucius-Alpha Pattern
The classic boxy and militaristic design of the OG Warlord that was replaced by the newer and neogothic design of the Mars-Alpha. The Lucius-Alpha Pattern Warlord Titan is a distinctively warlike form built by the Titan-Wrights of Lucius. Taken part in the Great Crusade and seen on both sides of the Horus Heresy and later battles, the Lucius Alpha is known to have parts compatibility with Mars Pattern Warlords, including the entire head/cockpit assembly.
Proximus Pattern
The Proximus Pattern Warlord Titan is a variant built by the Forge World of Proximus for Legio Invicta. Unlike some patterns, the Proximus requires amniotic connection for the princeps, with a further crew of a Moderatii, Steersman, Sensorii, and often a Famulous as well.

Forge World wants a word with you...[edit]

FORGE WORLD JUST RELEASED A FULL BUNDLE OF LIKE 5 TITANS FOR THE COST OF ONE WARLORD TITANS. RIP APOCALYPSE. ALSO TITAN LEGION GAMES ARE NOW POSSIBLE WITHOUT BEING A DRUG LORD. As for April 2015, Forge World, our favorite "sell your liver to buy our AWESOME products" company has decided to add the Warlord Titan as a playable unit in the Horus Heresy ruleset. It's up to the reader to decide what to think about it. NEW UPDATE: GW HAS RELEASED A NEW $180 (In Australian money) FOR EVERYONE WHO ISN'T A HEROIN DEALER [1]. Note that this is for the new board game "Adeptus Titanicus" and is a fraction of the size of a real Warlord. This thing is smaller than a 40k Imperial Knight and is from a game where Knight models are smaller than Space Marines.

7th Edition / Horus Heresy Games[edit]

The Titan itself is nothing short of an unstoppable death machine, with a bunch of unique rules that were apparently made for the sole purpose of making it impossible to be taken out by anything besides another Warlord Titan. To clarify:

  • It has THIRTY Hull Points and AV 15/15/14 in addition to its six void shields, and gets a 5+ invulnerable save against any attacks that breach its shields.
  • It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units which lets it vaporize Invisibility spamming Deathstars.
  • In addition to the normal Super-heavy Walker rules, it can't be hurt by Haywire attacks, dangerous terrain, or any non-witchfire psychic powers, can never be locked in an assault, and can only be hit by infantry and MCs in assault on a roll of 6+ (5+ if the unit assaulting it is a GC or another super-heavy walker). Oh, and it has Armored Ceramite too so melta weapons won't do shit either. Additionally, its Stomp attacks use a Large Blast template.
  • The only thing keeping it from being completely broken is the fact that its base cost is 2750 points, which can increase up to 3050 points.
  • Nearly all of its weapons options are free, and it has a pair of built-in weapons that allow it to Overwatch on top of giving it the ability to fire Snap Shots with them at BS2. You know, in case someone ignores the whole "assault is worthless against it" thing.
  • In the absurdly rare event it ever does get destroyed, it produces a 36-inch blast that has a 1 in 3 chance of being Strength D no matter how far you are from the center of the blast.

As ridiculous as it already is to own a Reaver Titan, never mind deploy one into the tabletop, anyone who has the cash to buy a Warlord would probably be better off using that money on something they can actually use, as the odds of finding someone stupid enough to go up against a Warlord are roughly equal to that of the Traitor Legions renouncing the Dark Gods and returning to the light of the Emperor. It's possible a group of friends or perhaps entire gaming clubs could put money together to buy a Warlord, and while that's probably the only way to make buying one reasonable, again, finding another group of friends or gaming club that would (or could) go up against it would be problematic to say the least.

The price of this whale penis of wallet rape comes to a glorious total of £1,240, $2000 USD and $2629 AUD. That's about as expensive as a used car in good condition or a few months of gas. It's almost as if the Warlord is actually an elaborate prank on GW's part, and whenever one actually sells the Forge World crew filling out the order slow whistles and says "Bugger all, some dumb wanker actually bought that?"

God-Emperor save us all.

8th Edition[edit]

Because it apparently wasn't good enough in 7th, the 8th edition Warlord was upgraded with the Macro rule, an invul save, more than doubled its hull points, starts the game shooting at BS2+ and can move 18".

  • It has 70 wounds (yes, 70 wounds) at toughness 16 (This means a Lasgun or a Bolter has the same chance of wounding it as a Meltagun or a Power Fist) with a 3+ invul against everything that doesn't come from a melee weapon, including the mortal wounds which normally bypass all saves. The invul drops to 4+ after 10 wounds, and 5+ after 30 wounds, but frankly its 2+ armour save won't care much.
  • All but 2 of its weapon options have the Macro special rule, which double any damage caused to other Titanic keyword targets. It's instakilling Imperial/Renegade Knights with each weapon and leaving other Titans on the verge of destruction.
  • All of its weapon options are free, but then it costs 4,000 points. Chapter Approved! 2017 has massaged this up to 6K, a 50% increase in points. But let's be honest, if you're using Titans in general then points are clearly not a concern for you.
  • It has 5 attacks x 4 for every 1 attack in close combat at S16 doing 3 damage each unless you give it a dedicated close combat weapon, in which case it becomes 5 attacks at S32 doing 12 damage each.
  • It can simply walk out of combat whenever it likes to no negative effect and can shoot non-Titanic units within 1" of it normally. And it comes with guns that let it Overwatch.
  • All enemy models within 9" gain a d6 to their morale checks, so anyone not simply slain by its attacks has a high chance of pissing themselves and fleeing.
  • Instead of rolling for advancing just go waltz right up 8".

Warlord-Sinister Pattern Battle Psi-Titan[edit]

A model on the Psychic Titan courtesy of Forge World. Tl;dr, the Mechanicus Emperor saw the wonder that is the Eldar Warlock Titan and 'borrowed' its design philosophy.

"While the Warlord-Sinister appears to be a singular creation in form and function, the concept of the 'Psi-Titan' however is not an entirely unknown one, at least in the annals of the Great Crusade's foes, and even the more obscure reaches of the Mechanicum's own Titan lore. In the depths of pre-Unification history, there are numerous occluded references of what might be described as 'Psi-Titans'; in this case, Titan engines designed to be piloted by and amplify the powers of a single psyker as experiments and unique relic engines of war. Though now long suppressed by Martian orthodoxy, what became of the machines themselves or the sub-cults of the Omnissiah who created and piloted them remains unknown. Among the psychically potent xenos species with which Mankind has warred, psi-construct war engines were known to be possessed by both the Eldar and the Fra'al, and more tenuously by the now exterminated Vaxal'rek, some of which easily matched the Titans of the Imperium in scale if not always in form."

– Horus Heresy: Inferno

As if regular Warlords weren't bad enough, the Emperor decided to create a new breed of Titan. The Psi-Titan (Psitan?).

The important thing to note is that they are PSI Titans, not PSYCHIC. In a Psychic Titan the pilot is a psyker. In a Psi Titan the pilot is an untouchable because otherwise they would die from the sheer amount of screaming in the warp from all the tortured shackled Alpha psykers that are used to power the thing. Yes, a Psi-Titan works by chaining a bunch of Alpha-grade Psykers to the Titan and bleeding them dry to fuel the Titan's weapons and protect it from harm while the machine is controlled by a human born without a soul, the third most Grimdark thing in all 40k to date, after the Dark Eldar and, of course, the Daemonculaba, this and the introduction quote of the Ordo Sinister in the Horus Heresy Book: Inferno may give you a hint that the Dark Age of Technology was anything but Star Trek/The Culture.

The Technology for the Ordo Sinister Psi Titans is exclusive to the Emperor - aside from the Warlord titan it is mounted on. The Big E demanded a whole bunch of (25, to be exact) Warlords for the Ordo Sinister until eventually the Mechanicum reluctantly gave them up. They were kept a strict secret until their deployment, with only two known instances of Psi-Titans fighting before Prospero, one instance a single one is used to bring a whole planet in submission through the sheer manifest terror of a few dozen tortured psykers enhanced through forbidden technology. The other, three were deployed against demented Eldar (who were similar to the Dark Eldar) from an adrift craftworld in active combat, and utterly wrecked said Craftworld's titan-equivalents (although losing one of their own in the process).

You can bet your ass Eldar players are beyond pissed that the filthy Mon'Keigh manage to get a Psi Titan before they (A species who actually HAD a psychic Titan that is still awaiting a modern update and is even mentioned in the Psi-Titan's fluff) did.

BUT WAIT! THERE'S MORE![edit]

Have you ever wanted your Warlord to be capable of psychic cheese on top of all its other cheese? You're in luck, because Forge World has introduced the Warlord-Sinister Pattern Psi-Titan. Making its mundane cousin look cheap at 3250 points base, it gains the following new tricks:

  • Psychic Pilot, with ML3 and the following powers:
    • A 6 bolter-shot equivalent Nova with Soulblaze and Ignores Cover.
    • A blessing that allows it to regenerate Hull Points on a 5+, because it wasn't hard enough to kill already.
    • A witchfire which hits all units within 24" of a point with a Haywire hit (for vehicles-EVEN FLYERS) or d6 Heavy Bolter shots (PER 5 MODELS) if it's infantry.
  • Forces Ld checks for all units within 12" of it.
    • Anyone insane enough to try and charge it takes the test with a -3 penalty.
  • Swaps one of its default Volcano Cannons for a new weapon, the Sinistramanus Tenebrae. It's an absurdly long-ranged apocalyptic mega-blast that's Strength D, with Fleshbane on its middle circle and Poison 4+ on its outer circle, and AP 1/2/3 for its respective ranges. Oh, and the innermost circle is a Vortex so a lucky roll on the Destroyer table probably won't save you.
  • Its death explosion has a 50/50 chance of being Strength D, so there's an even better chance that it'll fuck over anyone nearby if it goes down.

Chaos Warlord Titan[edit]

LET THEIR BLOOD RAIN FROM THE SKKKYYYYYYY!!!!!!

Just like all the other Titans, Chaos has its own spin on the Warlord Titan. To differentiate these corrupted Warlords from their Imperial counterparts, the Imperium has designated these war machines with different class names that have been happily adopted by these Titans' Renegade crews. In fact, it has four- one for each of the Dark Gods. Even though there are different versions of the Chaos-altered Warlord-class Titan, the most commonly seen variant operating with the Forces of Chaos is the Banelord Titan, 'Cause you know, GeeDubs has a Slaaneshi hard on for Khorne and all.

  • Banelord-Class Titan: The most common of the Chaos Warlord Titans is devoted to Khorne and has two additional guns- one in its mouth and another on the tail that is attached to its back. On top of the guns normal Warlord Titans get, it can also equip a Havoc Missile Rack, a Hellstrike Cannon, and a Doomfist.
  • Warplord-Class Titan: Not much is known about these, except that they're dedicated to Tzeentch.
  • Plaguelord-Class Titan: We don't know much about the Warlord Titans dedicated to Nurgle either, other than that they exist.
  • Painlord-Class Titan: No fluff on Slaanesh's dedicated Warlords either. You'd think GW wasn't putting effort into this.

They are the remnants of those Traitor Titan Legions who sided with the Renegade Warmaster Horus during a particularly fun night and whose blasphemous names still echo with dread thousands of Terran years later. The majority of these monstrous war engines have seen millennia of service with Chaotic foces and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp.

Meanwhile in 8th Edition...[edit]

In 8th edition our special horned junkies finally receive their own Warlord Titan with all the rules to compensate. Seeing as how 8th edition is more focused on the Imperials vs Chaos, it is natural for the forces of Chaos to have the Chaos Warlord Titan to balance the scales of play. At 70 Wounds, 16 Strength & Toughness all round, 5 Attacks, Leadership of 10, a 2+ Save with the Movement phase of 18" and being able to carry weapons similar to that of the conventional Warlord. Unless you got your own Titan legion, this 2 feet hulking bastard is going to lay waste on a single turn. It is time to pile up on those heavy duty Titan-killers and big guns lads cause this thing is going in dry.

Beating the Warlord[edit]

  • Pick up the Warlord, then swing with all your might. At the worst you'll give the smug owner one hell of a concussion.
  • If anyone has any theoryhammer on taking this monstrosity down, it would be appreciated.
    • Bring your own Warlord, a Reaver with nothing but D Spam weapons, or (bare minimum) a Shadowsword.
    • The Space Marine Legion list now has a titan killer par excellence in form of the Falchion upgraded with the Neutron Wave Capacitor for 560 points a pop. Take at least 2 and support with a sprinkling of other units to keep the void shields down and watch the Warlord never shoot as it suffers from continual shock pulse D hits courtesy of those tasty twin-linked Volcano Cannons. Cerberus swarms can also be used to a similar but less reliable effect. As can Valdor tank hunters, but you're depending utterly on getting first turn.
    • Ordinati Minoris are practically made for trolling Titans. The Ordinatus Dispersion Shield reduces the damage of D strength weapons for three straight turns. Starting at -3, than -2 on the turn after that, and -1 on turn three. For troll points taking both the Sagittar and Ulator cost 975 points less than the Warlord. This will force him to focus on destroying one of the Ordinati as fast as possible. By turn 4 he will have lost his Void Shields while at least one Minoris will still have their own shields up. If he didn't focus on an Ordianti your opponent will have screwed himself big time.
    • fuckin spam the D.
    • resign.
    • look at your army look at the titan and just give up all hope.
    • karate kick it.
    • flip the god damned table.
    • cock shot the child size shit show.
    • run away screaming.
    • Sly Marbo.
    • a trollshark firing at max range.
    • Weep because officially you can only use one grenade per squad in close combat.
    • Use Ordinatus Mars on the goddamn thing.
    • Toss an Exterminatus on the table.
    • Dig out your old Battlefleet Gothic minis.
  • 7th Ed approaches:
    • Serious attempt, Non apocalypse.
      • Take 30 Tactical terminators with Chainfists, in a first company task force of 10-10-10 with black templar chapter traits. Optionally add Typhoon missiles for the void shields - 1500, 1730~ for adding in 2x 5 man sternguard squad w/ drop pods for step 3. Optionally add grav for popping void shields.
      • take allied guard for 3 priests - 75 (195 including CS & Veterans tax, optional lascannons for void shields).
      • Take 3 conclave of level 2 librarians - 810 - optional grav pistols/combi meltas for void shields.
      • roll electro displacement for each conclave, adding whatever if you get it early. Place librarians in a drop pod - optionally give them jump packs to reduce scatter effect or use bikes if not going for 1ctf drop pods. Drop in front of the titan.
      • Electrodisplace large termie squads. turn 1 charge.
      • Avg 25~30 hits from 74~96 attacks with zealot - Variance introduced due to over watch which if it only kills one termie, increases one squads effectiveness by 20% thanks to BT's RAGE.
      • Avg 20~ pens with preferred enemy armourbane (NOT melta) and another 5-7 glances.
      • 10~ more hull points from Explodes!! results thanks to AP2.
      • 2735 pts of plastic > 3050 pts of resin. Add in termie captains with chainfist and combi melta (void shield) or CF/LC for better margins.
      • save 1-2 terminators from resultant Titan explosion. Save yourself from resultant owner rage explosion. Gold plate models and never use again.
    • Serious Attempt, Non Apocalypse 2: Boogaloo.
      • Since Apoc is nigh upon dead these days, and the Cadian Battlegroup formations are a thing, take the emperor's fury, with 3 Shadowswords.
      • Pair said shadowswords with an emperor's fist, chock full of vanquishers, all within 12" of the tank commander, for BS4 shenanigans.
      • Void shield generators bitches...
      • Group up, and HIT IT TIL IT DIES!
      • It's not guaranteed, but hell if it won't be fun. Besides, Shadowswords are titan hunters, it's kinda why they were built...
      • Alternatively, just take 6 shadowswords, since you could probably get them for the same points cost that the Warlord Player paid to get it on the table.
    • Serious Attempt, Non Apocalypse 3: Battle of the Bank Balances.
      • Take 3x Galant Lances, 2925 pts w/o upgrades.
      • start 12" from the board, move 12, charge with a reroll.
      • 54 st D attacks (rage), avg 27 hits.
      • 22~ non 1 results on D table, or more importantly 4~ Devastating Hit results on D table; 24+ 4~24 HP.
      • Weep, for in victory is defeat.
    • How I Did It:
      • 8x D Reaver, Marauder, 3x vendettas in reserve, 12' table hammer & anvil.
      • Master of the Fleet attached to coms array hiding behind a bastion for no line of sight.
      • turn 2, marauder + Vendettas outflank (warlord trait) break void shields.
      • Reaver gets 8 hits, scores 3 6s and one failure - 18 HP down, 8 more for D's D6 results - 26/30 hp.
      • Fails save aganst 3 of the 4 solid hits, - 5 HP, 1 explosion result, 32 hp down.
      • Titan Explodes, kills Mortarion on a 6 D roll.
  • You could just field 5 Tau'nars with Heavy Railcannon Arrays?
  • Or maybe the Manta, silly Gue'la.
  • 8th Ed Approaches:
    • Take 1,500 Imperial guardsmen (also 6000 points, and about the same price assuming $1/guardsman) which on 25mm bases edge to edge will occupy slightly over 8 square feet. If you space out your army correctly it will be physically impossible for the warlord to step out of combat and so it'll only wipe out a single squad of guardsmen a turn, whilst you can simply throw in another 10 dudes to gum up its leg actuators after the rest have zapped it. Each lasgun having a 1/72 chance of wounding it, and a minimum of perhaps 900 shots every turn, not counting first rank second rank or rapid fire bonuses.
    • 9 Shadowswords ( 3870 pts ). This is a bit risky as the Warlord can feasibly kill all of them in 1 turn of shooting, and will almost certainly be going first.
    • Drop Pod Dev Grav Spam (13 Squads ) Average 10 wounds a turn causing d3 damage each.
    • 2 warhounds with dual turbolasers (3800) 6d3 shots with a 27~% of causing 2d6 X 2 damage each.
    • 30 Dark Angel Librarians on Bikes (3930) using smite and mind worm for d3-d6 + 1 Mortal wound a turn each.
    • 100 cyclops demolition tanks (4000) each will do an average of 1 wound, gradually increasing as the void shields drop. probably the most expensive method at £1400.
    • 70 Death Company with Thunder Hammers and Jump Packs will kill the beast on Turn 1 and cost 2520 points. Add some Guardsman for anchors and Deep Strike them behind the Warlord.
    • 180 Genestealers with toxin sacs in 9 units of 20, 3 Broodlords for Catalyst, buffs and to add some more rending attacks. 3006 points, 5++ will offer some protection while charging, if they reach the Warlord in turn one or two (even with all losses suffered so far) they will (very likely) drop it.
    • How I did it (8th).
      • Volcano Cannon/Laser blaster/Plasma Blastgun Reaver Titan.
      • 3x Knight Gallant.
      • 3x Manticore.
      • 3x Vendetta.
      • MoO,Trojan, MoF & Company Commander.
      • Turn 1 to Warlord & Voidravens - Lost 2 knights to Warlord laser blasters, 2 vendettas to sunfury annihilator; made miracle save vs Belicosa Cannon on Reaver, lost 2nd MoO manticore to Voidravens.
      • a Broodlord.
      • Manticores with 19 shots knock off a mere 3 HP.
      • MoO with 6 hits manages 6 HP.
      • Master of the fleet drops out of surviving vendetta gets 6 on his fuck you roll and causes 3 <unsaved> mortal wounds.
      • Warlord Downgrades to 4++ save.
      • Reaver opens up with laser blaster and Pcannon first doing damage only through 6's mortal wounds from laser blaster.
      • Command point reroll 6 shots from volcano cannon causes 5 wounds, 2 get through.
      • 2 x 12 x 2 damage with one shot.
      • Gallant Charges in, survives overwatch, FIST OF GLORY .... Titan has 8 wounds left. Knight gets stepped on.
      • Warlord staggers back and unloads everything on the Reaver , knocking it down to 5 hp after making 7 6+ warlord choice FNP saves.
      • Reaver Overloads plasma blastgun, burns 3 wounds off itself and 4 off the Warlord hitting on 6s.
      • Trojan augmented final Manticore gets 11 shots off, hits with all, wounds with 3, titan fails save vs 2.
      • Entire club comes to a halt to see damage roll, 5&6.
      • GG.
    • How I did it (8th):
      • 6 Falchions with twin heavy bolters, two laser destroyers, and pintle-mounted heavy Bolter, two barebones techmarines= 6012 points
      • Titan gets first go, wrecks two Falchions, knocks another down half wounds.
      • Techmarine repairs damaged Falchion, putting it just back inside top-level damage tier.
      • Falchions fire, generate 27 Volcano Cannon shots between them, 7 get through the void shield dealing 14d6 damage, which comes to a total of 48 wounds.
      • Laser Destroyers deal another 6 wounds between them, heavy bolters do nothing. Titan now has 16 wounds left, BS4+ and VS 5+.
      • Warlord reels back, unloads Plasma Annihilator at damaged Falchion, killing it easily, extra hits from blast radius take out a Techmarine as well. Belicosa Volcano Cannon destroys another and Missile launchers knock a third down to 2nd damage level. 2 Falchions and one Techmarine left.
      • Techmarine repairs damaged Falchion (again), but rolls a 2 on a d3 for amount of wounds healed so no change to damage level.
      • Falchions fire Laser Destroyers and HBs, deal 7 wounds, Titan falls to 6+ VS.
      • Falchions fire Volcano Cannons, 2d6 shots each, coming out to a 2 and 4 on undamaged Falchion and 3 and 1 on damaged Falchion (total 11). Hit with 6, wound with 4, AP -5 so titan’s saving on a 6+, all saves failed, 8d6 damage, just need to not roll 8 1s and Titan is dead, damage roll comes out with 3 1s, 2 4s, a 5 and 2 2s.
      • GG.
    • Take a Night Lords Patrol Detachment of Sorcerer, Cultists and Raptors; a Nurgle Patrol Detachment of Malefic Lord, Plague Marines with Icon and Noxious Blightbringer and a Auxiliary Super-Heavy Detachment of a Hellforged Cerberus Heavy Destroyer. The Night Lords and Nurglites will knock the beast down to 2 Leadership, meaning the Cerberus will auto-wound and deal an average of 50 wounds. The Warlord is now crippled and will die next round. All for 1135 pts.

Gallery[edit]

Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan
Forces of the Adeptus Mechanicus
Command: Magos (Tech Priest Dominus - Tech-Priest Manipulus)
Troops: Chrono-Gladiator - Combat Servitors - CATs - Electro Priest - Enginseer
Kataphron Battle Servitors - Lectro-Maester - Lexmechanic - Myrmidon
Pteraxii - Secutarii - Serberys Raiders - Serberys Sulphurhounds
Servo-Automata - Servo-skull - (Scryerskull) - Skitarii - Tech Priest
Tech Thrall - Technoarcheologist - Thallax - Ursarax
Legio
Cybernetica:
Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Scyllax-class robot
Thanatar-class robot - Vultarax stratos-automata - Ambot
Walkers: Ironstrider Ballistarius - Onager Dunecrawler - Sydonian Dragoon
Vehicles: Chimera - Karacnos Assault Tank - Krios Battle Tank - Land Raider
Macrocarid Explorator - Minotaur Artillery Tank - Mole - Rhino Transport
Skorpius Hover Tank - Triaros Armoured Conveyer
Special Vehicles: Abeyant
Flyers: Archaeopter - Avenger Strike Fighter - Lightning Fighter - Storm Eagle
Other: Galvanic Servohauler - Ordinatus
Titans: Dire Wolf Heavy Scout Titan - Imperator Battle Titan - Imperial Knight
Reaver Battle Titan - Warbringer Nemesis Titan - Warmaster Heavy Battle Titan
Warhound Scout Titan - Warlord Battle Titan
Spacecraft: Fury Interceptor - Starhawk Bomber - Shark Assault Boat
Allies: Iron Hands - Solar Auxilia
Forces of the Adeptus Custodes
Command: Companions/Hetaeron - Shield-Captain - Blade Champion
Troops: Allarus Custodians - Aquilon Terminator - Custodian Guard
Custodian Warden - Sagittarum Guard - Sentinel Guard
Vexilus Praetor - Venatari - Warder
Walkers: Contemptor-Galatus Dreadnought - Telemon Heavy Dreadnought
Venerable Contemptor Dreadnought
Transports: Coronus Grav Carrier - Grav-Rhino
Rhino - Venerable Land Raider
Vehicles: Caladius Grav-Tank - Dawneagle Jetbike
Gyrfalcon Pattern Jetbike - Pallas Grav-Attack
Flyers: Ares Gunship - Orion Gunship - Stormbird
Titans: Warlord-Sinister Pattern Battle Psi-Titan
Spacecraft: Drop Pod
Auxiliaries: Sisters of Silence - Solar Auxilia
Forces of the Sisters of Silence
Command: Excruciatus Cadre - Oblivion Knight-Centura
Troops: Null Maiden Cadre - Oblivion Knight Cadre
Prosecutor Cadre - Pursuer Cadre
Seeker Cadre - Vigilator Cadre
Vehicles: Grav-Rhino - Kharon Pattern Acquistor
Null-Maiden Rhino
Flyers: Valkyrie
Titans: Warlord-Sinister Pattern Battle Psi-Titan
Spacecraft: Black Ship
Auxiliaries: Adeptus Custodes - Solar Auxilia
Forces of the Traitor Legions of Chaos
Leaders: Chaos Champion - Chaos Lord - Daemon Prince - Dark Apostle
Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
Cultist - Havocs - Mutilators - Obliterators - Possessed - Tech-Assassin - Warp Talons - Warpsmith
Negavolt Cultist - Greater Possessed - Dark Disciple - Heretek
Faction Aligned: Khorne Berzerkers - Plague Marines - Noise Marines - Rubric Marines
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad - Esoterist Consul - Legiones Decurion
Legion Herald - Legion Outrider Squad - Legion Vigilator - Moritat - Master of the Signal - Praetor
Reconnaissance Squad - Seeker Squad - Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
Whirlwind Scorpius - Termite - Cerberus Destroyer - Fellblade
Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels
Vessels of the Imperium of Man
Spaceships
Space Station Space Station (The Phalanx - The Rock - Orbital Plate)
Battleships Battle-barge - Battleship (Gloriana) - Ark Mechanicus
Cruisers Light Cruiser (Imperial Navy - Adeptus Astartes - Adeptus Mechanicus)
Cruiser (Imperial Navy - Adeptus Mechanicus)
Strike Cruiser - Battlecruiser - Grand Cruiser
Escorts Escort (Imperial Navy - Adeptus Astartes)
Logistics Imperial Navy Logistic Ships - Adeptus Mechanicus Maintenance Ship
Dropships Devourer Dropship - Tetrarch Heavy Lander
Space Marine Landing Craft - Galaxy Troop Ship
Combat Spacecraft Boarding Torpedo - Fury Interceptor - Faustus Interceptor
Shark Assault Boat - Starhawk Bomber
Landships
Hiveships Mobile Hiveships
War Machines Ordinatus Minoris - Ordinatus Primaris
Mobile Commands Leviathan - Capitol Imperialis - Mobile Cathedral
Logistics Harvester - Macro-Hauler - Titan Train
Titans Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan
Emperor Battle Titan
Troop Transports Spartan Assault Tank - Coronus Grav Carrier - Gorgon - Mastodon
Superheavy Tanks Typhon Heavy Siege Tank - Cerberus Heavy Tank Destroyer
Baneblade - Fellblade - Astraeus
Subterrenes Mole - Hellbore
Airships
Flying Fortress Storm Eagle - Fire Raptor - Marauder Bomber
Aerospace Vessels Orion Gunship - Thunderhawk - Stormbird - Overlord Gunship
Seaships
Oceanic Battleships Oceanic Battleship
Maritime Cruisers Maritime Cruiser
Submarines Harvester Submersible
Vessels of the Traitor Legions
Spaceships
Space Station Blackstone Fortress
Super Battleships Abyss
Battleships Battleship (Gloriana - Planet Killer) - Ark of Omen
Cruisers Light Cruiser - Cruiser
Heavy Cruiser - Grand Cruiser
Escorts Escort
Others Silver Tower of Tzeentch
Combat Spacecraft Doomfire Bomber - Swiftdeath Fighter
Landships
Siege Carriers Siege Carrier
War Machines Chaos Harvester - Nurgle Plague Tower - Woe Machine
Titans Questor Scout Titan - Slaanesh Subjugator
Feral Scout Titan - Ravager Battle Titan
Chaos Warlord Titan - Chaos Emperor Titan
Skull Reaper
Troop Transports Mastodon
Superheavy Tanks Baneblade - Fellblade - Plaguereaper
Tower of Skulls
Airships
Flying Fortress Harbinger
Aerospace Vessels Stormbird
Seaships
Oceanic Battleships Oceanic Battleship