Warcry/Tactics/Scions of the Flame: Difference between revisions
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==Abilities Overview== | ==Abilities Overview== | ||
*'''Fiery Might (Double, Everyone)''' Add half the value of the dice roll used for this ability (rounding up) to the Strength characteristic of attacks made by this fighter with a Range of 3 or less until the end of this fighter’s activation. | |||
*'''Beheading Strike (Double, Brazen Champion, Blazing Lord)''' Add half the value of the dice roll used for this ability (rounding up) to the damage points of critical hits from the next attack made by this fighter with a Range of 3 or less this activation. | |||
'''Throw Firebomb (Double, Initiate with Flameburst Pot, Initiate with Brazier Weapon and Flameburst pot, Fireborn ) '''Roll 2 dice against an enemy fighter within 6 inches. For each roll of 4-5, do 1 damage to that fighter. For each roll of 6, do damage to that fighter equal to the value of the dice roll used for this ability. | |||
*'''Inferno (Triple, Immolator)''' For each enemy fighter within 3 inches of this fighter, roll a dice. On a roll of 4-5, do 1 damage to the fighter being rolled for. On a roll of 6, do damage to the fighter being rolled for equal to the value of the dice roll used for this ability. | |||
*'''Ignited Fervour (Triple, Blazing Lord)'''Add 1 to the Attacks characteristic of attack actions with Range 3 or less of friendly fighters while they are within 6 inches of this fighter until the end of the battle round. | |||
*'''Engulf in Flames (Quad, Inferno Priest) '''Roll 6 dice against an enemy fighter within 3 inches of this fighter. For each roll of 2 or more, do damage to that fighter equal to half the value of the dice roll for this ability (rounding up). Additionally, for each roll of 6, roll 1 extra dice in the same way, and repeat until you roll no more rolls of 6. | |||
==Fighter's Overview== | ==Fighter's Overview== | ||
Line 15: | Line 20: | ||
===Leader=== | ===Leader=== | ||
*''''' | *'''''Blazing Lord''''' | ||
**'''Stats''': Movement "; Toughness ; Wounds ; Pts. | **'''Stats''': Movement 4"; Toughness 4; Wounds 20; 190 Pts. | ||
***'''Rule:''' Leader, | ***'''Rule:''' Leader, Brute | ||
***'''Weapons:''' | ***'''Weapons:''' | ||
****'' | ****''Sword''-Range 2"; Attacks 4; Strength 5; Damage 2/6 | ||
**''Fighter Commentary'' - | **''Fighter Commentary'' - | ||
===Fighter=== | ===Fighter=== | ||
*''''' | *'''''Brazen Chamion''''' | ||
**'''Stats''': Movement "; Toughness ; Wounds ; Pts. | **'''Stats''': Movement 4"; Toughness 4; Wounds 18; 170 Pts. | ||
***'''Rule:''' | ***'''Rule:''' Brute | ||
***'''Weapons:''' | |||
****''Axe''-Range 2"; Attacks 3; Strength 5; Damage 3/6 | |||
**''Fighter Commentary'' - | |||
*'''''Immolator''''' | |||
**'''Stats''': Movement 4"; Toughness 4; Wounds 15; 145 Pts. | |||
***'''Rule:''' Destroyer | |||
***'''Weapons:''' | |||
****''Unarmed''-Range 1"; Attacks 4; Strength 4; Damage 2/5 | |||
**''Fighter Commentary'' - | |||
*'''''Inferno Priest''''' | |||
**'''Stats''': Movement 4"; Toughness 4; Wounds 15; 130 Pts. | |||
***'''Rule:''' Mystic | |||
***'''Weapons:''' | |||
****''Blast''-Range 5"; Attacks 2; Strength 3; Damage 2/4 | |||
****''Club''-Range 2"; Attacks 3; Strength 4; Damage 2/4 | |||
**''Fighter Commentary'' - | |||
*'''''Fireborn with Sunblade and Kris''''' | |||
**'''Stats''': Movement 4"; Toughness 4; Wounds 10; 115 Pts. | |||
***'''Rule:''' | |||
***'''Weapons:''' | |||
****''Sword''-Range 1"; Attacks 4; Strength 3; Damage 2/5 | |||
**''Fighter Commentary'' - | |||
*'''''Fireborn with Sunblade and Brazier Axe''''' | |||
**'''Stats''': Movement 4"; Toughness 4; Wounds 10; 115 Pts. | |||
***'''Rule:''' | |||
***'''Weapons:''' | |||
****''Axe''-Range 1"; Attacks 4; Strength 4; Damage 2/4 | |||
**''Fighter Commentary'' - | |||
*'''''Fireborn with Flameburst Pot''''' | |||
**'''Stats''': Movement "; Toughness ; Wounds ; 120 Pts. | |||
***'''Rule:''' Trapper | |||
***'''Weapons:''' | ***'''Weapons:''' | ||
****'' | ****''Axe''-Range 1"; Attacks 4; Strength 4; Damage 2/4 | ||
**''Fighter Commentary'' - | **''Fighter Commentary'' - | ||
*''''' | |||
**'''Stats''': Movement "; Toughness ; Wounds ; | *'''''Initate with Flameburst Pot and Brazier Weapon''''' | ||
***'''Rule:''' | **'''Stats''': Movement 4"; Toughness 3; Wounds 10; 65 Pts. | ||
***'''Rule:''' Trapper | |||
***'''Weapons:''' | ***'''Weapons:''' | ||
****'' | ****''Axe''-Range 1"; Attacks 3; Strength 4; Damage 1/3 | ||
**''Fighter Commentary'' - | **''Fighter Commentary'' - | ||
*''''' | |||
**'''Stats''': Movement "; Toughness ; Wounds ; | *'''''Initate with Flameburst Pot''''' | ||
***'''Rule:''' | **'''Stats''': Movement 4"; Toughness 3; Wounds 10; 55 Pts. | ||
***'''Rule:''' Trapper | |||
***'''Weapons:''' | ***'''Weapons:''' | ||
****'' | ****''Dagger''-Range 1"; Attacks 3; Strength 3; Damage 1/3 | ||
**''Fighter Commentary'' | |||
*'''''Initate with Hooked Axe''''' | |||
**'''Stats''': Movement 4"; Toughness 3; Wounds 10; 65 Pts. | |||
***'''Rule:''' | |||
***'''Weapons:''' | |||
****''Axe''-Range "; Attacks 4; Strength 3; Damage 1/3 | |||
**''Fighter Commentary'' - | **''Fighter Commentary'' - | ||
*''''' | |||
**'''Stats''': Movement "; Toughness ; Wounds ; | *'''''Initate with Morning Star''''' | ||
***'''Rule:''' | **'''Stats''': Movement 4"; Toughness 3; Wounds 10; 55 Pts. | ||
***'''Rule:''' | |||
***'''Weapons:''' | ***'''Weapons:''' | ||
****'' | ****''Reach Weapon''-Range 3"; Attacks 3; Strength 3; Damage 1/3 | ||
**''Fighter Commentary'' - | **''Fighter Commentary'' - | ||
==Minions, Thralls, and Allies== | ==Minions, Thralls, and Allies== |
Revision as of 22:37, 8 January 2021
Scions of the Flame Tactics
Faction Overview
Pros
Cons
Abilities Overview
- Fiery Might (Double, Everyone) Add half the value of the dice roll used for this ability (rounding up) to the Strength characteristic of attacks made by this fighter with a Range of 3 or less until the end of this fighter’s activation.
- Beheading Strike (Double, Brazen Champion, Blazing Lord) Add half the value of the dice roll used for this ability (rounding up) to the damage points of critical hits from the next attack made by this fighter with a Range of 3 or less this activation.
Throw Firebomb (Double, Initiate with Flameburst Pot, Initiate with Brazier Weapon and Flameburst pot, Fireborn ) Roll 2 dice against an enemy fighter within 6 inches. For each roll of 4-5, do 1 damage to that fighter. For each roll of 6, do damage to that fighter equal to the value of the dice roll used for this ability.
- Inferno (Triple, Immolator) For each enemy fighter within 3 inches of this fighter, roll a dice. On a roll of 4-5, do 1 damage to the fighter being rolled for. On a roll of 6, do damage to the fighter being rolled for equal to the value of the dice roll used for this ability.
- Ignited Fervour (Triple, Blazing Lord)Add 1 to the Attacks characteristic of attack actions with Range 3 or less of friendly fighters while they are within 6 inches of this fighter until the end of the battle round.
- Engulf in Flames (Quad, Inferno Priest) Roll 6 dice against an enemy fighter within 3 inches of this fighter. For each roll of 2 or more, do damage to that fighter equal to half the value of the dice roll for this ability (rounding up). Additionally, for each roll of 6, roll 1 extra dice in the same way, and repeat until you roll no more rolls of 6.
Fighter's Overview
Leader
- Blazing Lord
- Stats: Movement 4"; Toughness 4; Wounds 20; 190 Pts.
- Rule: Leader, Brute
- Weapons:
- Sword-Range 2"; Attacks 4; Strength 5; Damage 2/6
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 20; 190 Pts.
Fighter
- Brazen Chamion
- Stats: Movement 4"; Toughness 4; Wounds 18; 170 Pts.
- Rule: Brute
- Weapons:
- Axe-Range 2"; Attacks 3; Strength 5; Damage 3/6
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 18; 170 Pts.
- Immolator
- Stats: Movement 4"; Toughness 4; Wounds 15; 145 Pts.
- Rule: Destroyer
- Weapons:
- Unarmed-Range 1"; Attacks 4; Strength 4; Damage 2/5
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 15; 145 Pts.
- Inferno Priest
- Stats: Movement 4"; Toughness 4; Wounds 15; 130 Pts.
- Rule: Mystic
- Weapons:
- Blast-Range 5"; Attacks 2; Strength 3; Damage 2/4
- Club-Range 2"; Attacks 3; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 15; 130 Pts.
- Fireborn with Sunblade and Kris
- Stats: Movement 4"; Toughness 4; Wounds 10; 115 Pts.
- Rule:
- Weapons:
- Sword-Range 1"; Attacks 4; Strength 3; Damage 2/5
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 10; 115 Pts.
- Fireborn with Sunblade and Brazier Axe
- Stats: Movement 4"; Toughness 4; Wounds 10; 115 Pts.
- Rule:
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement 4"; Toughness 4; Wounds 10; 115 Pts.
- Fireborn with Flameburst Pot
- Stats: Movement "; Toughness ; Wounds ; 120 Pts.
- Rule: Trapper
- Weapons:
- Axe-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary -
- Stats: Movement "; Toughness ; Wounds ; 120 Pts.
- Initate with Flameburst Pot and Brazier Weapon
- Stats: Movement 4"; Toughness 3; Wounds 10; 65 Pts.
- Rule: Trapper
- Weapons:
- Axe-Range 1"; Attacks 3; Strength 4; Damage 1/3
- Fighter Commentary -
- Stats: Movement 4"; Toughness 3; Wounds 10; 65 Pts.
- Initate with Flameburst Pot
- Stats: Movement 4"; Toughness 3; Wounds 10; 55 Pts.
- Rule: Trapper
- Weapons:
- Dagger-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary
- Stats: Movement 4"; Toughness 3; Wounds 10; 55 Pts.
- Initate with Hooked Axe
- Stats: Movement 4"; Toughness 3; Wounds 10; 65 Pts.
- Rule:
- Weapons:
- Axe-Range "; Attacks 4; Strength 3; Damage 1/3
- Fighter Commentary -
- Stats: Movement 4"; Toughness 3; Wounds 10; 65 Pts.
- Initate with Morning Star
- Stats: Movement 4"; Toughness 3; Wounds 10; 55 Pts.
- Rule:
- Weapons:
- Reach Weapon-Range 3"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary -
- Stats: Movement 4"; Toughness 3; Wounds 10; 55 Pts.
Minions, Thralls, and Allies
General Tactics
Other Helpful Tips
Example Builds
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |