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'''THE GRAND DAD EMPIRE''' ARE a prolific VINESAUCE-centric MEME group based in BEDROCK CITY.  Their largest periods of activity seemed to be around the time SILVAGUNNER was terminated, when they were hosting several unofficial VINESAUCE gaming events (which they assure you repeatedly are ''not'' official Tournaments and are in no way affiliated with JOEL).
'''Maggotkin of Nurgle Daemons Tactics'''


They operated out of the SilvaGunner YouTube channel until it was terminated in 2014, after which they appear to have transitioned briefly to GiivaSunner in September of 2016 before returning to SilvaGunner in June of 2018.
==Faction Overview==


== CHANNELS ==
===Pros===
The original forums appeared to function as four services: preparation and communication in service of coming events, discussion about new HIGH-QUALITY RIPS, MEME showcase, and general VINESAUCE or unrelated discussion.
* Your fighters are cheap
* You get healing!


{{awesome}}== EVENTS ==
===Cons===
The VINESAUCE MEME events that The GRAND DAD EMPIRE held were known for being diverse and involved, due in large part to their incredibly strong YTP scene.  These events would involve VINESAUCE-branded fan-made HIGH-QUALITY RIPS for SONGS that wouldn't exist for nearly a decade, and some that still don't!  They also hosted some of the first KING FOR ANOTHER DAY tournaments, with fan HIGH-QUALITY RIPS.
* Despite being Nurglites, you’re not as tough as you'd think.


In later years, an event known as GRAND FEST was hosting PREMIERES for GRAND DAD Fantasy, KING FOR ANOTHER DAY, GRANDmachine, HE THICC 69, and MEME Wars, as of 2019.
==Abilities Overview==


== HIGH-QUALITY RIPS and MEMES ==
* '''[Double] Disgustingly Resilient''': Roll a number of dice equal to the value of this ability. For each 4+, remove 1 damage point allocated to this fighter. (all)
Some HIGH-QUALITY RIPS appear to have seen releases or updates in 5th and 6th edition. Note that The GRAND DAD EMPIRE seem to have been most active between 2012 and 2019.
**''Fighter Commentary'' -
* '''[Double] Acid Slime Trail''' : Pick a visible enemy fighter within 1" of this fighter. this fighter makes a bonus disengage action. Then allocate a number of damage points to that fighter equal to the value of this ability. (Beast of Nurgle)
**''Fighter Commentary'' -
* '''[Double] Venomous Sting''': Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
**''Fighter Commentary'' -
* '''[Triple] Cloud of Flies''': Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
**''Fighter Commentary'' -
* '''[Triple] Grandfather's Blessing''': Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. (Leader)
**''Fighter Commentary'' -
* '''[Quad] Endless Swarm''': Remove a number of damage points allocated to this fighter equal to double the value of this ability. (Nurglings)
**''Fighter Commentary'' -


* GRAND DAD 2: SPASTIC BOOGALOO
==Fighter's Overview==
* GRAND DAD 3: THE GAUNTLET OF ASS (FEATURING SMOL NOZOMI, TITO DICKMAN, SPONGE, HE THICC, and SANS UNDERTALE)
* GRAND DAD 4: GRAND DAD IS GOD
* GRAND DAD 5: DEATH TO 1D4CHAN


GRAND DAD IS LOVE
===Leader===
GRAND DAD IS LIFE
 
GRAND DAD WILL CONQUER THIS WIKI
====Plagueridden====
FOR MEMES
*'''Stats''': Movement 3"; Toughness 3; Wounds 20;  120 Pts.
FOR VINESAUCE
**'''Rule:''' Leader
AND FOR
**'''Weapons:'''
SILVAGUNNER
***''Sword''-Range 1"; Attacks 4; Strength 3; Damage 2/4
[[Category: Meme]][[Category: GRAND DAD]][[Category: GRAND DAD Fantasy]][[Category: Awesome]]
*''Fighter Commentary'' - Your cheap leader option, slow and not great, but at least he has wounds for his price tag, and four attacks with his meh sword. Take him if you have a specific list build that needs the points.
 
====Plaguebringer====
*'''Stats''': Movement 6"; Toughness 4; Wounds 35;  230 Pts.
**'''Rule:''' Leader, Fly, Destroyer
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 4; Strength 3; Damage 2/4
*''Fighter Commentary'' - Your deluxe leader, +110 points nets you +3" movement, 15 points, +1 toughness. You should be taking this guy most of the time, if only for the fact that he has 6" move despite being a Nurgle daemon.
 
===Fighter===
 
====Plaguebearer====
*'''Stats''': Movement 3"; Toughness 3; Wounds 10; 50 Pts.
**'''Rule:''' Minion
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 1/4
*''Fighter Commentary'' - not the tanks you think of when it comes to Nurgle but they are very cheap especially with their 2 more wounds and a extra +1 crit damage from normal chaff.
 
====Plague Drone====
*'''Stats''': Movement 6"; Toughness 4; Wounds 30;  170 Pts.
**'''Rule:''' Fly, Destroyer
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 1/4
*''Fighter Commentary'' -
 
====Nurglings====
*'''Stats''': Movement 5"; Toughness 3; Wounds 30;  145 Pts.
**'''Rule:''' -,
**'''Weapons:'''
***''Sword''-Range 1"; Attacks 6; Strength 3; Damage 1/3
*''Fighter Commentary'' -
 
====Beast of Nurgle====
*'''Stats''': Movement 4"; Toughness 4; Wounds 30; 175 Pts.
**'''Rule:''' Beast
**'''Weapons:'''
***''Claws''-Range 1"; Attacks 4; Strength 4; Damage 2/4
*''Fighter Commentary'' -
 
==Minions, Thralls, and Allies==
 
==General Tactics==
 
==Other Helpful Tips==
 
==Example Builds==
 
{{Warcry Tactics}}
[[Category:Age of Sigmar]]
[[Category:Warcry]]
[[Category:Warcry/Tactics]]

Revision as of 17:20, 14 August 2020

Maggotkin of Nurgle Daemons Tactics

Faction Overview

Pros

  • Your fighters are cheap
  • You get healing!

Cons

  • Despite being Nurglites, you’re not as tough as you'd think.

Abilities Overview

  • [Double] Disgustingly Resilient: Roll a number of dice equal to the value of this ability. For each 4+, remove 1 damage point allocated to this fighter. (all)
    • Fighter Commentary -
  • [Double] Acid Slime Trail : Pick a visible enemy fighter within 1" of this fighter. this fighter makes a bonus disengage action. Then allocate a number of damage points to that fighter equal to the value of this ability. (Beast of Nurgle)
    • Fighter Commentary -
  • [Double] Venomous Sting: Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round, that fighter can't make a move action or disengage action. (Plaguebringer, Plague Drone)
    • Fighter Commentary -
  • [Triple] Cloud of Flies: Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter. (Plagueridden and Plaguebearer)
    • Fighter Commentary -
  • [Triple] Grandfather's Blessing: Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter. (Leader)
    • Fighter Commentary -
  • [Quad] Endless Swarm: Remove a number of damage points allocated to this fighter equal to double the value of this ability. (Nurglings)
    • Fighter Commentary -

Fighter's Overview

Leader

Plagueridden

  • Stats: Movement 3"; Toughness 3; Wounds 20; 120 Pts.
    • Rule: Leader
    • Weapons:
      • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
  • Fighter Commentary - Your cheap leader option, slow and not great, but at least he has wounds for his price tag, and four attacks with his meh sword. Take him if you have a specific list build that needs the points.

Plaguebringer

  • Stats: Movement 6"; Toughness 4; Wounds 35; 230 Pts.
    • Rule: Leader, Fly, Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
  • Fighter Commentary - Your deluxe leader, +110 points nets you +3" movement, 15 points, +1 toughness. You should be taking this guy most of the time, if only for the fact that he has 6" move despite being a Nurgle daemon.

Fighter

Plaguebearer

  • Stats: Movement 3"; Toughness 3; Wounds 10; 50 Pts.
    • Rule: Minion
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 3; Damage 1/4
  • Fighter Commentary - not the tanks you think of when it comes to Nurgle but they are very cheap especially with their 2 more wounds and a extra +1 crit damage from normal chaff.

Plague Drone

  • Stats: Movement 6"; Toughness 4; Wounds 30; 170 Pts.
    • Rule: Fly, Destroyer
    • Weapons:
      • Sword-Range 1"; Attacks 3; Strength 3; Damage 1/4
  • Fighter Commentary -

Nurglings

  • Stats: Movement 5"; Toughness 3; Wounds 30; 145 Pts.
    • Rule: -,
    • Weapons:
      • Sword-Range 1"; Attacks 6; Strength 3; Damage 1/3
  • Fighter Commentary -

Beast of Nurgle

  • Stats: Movement 4"; Toughness 4; Wounds 30; 175 Pts.
    • Rule: Beast
    • Weapons:
      • Claws-Range 1"; Attacks 4; Strength 4; Damage 2/4
  • Fighter Commentary -

Minions, Thralls, and Allies

General Tactics

Other Helpful Tips

Example Builds

Warcry Tactics
Grand Alliance: Chaos
Grand Alliance: Death
Grand Alliance: Destruction
Grand Alliance: Order
Monsters & Mercenaries