Ultramar: Difference between revisions

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The three planets were to the north of Ultramar. They were not part of Ultramar itself.
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Originally, there were said to be even more than 500 worlds in the 30k era. However, the Shadow Crusade led to the destruction of many of these planets. Exact numbers are not specified. However, in "Laurel of Defiance" it states that about a hundred planets were destroyed by the combined might of the World Eaters and Word Bearers Legions. In the 41st Millenium, he Ultramarines now only controlled about 50-60 planets (given the latest maps from Gathering Storm). The rest were given away to successor chapters/independent administration. This is because, after the Heresy, Guilliman didn't want the Ultramarines to be tied up defending their own realm while battles raged elsewhere in the Imperium.
Originally, there were said to be even more than 500 worlds in the 30k era. However, the Shadow Crusade led to the destruction of many of these planets. Exact numbers are not specified. However, in "Laurel of Defiance" it states that about a hundred planets were destroyed by the combined might of the World Eaters and Word Bearers Legions. In the 41st Millenium, he Ultramarines now only controlled about 50-60 planets (given the latest maps from Gathering Storm). The rest were given away to successor chapters/independent administration. This is because, after the Heresy, Guilliman didn't want the Ultramarines to be tied up defending their own realm while battles raged elsewhere in the Imperium.


In latest timeline, M42. In the "Dark Imperium" novel, Guilliman orders a return to the 500 world system. He divides Ultramar into 5 segments (North, South, East, West and center), appointing a Tetrach for each one. The Eastern segment is said to have 86 worlds by itself. However, it should be noted that this was the segment what suffered the most under the Tyranid invasion and other segments may have many more worlds. So therefore, assuming a minimum of 86 worlds in each segment, Ultramar should consist of 430-500 worlds. How did they get more than 400 worlds if only 400 were left after the Horus Heresy? Well, it has been 10k years. Several more planets must have been colonized as well. However, Ultramar's idyllic state of affairs may soon be coming to an end, courtesy of the [[Death Guard]]. While the damage isn't known for sure, at least three star systems so far have succumbed to [[Nurgle]]'s touch and more are likely to follow. 
In latest timeline, M42. In the "Dark Imperium" novel, Guilliman orders a return to the 500 world system. He divides Ultramar into 5 segments (North, South, East, West and center), appointing a Tetrach for each one. The Eastern segment is said to have 86 worlds by itself. However, it should be noted that this was the segment what suffered the most under the Tyranid invasion and other segments may have many more worlds. So therefore, assuming a minimum of 86 worlds in each segment, Ultramar should consist of 430-500 worlds. How did they get more than 400 worlds if only 400 were left after the Horus Heresy? Well, it has been 10k years. Several more planets must have been colonized as well.  
 





Revision as of 22:45, 5 June 2017

Ultramar is the name given to the stellar empire of the Ultramarines. Yes, it sounds stupid and made up, but it was actually an Old Spanish term meaning “(place) beyond the sea” given to the Crusader States established in the Holy Land/Levant during the High Middle Ages, so it fits the Space Marine bulwark on the Eastern Fringe perfectly.

It was also the nickname of the Portuguese Empire, the first global empire, which moved its capital to Brazil after getting Napoleoned...and weirdly ties into the whole "Unremembered Empire" business, in which Roboute Guilliman decided to use Ultramar as the nucleus of an "Imperium Secundus" in case the whole Horus Heresy triggering WORST ENDING.

History

So, when the Emperor of Mankind finally found Roboute Guilliman, he had been ruling as Lord of Macragge for some five years, and had established an alliance of mutual aid with eight other star systems. After the Emperor made Guilliman Commander of the Ultramarines, the worlds allied with Macragge reoriented themselves to providing food, munitions, and recruits to the Ultramarines Legion. While they only support a Chapter now, the alliance remained, and the worlds formed the realm of Ultramar.

What makes Ultramar notable is that by M41, it is a model of self-reliance, justice, and stability in the otherwise rotting Imperium of Man. Most people (such as he who shall not be named) say that it is a testament to Guilliman's ideals, a closer examination reveals more believable reasons:

Martial society: Lacking the Hive and Death World so common among Space Marine homeworlds, the worlds of Ultramar have developed a highly industrious warrior society who looks down on those who cannot pull their weight. This would disqualify most nobles who absorb resources without providing anything for the masses. The people of Ultramar are indoctrinated into taking pride in their work for the betterment of the Imperium

Social mobility: The worlds of Ultramar lack the Hives so common in many planets, and there is little population discontent. Space Marines place value on competence, and the Ultramarines are no different. People do not gain a position of power unless they can show genuine leadership.

Minimal Imperial presence: The Imperium of Man is quite frankly a horrible place to live, with the Administratum, the Adeptus Arbites, the Inquisition, and the Ecclesiarchy basically running things to the ground, in other words the Administratum won't screw up Ultramar with any filing errors, the Arbites and the Inquisition won't be Ultrabarging into people's homes and taking them away for "interrogation" and the Ecclesiarchy won't be the corrupt church that makes use of the extreme ignorance of the people while being highly hypocritical and counterproductive. However, because Ultramar provides for the Ultramarines, the Imperium classifies the worlds as free of Imperial tithes. And despite setting up the High Lords of Terra, Guilliman was firm on maintaining that the Space Marines answered to the Emperor, and the Emperor alone. As such, like other Space Marine homeworlds, the presence of the Adeptus Terra is quite limited in Ultramar and squarely subordinate to the Ultramarines.

Worlds of Ultramar

  • Macragge, capital and homeworld of the Ultramarines.
  • Talassar, an ocean-world.
  • Tarentus, a desert-world with cities encased in domes to provide produce.
  • Konor, a research world given to the Adeptus Mechanicus.
  • Espandor, a cardinal world given to the Ecclesiarchy.
  • Mali, an agri-world.
  • Quintarn, an agri-world.
  • Calth, a cavern-world where the population lives underground. Used to be a civilised world which threatened to overturn Macragge as the Capital of Ultramar, before the Word Bearers fucked over the planet and poisoned its star.
  • Talasa Prime, an Inquisitorial fortress
  • Iax, agri-world.
  • Parmenio, a training-world.
  • Prandium, Nom by the Nids, used to be a pretty nice planet dubbed "the Jewel of Ultramar" (hint: Prandium is Latin for Lunch).
  • Armatura, a war-world which supplied the Ultramarines Legion with recruits and repaired damaged warships. Purged by the Shadow Crusade, now a dead world.
  • Nuceria, a "civilized" world with the dubious honor of being the homeworld of Angron (and in extension, the World Eaters). Now a dead world after Angron purged it of all life.
  • Sotha, an agri-world in the age of the Great Crusade and later homeworld of the Scythes of the Emperor. Eventually overtaken by the Tyranids.
  • Gantz, A Forgeworld that produced most of the Legion's equipment and was the home of their allied Titan Legion, the True Messengers.

There used to be a metric fuck ton of others (Ultramar was once known as the 500 Worlds of Ultramar), but presumably the Shadow Crusade fucked them over (Most of them were handed over to Ultramarine Successor Chapters). It also got OM NOM NOM'd once. Aside from that, Ultramar may actually be one of the best places to live in the Imperium for your average dude aside from very few exceptions (or we just need to put Sandy Mitchell in charge of creating more worlds through Ciaphas Cain's novels).

Current Status

Originally, there were said to be even more than 500 worlds in the 30k era. However, the Shadow Crusade led to the destruction of many of these planets. Exact numbers are not specified. However, in "Laurel of Defiance" it states that about a hundred planets were destroyed by the combined might of the World Eaters and Word Bearers Legions. In the 41st Millenium, he Ultramarines now only controlled about 50-60 planets (given the latest maps from Gathering Storm). The rest were given away to successor chapters/independent administration. This is because, after the Heresy, Guilliman didn't want the Ultramarines to be tied up defending their own realm while battles raged elsewhere in the Imperium.

In latest timeline, M42. In the "Dark Imperium" novel, Guilliman orders a return to the 500 world system. He divides Ultramar into 5 segments (North, South, East, West and center), appointing a Tetrach for each one. The Eastern segment is said to have 86 worlds by itself. However, it should be noted that this was the segment what suffered the most under the Tyranid invasion and other segments may have many more worlds. So therefore, assuming a minimum of 86 worlds in each segment, Ultramar should consist of 430-500 worlds. How did they get more than 400 worlds if only 400 were left after the Horus Heresy? Well, it has been 10k years. Several more planets must have been colonized as well.


The Planets, Systems, Regions and Sectors of the Galaxy
Imperial Homeworlds: Holy Terra (Luna) - Sacred Mars
Primarch Homeworlds: Baal - Barbarus - Caliban - Chemos - Chogoris - Colchis
Cthonia - Deliverance - Fenris - Inwit - Medusa - Nostramo
Nocturne - Nuceria - Olympia - Prospero - Macragge
Notable Imperial Worlds: Accatran - Acreage - Agripinaa - Alaric Prime - Arkhona - Armageddon - Astaramis
Atoma Prime - Aurelia - Aurum - Badab Primaris - Bakka - Baraspine - Barbarossa IV
Belacane - Bellerophon's Fall - Belis Corona - Beseritor - Betalis III - Black Reach - Bodt
Branx Magna - Cadia - Calderis - Calth - Catachan - Chinchare - Coronis Agathon - Cretacia
Crucis - Cyrene - Death of Bianzeer - Dreah - Drenthal - Drusus' Shrine World - Dusk - Eleusis
Endymion Prime - Espandor - Equinox - Fedrid - Fenksworld - Fervious - Frostheim
Galen VI - Gantz - Ganymede - Ghosar Quintus - Grail - Gramarye - Gryphonne IV
Gulgorahd - Hale - Harakon - Hethgard - Hilarion - Hydra Cordatus - Hydraulic
Incron - Iocanthos - Isstvan III - Istrouma - Jupiter - K'otal - Klaisus - Kanak - Karrik
Kenov III - Klybo - Konor - Krieg - Kronus - Kurkaris - Laius Rift - Landunder - Loebos
Malfi - Medusa V - Mercury - Meridian - Messelina Gloriana - Mezoa - Midgardia - Minea
Mithron - Mordia - Mornax - Morwen VI - Naxos - ND0/K4 - Necromunda - Nemesis Tessera
Nemeton - Neptune - Nethamus - Novaris - Numinal - Ophelia VII - Orask - Orbel Quill
Pandrosar - Paramar V - Pavane - Percipre - Phyrr - Pluto - Port Maw - Prol IX - Pry - Pythos
Reth - Rophanon - Rocyria - Rynn's World - Ryza - Sacris - Sanctuary 101 - Saturn - Savlar
Scelus - Scintilla - Sepheris Secundus - Shaprias - Siscia - Soryth - Spectoris
St. Josmane's Hope - Tallarn - Tandaris - Tanith - Tantalus - Tartarus - Terrax
The Lathes - The Pearl Moon - Thracian Primaris - Thramas - Tranch - Tintaroth
Titan - Tsagualsa - Turtolsky - Typha-IV - Typhon Primaris - Uranus - Valhalla
Vanitor - Vaporius - Vaxanide - Venus - Vigilus - Vitria - Volonx - Vostroya
Vraks - Vyaniah - Wrack - Zayth - Zel Secundus - Zhao-Arkkad - 108/Beta-Kalapus-9.2
Chaos-aligned
or Daemon Worlds:
Bathamor - Black Marble - Bubonicus - Bulwark - Cyclothrathe - Eidolon - Exyrion
Fleshworld - Glass Moon - Iniquity - Kathalon - Medrengard - Oliensis - Plague Planet
Sicarus - Slaughtersphere - Sortiarius - The Writhing World - Triplex Worlds - Ulan Huda
World of Immortal Sorrows - Xana II
Xenos Worlds: Amontep II - Arkunasha - Arthas Moloch - Dal'yth - Lub'grahl - Mandragora - Mekslag-Ikks
Quintus - Salash'hei - Sagacity - Silva Tenebris - T'au - Taros - Tinek'la - Ursulia - Vior'los
Contested and
Other Worlds:
Falon's Lament - Kulth - Mahir - Obstiria - Ravacene - Scansion Beta - Skapula
Systems and Regions: Ghoul Stars - Halo Zone - Jericho Reach
Kaurava System - Solar System - Stygius Sector
T'au Septs - Taelus System - Ultramar
Types of Worlds: Agri-World - Craftworld - Daemon World - Death World - Eldar World
Forge World - Fortress World - Hive World - Civilised World - Tomb World