Warcry/Tactics/Maggotkin of Nurgle Daemons: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>I LOVE gardevoirs!
No edit summary
imported>Administrator
m 52 revisions imported
 
(21 intermediate revisions by 5 users not shown)
Line 1: Line 1:
'''THE GRAND DAD EMPIRE''' ARE a prolific VINESAUCE-centric MEME group based in BEDROCK CITY.  Their largest periods of activity seemed to be around the time SILVAGUNNER was terminated, when they were hosting several unofficial VINESAUCE gaming events (which they assure you repeatedly are ''not'' official Tournaments and are in no way affiliated with JOEL).
'''Maggotkin of Nurgle Daemons Tactics'''


They operated out of the SilvaGunner YouTube channel until it was terminated in 2014, after which they appear to have transitioned briefly to GiivaSunner in September of 2016 before returning to SilvaGunner in June of 2018.
==Faction Overview==


== CHANNELS ==
===Pros===
The original forums appeared to function as four services: preparation and communication in service of coming events, discussion about new HIGH-QUALITY RIPS, MEME showcase, and general VINESAUCE or unrelated discussion.
* Your fighters are cheap
* You get healing!


{{awesome}}== EVENTS ==
===Cons===
The VINESAUCE MEME events that The GRAND DAD EMPIRE held were known for being diverse and involved, due in large part to their incredibly strong YTP scene.  These events would involve VINESAUCE-branded fan-made HIGH-QUALITY RIPS for SONGS that wouldn't exist for nearly a decade, and some that still don't!  They also hosted some of the first KING FOR ANOTHER DAY tournaments, with fan HIGH-QUALITY RIPS.
* Despite being Nurglites, you’re not as tough as you'd think.


In later years, an event known as GRAND FEST was hosting PREMIERES for GRAND DAD Fantasy, KING FOR ANOTHER DAY, GRANDmachine, HE THICC 69, and MEME Wars, as of 2019.
==Abilities Overview==


== HIGH-QUALITY RIPS and MEMES ==  
===Fighter Abilities===
Some HIGH-QUALITY RIPS appear to have seen releases or updates in 5th and 6th edition. Note that The GRAND DAD EMPIRE seem to have been most active between 2012 and 2019.
* '''[Reaction] Impossible to Wound''': when targeted with a attack action, subtract 1 hit point from the allocated damage for each successful hit (min 1). (all)
**''Fighter Commentary'' - depending on the fighter but best to defend agenst high attack low damage fighters as you may be negating 2 to 3 damage.
* '''[Double] Disgustingly Resilient''': Roll a number of dice equal to the value of this ability. For each 3+, remove 1 damage point allocated to this fighter. (all)
**''Fighter Commentary'' -
* '''[Double] Acid Slime Trail''' : Pick a visible enemy fighter within 1" of this fighter. This fighter makes a bonus disengage action. Then allocate a number of damage points to that fighter equal to the value of this ability. (Beast of Nurgle)
**''Fighter Commentary'' -
* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
**''Fighter Commentary'' -


* GRAND DAD 2: SPASTIC BOOGALOO
* '''[Triple] Cloud of Flies''': Until the end of the battle round, subtract 1 from the Attack characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
* GRAND DAD 3: THE GAUNTLET OF ASS (FEATURING SMOL NOZOMI, TITO DICKMAN, SPONGE, HE THICC, and SANS UNDERTALE)  
**''Fighter Commentary'' -
* GRAND DAD 4: GRAND DAD IS GOD
* GRAND DAD 5: DEATH TO 1D4CHAN


GRAND DAD IS LOVE
* '''[Quad] Endless Swarm''': Remove a number of damage points allocated to this fighter equal to double the value of this ability. (Nurglings)
GRAND DAD IS LIFE
**''Fighter Commentary'' -
GRAND DAD WILL CONQUER THIS WIKI
 
FOR MEMES
 
FOR VINESAUCE
===Leader Abilities===
AND FOR
 
SILVAGUNNER
* '''[Double] Jells Gutpipes''': +1 move to friendly fighters that starts within 7" for the battle round. '''(Sloppity Bilepiper)'''
[[Category: Meme]][[Category: GRAND DAD]][[Category: GRAND DAD Fantasy]][[Category: Awesome]]
**''Fighter Commentary'' -
 
* '''[Triple] Disgusting Sneeze''': One enemy within 7" takes roll dice equal to ability's value, every 2+ results in 1 wounds. (Spoilpox Scivener)
**''Fighter Commentary'' -
 
* '''[Triple] Grandfather's Blessing''': Until the end of the battle round, add 1 to the strength characteristic of melee attacks made by friendly fighters while they are within 7" of this fighter. (Spoilpox Scivener)
**''Fighter Commentary'' -
 
* '''[Triple] Mermering Overseer''': Fendly visible Fighters within 9" gain +1 attack until next battle round. '''(Leader)'''
**''Fighter Commentary'' -
 
==Fighters Overview==
 
===Leader===
 
====Plagueridden====
*'''Stats''': Movement 3"; Toughness 4; Wounds 15;  90 Pts.
**'''Rule:''' Leader, Warrior
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 4; Strength 3; Damage 2/4
*''Fighter Commentary'' - Your cheap leader option, slow and not great, but at least he has toughness and wounds for his price tag, and four attacks with his meh sword. Take him if you have a specific list build that needs the points.
 
====Poxbringer====
*'''Stats''': Movement 3"; Toughness 4; Wounds 20;  130 Pts.
**'''Rule:''' Leader
**'''Weapons:'''
***''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6
***''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/5
*''Fighter Commentary'' - upgrade on the Plagueridden with 5 more wounds, a stronger sword, and a ranged spell attack for utility.
 
====Sloppity Bilepiper====
*'''Stats''': Movement 4"; Toughness 4; Wounds 20;  130 Pts.
**'''Rule:''' Leader, Agile
**'''Weapons:'''
***''Marotter''-Range 1"; Attacks 3; Strength 4; Damage 2/4
*''Fighter Commentary'' -
 
====Spoilpox Scivener====
*'''Stats''': Movement 3"; Toughness 4; Wounds 22;  135 Pts.
**'''Rule:''' Leader, Champion
**'''Weapons:'''
***''Maw''-Range 2"; Attacks 2; Strength 5; Damage 3/5
*''Fighter Commentary'' -
 
====Plaguebringer====
*'''Stats''': Movement 6"; Toughness 4; Wounds 35;  255 Pts.
**'''Rule:''' Leader, Fly, Destroyer
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 5; Strength 4; Damage 2/4
*''Fighter Commentary'' - Your deluxe leader, +165 points nets you +3" movement, 10 wounds. You should be taking this guy most of the time, if only for the fact that he has 6" move despite being a Nurgle daemon.
 
===Fighter===
 
====Plaguebearer====
*'''Stats''': Movement 3"; Toughness 4; Wounds 10; 50 Pts.
**'''Rule:''' Minion
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 1/4
*''Fighter Commentary'' - not the tanks you think of when it comes to Nurgle but they are very cheap, especially with toughness 4, their 2 more wounds, and an extra +1 crit damage from normal chaff.
 
====Plague Drone====
*'''Stats''': Movement 6"; Toughness 4; Wounds 30;  205 Pts.
**'''Rule:''' Fly, Destroyer
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/4
*''Fighter Commentary'' -
 
====Nurglings====
*'''Stats''': Movement 5"; Toughness 3; Wounds 20;  105 Pts.
**'''Rule:''' -,
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 6; Strength 3; Damage 1/3
*''Fighter Commentary'' - Lots of wounds make them pretty decent tanks, plus their speed is nice, especially for Nurgle. Their 6 attacks are surprisingly nasty when buffed by Grandfather's Blessing. They can heal a lot, too, but it needs quads, so YMMV.
 
====Beast of Nurgle====
*'''Stats''': Movement 4"; Toughness 4; Wounds 30; 150 Pts.
**'''Rule:''' Beast
**'''Weapons:'''
***''Claws''-Range 1"; Attacks 4; Strength 4; Damage 2/4
*''Fighter Commentary'' - your most offensive fighter, slower then a Plague Drone, but better melee. with Acid Slime Trail ability is easy leaves a Deathly parting gift before hugging to death your opponent's next nearest fighter.
 
==Minions, Thralls, and Allies==
 
==General Tactics==
 
==Other Helpful Tips==
 
==Example Builds==
 
{{Warcry Tactics}}
[[Category:Age of Sigmar]]
[[Category:Warcry]]
[[Category:Warcry/Tactics]]

Latest revision as of 16:19, 23 June 2023

Maggotkin of Nurgle Daemons Tactics

Faction Overview[edit | edit source]

Pros[edit | edit source]

  • Your fighters are cheap
  • You get healing!

Cons[edit | edit source]

  • Despite being Nurglites, you’re not as tough as you'd think.

Abilities Overview[edit | edit source]

Fighter Abilities[edit | edit source]

  • [Reaction] Impossible to Wound: when targeted with a attack action, subtract 1 hit point from the allocated damage for each successful hit (min 1). (all)
    • Fighter Commentary - depending on the fighter but best to defend agenst high attack low damage fighters as you may be negating 2 to 3 damage.
  • [Double] Disgustingly Resilient: Roll a number of dice equal to the value of this ability. For each 3+, remove 1 damage point allocated to this fighter. (all)
    • Fighter Commentary -
  • [Double] Acid Slime Trail : Pick a visible enemy fighter within 1" of this fighter. This fighter makes a bonus disengage action. Then allocate a number of damage points to that fighter equal to the value of this ability. (Beast of Nurgle)
    • Fighter Commentary -
  • [Double] Venomous Sting: Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
    • Fighter Commentary -
  • [Triple] Cloud of Flies: Until the end of the battle round, subtract 1 from the Attack characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
    • Fighter Commentary -
  • [Quad] Endless Swarm: Remove a number of damage points allocated to this fighter equal to double the value of this ability. (Nurglings)
    • Fighter Commentary -


Leader Abilities[edit | edit source]

  • [Double] Jells Gutpipes: +1 move to friendly fighters that starts within 7" for the battle round. (Sloppity Bilepiper)
    • Fighter Commentary -
  • [Triple] Disgusting Sneeze: One enemy within 7" takes roll dice equal to ability's value, every 2+ results in 1 wounds. (Spoilpox Scivener)
    • Fighter Commentary -
  • [Triple] Grandfather's Blessing: Until the end of the battle round, add 1 to the strength characteristic of melee attacks made by friendly fighters while they are within 7" of this fighter. (Spoilpox Scivener)
    • Fighter Commentary -
  • [Triple] Mermering Overseer: Fendly visible Fighters within 9" gain +1 attack until next battle round. (Leader)
    • Fighter Commentary -

Fighters Overview[edit | edit source]

Leader[edit | edit source]

Plagueridden[edit | edit source]

  • Stats: Movement 3"; Toughness 4; Wounds 15; 90 Pts.
    • Rule: Leader, Warrior
    • Weapons:
      • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
  • Fighter Commentary - Your cheap leader option, slow and not great, but at least he has toughness and wounds for his price tag, and four attacks with his meh sword. Take him if you have a specific list build that needs the points.

Poxbringer[edit | edit source]

  • Stats: Movement 3"; Toughness 4; Wounds 20; 130 Pts.
    • Rule: Leader
    • Weapons:
      • Arcane Bolt-Range 3-7"; Attacks 2; Strength 3; Damage 3/6
      • Sword-Range 1"; Attacks 4; Strength 4; Damage 2/5
  • Fighter Commentary - upgrade on the Plagueridden with 5 more wounds, a stronger sword, and a ranged spell attack for utility.

Sloppity Bilepiper[edit | edit source]

  • Stats: Movement 4"; Toughness 4; Wounds 20; 130 Pts.
    • Rule: Leader, Agile
    • Weapons:
      • Marotter-Range 1"; Attacks 3; Strength 4; Damage 2/4
  • Fighter Commentary -

Spoilpox Scivener[edit | edit source]

  • Stats: Movement 3"; Toughness 4; Wounds 22; 135 Pts.
    • Rule: Leader, Champion
    • Weapons:
      • Maw-Range 2"; Attacks 2; Strength 5; Damage 3/5
  • Fighter Commentary -

Plaguebringer[edit | edit source]

  • Stats: Movement 6"; Toughness 4; Wounds 35; 255 Pts.
    • Rule: Leader, Fly, Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 5; Strength 4; Damage 2/4
  • Fighter Commentary - Your deluxe leader, +165 points nets you +3" movement, 10 wounds. You should be taking this guy most of the time, if only for the fact that he has 6" move despite being a Nurgle daemon.

Fighter[edit | edit source]

Plaguebearer[edit | edit source]

  • Stats: Movement 3"; Toughness 4; Wounds 10; 50 Pts.
    • Rule: Minion
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 3; Damage 1/4
  • Fighter Commentary - not the tanks you think of when it comes to Nurgle but they are very cheap, especially with toughness 4, their 2 more wounds, and an extra +1 crit damage from normal chaff.

Plague Drone[edit | edit source]

  • Stats: Movement 6"; Toughness 4; Wounds 30; 205 Pts.
    • Rule: Fly, Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 4; Strength 4; Damage 2/4
  • Fighter Commentary -

Nurglings[edit | edit source]

  • Stats: Movement 5"; Toughness 3; Wounds 20; 105 Pts.
    • Rule: -,
    • Weapons:
      • Sword-Range 1"; Attacks 6; Strength 3; Damage 1/3
  • Fighter Commentary - Lots of wounds make them pretty decent tanks, plus their speed is nice, especially for Nurgle. Their 6 attacks are surprisingly nasty when buffed by Grandfather's Blessing. They can heal a lot, too, but it needs quads, so YMMV.

Beast of Nurgle[edit | edit source]

  • Stats: Movement 4"; Toughness 4; Wounds 30; 150 Pts.
    • Rule: Beast
    • Weapons:
      • Claws-Range 1"; Attacks 4; Strength 4; Damage 2/4
  • Fighter Commentary - your most offensive fighter, slower then a Plague Drone, but better melee. with Acid Slime Trail ability is easy leaves a Deathly parting gift before hugging to death your opponent's next nearest fighter.

Minions, Thralls, and Allies[edit | edit source]

General Tactics[edit | edit source]

Other Helpful Tips[edit | edit source]

Example Builds[edit | edit source]

Warcry Tactics
Grand Alliance: Chaos
Grand Alliance: Death
Grand Alliance: Destruction
Grand Alliance: Order
Monsters & Mercenaries