Fellblade: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
m (64 revisions imported)
 
(50 intermediate revisions by 32 users not shown)
Line 1: Line 1:
[[Image:Fellblade.jpg|right|thumb|300px|13 Barrels of Hell for Marines.]]
[[File:Fellblade2.jpg|400px|right|thumb|The Space Marines felt jelly when they saw the Imperial Army and their wide assortments of superheavy tanks. So they produced their own...to kill superheavy tanks.]]


The '''Fellblade''' Super-Heavy Tank is a [[Space Marine]] tank based on the [[Baneblade]] chassis, used during the [[Horus Heresy]]. Like the [[Predator Tank]]s of that era, it has a bubble-top turret (like the T-55 and any later Soviet tanks), though it also built with a more durable internal structure and power plant (apparently, it took nearly thirty thousand years to get the secrets of arc reactor technology from Stark Industries). This tank, along with many other tank classes during the Great Crusade, was equipped with a Flare Shield. This is basically the E-Web from Babylon 5; it reduces the energy (kinetic or otherwise) from concentrated strikes and it spreads any damage out across the armor and shields. It's a lot more potent than it sounds (seriously, think about it - the reason the bullets and weapons generally work at all is by focusing energy onto very small points. It takes a lot of energy to punch through solid metal, but you generally only need to bust through a small area of it to deliver murder to the delicious squishy internals. The smaller the area you can deliver force to the lower energy needed to reach punch through because that's how pressure works, force over area. So if the shielding can increase the effective surface area of projectiles even by small amounts it hugely decreases the rounds ability to punch through armor.)
The '''Fellblade''' Super-Heavy Tank is a [[Space Marine]] tank based on the [[Baneblade]] chassis, used during the [[Horus Heresy]]. Like the [[Predator Tank]]s of that era, it has a hemispherical turret (like the [[T-62|T-62M]] and other post WW2 Soviet tanks), though it also built with a more durable internal structure and power plant (apparently, it took nearly thirty thousand years to get the secrets of arc reactor technology from Stark Industries). This tank, along with many other tank classes during the Great Crusade, was equipped with a Flare Shield. This is basically the E-Web from Babylon 5; it reduces the energy (kinetic or otherwise) from concentrated strikes and it spreads any damage out across the armor and shields. It's a lot more potent than it sounds (seriously, think about it - the reason the bullets and weapons generally work at all is by focusing energy onto very small points. It takes a lot of energy to punch through solid metal, but you generally only need to bust through a small area of it to deliver murder to the delicious squishy internals. The smaller the area you can deliver force to the lower energy needed to reach punch through because that's how pressure works, force over area. So if the shielding can increase the effective surface area of projectiles even by small amounts it hugely decreases the rounds ability to punch through armor.) Its superheavy role is currently succeeded by the Primaris' [[Astraeus Super-heavy Tank|Astraeus]].


On the other hand, you might have been here looking for the ''other'' Warhammer item of note by this name, the legendary warpstone-gromril blade of the [[Skaven]] that was used to fell [[Nagash]]. See the bottom of the page instead.
On the other hand, you might have been here looking for the ''other'' Warhammer item of note by this name, the legendary [[warpstone|warpstone]]-[[Gromril|gromril]] blade of the [[Skaven]] that was used to fell [[Nagash]]. [[Fellblade#Warhammer_Fantasy|See the bottom of the page instead.]]


*'''Length:''' 12.5m
*'''Mass:''' 302 tonnes
*'''Crew:''' 4 crew
*'''Max Speed:''' 32kph
== Model and Rules ==
== Model and Rules ==


[[Games Workshop]] first released rules for Space Marine super-heavy tanks in a [[White Dwarf]] expansion to ''Space Marine'' (the game that later became [[Epic]]); these were the Glaive, the equivalent of the [[Baneblade]], and the Falchion, a [[Shadowsword]] equivalent.
[[Games Workshop]] first released rules for Space Marine super-heavy tanks in a [[White Dwarf]] expansion to ''Space Marine'' (the game that later became [[Epic]]); these were the Glaive, the equivalent of the [[Baneblade]], and the Falchion, a [[Shadowsword]] equivalent.


The Fellblade name first appeared in the [[Horus Heresy]] collectible card game, around the year 2005, though it would not receive rules until after the release of [[Apocalypse]] in 2007; inspired by the inclusion of Baneblades and other super-heavy vehicles in 28mm-scale [[Warhammer 40,000]] games, [[Bell of Lost Souls]] wrote a datasheet for the Fellblade, based on the Baneblade datasheet. It was generally well-received.
The Fellblade name first appeared in the [[Horus Heresy]] collectible card game, around the year 2005, though it would not receive rules until after the release of [[Apocalypse]] in 2007; inspired by the inclusion of Baneblades and other super-heavy vehicles in 28mm-scale [[Warhammer 40,000]] games, Bell of Lost Souls wrote a datasheet for the Fellblade, based on the Baneblade datasheet. It was generally well-received.


Around 2010, some guy called Machinator wrote updated rules for four Fellblade variants - the Glaive, the Lance (anti-tank las/plas variant), the Broadsword (anti-infantry/fast dakka/flamer variant), and the Warmaul (anti-fortification [[Vindicator|giant Demolisher Cannon]] variant). He did this partially because it's cool, [[Games Workshop|and partially to sell bits from his eBay store]].
Around 2010, some guy called Machinator wrote updated rules for four Fellblade variants - the Glaive, the Lance (anti-tank las/plas variant), the Broadsword (anti-infantry/fast dakka/flamer variant), and the Warmaul (anti-fortification [[Vindicator|giant Demolisher Cannon]] variant). He did this partially because it's cool, [[Blood and Skulls Industry|and partially to sell bits from his eBay store]].


In 2012, [[Forge World]] released a line of books and models tying into the [[Horus Heresy]] era, and the Fellblade is part of their first wave of models, coinciding with the release of the first book, ''Betrayal''. It looks like a Baneblade with smooth sides and a larger engine (presumably representing the ceramite armor and arc reactor, respectively), topped with a monster Deimos [[Predator Tank]] turret with a twin-linked rape cannon on the top. And that's in addition to the hull Demolisher Cannon, the twin-linked hull heavy bolters, and the two quad lascannon batteries (just like ones on the [[Spartan Assault Tank]]), for a total of THIRTEEN BARRELS OF HELL (all for only 25 points more than a vanilla Baneblade, if you don't spring for the +1 BS upgrade). If that's still not enough guns, it can also be outfitted with hull-mounted [[Combi-weapons]], a [[Havoc Missile Launcher]], and a [[Hunter-Killer Missile]] Launcher. Marine fanboys everywhere wet their pants.
In 2012, [[Forge World]] released a line of books and models tying into the [[Horus Heresy]] era, and the Fellblade is part of their first wave of models, coinciding with the release of the first book, ''Betrayal''. It looks like a Baneblade with smooth sides and a larger engine (presumably representing the ceramite armor and arc reactor, respectively), topped with a monster Deimos [[Predator Tank]] turret with a twin-linked rape cannon on the top. And that's in addition to the hull Demolisher Cannon, the twin-linked hull heavy bolters, and the two quad lascannon batteries (just like ones on the [[Spartan Assault Tank]]), for a total of THIRTEEN BARRELS OF HELL (all for only 25 points more than a vanilla Baneblade, if you don't spring for the +1 BS upgrade). If that's still not enough guns, it can also be outfitted with hull-mounted [[Combi-weapons]], a [[Havoc Missile Launcher]], and a [[Hunter-Killer Missile]] Launcher. Marine fanboys everywhere wet their pants.


== Variants ==
== Variants ==


Like the Baneblade, there are a few Fellblade variants; unlike the Baneblade, Space Marines are creative with naming their super-heavy tanks, as opposed to rolling dice which say "Bane," "Sword," "Storm," "Shadow," "Blade" and "Hammer" on them.
Like the Baneblade, there are a few Fellblade variants; unlike the Baneblade, Space Marines are creative with naming their super-heavy tanks, as opposed to rolling dice which say "Bane," "Sword," "Storm," "Shadow," "Blade" and "Hammer" on them.


=== Fellblade ===
=== Fellblade ===
[[Image:Fellblade.jpg|right|thumb|300px|13 Barrels of Hell for Marines.]]
The "original" Space Marine super-heavy, released in ''Betrayal''. The Fellblade was most notable for its use of both Mechanicum atomantic arc-reactor technology (clearly it took the Mechanicus 28000 years to finally get the STC off of Stark Industries) and a reinforced metaplas alloy chassis superior to that of the Baneblade. It mounted a twin-linked [[Accelerator Cannon]] as its primary weapon and would also take to the field equipped with a suite of secondary weapons: a [[Demolisher Cannon|demolisher cannon]], sponson-mounted quad-[[lascannon]]s or [[Laser Destroyer|laser destroyers]], hull-mounted twin-linked [[Heavy Flamer|heavy flamers]] or [[Heavy Bolter|heavy bolters]], and a variety of pintle-mounted weapons.
At 302 tons, the Fellblade is lighter than the Baneblade. This can be attributed to its reinforced metaplas alloy which seems to be far lighter than, but just as strong as (pound for pound), the ceramite armor found in most Imperial vehicles. This is akin to advanced composite armor in comparison to conventional homogeneous rolled steel.


The "original" Space Marine super-heavy, released in ''Betrayal''.  Its primary weapon is the twin-linked turret-mounted [[Accelerator Cannon]] that can either fire high-explosive shells comparable to a super-charged Battle Cannon (S8 AP3 7" Blast) or armor-piercing shells comparable to the Vanquisher battle cannon (S9 AP2 3" Blast, rolling 2d6 for armor penetration), so it's good for nearly any situation. Also comes equipped with a demolisher cannon and twin-linked heavy bolter. Has double twin-linked lascannon sponsons as well, for extra [[dakka]].
Rules-wise, its primary weapon is the above-mentioned twin-linked turret-mounted [[Accelerator Cannon]] that can either fire high-explosive shells comparable to a super-charged Battle Cannon (S8 AP3 7" Blast) or armor-piercing shells comparable to the Vanquisher battle cannon (S9 AP2 3" Blast, rolling 2d6 for armor penetration), so it's good for nearly any situation. Also comes equipped with a demolisher cannon and twin-linked heavy bolter. It has double twin-linked lascannon sponsons as well, for extra [[dakka]], which can be switched out for laser destroyers if you have to fight another superheavy. Fancy enough that Argel Tal, arguably the Word Bearers' most senior Chapter Master, had one as his personal tank.


=== Glaive ===
=== Glaive ===
[[File:Glaive.jpg|300px|thumb|right|Nothing like the smell of burning chaos in the morning. Scaled up, that barrel would be more than five feet wide.]]
[[File:Glaive.jpg|300px|thumb|right|Nothing like the smell of burning chaos in the morning. Scaled up, that barrel would be more than five feet wide.]]
Released in Book Two: Massacre, the Glaive has a big [[Volkite Carronade]], which fires a big beam that hits everything in front of it at S8 AP2; combined with Haywire and the Deflagrate ability inherent to Volkite weaponry, its short range is compensated quite nicely by its knack for vaporizing anything in front of it (unfortunately, this includes any allied units which happen to be in the beam's path, so use carefully). In addition, should it hit a Super-Heavy or Gargantuan Creature, they take an extra D3 hits. Doesn't have a Demolisher or twin-linked Heavy Bolter, though.
 
Released in Book Two: Massacre, the Glaive Super-heavy Special Weapons Tank or '''Fellglaive''', was a variant of the Fellblade, armed with a [[Volkite Carronade]], designed to destroy xenos beasts and enemy light vehicles in a single overwhelming shot. Its primary weapon is so ridiculously overpowered that the Techpriests of Mars only agreed with some acrimony to the Emperors demand that only a tank could be armed with it. 'Cause even the Imperium have standards.
 
Though all eighteen Legiones Astartes received limited quantities of Glaives, the [[Salamanders]] and [[Dark Angels]] were noted to operate them more regularly. Its rarity was because the Glaive was an overcomplicated trainwreck to produce and cost an equally ridiculous amount of Imperial moolah. The Dark Angels were given specialized Fellglaives for use in the [[Dreadwing]] which were designed by the Emperor's greatest armorers. [[Cheese|These vehicles were equipped with]] [[Warp Weapons|Vortex Weapons]] in place of its volkite carronade, [[That Guy|because they're Dark Angels,]] [[Bullshit|why the fuck not?]]
 
On tabletop, the Glaive has that big [[Volkite Carronade]], which fires a big beam that hits everything in front of it at S8 AP2; combined with Haywire and the Deflagrate ability inherent to Volkite weaponry, its short range is compensated for quite nicely with its knack for vaporizing anything in front of it (unfortunately, this includes any allied units which happen to be in the beam's path, so use carefully). In addition, should it hit a Super-Heavy or Gargantuan Creature, they take an extra D3 hits. Doesn't have a Demolisher, though.


=== Falchion ===
=== Falchion ===
[[File:Falchion.jpg|300px|right|thumb|Oh Lord! There are too many lasers! Too many lasers! Quickly someone tell [[C.S. Goto|CS Goto!]]]]
Sure enough, announced as part of the run-up to Book Three: Extermination, we have the Falchion Super-Heavy Tank Destroyer. Also known as the '''Mammoth''' in a clear and blatant nod to [[Command and Conquer|a particular RTS game.]]
The Falchion uses a potent weapon which combines technologies fielded in the Fellblade and the Shadowsword super-heavy tank. It's got a [[Anal circumference|''twin-linked'']] [[Volcano Cannon]] guaranteed to ruin the day of any [[Titan (Warhammer 40,000)|Titan]] or super-heavy tank that gets in range. Like the Glaive, it misses out on a Demolisher and twin-linked heavy bolter, though unlike the Glaive, it must bodily aim its Volcano Cannons at the target: the capacitors for the twin cannons are too bulky to put inside a turret. The miniaturization of the Falchion's Volcano Cannon's power source as well as the fact that they need to twin-link it, made the Falchion a stupidly expensive investment even when compared to its sister tanks, so don't expect to see that much of them in the 41st Millennium.
Interestingly enough, the Falchion was developed long before the outbreak of the [[Horus Heresy]] and as such its prey was not the enemy Titans it would later see such extensive combat against. As the [[Great Crusade]] expanded ever outward, the Expeditionary Fleets encountered a staggering array of foes, some of whom were of a truly gargantuan scale, but all were turned to molten swiss cheese once this tank rolls onto the fields.


Sure enough, announced as part of the run-up to Book Three: Extermination, we have the Falchion Super-Heavy Tank Destroyer. It's got a twin-linked [[Volcano Cannon]] guaranteed to ruin the day of any [[Titan (Warhammer 40,000)|Titan]] or super-heavy tank that gets in range. Like the Glaive, it misses out on a Demolisher and twin-linked heavy bolter, though unlike the Glaive, it must bodily aim its Volcano Cannons at the target: the capacitors for a gun that huge are too bulky to mount in a turret.
The best upgrade for the Falchion is the Neutron Wave Capacitor. Forcing any vehicle that survives the laser volley to only fire snapshots. Hilarious when used against Knights and Titans. The major downside is Feedback which is Gets Hot for vehicles that only happens when it misses. The drawbacks can be made almost non-existent if given a Space Marine Crew to increase its Ballistic Skill to four.


=== Lance ===
{{Marines-Forces}}
The Lance variant of the Fellblade has most of its ballistic weapons torn out to make room for laser and plasma weapons. You pick from mounting either a Laser Destructor (Turbolaser equivalent, Strength D AP 2 goodness) or a Plasma Blaster, which drops '''S 8 AP 2 [[MEQ]]-chewing 7" blasts''', as the main gun. It's Demolisher can be replaced by a pair of lascannons or an Executioner Plasma Cannon, its twin-linked lascannon sponsons can be swapped out for Executioners ''and then'' have either lascannon or twin-linked plasma cannons on top of those, the front-mounted heavy bolter can ''also'' be swapped out for a lascannon or twin-linked plasma cannon; its enough to make a [[Techpriest]] cream himself. Plus there's also the option to take a Hunter-killer, a Stormbolter, and a multi-melta inherent to all the Fellblade variants.
{{Chaos Space Marines}}
{{Iron Hands}}
{{Salamanders}}
{{Night Lords}}
{{Ultramarines}}
{{40k-Imperial-Vehicles}}
[[Category:Warhammer Fantasy]]
{{40k-Imperial-Ships}}
{{40k-Chaos-Ships}}
{{clear}}


==Warhammer Fantasy==
==Warhammer Fantasy==
In [[Warhammer Fantasy Battles]], the Fellblade is the name of a legendary magical artifact, a sword crafted by the [[Skaven]] Grey Seers from a cocktail of warpstone and gromril, bathed in the most potent killing curses the Grey Seers could invent. The result, in the game, is a weapon regarded as one of the most outright killy in existence, so deadly even holding the thing will eventually kill whoever is wielding it.
In [[Warhammer Fantasy Battles]], the Fellblade is the name of a legendary magical artifact, a sword crafted by the [[Skaven]] Grey Seers from a cocktail of [[warpstone]] and gromril, bathed in the most potent killing curses the Grey Seers could invent (inscribed with runes so deadly simply reading them would kill the reader). The result, in the game, is a weapon regarded as one of the most outright killy in existence, so deadly even holding the thing will eventually kill whoever is wielding it.


The Fellblade was created for a reason: to kill [[Nagash]], who at that time was preparing to perform his Great Ritual, which eventually reduced [[Nehekhrara]] into the land of the dead that it is today. Using a human pawn, the Skaven succeeded, inflicting the first death of Nagash. In fact, they did even better than they knew; according to the 8th edition, the Fellblade not only killed Nagash, it kept on killing him, leaving a curse that meant each subsequent reincarnation of Nagash was weaker and weaker. For this reason, the Fellblade was one of the artifacts sought to resurrect Nagash before the beginning of [[The End Times]], with [[Mannfred von Carstein]], [[Mortarch]] of Shadow, eventually recovering it during [[The Battle of Mordkin Lair]]. During the dread ritual that restored unlife to the Great Necromancer, the Fellblade was destroyed, undoing its baleful effect on Nagash's spirit.
The Fellblade was created for one purpose, and one purpose only: to kill [[Nagash]], who at that time was preparing to perform his Great Ritual, which eventually reduced [[Nehekhara]] into the land of the dead that it is today. Also Nagash was sitting on a big vein of Warpstone, which was the reason skaven wanted the Great Necromancer dead in first place. Using a human pawn, the Skaven succeeded, inflicting the first death of Nagash. In fact, they did even better than they knew; according to the 8th edition, the Fellblade not only killed Nagash, it kept on killing him, leaving a curse that meant each subsequent reincarnation of Nagash was weaker and weaker. For this reason, the Fellblade was one of the artifacts sought to resurrect Nagash before the beginning of [[The End Times]], with [[Mannfred von Carstein]], [[Mortarch]] of Shadow, eventually recovering it during The Battle of Mordkin Lair. During the dread ritual that restored unlife to the Great Necromancer, the Fellblade was destroyed, undoing its baleful effect on Nagash's spirit.


The most recent rules for the Fellblade were in the 7th edition Skaven armybook. It's a magic weapon that costs an insane 100 points with the following effects: attacks from it are Strength 10 and force a reroll of successful Ward saves, with each unsaved Wound being multiplied into D6 wounds, but the wielder must roll a D3 on the end of each of his turns; on a 1, he suffers 1 Wound with no armor saves allowed.
The most recent rules for the Fellblade were in the 7th edition Skaven armybook. It's a magic weapon that costs an insane 100 points with the following effects: attacks from it are Strength 10 and force a reroll of successful Ward saves, with each unsaved Wound being multiplied into D6 wounds, but the wielder must roll a D3 on the end of each of his turns; on a 1, he suffers 1 Wound with no armor saves allowed.
{{Marines-Forces}}
{{40k-Imperial-Vehicles}}
[[Category:Warhammer Fantasy]] [[Category:Skaven]]

Latest revision as of 23:27, 20 June 2023

The Space Marines felt jelly when they saw the Imperial Army and their wide assortments of superheavy tanks. So they produced their own...to kill superheavy tanks.

The Fellblade Super-Heavy Tank is a Space Marine tank based on the Baneblade chassis, used during the Horus Heresy. Like the Predator Tanks of that era, it has a hemispherical turret (like the T-62M and other post WW2 Soviet tanks), though it also built with a more durable internal structure and power plant (apparently, it took nearly thirty thousand years to get the secrets of arc reactor technology from Stark Industries). This tank, along with many other tank classes during the Great Crusade, was equipped with a Flare Shield. This is basically the E-Web from Babylon 5; it reduces the energy (kinetic or otherwise) from concentrated strikes and it spreads any damage out across the armor and shields. It's a lot more potent than it sounds (seriously, think about it - the reason the bullets and weapons generally work at all is by focusing energy onto very small points. It takes a lot of energy to punch through solid metal, but you generally only need to bust through a small area of it to deliver murder to the delicious squishy internals. The smaller the area you can deliver force to the lower energy needed to reach punch through because that's how pressure works, force over area. So if the shielding can increase the effective surface area of projectiles even by small amounts it hugely decreases the rounds ability to punch through armor.) Its superheavy role is currently succeeded by the Primaris' Astraeus.

On the other hand, you might have been here looking for the other Warhammer item of note by this name, the legendary warpstone-gromril blade of the Skaven that was used to fell Nagash. See the bottom of the page instead.

  • Length: 12.5m
  • Mass: 302 tonnes
  • Crew: 4 crew
  • Max Speed: 32kph

Model and Rules[edit]

Games Workshop first released rules for Space Marine super-heavy tanks in a White Dwarf expansion to Space Marine (the game that later became Epic); these were the Glaive, the equivalent of the Baneblade, and the Falchion, a Shadowsword equivalent.

The Fellblade name first appeared in the Horus Heresy collectible card game, around the year 2005, though it would not receive rules until after the release of Apocalypse in 2007; inspired by the inclusion of Baneblades and other super-heavy vehicles in 28mm-scale Warhammer 40,000 games, Bell of Lost Souls wrote a datasheet for the Fellblade, based on the Baneblade datasheet. It was generally well-received.

Around 2010, some guy called Machinator wrote updated rules for four Fellblade variants - the Glaive, the Lance (anti-tank las/plas variant), the Broadsword (anti-infantry/fast dakka/flamer variant), and the Warmaul (anti-fortification giant Demolisher Cannon variant). He did this partially because it's cool, and partially to sell bits from his eBay store.

In 2012, Forge World released a line of books and models tying into the Horus Heresy era, and the Fellblade is part of their first wave of models, coinciding with the release of the first book, Betrayal. It looks like a Baneblade with smooth sides and a larger engine (presumably representing the ceramite armor and arc reactor, respectively), topped with a monster Deimos Predator Tank turret with a twin-linked rape cannon on the top. And that's in addition to the hull Demolisher Cannon, the twin-linked hull heavy bolters, and the two quad lascannon batteries (just like ones on the Spartan Assault Tank), for a total of THIRTEEN BARRELS OF HELL (all for only 25 points more than a vanilla Baneblade, if you don't spring for the +1 BS upgrade). If that's still not enough guns, it can also be outfitted with hull-mounted Combi-weapons, a Havoc Missile Launcher, and a Hunter-Killer Missile Launcher. Marine fanboys everywhere wet their pants.

Variants[edit]

Like the Baneblade, there are a few Fellblade variants; unlike the Baneblade, Space Marines are creative with naming their super-heavy tanks, as opposed to rolling dice which say "Bane," "Sword," "Storm," "Shadow," "Blade" and "Hammer" on them.

Fellblade[edit]

13 Barrels of Hell for Marines.

The "original" Space Marine super-heavy, released in Betrayal. The Fellblade was most notable for its use of both Mechanicum atomantic arc-reactor technology (clearly it took the Mechanicus 28000 years to finally get the STC off of Stark Industries) and a reinforced metaplas alloy chassis superior to that of the Baneblade. It mounted a twin-linked Accelerator Cannon as its primary weapon and would also take to the field equipped with a suite of secondary weapons: a demolisher cannon, sponson-mounted quad-lascannons or laser destroyers, hull-mounted twin-linked heavy flamers or heavy bolters, and a variety of pintle-mounted weapons.

At 302 tons, the Fellblade is lighter than the Baneblade. This can be attributed to its reinforced metaplas alloy which seems to be far lighter than, but just as strong as (pound for pound), the ceramite armor found in most Imperial vehicles. This is akin to advanced composite armor in comparison to conventional homogeneous rolled steel.

Rules-wise, its primary weapon is the above-mentioned twin-linked turret-mounted Accelerator Cannon that can either fire high-explosive shells comparable to a super-charged Battle Cannon (S8 AP3 7" Blast) or armor-piercing shells comparable to the Vanquisher battle cannon (S9 AP2 3" Blast, rolling 2d6 for armor penetration), so it's good for nearly any situation. Also comes equipped with a demolisher cannon and twin-linked heavy bolter. It has double twin-linked lascannon sponsons as well, for extra dakka, which can be switched out for laser destroyers if you have to fight another superheavy. Fancy enough that Argel Tal, arguably the Word Bearers' most senior Chapter Master, had one as his personal tank.

Glaive[edit]

Nothing like the smell of burning chaos in the morning. Scaled up, that barrel would be more than five feet wide.

Released in Book Two: Massacre, the Glaive Super-heavy Special Weapons Tank or Fellglaive, was a variant of the Fellblade, armed with a Volkite Carronade, designed to destroy xenos beasts and enemy light vehicles in a single overwhelming shot. Its primary weapon is so ridiculously overpowered that the Techpriests of Mars only agreed with some acrimony to the Emperors demand that only a tank could be armed with it. 'Cause even the Imperium have standards.

Though all eighteen Legiones Astartes received limited quantities of Glaives, the Salamanders and Dark Angels were noted to operate them more regularly. Its rarity was because the Glaive was an overcomplicated trainwreck to produce and cost an equally ridiculous amount of Imperial moolah. The Dark Angels were given specialized Fellglaives for use in the Dreadwing which were designed by the Emperor's greatest armorers. These vehicles were equipped with Vortex Weapons in place of its volkite carronade, because they're Dark Angels, why the fuck not?

On tabletop, the Glaive has that big Volkite Carronade, which fires a big beam that hits everything in front of it at S8 AP2; combined with Haywire and the Deflagrate ability inherent to Volkite weaponry, its short range is compensated for quite nicely with its knack for vaporizing anything in front of it (unfortunately, this includes any allied units which happen to be in the beam's path, so use carefully). In addition, should it hit a Super-Heavy or Gargantuan Creature, they take an extra D3 hits. Doesn't have a Demolisher, though.

Falchion[edit]

Oh Lord! There are too many lasers! Too many lasers! Quickly someone tell CS Goto!

Sure enough, announced as part of the run-up to Book Three: Extermination, we have the Falchion Super-Heavy Tank Destroyer. Also known as the Mammoth in a clear and blatant nod to a particular RTS game.

The Falchion uses a potent weapon which combines technologies fielded in the Fellblade and the Shadowsword super-heavy tank. It's got a twin-linked Volcano Cannon guaranteed to ruin the day of any Titan or super-heavy tank that gets in range. Like the Glaive, it misses out on a Demolisher and twin-linked heavy bolter, though unlike the Glaive, it must bodily aim its Volcano Cannons at the target: the capacitors for the twin cannons are too bulky to put inside a turret. The miniaturization of the Falchion's Volcano Cannon's power source as well as the fact that they need to twin-link it, made the Falchion a stupidly expensive investment even when compared to its sister tanks, so don't expect to see that much of them in the 41st Millennium.

Interestingly enough, the Falchion was developed long before the outbreak of the Horus Heresy and as such its prey was not the enemy Titans it would later see such extensive combat against. As the Great Crusade expanded ever outward, the Expeditionary Fleets encountered a staggering array of foes, some of whom were of a truly gargantuan scale, but all were turned to molten swiss cheese once this tank rolls onto the fields.

The best upgrade for the Falchion is the Neutron Wave Capacitor. Forcing any vehicle that survives the laser volley to only fire snapshots. Hilarious when used against Knights and Titans. The major downside is Feedback which is Gets Hot for vehicles that only happens when it misses. The drawbacks can be made almost non-existent if given a Space Marine Crew to increase its Ballistic Skill to four.

Forces of the Codex Compliant Astartes
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Honour Guard - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Servo-skull (Data Skull - Skull Probe) - Tactical Squad
Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad
Legiones Decurion - Legion Herald - Legion Outrider Squad - Legion Vigilator
Moritat - Master of the Signal - Praetor - Reconnaissance Squad - Seeker Squad
Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Mastodon Heavy Assault Transport - Razorback Transport
Rhino Transport - Spartan Assault Tank - Termite
Vehicles: Bike Squad - Javelin Attack Speeder - Jetbike - Kratos Heavy Assault Tank
Land Speeder - Predator Tank - Sabre Tank Hunter - Sicaran Battle Tank
Vindicator
Ordnance: Hunter - Legion Arquitor Bombard - Rapier Armoured Carrier - Stalker
Thunderfire Cannon - Whirlwind
Flyers: Caestus Assault Ram - Fire Raptor - Orgus Flyer - Storm Eagle - Stormbird
Stormhawk - Stormraven - Stormtalon - Thunderhawk - Xiphon Interceptor
Superheavy Tanks: Cerberus Heavy Tank Destroyer - Fellblade Super-Heavy Tank
Typhon Heavy Siege Tank
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allied Space Marines: Fallen Angel - Primaris Marine - Blood Angels - Dark Angels
Deathwatch - Grey Knights - Space Wolves - Black Templars
Forces of the Traitor Legions of Chaos
Leaders: Chaos Champion - Chaos Lord - Daemon Prince - Dark Apostle
Master of Execution - Sorcerer - Master of Possession - Lord Discordant
Unaligned: Chaos Chosen - Chaos Raptors - Chaos Space Marine Squad - Chaos Spawn - Chaos Terminators
Cultist - Havocs - Mutilators - Obliterators - Possessed - Tech-Assassin - Warp Talons - Warpsmith
Negavolt Cultist - Greater Possessed - Dark Disciple - Heretek
Faction Aligned: Khorne Berzerkers - Plague Marines - Noise Marines - Rubric Marines
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad - Esoterist Consul - Legiones Decurion
Legion Herald - Legion Outrider Squad - Legion Vigilator - Moritat - Master of the Signal - Praetor
Reconnaissance Squad - Seeker Squad - Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Noctilith Crown - Skull Altar
Walkers: Chaos Dreadnought (Ferrum Infernus - Chaos Contemptor
Hellforged Leviathan - Hellforged Deredeo
) - Helbrute
Vehicles: Bike Squad - Chaos Land Raider (Land Raider Hades Diabolus) - Infernal Relic Predator
Kratos Heavy Assault Tank - Mastodon - Predator Tank - Rhino Transport - Sicaran Battle Tank
Stalk Tank - Vindicator - Typhon Heavy Siege Tank - Spartan Assault Tank - Rapier Armoured Carrier
Whirlwind Scorpius - Termite - Cerberus Destroyer - Fellblade
Flyers: Harbinger - Hell Blade - Hell Talon - Fire Raptor
Storm Eagle - Xiphon Interceptor - Thunderhawk - Stormbird
Spacecraft: Dreadclaw Assault Pod - Kharybdis - Doomfire Bomber - Swiftdeath Fighter
Titans: Daemon Knights - Chaos Emperor Titan - Feral Scout Titan
Ravager Battle Titan - Chaos Warlord Titan - Woe Machine
Unaligned
Daemon Engines:
Decimator - Defiler - Death Wheel - Forgefiend - Heldrake
Maulerfiend - Soul Grinder - Wirewolf - Venomcrawler - Helstalker
Daemon Engines
of Khorne:
Blood Reaper - Blood Slaughterer - Brass Scorpion - Cauldron of Blood - Death Dealer
Doom Blaster - Kytan - Lord of Skulls - Skull Reaper - Tower of Skulls
Daemon Engines
of Nurgle:
Blight Drone - Contagion - Foetid Bloat-Drone - Myphitic Blight-Hauler
Nurgle Plague Tower - Plague Hulk - Plagueburst Crawler
Daemon Engines
of Slaanesh:
Hell-Scourge - Hell-Knight - Hell-Strider
Questor Scout Titan - Slaanesh Subjugator
Daemon Engines
of Tzeentch:
Aether Ray - Doom Wing - Fire Lord of Tzeentch
Mirrorfiend - Silver Tower of Tzeentch - The Auruntaur
Auxiliaries: Chaos Daemons - Death Guard - Thousand Sons - Emperor's Children - World Eaters - Fallen Angels
Forces of the Iron Hands
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Command Squad - Iron Father - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Morlocks - Gorgon Terminators - Medusan Immortals
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Vehicles: Bike Squad - Imperial Jetbike - Javelin Attack Speeder
Land Raider - Land Speeder - Predator Tank
Razorback Transport - Rhino Transport - Sabre Strike Tank
Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Legion Arquitor Bombard
Stalker - Thunderfire Cannon - Whirlwind
Flyers: Storm Eagle - Stormhawk - Stormtalon - Stormraven - Thunderhawk
Superheavy Vehicles: Cerberus Heavy Tank Destroyer - Fellblade - Land-Behemoth
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Adeptus Mechanicus - Fallen Angels - Space Marines - Primaris Marines
Forces of the Salamanders
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Forgefather - Librarian - Pyre Guard - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Tactical Squad - Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Firedrakes - Pyroclasts
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider (Land Raider Redeemer - Land Raider Prometheus
Land Raider Crusader) - Mastodon - Razorback Transport - Rhino
Vehicles: Bike Squad - Predator Tank (Predator Annihilator
Predator Deimos Annihilator - Predator Infernus
)
Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Stalker - Thunderfire Cannon - Whirlwind
Superheavy Vehicles: Fellblade (Glaive)
Flyers: Storm Eagle - Stormhawk - Stormtalon - Stormraven - Thunderhawk
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Forces of the Night Lords
Leaders Chaos LordChaos ChampionDaemon PrinceMaster of ExecutionWarpsmiths
Troops Chaos ChosenChaos RaptorsChaos Space Marine SquadCultistHavocsWarp Talons
Great Crusade-era AtramentarsNight RaptorTerror SquadReaversContekars
Vehicles Arquitor BombardBike SquadChaos Land RaiderChaos PredatorChaos Rhino
Flyers Storm EagleThunderhawk
Superheavy Tanks Fellblade
Allies Chaos Space Marines
Forces of the Ultramarines
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain
Chapter Master - Command Squad - Librarian - Techmarine
Ultramarines Honour Guard - Victrix Guard
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs
Devastator Squad - Scout Squad - Tactical Squad - Terminator Squad
Veteran Squad (Tyrannic War Veterans)
Great Crusade-era: Fulmentarus - Invictus Guard - Locutarus
Nemesis Destroyers - Praetorian Breacher Squad
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Land Speeder Storm
Razorback Transport - Rhino Transport
Vehicles: Bike Squad - Javelin Attack Speeder - Land Raider Terminus Ultra
Land Speeder - Predator Tank - Sicaran Battle Tank - Vindicator
Ordnance: Hunter Multi-Launcher Vehicle - Stalker - Thunderfire Cannon - Whirlwind
Superheavy Vehicles: Fellblade (Falchion)
Flyers: Fire Raptor - Storm Eagle - Stormhawk
Stormtalon - Stormraven - Thunderhawk
Spacecraft: Drop Pod - Boarding Torpedo - Space Marine Landing Craft
Allies: Fallen Angels - Space Marines - Primaris Marines
Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan
Vessels of the Imperium of Man
Spaceships
Space Station Space Station (The Phalanx - The Rock - Orbital Plate)
Battleships Battle-barge - Battleship (Gloriana) - Ark Mechanicus
Cruisers Light Cruiser (Imperial Navy - Adeptus Astartes - Adeptus Mechanicus)
Cruiser (Imperial Navy - Adeptus Mechanicus)
Strike Cruiser - Battlecruiser - Grand Cruiser
Escorts Escort (Imperial Navy - Adeptus Astartes)
Logistics Imperial Navy Logistic Ships - Adeptus Mechanicus Maintenance Ship
Dropships Devourer Dropship - Tetrarch Heavy Lander
Space Marine Landing Craft - Galaxy Troop Ship
Combat Spacecraft Boarding Torpedo - Fury Interceptor - Faustus Interceptor
Shark Assault Boat - Starhawk Bomber
Landships
Hiveships Mobile Hiveships
War Machines Ordinatus Minoris - Ordinatus Primaris
Mobile Commands Leviathan - Capitol Imperialis - Mobile Cathedral
Logistics Harvester - Macro-Hauler - Titan Train
Titans Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan
Emperor Battle Titan
Troop Transports Spartan Assault Tank - Coronus Grav Carrier - Gorgon - Mastodon
Superheavy Tanks Typhon Heavy Siege Tank - Cerberus Heavy Tank Destroyer
Baneblade - Fellblade - Astraeus
Subterrenes Mole - Hellbore
Airships
Flying Fortress Storm Eagle - Fire Raptor - Marauder Bomber
Aerospace Vessels Orion Gunship - Thunderhawk - Stormbird - Overlord Gunship
Seaships
Oceanic Battleships Oceanic Battleship
Maritime Cruisers Maritime Cruiser
Submarines Harvester Submersible
Vessels of the Traitor Legions
Spaceships
Space Station Blackstone Fortress
Super Battleships Abyss
Battleships Battleship (Gloriana - Planet Killer) - Ark of Omen
Cruisers Light Cruiser - Cruiser
Heavy Cruiser - Grand Cruiser
Escorts Escort
Others Silver Tower of Tzeentch
Combat Spacecraft Doomfire Bomber - Swiftdeath Fighter
Landships
Siege Carriers Siege Carrier
War Machines Chaos Harvester - Nurgle Plague Tower - Woe Machine
Titans Questor Scout Titan - Slaanesh Subjugator
Feral Scout Titan - Ravager Battle Titan
Chaos Warlord Titan - Chaos Emperor Titan
Skull Reaper
Troop Transports Mastodon
Superheavy Tanks Baneblade - Fellblade - Plaguereaper
Tower of Skulls
Airships
Flying Fortress Harbinger
Aerospace Vessels Stormbird
Seaships
Oceanic Battleships Oceanic Battleship

Warhammer Fantasy[edit]

In Warhammer Fantasy Battles, the Fellblade is the name of a legendary magical artifact, a sword crafted by the Skaven Grey Seers from a cocktail of warpstone and gromril, bathed in the most potent killing curses the Grey Seers could invent (inscribed with runes so deadly simply reading them would kill the reader). The result, in the game, is a weapon regarded as one of the most outright killy in existence, so deadly even holding the thing will eventually kill whoever is wielding it.

The Fellblade was created for one purpose, and one purpose only: to kill Nagash, who at that time was preparing to perform his Great Ritual, which eventually reduced Nehekhara into the land of the dead that it is today. Also Nagash was sitting on a big vein of Warpstone, which was the reason skaven wanted the Great Necromancer dead in first place. Using a human pawn, the Skaven succeeded, inflicting the first death of Nagash. In fact, they did even better than they knew; according to the 8th edition, the Fellblade not only killed Nagash, it kept on killing him, leaving a curse that meant each subsequent reincarnation of Nagash was weaker and weaker. For this reason, the Fellblade was one of the artifacts sought to resurrect Nagash before the beginning of The End Times, with Mannfred von Carstein, Mortarch of Shadow, eventually recovering it during The Battle of Mordkin Lair. During the dread ritual that restored unlife to the Great Necromancer, the Fellblade was destroyed, undoing its baleful effect on Nagash's spirit.

The most recent rules for the Fellblade were in the 7th edition Skaven armybook. It's a magic weapon that costs an insane 100 points with the following effects: attacks from it are Strength 10 and force a reroll of successful Ward saves, with each unsaved Wound being multiplied into D6 wounds, but the wielder must roll a D3 on the end of each of his turns; on a 1, he suffers 1 Wound with no armor saves allowed.