Warcry/Tactics/Hedonites of Slaanesh Sybarites: Difference between revisions
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==Abilities Overview== | ==Abilities Overview== | ||
Unrivalled Velocity (Double, Everyone): Add up to 3″ to the next Move action. | *Unrivalled Velocity (Double, Everyone): Add up to 3″ to the next Move action. | ||
Violence and Excess (Double, all Leaders): After taking down an enemy you can perform a bonus move or attack. | *Violence and Excess (Double, all Leaders): After taking down an enemy you can perform a bonus move or attack. | ||
Dance of the Wailing Blade (Triple, all Myrmidesh Painbringers): Add 1 to the damage inflicted this round by hits or critical hits. | *Dance of the Wailing Blade (Triple, all Myrmidesh Painbringers): Add 1 to the damage inflicted this round by hits or critical hits. | ||
Slaves to Impulse (Triple, all Slaangors): Perform a bonus move towards the closest enemy as long as it was maximum 6″ away. | *Slaves to Impulse (Triple, all Slaangors): Perform a bonus move towards the closest enemy as long as it was maximum 6″ away. | ||
Impaling Strike (Triple, Hellreaver, Hellstrider with Claw-Spear and all Slickblade Seekers): Up to 6 damage to an engaged enemy at the end of the next Move action. | *Impaling Strike (Triple, Hellreaver, Hellstrider with Claw-Spear and all Slickblade Seekers): Up to 6 damage to an engaged enemy at the end of the next Move action. | ||
Volley of Tearing Blades (Triple, all Blissbarb Archers and Blissbarb Seekers): Add up to +3 Attacks to the next ranged attack action. | *Volley of Tearing Blades (Triple, all Blissbarb Archers and Blissbarb Seekers): Add up to +3 Attacks to the next ranged attack action. | ||
Tendrils of Unnatural Smoke (Triple, Shardspeaker): Reduce by 1 (to a minimum of 1) the enemy Attacks within 6″ of this fighter. | *Tendrils of Unnatural Smoke (Triple, Shardspeaker): Reduce by 1 (to a minimum of 1) the enemy Attacks within 6″ of this fighter. | ||
Paragon of Depravity (Triple, Lord of Pain): Add up to 6 to the Strength of melee attacks of friendly fighters within range. | *Paragon of Depravity (Triple, Lord of Pain): Add up to 6 to the Strength of melee attacks of friendly fighters within range. | ||
Ego-driven Excess (Quad, Symbaresh Twinsouls): Perform a bonus move or a bonus attack. Perform another bonus move or attack every time this fighter takes down an enemy. | *Ego-driven Excess (Quad, Symbaresh Twinsouls): Perform a bonus move or a bonus attack. Perform another bonus move or attack every time this fighter takes down an enemy. | ||
==Fighter's Overview== | ==Fighter's Overview== |
Revision as of 17:44, 22 February 2021
Hedonites of Slaanesh Tactics
Faction Overview
Pros
Cons
Abilities Overview
- Unrivalled Velocity (Double, Everyone): Add up to 3″ to the next Move action.
- Violence and Excess (Double, all Leaders): After taking down an enemy you can perform a bonus move or attack.
- Dance of the Wailing Blade (Triple, all Myrmidesh Painbringers): Add 1 to the damage inflicted this round by hits or critical hits.
- Slaves to Impulse (Triple, all Slaangors): Perform a bonus move towards the closest enemy as long as it was maximum 6″ away.
- Impaling Strike (Triple, Hellreaver, Hellstrider with Claw-Spear and all Slickblade Seekers): Up to 6 damage to an engaged enemy at the end of the next Move action.
- Volley of Tearing Blades (Triple, all Blissbarb Archers and Blissbarb Seekers): Add up to +3 Attacks to the next ranged attack action.
- Tendrils of Unnatural Smoke (Triple, Shardspeaker): Reduce by 1 (to a minimum of 1) the enemy Attacks within 6″ of this fighter.
- Paragon of Depravity (Triple, Lord of Pain): Add up to 6 to the Strength of melee attacks of friendly fighters within range.
- Ego-driven Excess (Quad, Symbaresh Twinsouls): Perform a bonus move or a bonus attack. Perform another bonus move or attack every time this fighter takes down an enemy.
Fighter's Overview
Leader
Shardspeaker
- Stats: Movement -"; Toughness -; Wounds -; 170 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Lord of Pain
- Stats: Movement -"; Toughness -; Wounds -; 170 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Slaangor Slake-Horn
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Hellstrider Hellreaver
- Stats: Movement 10"; Toughness 4; Wounds 30; 235 Pts.
- Rule: Mount, Destroyer, Leader
- Weapons:
- Claw-Range 2"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary - At strength and toughness 4, the Hellstrider Hellreaver is probably the closest thing to a heavey hitter, and it's quite good. With 2" range as well, this model is definitely a threat, and can even pump his power to 5 with Locus of Excruciation. At 235 points, though, he's the most expensive leader option. Sometimes builds can afford the Heartseeker or Blissbringer but not the Hellreaver. Use where possible, but the Heartseeker isn't a significant downgrade.
Slickblade Hunter-Seeker
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Blissbarb Seeker High Tempter
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Myrmidesh Painmaster
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Symbaresh Egopomp
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Blissbarb Archer High Tempter
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Fighter
Slaangor Fiendblood
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Slickblade Seeker
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Blissbarb Seeker
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Myrmidesh Painbringer
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Symbaresh Twinsoul with Merciless Blades
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Symbaresh Twinsoul with Excruciator Slash
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Symbaresh Twinsoul with Sinful Cleaver
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Blissbarb Archer
- Stats: Movement -"; Toughness -; Wounds -; 225 Pts.
- Rule: Leader, -
- Weapons:
- Claw-Range -"; Attacks -; Strength -; Damage -/-
- Fighter Commentary -
Hellstrider with Claw-Spear
- Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
- Rule: Mount, Destroyer
- Weapons:
- Claw-Range 2"; Attacks 3; Strength 3; Damage 1/4
- Fighter Commentary - 15 more points than the Seeker gives Hellstriders 1 more toughness, 1" more range, and 1 less attack. Their ability, Impaling Strike, lets them the value of the dice for a triple if they end their move within 1" of an enemy fighter, which can make up for the 1 less attack a little bit. Generally this comes down to preference, though seekers are better overall. Use Hellstriders much like seekers, letting them roam and making use of their movespeed where possible. Their higher toughness and 2" range might at least make them more survivable, but these aren't a significant enough upgrade from seekers to make them really worth the points unless you're really committed to them.
Hellstrider with Hellscourge
- Stats: Movement 10"; Toughness 4; Wounds 20; 145 Pts.
- Rule: Mount, Destroyer
- Weapons:
- Reach-Range 3"; Attacks 4; Strength 3; Damage 1/3
- Fighter Commentary - For the same points as a Hellstrider with Claw-Spear, these models gain 1" of range and an attack, but lose their Impaling Strike and a point of crit damage. With their only attack being 1/3, these do the least damage in a warband that can already struggle to pump out consistent damage, and most of what it can do with 3" of range, the Hellstrider with Claw-Spear does just fine with 2". There's not much reason to take this over a Hellstrider with Claw-Spear, let alone a Seeker, which will likely put out more damage for 15 less points.
Minions, Thralls, and Allies
General Tactics
Other Helpful Tips
Example Builds
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |