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Appropriately, it was named after Prospero, the sorcerer and protagonist of Shakespeare's play, ''The Tempest''.
Appropriately, it was named after Prospero, the sorcerer and protagonist of Shakespeare's play, ''The Tempest''.


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[[Category: Planets & Sectors]]
{{40k-Planets}}
 
[[Category:Imperial]][[Category:Space Marines]]

Revision as of 09:32, 30 April 2017

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Prospero as it was in its glory days.
And after the Wolves arrived. Sucks to be them, huh?

Prospero was the world Magnus the Red landed on, and thus home to the Thousand Sons. Conveniently enough for the red cyclops, Prospero had become a haven for psykers like himself and had flourished into a full-fledged paradise world, covered in white marble spires and powered by techno-psychic energy arrays. After curtailing the activity of a race of dangerous psychic predators called the Psychneuein, Magnus was named the leader of the planet, at which point it had become a veritable library of lore about the Warp that supposedly could not be found anywhere else (about that...).

Unfortunately, he never realized how vulnerable the planet was to an attack from above. It was one of the most heavily defended planets of Imperium by the time--not because of some huge heavily fortified fortresses, but because Thousand Sons could predict when and where their enemy would arrive, and wipe them from existence even before they could enter realspace, and even if they somehow managed to bypass the perils of the Warp and the Thousand Sons' fleet, the capital (and actually only) city of Tizka were protected by the thickest telekine shields in the galaxy, capable of withstanding Exterminatus-level bombardment, and any planetfalling invaders were to face the fury of a legion-sized force of incredibly powerful sorcerers. Magnus was so sorry that he broke the Golden Throne that he tried to get rid of all of that.

It was destroyed by the Space Wolves early in the Horus Heresy in what is now called the Burning of Prospero, mostly because Magnus himself sabotaged almost all of the planet's defenses, since he thought he deserved his punishment, and the sorcerers who defended the city were incapacitated by the Sisters of Silence and the returning of the Flesh Change. Following that event, the surviving Thousand Sons relocated to the Planet of the Sorcerers (also known as Sortiarius).

Shortly afterwards, the Khan visited Prospero to find out what happened there, and ended up having a duel with Mortarion.

In the 41st Millennium, Prospero is a blasted ruin, occasionally visited by Rogue Traders seeking artifacts and Ahriman moping over his failures. However, it got off better than Barbarus, Chemos, Colchis, Nostramo, and Cthonia, which were all completely destroyed.

Appropriately, it was named after Prospero, the sorcerer and protagonist of Shakespeare's play, The Tempest.

The Planets, Systems, Regions and Sectors of the Galaxy
Imperial Homeworlds: Holy Terra (Luna) - Sacred Mars
Primarch Homeworlds: Baal - Barbarus - Caliban - Chemos - Chogoris - Colchis
Cthonia - Deliverance - Fenris - Inwit - Medusa - Nostramo
Nocturne - Nuceria - Olympia - Prospero - Macragge
Notable Imperial Worlds: Accatran - Acreage - Agripinaa - Alaric Prime - Arkhona - Armageddon - Astaramis
Atoma Prime - Aurelia - Aurum - Badab Primaris - Bakka - Baraspine - Barbarossa IV
Belacane - Bellerophon's Fall - Belis Corona - Beseritor - Betalis III - Black Reach - Bodt
Branx Magna - Cadia - Calderis - Calth - Catachan - Chinchare - Coronis Agathon - Cretacia
Crucis - Cyrene - Death of Bianzeer - Dreah - Drenthal - Drusus' Shrine World - Dusk - Eleusis
Endymion Prime - Espandor - Equinox - Fedrid - Fenksworld - Fervious - Frostheim
Galen VI - Gantz - Ganymede - Ghosar Quintus - Grail - Gramarye - Gryphonne IV
Gulgorahd - Hale - Harakon - Hethgard - Hilarion - Hydra Cordatus - Hydraulic
Incron - Iocanthos - Isstvan III - Istrouma - Jupiter - K'otal - Klaisus - Kanak - Karrik
Kenov III - Klybo - Konor - Krieg - Kronus - Kurkaris - Laius Rift - Landunder - Loebos
Malfi - Medusa V - Mercury - Meridian - Messelina Gloriana - Mezoa - Midgardia - Minea
Mithron - Mordia - Mornax - Morwen VI - Naxos - ND0/K4 - Necromunda - Nemesis Tessera
Nemeton - Neptune - Nethamus - Novaris - Numinal - Ophelia VII - Orask - Orbel Quill
Pandrosar - Paramar V - Pavane - Percipre - Phyrr - Pluto - Port Maw - Prol IX - Pry - Pythos
Reth - Rophanon - Rocyria - Rynn's World - Ryza - Sacris - Sanctuary 101 - Saturn - Savlar
Scelus - Scintilla - Sepheris Secundus - Shaprias - Siscia - Soryth - Spectoris
St. Josmane's Hope - Tallarn - Tandaris - Tanith - Tantalus - Tartarus - Terrax
The Lathes - The Pearl Moon - Thracian Primaris - Thramas - Tranch - Tintaroth
Titan - Tsagualsa - Turtolsky - Typha-IV - Typhon Primaris - Uranus - Valhalla
Vanitor - Vaporius - Vaxanide - Venus - Vigilus - Vitria - Volonx - Vostroya
Vraks - Vyaniah - Wrack - Zayth - Zel Secundus - Zhao-Arkkad - 108/Beta-Kalapus-9.2
Chaos-aligned
or Daemon Worlds:
Bathamor - Black Marble - Bubonicus - Bulwark - Cyclothrathe - Eidolon - Exyrion
Fleshworld - Glass Moon - Iniquity - Kathalon - Medrengard - Oliensis - Plague Planet
Sicarus - Slaughtersphere - Sortiarius - The Writhing World - Triplex Worlds - Ulan Huda
World of Immortal Sorrows - Xana II
Xenos Worlds: Amontep II - Arkunasha - Arthas Moloch - Dal'yth - Lub'grahl - Mandragora - Mekslag-Ikks
Quintus - Salash'hei - Sagacity - Silva Tenebris - T'au - Taros - Tinek'la - Ursulia - Vior'los
Contested and
Other Worlds:
Falon's Lament - Kulth - Mahir - Obstiria - Ravacene - Scansion Beta - Skapula
Systems and Regions: Ghoul Stars - Halo Zone - Jericho Reach
Kaurava System - Solar System - Stygius Sector
T'au Septs - Taelus System - Ultramar
Types of Worlds: Agri-World - Craftworld - Daemon World - Death World - Eldar World
Forge World - Fortress World - Hive World - Civilised World - Tomb World