Sorcerer (Warhammer 40,000)

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"Power tends to corrupt, and absolute power corrupts absolutely."

– The Lord Acton

"UNLIMITED POWER!!"

Sheev Palatine, while shooting lightning from his fingertips after that same power turned his face into a ball sack.
Neroth, a Sorcerer, ruining someone's day.

Start with a Space Marine Librarian, add some heresy, and you get a Chaos Sorcerer. They are the heavy-duty psykers of the Chaos Space Marines. They feel the Warp overtaking them, and to them, it is a good pain.

For the most part, Sorcerers see themselves as great discoverers of arcane knowledge, studying the Warp from a perspectives that the foolish worshipers of the Corpse God deny themselves. They often lead warbands of other Chaos followers, as sorcerers can be just as charismatic and powerful as a Chaos Lord.

While they certainly can be scholars or warlords (or both), the dirty secret of the Sorcerers is that they are just as much pawns of the Chaos Gods as everyone else. Magnus the Red (and all of the Thousand Sons) learned this the hard way during the Horus Heresy, when the Rubric of Ahriman turned all non-psyker Thousand Sons into Rubric Marines.

Tzeentch is often considered the patron Chaos God of Sorcerers, as arcane knowledge (and manipulating pawns) is part of his purview. Nurgle and Slaanesh also have Sorcerers within their ranks, though not to the same extent as Tzeentch. Khorne, on the other hand, usually hates them (in fact, they cannot take the Mark of Khorne in-game), but he may make an exception for particularly bloodthirsty psykers, like Azariah Kyras, and he probably has the biggest rage boner ever for blanks. (Unless you count he who shall not be named...)

It is worth noting that while most sorcerers are psykers, and a psyker's natural affinity with the Warp does give them a better advantage, not all sorcerers are psykers and certainly not all psykers are sorcerers. Sorcery leans more towards ritual and using mediums to manipulate the forces of the warp (like cursed artifacts, demonic symbology, and pacts), rather than sheer mental power; if Khorne actually opposed all psykers *and* all sorcerers, it would be basically impossible for Khornate cults to summon their patron's daemons. Khorne can make his followers and daemons immune to psychic Warpcraft, but probably not Sorcery given that would negate an entire fourth of Chaos and he'd have instantly won the Great Game...or he already did win due to this but the Warp's fuck-reality shenanigans messed with exactly when he won.

If you watched Darth Vader's walk-in-the-park ending scene in Rogue One then you have a decent example of what it is to stand up against an average fluffwise Sorcerer (its close, but a real 40K sorcerer would involve more warpfire, doombolts and telekinetic dismemberment), indeed, even in the Dawn of War series most Guardsmen squads would get mowed down by a Sorcerer without him suffering any serious scratch.

Uncommon Types of Sorcerer

It's time to Du-Du-Du-Du--Du-Du-Duel!
  • Exalted Sorcerers: A promotion of sorts exclusive to the Thousand Sons. They're the head-honchos among Sorcerer cabals and tend to have their own Silver Tower.
  • Malignant Plaguecaster: A type of nurglite sorcerer from the Death Guard, despite Morty's bitching about it. They're one with the "pleasantries" of Nurgle's Garden and make that fact known by sharing them with anyone in the vicinity.
  • Master of Possession: A sorcerer specialized in both the summoning and binding of Daemons. They're the ones who make a filthy heretic into a Possessed or work alongside Warpsmiths to create daemon engines of all kinds.
  • Infernal Master: A Thousand Sons Sorcerer of makes use of demonic pacts and daemon famillars similarly to how the Thousand Sons made use of warp familiars during the great crusade. In addition to dressing with style, he is a psyker who makes many use of deals. Overall he is a nice addition to the lore and the tabletop.

Dawn of War II

A Tzeentch-worshiping Chaos sorcerer is one of the three commanders usable to Chaos in Dawn of War II. He functions as a support hero that's meant to pummel enemies from a distance; as such, he's the least powerful of the Chaos commanders in melee, but his abilities can do a lot of damage.

Also, the sorcerers have Scott McNeil's Sindri voice, and listening to it is reason enough to use them.

Noteworthy Sorcerers

  • Ahriman: Probably the second most famous and powerful Chaos Sorcerer of all time. Responsible, among other things, for the epic fail/epic win that was the Rubric of Ahriman, which turned his legion into the state that it is now, getting his ass kicked from his legion in the process. Is now searching for (and failing to find) the Black Library. To his credit, he has gotten closer with each failure, and is now frighteningly close. Some say that he's reconciled with his legion and its members have joined his search. Update: He has found it.
  • SSSSIIIIINNNNNDDDDRRRIIII: Sorcerer of The Alpha Legion. He became was possessed by ??????? a Daemon Prince, but got his ass pwned by Gabe, so he couldn't properly ascend and died, ascended into daemonhood but was banished by Gabe was eaten by the real daemon prince at the height of the Tartarus campaign. What happened to him exactly is pretty fuzzy, but it's generally accepted that he won't be coming back. He is a notable sexy-voiced bastard. Currently residing in Abaddon's bionic arm.
  • Neroth: A sorcerer of the Black Legion and the nagging wife of Eliphas. Unlike the pansy bitches above who prefer to plot and sit on their asses, Neroth's entire thought process, life motivation, and military strategy amounts to "APPLY WARPFIRE", which tends to divide the opinions of elegan/tg/entlemen on him. Rumors of his being a Khornate Sorcerer are unsubstantiated. Rumors say that he hosts a barbecue every Sunday in the Vengeful Spirit. Also a sexy-voiced bastard.
  • Nemeroth: A sorcerer with his own warband, the Chosen of Nemeroth. A manipulative guy who corrupted a radical Inquisitor into the creation of a warp-fueled power source only to almost ascend to daemonhood and invade a forgeworld in the process. Like Sindri, he also was killed while ascending, but by one of the very few awesome smurfs. Oddly, he isn't armed with any Force weapons, but rather with a pair of flesh-engraved lightning claws and terminator armor (unless he has Force lightning claws - you should ask him). His face is fucked up, even compared to Eliphas. Also, even for a Space Marine, he's huge.
Forces of the Thousand Sons
Leaders: Chaos Champion - Lord of Tzeentch - Chaos Sorcerer
Daemon Prince - Exalted Sorcerers - Infernal Master
Troops: Chaos Spawn - Rubric Marines - Rubric Terminators
Great Crusade-era: Hidden Ones - Khenetai Occult
Numerologist - Scarab Occult
Legio
Cybernetica:
Castellax-Achea Class Battle-Automata
Walkers: Contemptor-Osiron Dreadnought - Helbrute
Vehicles: Chaos Dreadnought - Chaos Land Raider
Predator - Rhino - Vindicator
Spacecraft: Dreadclaw Assault Pod - Kharybdis
Daemon
Engines:
Silver Tower of Tzeentch - Forgefiend - The Auruntaur
Heldrake - Maulerfiend - Defiler - Aether Ray
Fire Lord - Doom Wing - Mirrorfiend
Daemons: Flamers of Tzeentch - Horror - Screamers of Tzeentch
Mutalith Vortex Beast
Auxiliaries: Cultists - Prospero Spireguard - Thrall Wizards
Tzaangors - Tzaangor Enlightened - Tzaangor Shaman
Tzaangor Skyfire
Allies: Chaos Daemons - Chaos Space Marines
Forces of the Traitor Legions of Chaos
Leaders: Chaos Champion - Chaos Lord - Daemon Prince - Dark Apostle
Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
Cultist - Havocs - Mutilators - Obliterators - Possessed - Tech-Assassin - Warp Talons - Warpsmith
Negavolt Cultist - Greater Possessed - Dark Disciple - Heretek
Faction Aligned: Khorne Berzerkers - Plague Marines - Noise Marines - Rubric Marines
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad - Esoterist Consul - Legiones Decurion
Legion Herald - Legion Outrider Squad - Legion Vigilator - Moritat - Master of the Signal - Praetor
Reconnaissance Squad - Seeker Squad - Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
Whirlwind Scorpius - Termite - Cerberus Destroyer - Fellblade
Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels
Forces of the Death Guard
Leaders: Lord of Nurgle - Daemon Prince - Sorcerer - Chaos Champion
Malignant Plaguecaster - Plague Surgeon - Tallymen - Lord of Virulence
Troops: Biologus Putrifier - Blightlord Terminator - Chaos Spawn - Deathshroud
Foul Blightspawn - Noxious Blightbringer - Plague Marines - Possessed
Great Crusade-era: Grave Warden - Mortus Poisoner
Structures: Miasmic Malignifier
Walkers: Helbrute
Vehicles: Chaos Land Raider - Plaguereaper - Predator - Rhino
Flyers: Storm Eagle - Stormbird - Thunderhawk
Spacecraft: Dreadclaw Assault Pod - Kharybdis
Daemon
Engines:
Blight Drone - Contagion - Defiler - Foetid Bloat-Drone
Myphitic Blight-Hauler - Nurgle Plague Tower - Plague Hulk
Plagueburst Crawler
Daemons: Beast of Nurgle - Nurgling - Plaguebearer
Auxiliaries: Cultists - Cursemite - Eyestinger Swarm - Nightmare Hulk - Pestigors
Plague Zombie - Poxwalkers - Pox Hound - Sludge-Grub
Allies: Chaos Daemons - Chaos Space Marines
Forces of the Emperor's Children
Leaders: Lord of Slaanesh - Daemon Prince - Sorcerer - Chaos Champion
Troops: Noise Marine - Chaos Spawn - Possessed
Great Crusade-era: Kakophoni - Palatine Blade - Phoenix Guard - Sun Killer
Walkers: Chaos Dreadnought - Helbrute - Sonic Dreadnought
Vehicles: Chaos Land Raider - Chaos Predator
Chaos Rhino - Chaos Vindicator
Flyers: Storm Eagle - Stormbird - Thunderhawk
Spacecraft: Dreadclaw Assault Pod - Kharybdis
Titans: Hell-Scourge - Hell-Knight - Hell-Strider
Slaanesh Subjugator - Questor Scout Titan
Daemon
Engines:
Defiler - Heldrake - Forgefiend - Maulerfiend
Daemons: Daemonette - Fiends of Slaanesh
Steeds of Slaanesh - Seekers of Slaanesh
Hellflayer Chariots
Auxiliaries: Cultists - Slaangors
Allies: Chaos Daemons - Chaos Space Marines