Guardians of the Covenant: Difference between revisions
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{{Infobox Spess Mahreen Chapter | {{Infobox Spess Mahreen Chapter | ||
|Name = Guardians of the Covenant | |Name = Guardians of the Covenant | ||
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The Chapter places knowledge and understanding above all else. Though dogmatic worship of the [[Emperor]] is frowned upon by members of the Chapter, certain freedom of thought is given to Brothers of the Chapter. Every teaching from the Emperor and the [[Primarch|Lion El'Jonson]] is studied, analysed and debated so that few can match them on the theoretical field of battle. | The Chapter places knowledge and understanding above all else. Though dogmatic worship of the [[Emperor]] is frowned upon by members of the Chapter, certain freedom of thought is given to Brothers of the Chapter. Every teaching from the Emperor and the [[Primarch|Lion El'Jonson]] is studied, analysed and debated so that few can match them on the theoretical field of battle. | ||
They even appear to have an uncharacteristic reverence ''(as members of the Unforgiven)'' for [[Roboute Guilliman|Guilliman's]] [[Codex Astartes]] and inscribe their arms, armour, banners and war machines with passages and artistic renderings from that ancient text, as well as other sacred documents. What drives the Guardians of the Covenant do this is not entirely understood, and is suspected by some that is part of an [[Just as Planned|Unforgiven conspiracy]] of misdirection. | They even appear to have an uncharacteristic reverence ''(as members of the Unforgiven)'' for [[Roboute Guilliman|Guilliman's]] [[Codex Astartes]] and inscribe their arms, armour, banners and war machines with passages and artistic renderings from that ancient text, as well as other sacred documents. What drives the Guardians of the Covenant do this is not entirely understood, and is suspected by some that is part of an [[Just as Planned|Unforgiven conspiracy]] of [[A Game of Pretend|misdirection]]. | ||
==Chapter Doctrines== | ==Chapter Doctrines== | ||
The Chapter is unique in that they value scholarly arts on an equal level to martial arts. Most Battle-Brothers are gifted individuals with unique skills that range from poetry to masonry and from biology to exact science.[[File:Guards_Cov_Astartes.jpg|250px|thumb|right|The Guardians of the Covenant march to war]] | The Chapter is unique in that they value scholarly arts on an equal level to martial arts. Most Battle-Brothers are gifted individuals with unique skills that range from poetry to masonry and from biology to exact science.[[File:Guards_Cov_Astartes.jpg|250px|thumb|right|The Guardians of the Covenant march to war]] | ||
In fact, player characters in the [[Deathwatch (RPG)]] all begin play with '''Infused Knowledge''', representing the extreme amount of education imparted to the Guardians of the Covenant as part of their training process. Much of it implanted hypnotically so they do not even realise how much they know until the situation arises. In essence a Guardian of the Covenant may theoretically have a basic knowledge of EVERY subject so long as it is not forbidden or restricted lore. | In fact, player characters in the [[Deathwatch (RPG)]] all begin play with '''[[Bear Lore|Infused Knowledge]]''', representing the extreme amount of education imparted to the Guardians of the Covenant as part of their training process. Much of it implanted hypnotically so they do not even realise how much they know until the situation arises. In essence a Guardian of the Covenant may theoretically have a basic knowledge of EVERY subject so long as it is not forbidden or restricted lore. | ||
==Status as Unforgiven== | ==Status as Unforgiven== |
Revision as of 18:06, 27 December 2013
Guardians of the Covenant | ||
---|---|---|
Founding | Unknown Founding | |
Successors of | Dark Angels | |
Primarch | Lion El'Jonson | |
Homeworld | Mortikah VII | |
Strength | ~1000 | |
Specialty | Armoured warfare and fighting Xenos | |
Allegiance | Imperium of Man | |
Colours | Gunmetal grey, a black trim and crimson robes |
The Guardians of the Covenant are a Dark Angels Successor Chapter of an unknown founding, though sources suggest it to be around M36. Their home planet, Mortikah VII, lies close to the western rim of the galaxy, in the Segmentum Pacificus and more specifically, near the Halo Stars. The brothers of the Chapter have stood vigil for thousands of years, defending the Imperium for whatever threat may lurk betwixt the borders of the Imperium and ancient stars of the Halo Zone.
Origins
It is known only to few Guardians themselves from which time their Chapter stems. Knowledge is power, and the origins of the Chapter are secrets well guarded deep within the catacombs of the Spire, a vast baroque Fortress-Monastery hidden deep within the mountains of Mortikah VII The only thing that is certain, is the fact the Guardians of the Covenant were founded to stand vigil against the horrors that lurk beyond the Halo Stars, on the edge of the Segmentum Pacificus. Inquisitors place the founding of the Chapter around M34, though their chapter iconography (the crossed swords) is identical to that of the original Deathwing of the First Legion during the Great Crusade. During their millennia-long existence, the Chapter has stood watch over a region of space from which many alien threats find their origin. To better understand the myriad threats the galaxy has to offer, the brothers of the Guardians of the Covenant took upon themselves to record and catalog all knowledge and information they could gather. It is this the Battle-Brothers of the Chapter are renowned for and it has earned them both praise and ire from the various institutions the Imperium consists of.
Beliefs
The Chapter places knowledge and understanding above all else. Though dogmatic worship of the Emperor is frowned upon by members of the Chapter, certain freedom of thought is given to Brothers of the Chapter. Every teaching from the Emperor and the Lion El'Jonson is studied, analysed and debated so that few can match them on the theoretical field of battle.
They even appear to have an uncharacteristic reverence (as members of the Unforgiven) for Guilliman's Codex Astartes and inscribe their arms, armour, banners and war machines with passages and artistic renderings from that ancient text, as well as other sacred documents. What drives the Guardians of the Covenant do this is not entirely understood, and is suspected by some that is part of an Unforgiven conspiracy of misdirection.
Chapter Doctrines
The Chapter is unique in that they value scholarly arts on an equal level to martial arts. Most Battle-Brothers are gifted individuals with unique skills that range from poetry to masonry and from biology to exact science.
In fact, player characters in the Deathwatch (RPG) all begin play with Infused Knowledge, representing the extreme amount of education imparted to the Guardians of the Covenant as part of their training process. Much of it implanted hypnotically so they do not even realise how much they know until the situation arises. In essence a Guardian of the Covenant may theoretically have a basic knowledge of EVERY subject so long as it is not forbidden or restricted lore.
Status as Unforgiven
Though part of the Unforgiven and close ties to other Unforgiven Chapters, the Guardians of the Covenant, mostly due to their remote location, do not actively hunt the Fallen like their primogenitor and fellow successor chapters. Though aid will be given when requested, the Chapter's Second Company, which was originally formed after the primogenitor's Ravenwing, seldom rides out for one of the cast-down members of the legion from whence they originated. This has further lead to an already isolated status apart from the rest of the Unforgiven. Nevertheless, the Guardians of the Covenant are proud of their heritage as Sons of the Lion and follow many traditions laid down by their parent Legion and Chapter.
Amongst other chapters however, the Guardians of the Covenant are not well known or highly regarded, due to their isolation and secrecy. This is represented in the Deathwatch (RPG) with the fact that any team led by a Guardian will have a reduced group cohesion, as the team members are less inclined to follow a recluse commander with few acknowledged battle honours.