Warcry/Tactics/Monsters/Fomoroid Crusher
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Fomoroid Crusher[edit | edit source]
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Abilities
- [Double] Hurl Masonry : A fighter can use this ability only if they are within 1" of an obstacle. Pick an enemy fighter within 8" of this fighter and roll a dice. On a 3-4, allocate 1 damage point to that fighter. On a 5-6, allocate a number of damage points to that fighter equal to the value of this ability.
- [Triple] Rampaging Charge : Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick 1 visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
- [Quad] Bloody Trophy : A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. The player controlling this fighter immediately gains 1 wild dice that can be used in the hero phase of the next battle round.
Stats
- Stats: Movement 5"; Toughness 6 ; Wounds 35 ; 260 Pts.
- Rule:
- Weapons:
- - Range "1; Attacks 2 ; Strength 6 ; Damage 3/6
- Fighter Commentary
General Tactics[edit | edit source]
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |