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Very popular motif in Germanic operas.
Very popular motif in Germanic operas.


The word "Valkyrie" means "Chooser of the Slain", and is such a badass term that it gets yoinked in a lot of settings as the name for an air or space fighting machine. Valkyries, or ersatsz thereof, often show up in fantasy settings and games.
The word "Valkyrie" means "Chooser of the Slain", and is such a badass term that it gets yoinked in a lot of settings as the name for an air or space fighting machine. Valkyries, or ersatz versions thereof, often show up in fantasy settings and games.
 
= In Warhammer 40000 =


=In Warhammer 40000=
[[Image:Valkyrie 1.jpg|300px|thumb|right|Da-da-da-DA-da, da-da-da-DA-da, da-da-da-DA-da da-da-da-DA!]]
[[Image:Valkyrie 1.jpg|300px|thumb|right|Da-da-da-DA-da, da-da-da-DA-da, da-da-da-DA-da da-da-da-DA!]]
[http://youtu.be/7AlEvy0fJto COME SING WITH ME!]
[http://youtu.be/7AlEvy0fJto COME SING WITH ME!]


The '''Valkyrie''' and its derived craft are a series of [[Imperial Navy]] VTOL-capable gunships/dropships capable of carrying [[Imperial Guard|Infantry]] squads into battle and provide covering fire. Because of their sizable engines they can travel at considerable speed, evading enemy fire that would otherwise cripple the ship. Also capable of extremely limited flight outside the atmosphere, though the cargo won't thank you if they don't have respirators.
The '''Valkyrie''' and its variants are a series of [[Imperial Navy]] VTOL-capable gunships/dropships capable of carrying [[Imperial Guard|infantry]] squads into battle while providing supporting firepower. Because Valkyrie squadron can often expect to be attached to Imperial Guard units for a long duration, modifications are often made to the Valkyrie to enhance its role of close air support, maximizing its VTOL capabilities while improving survivability.
 
Although the Valkyrie is a Flyer, it is important to remember that it is a transport gunship, not a fighter, and its profile and armament reflects this. However, because of its sizable engines it still can travel at considerable speed (45" in game terms), evading enemy fire that would otherwise cripple the ship. It is also capable of extremely limited flight outside the atmosphere, though the cargo won't thank you if they don't have respirators.
 
The standard Valkyrie is modestly armed compared to some of the other variants, which is to say that it still has enough raw [[dakka]] to give a medium tank a serious headache: it sports a single [[Multilaser]] or [[Lascannon]], two [[Hellfury Missile]]s or [[Multiple Rocket Pod]]s, and two optional door-mounted [[Heavy Bolter]]s (the latter of which are probably auto-includes anyway, because they make the Valk look even more [[awesome]]). Its main feature is a [[Stormraven|transport capacity of 12 men]], whom the Valkyrie can carry across the battlefield quickly and in relative safety. Consider it as an objective capper for late-game "YOINK, DON'T MIND IF I DO" drop squads.
 
In 8th Edition the Valkyrie is T7 with 14 wounds and a 3+ save. When combined with the Hard to Hit rule and its Flyer mobility, it is no exaggeration to say that a Valkyrie can be a real pain in the ass to kill. If the Valkyrie has one weakness it is the fact that most of its weapons are classified as Heavy and therefore suffer a -1 to-hit penalty when the vehicle is in motion, which is generally going to be most of the time if you want it and its cargo to stay alive. However, when needed the Valkyrie also has an alternate flight profile that allows it to use its Hover Jets, reducing its maximum speed to 20" and increasing its vulnerability to attack in exchange for the Roving Gunship rule that grants a +1 bonus on its ranged to-hit rolls. Although use of Hover Jets is highly situational, it improves the vehicle's gunnery to as high as a 3+, depending on the weapon and if the ship is moving or not. Yes, this ''does'' mean that the Valk can therefore hover on the spot like an actual helicopter if you want it to.
 
Given its status as a flying transport/gunship and armament of a chin mounted multi-laser and wing mounted missiles, the Valkyrie is basically the [[MI-24 Hind]] IN SPACE!!!
 
== Vendetta ==
 
[[Image:Vendetta.jpg|300px|thumb|right|An unpainted Vendetta displaying its [[Dakka|half-dozen Lascannons]].]]
 
A [[Land Raider Terminus Ultra|Terminus Ultra Pattern Land Raider]] with wings.
 
The Vendetta is a heavy gunship of the Imperial Navy's Aeronautica Imperialis and is a more heavily-armed variant of the Valkyrie airborne assault carrier primarily used as a tank-buster in support of the ground troops of the Astra Militarum or as a transport for airborne combat regiments such as Imperial Tempestus Scion Squads and soldiers of the Elysian Drop Troops Militarum Regimentum.
 
The Vendetta Heavy Gunship is a Valkyrie attached to Imperial Guard units which, in addition to the increased armor, are equipped with three Twin-linked [[Lascannon]]s, and used as the aforementioned tank hunter role after dropping off any unit being transported by it.
 
Furthermore, it still retains the ability to mount two [[Heavy Bolter]] door guns. It may also replace the two hardpoint-mounted Twin-linked [[lascannon]]s on its wings for two [[Hellfury Missile]]s. Despite their impressive firepower, Vendetta Gunships lack the flexibility of Vulture Gunships, which are chosen more often for deep-range attack, strafing and urban assault missions.
 
Tabletop plays similarly in the fluff as the Vendetta fills two primary roles. Aside from its transport capacity of 12, it carries 6 Lascannons to enable it to act as a dedicated vehicle hunter, which generates a lot of [[rage]] as it can be taken in [[cheese|SQUADRONS]].
 
It pays through the nose for the privilege, but it effectively has a profile similar to a Space Marine [[Predator]], with the added benefit of being hard to hit, while packing 3 more wounds and the mobility to show up where you want it.
 
== Vulture ==
 
[[Image:Vulture.jpg|300px|thumb|right|A Vulture armed with a [[Missile Launcher|Rocket Pod]]. Sometimes you just need a [[rape|little]] more boom.]]
 
Foregoing its passenger bay for a single massive engine, the Vulture is the dedicated gunship variant of the Valkyrie.
 
Aside from its nose-mounted [[Heavy Bolter]] it can carry any combination of [[Lascannon]]s, [[Autogun|Autocannons]], [[Multilaser]]s, [[Missile Launcher|regular missile launchers,]] [[Multiple Rocket Pod]]s, [[Hunter-Killer Missile]]s, [[Hellfury Missile]]s, [[Grenades & Explosives#Heavy Bomb|Heavy Bombs]], and even a single twin-linked [[Punisher Gatling Cannon]] as its primary weapon.
 
The Vulture is operated by a crew of two, a pilot to fly the craft and a weapons operator to aim and fire its armament. A single Vulture will typically fly in support of a flight of Valkyries whose variable weapon configurations allow a variety of missions to be fulfilled: anti-tank, infantry suppression or bombing enemy strong points.


===Valkyrie===
They often remain after the Valkyries' passengers have disembarked and the transports have retreated acting in a direct air support role, aiding the drop troops in tougher fire fights. Although they can mount extra fuel tanks to accompany Valkyries on long-range operations, this does reduce their weapons payload.
The standard Valkyrie is only lightly armed compared to the others. Sporting a single [[Multilaser]] or [[Lascannon]], two [[Missile Launcher|Hellfury Missiles or Multiple Rocket Pods]], and possibly two sponson-mounted [[Heavy Bolter]]s. Its main feature is a transport capacity of 12 men, whom the Valkyrie can carry across the battlefield fast and in relative safety. Consider it as an objective capper for late game "YOINK, DONT MIND IF I DO" drop squads.
[[Image:Vendetta.jpg|150px|thumb|left|An unpainted Vendetta displaying its [[Dakka|half-dozen Lascannons]].]]


===Vendetta===
[[FATAL|Just don't mind the ergonomics of having a giant single jet turbine right behind the cockpit.]]
The Vendetta fills two roles. Aside from its transport capacity of 6, it carries three twin-linked Lascannons to enable it to act as a dedicated vehicle and flyer hunter, which generates a lot of [[rage]] as it can be taken in [[cheese|SQUADRONS]]. The Vendetta spam people feared never really occurred. It's hard to reliably shoot more than twice a game against routine lists and its reduced transport capacity limit it to Special Weapon Teams, Scions and Command Squads.


[[Image:Vulture.jpg|150px|thumb|right|A Vulture armed with a [[Autogun|Punisher Gatling Cannon]]. Sometimes you just need a [[rape|little]] more gun.]]
With the 8th edition update the Vulture Gunship Punisher cannon lost twin linked and just became 'twin' meaning the Punisher Vulture puts out 43 shots a turn with strafing run, the only model in the navy that kept the rule. The massive points drop for its other weapon options are a pretty big deal too, but nobody with the means will ever use them except for a gimmick.
==Vulture==
Foregoing its passenger bay for a single massive engine, the Vulture is the dedicated gunship variant of the Valkyrie. Aside from its nose-mounted Heavy Bolter it can carry any combination of Lascannons, [[Autogun|Autocannons]], Multilasers, [[Missile Launcher|regular missile launchers, Multiple Rocket Pods, Hunter-Killer missiles, Hellfury Missiles, Heavy Bombs]], and even a single twin-linked [[dakka|Punisher Gatling Cannon]] as its primary weapon. The two advantages the Vulture has over the other members of the V family are the Strafing Run (+1 BS against non-flyers) and Vector Dancer special rules. Unique amongst Imperial flyers, this allows the Vulture to turn, fly in a straight line and turn again, making rear armour shots with its entire arsenal quite easy to set up.  


Some would call it the "Flying Blender", relating to how the big-ass air intake of the engine is right behind the cockpit. Along with obvious danger of the pilot being turned into a human smoothie if the cockpit is ever breached or would readily barbecue him if the engine explodes; it also passively puts the pilot in danger as the intake is sucking air along the cockpit, meaning that any shrapnel or debris that comes his way would be drawn directly towards the cockpit and accelerated at high speeds, giving it a good chance at either damaging or outright penetrating the cockpit's shielding and hitting the pilot (Which is why fighter jets typically have their engines mounted to the side or below the cockpit).
To invoke maximum nerd rage, use Harrier Jump Jet model at 1:35 scale to represent this model if you don't have 150+$ laying around.


To invoke maximum nerd rage, use an AH-64 Gunship model at 1:35 scale to represent this model if you don't have 150+$ laying around.
== Sky Talon ==


[[Image:Sky Talon.jpg|150px|thumb|left|A Sky Talon displaying its empty magnetic clamps.]]
[[Image:Sky Talon.jpg|390px|thumb|right|A Sky Talon displaying its empty magnetic clamps. Due to its uselessness as a transport, this is the most common state it will be found in.]]


==Sky Talon==
A Valkyrie that has had its weapons and crew compartment scrapped in favor of four magnetic clamps that can carry either two [[Sentinel|Drop Sentinels]] or a single [[Tauros|Tauros or Venator]].
A Valkyrie that has had its weapons and crew compartment scrapped in favor of four magnetic clamps that can carry either two [[Sentinel|Drop Sentinels]] or a single [[Tauros|Tauros or Venator]].
A support aircraft used for heavy lifting in combat theaters, the Sky Talon is armed for self-defense and to assist the other assault carriers as they clear drop zones of the enemy. Standard armament is a nose mounted [[Heavy Bolter]] turret and two [[Hellstrike Missile]]s under the wings, which can be replaced with two [[Multiple Rocket Pod]]s. Despite its armament, it is unusual for Sky Talons to be used in a battlefield role. As such, it is a relatively new design created by the AdMech.


In [[Dawn of War]], this is the vehicle that drops off prefabricated Imperial Guard vehicle components, as well as parts for the [[Baneblade]] at the Mars Pattern Command.
In [[Dawn of War]], this is the vehicle that drops off prefabricated Imperial Guard vehicle components, as well as parts for the [[Baneblade]] at the Mars Pattern Command.
Line 35: Line 67:
In [[Dawn of War 2]], it drops off turrets, personnel, and vehicles.
In [[Dawn of War 2]], it drops off turrets, personnel, and vehicles.


While these flying heavy bolters lack real purpose as transport (noting that Tauros are fast vehicles, and drop sentinels can deep strike), consider taking them for their Multiple rocket pods option:
While these flying heavy Bolters lack real purpose as transport (noting that Tauros are fast vehicles, and drop sentinels can deep strike), consider taking them for their Multiple rocket pods option:
At the same points cost as single taurox, and with rocket pods they can really ruin light infantry's day (2 5" blasts and Tl bolter, for 100pts? and it flies? thx me want).
At the same points cost as single Taurox, and with rocket pods they can really ruin light infantry's day (2 5" blasts and TL Bolter, for 100pts? and it flies? thx me want).
 
So basically, it’s an [[Star Wars|LAAT/c]] for the Astra millitarum.
 
== Reasons to Rock a Few Valkyries/Vendettas/Vultures ==


==Reasons to Rock a Few Valkyries/Vendettas==
[[File:Valkyria.jpg|200px|thumb|right|A Valkyrie equipped with Hellfire Missiles.]]
6th Edition flyer rules, and Grav Chute Insertion. These things have three hull points, 12 armour front and sides, and are only hit on snap shots without AA. They can move up to 36" and fire their entire arsenal (and ho boy, what an arsenal it is). As if that wasn't enough, with grav chute insertion, their passengers can deep strike to any location the V flew over. No need for the V to land. The 7th ed Mont'Ka book even provides a spiffy formation for 3-9 Vendettas or Valkyries which come in on one roll but also can elect to drop their passengers without scattering.


Speaking of landing, if things get a bit too hairy for maneuvering a flyer, say a cities map with a lot of tall buildings, they can drop into hover mode and dance on the spot. A useful little trick.
Valkyries are a means to deposit your 3 command squads with plasma/melta/flamers where and how you want them, and are a fair bit tougher than the Chimera.
Vendettas are for all intents and purposes flying SM predators. Since SM Predators are Good now, this must logically mean the Vendetta is Better. The 12 model transport capacity just rubs it in.
The Punisher Vulture on the other hand will get you assaulted in the street what with rocking an average of 15~ wounds on marines a turn by itself.


The downside is, as always, the model's price. The Vendetta runs even pricier since you have to buy the twin-linked lascannons in resin from Forge World (CASH FOR THE CASH GOD, DEBT FOR THE DEBT THRONE!). But presuming you already have some spare parts left from your heavy weapons teams armed with AC or ML you have pretty nice source of LC (unfortunaely you'll need five of them). Cut one to glue it right under the front LC that goes with the default kit. Glue other four to wings and you're good to take off.
The downside is, as always, the model's price. The Vendetta runs even pricier since you have to buy the twin-linked Lascannons in resin from Forge World (CASH FOR THE CASH GOD, DEBT FOR HIS DEBT THRONE!). But presuming you already have some spare parts left from your heavy weapons teams armed with AC or ML you have pretty nice source of LC (unfortunately you'll need five of them). Cut one to glue it right under the front LC that goes with the default kit. Glue other four to wings and you're good to take off.


They also take up a lot of space, so put some cash aside for model cases. This can be helped with not gluing wings, so they can be deattached from hull. Wings will stay on their places pretty firmly for a table top game.
They also take up a lot of space, so put some cash aside for model cases. This can be helped with not gluing wings, so they can be detached from hull. Wings will stay on their places pretty firmly for a table top game.


A further method exists for the more psychotic amongst you with a surplus of magnets - glue the main hull as normal apart from the front most 'D' pane, and the two enjines. Use a pin vice or drill (4mm works well) to place magnets in these holes and pair them to the 'studs' of the engine blocks. Now glue the cockpit to the D section. the shape of the engine intakes means that when the magnets snap into place, the engines hold the cockpit on the front - saving about 4 inches of space.
A further method exists for the more psychotic amongst you with a surplus of magnets - glue the main hull as normal apart from the front most 'D' pane, and the two engines. Use a pin vice or drill (4mm works well) to place magnets in these holes and pair them to the 'studs' of the engine blocks. Now glue the cockpit to the D section. the shape of the engine intakes means that when the magnets snap into place, the engines hold the cockpit on the front - saving about 4 inches of space.


The Vulture, being 5 blocks of resin and one half of the Valkyrie kit needs a different approach. Instead of a detachable cockpit section you're pretty much required to weld it to the engine block as the join is very narrow and the section is remarkably heavy. Instead, thanks to the socketed sections in the engine block it's possible to make both the wings and the tail booms detachable with some filing to even out the connection points and a few magnets to hold them in place.
The Vulture, being 5 blocks of resin and one half of the Valkyrie kit needs a different approach. Instead of a detachable cockpit section you're pretty much required to weld it to the engine block as the join is very narrow and the section is remarkably heavy. Instead, thanks to the socketed sections in the engine block it's possible to make both the wings and the tail booms detachable with some filing to even out the connection points and a few magnets to hold them in place.


=In Starcraft=
[[Category: Warhammer 40,000]]
Valkyries are air-to-air flying units for the Terran faction, introduced during the Brood War expansion to the original game. They fire clusters of homing missiles that shoot rapidly and do splash damage, making them excel at decimating clumped-up groups of fliers.
 
[[Category: Imperial]]
 
[[Category: Imperial Guard]]
 
[[Category: Chaos]]
 
[[Category: Lost and the Damned]]
 
[[Category: Vehicles]]
 
[[Category: Flyers]]
 
{{Militarum-Tempestus}}
 
{{Imperial-Guard}}
 
{{Lost-and-Damned}}
 
{{Inquisition}}
{{Arbites}}
{{Sisters-of-Silence}}


{{Template:40k-Imperial-Vehicles}}
{{40k-Imperial-Vehicles}}
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Vehicles]]

Latest revision as of 10:52, 23 June 2023

Valkyries are a term originating from the Nordic religions of the Vikings, being warrior-women servitors of Odin who invisibly observed battles to seek worthy souls to take to Valhalla. Though most commonly imagined as angels of death who carried away the souls of the slain worthy after the fighting was over, originally they took a more direct role in gathering souls - causing accidents to ensure that a suitably worthy fighter got killed. Often imagined riding flying horses (either winged or simply air-walking) thanks to certain famous Germanic arts, in the original sagas, it's actually implied they ride flying fucking giant wolves.

Very popular motif in Germanic operas.

The word "Valkyrie" means "Chooser of the Slain", and is such a badass term that it gets yoinked in a lot of settings as the name for an air or space fighting machine. Valkyries, or ersatz versions thereof, often show up in fantasy settings and games.

In Warhammer 40000[edit]

Da-da-da-DA-da, da-da-da-DA-da, da-da-da-DA-da da-da-da-DA!

COME SING WITH ME!

The Valkyrie and its variants are a series of Imperial Navy VTOL-capable gunships/dropships capable of carrying infantry squads into battle while providing supporting firepower. Because Valkyrie squadron can often expect to be attached to Imperial Guard units for a long duration, modifications are often made to the Valkyrie to enhance its role of close air support, maximizing its VTOL capabilities while improving survivability.

Although the Valkyrie is a Flyer, it is important to remember that it is a transport gunship, not a fighter, and its profile and armament reflects this. However, because of its sizable engines it still can travel at considerable speed (45" in game terms), evading enemy fire that would otherwise cripple the ship. It is also capable of extremely limited flight outside the atmosphere, though the cargo won't thank you if they don't have respirators.

The standard Valkyrie is modestly armed compared to some of the other variants, which is to say that it still has enough raw dakka to give a medium tank a serious headache: it sports a single Multilaser or Lascannon, two Hellfury Missiles or Multiple Rocket Pods, and two optional door-mounted Heavy Bolters (the latter of which are probably auto-includes anyway, because they make the Valk look even more awesome). Its main feature is a transport capacity of 12 men, whom the Valkyrie can carry across the battlefield quickly and in relative safety. Consider it as an objective capper for late-game "YOINK, DON'T MIND IF I DO" drop squads.

In 8th Edition the Valkyrie is T7 with 14 wounds and a 3+ save. When combined with the Hard to Hit rule and its Flyer mobility, it is no exaggeration to say that a Valkyrie can be a real pain in the ass to kill. If the Valkyrie has one weakness it is the fact that most of its weapons are classified as Heavy and therefore suffer a -1 to-hit penalty when the vehicle is in motion, which is generally going to be most of the time if you want it and its cargo to stay alive. However, when needed the Valkyrie also has an alternate flight profile that allows it to use its Hover Jets, reducing its maximum speed to 20" and increasing its vulnerability to attack in exchange for the Roving Gunship rule that grants a +1 bonus on its ranged to-hit rolls. Although use of Hover Jets is highly situational, it improves the vehicle's gunnery to as high as a 3+, depending on the weapon and if the ship is moving or not. Yes, this does mean that the Valk can therefore hover on the spot like an actual helicopter if you want it to.

Given its status as a flying transport/gunship and armament of a chin mounted multi-laser and wing mounted missiles, the Valkyrie is basically the MI-24 Hind IN SPACE!!!

Vendetta[edit]

An unpainted Vendetta displaying its half-dozen Lascannons.

A Terminus Ultra Pattern Land Raider with wings.

The Vendetta is a heavy gunship of the Imperial Navy's Aeronautica Imperialis and is a more heavily-armed variant of the Valkyrie airborne assault carrier primarily used as a tank-buster in support of the ground troops of the Astra Militarum or as a transport for airborne combat regiments such as Imperial Tempestus Scion Squads and soldiers of the Elysian Drop Troops Militarum Regimentum.

The Vendetta Heavy Gunship is a Valkyrie attached to Imperial Guard units which, in addition to the increased armor, are equipped with three Twin-linked Lascannons, and used as the aforementioned tank hunter role after dropping off any unit being transported by it.

Furthermore, it still retains the ability to mount two Heavy Bolter door guns. It may also replace the two hardpoint-mounted Twin-linked lascannons on its wings for two Hellfury Missiles. Despite their impressive firepower, Vendetta Gunships lack the flexibility of Vulture Gunships, which are chosen more often for deep-range attack, strafing and urban assault missions.

Tabletop plays similarly in the fluff as the Vendetta fills two primary roles. Aside from its transport capacity of 12, it carries 6 Lascannons to enable it to act as a dedicated vehicle hunter, which generates a lot of rage as it can be taken in SQUADRONS.

It pays through the nose for the privilege, but it effectively has a profile similar to a Space Marine Predator, with the added benefit of being hard to hit, while packing 3 more wounds and the mobility to show up where you want it.

Vulture[edit]

A Vulture armed with a Rocket Pod. Sometimes you just need a little more boom.

Foregoing its passenger bay for a single massive engine, the Vulture is the dedicated gunship variant of the Valkyrie.

Aside from its nose-mounted Heavy Bolter it can carry any combination of Lascannons, Autocannons, Multilasers, regular missile launchers, Multiple Rocket Pods, Hunter-Killer Missiles, Hellfury Missiles, Heavy Bombs, and even a single twin-linked Punisher Gatling Cannon as its primary weapon.

The Vulture is operated by a crew of two, a pilot to fly the craft and a weapons operator to aim and fire its armament. A single Vulture will typically fly in support of a flight of Valkyries whose variable weapon configurations allow a variety of missions to be fulfilled: anti-tank, infantry suppression or bombing enemy strong points.

They often remain after the Valkyries' passengers have disembarked and the transports have retreated acting in a direct air support role, aiding the drop troops in tougher fire fights. Although they can mount extra fuel tanks to accompany Valkyries on long-range operations, this does reduce their weapons payload.

Just don't mind the ergonomics of having a giant single jet turbine right behind the cockpit.

With the 8th edition update the Vulture Gunship Punisher cannon lost twin linked and just became 'twin' meaning the Punisher Vulture puts out 43 shots a turn with strafing run, the only model in the navy that kept the rule. The massive points drop for its other weapon options are a pretty big deal too, but nobody with the means will ever use them except for a gimmick.

To invoke maximum nerd rage, use Harrier Jump Jet model at 1:35 scale to represent this model if you don't have 150+$ laying around.

Sky Talon[edit]

A Sky Talon displaying its empty magnetic clamps. Due to its uselessness as a transport, this is the most common state it will be found in.

A Valkyrie that has had its weapons and crew compartment scrapped in favor of four magnetic clamps that can carry either two Drop Sentinels or a single Tauros or Venator.

A support aircraft used for heavy lifting in combat theaters, the Sky Talon is armed for self-defense and to assist the other assault carriers as they clear drop zones of the enemy. Standard armament is a nose mounted Heavy Bolter turret and two Hellstrike Missiles under the wings, which can be replaced with two Multiple Rocket Pods. Despite its armament, it is unusual for Sky Talons to be used in a battlefield role. As such, it is a relatively new design created by the AdMech.

In Dawn of War, this is the vehicle that drops off prefabricated Imperial Guard vehicle components, as well as parts for the Baneblade at the Mars Pattern Command.

In Dawn of War 2, it drops off turrets, personnel, and vehicles.

While these flying heavy Bolters lack real purpose as transport (noting that Tauros are fast vehicles, and drop sentinels can deep strike), consider taking them for their Multiple rocket pods option: At the same points cost as single Taurox, and with rocket pods they can really ruin light infantry's day (2 5" blasts and TL Bolter, for 100pts? and it flies? thx me want).

So basically, it’s an LAAT/c for the Astra millitarum.

Reasons to Rock a Few Valkyries/Vendettas/Vultures[edit]

A Valkyrie equipped with Hellfire Missiles.

Valkyries are a means to deposit your 3 command squads with plasma/melta/flamers where and how you want them, and are a fair bit tougher than the Chimera. Vendettas are for all intents and purposes flying SM predators. Since SM Predators are Good now, this must logically mean the Vendetta is Better. The 12 model transport capacity just rubs it in. The Punisher Vulture on the other hand will get you assaulted in the street what with rocking an average of 15~ wounds on marines a turn by itself.

The downside is, as always, the model's price. The Vendetta runs even pricier since you have to buy the twin-linked Lascannons in resin from Forge World (CASH FOR THE CASH GOD, DEBT FOR HIS DEBT THRONE!). But presuming you already have some spare parts left from your heavy weapons teams armed with AC or ML you have pretty nice source of LC (unfortunately you'll need five of them). Cut one to glue it right under the front LC that goes with the default kit. Glue other four to wings and you're good to take off.

They also take up a lot of space, so put some cash aside for model cases. This can be helped with not gluing wings, so they can be detached from hull. Wings will stay on their places pretty firmly for a table top game.

A further method exists for the more psychotic amongst you with a surplus of magnets - glue the main hull as normal apart from the front most 'D' pane, and the two engines. Use a pin vice or drill (4mm works well) to place magnets in these holes and pair them to the 'studs' of the engine blocks. Now glue the cockpit to the D section. the shape of the engine intakes means that when the magnets snap into place, the engines hold the cockpit on the front - saving about 4 inches of space.

The Vulture, being 5 blocks of resin and one half of the Valkyrie kit needs a different approach. Instead of a detachable cockpit section you're pretty much required to weld it to the engine block as the join is very narrow and the section is remarkably heavy. Instead, thanks to the socketed sections in the engine block it's possible to make both the wings and the tail booms detachable with some filing to even out the connection points and a few magnets to hold them in place.

Forces of the Militarum Tempestus
Command: Tempestor Prime - Lord Commissar
Commissar - Tempestus Command Squad
Troops: Stormtrooper
Naval Security: Voidsmen - Imperial Navy Breachers
Gheistskull
Vehicles: Taurox - Taurox Prime - CAT - Chimera
Flyers: Valkyrie - Vendetta
Seacraft: Ignis Purgatio-class Oceanic Battleship
Spacecraft: Devourer Dropship
Allies: Imperial Guard - Inquisition
Forces of the Imperial Guard
Command: Commissar - Enginseer - Imperial Guard Command Squad - Lord Solar
Ministorum Priest - Primaris Psyker - Regimental Advisors - Tank Commander
Troops: Armoured Fist Squad - Breacher Squad - Infantry Squad - Field Chiurgeon
Heavy Weapons Squad - Militarum Veteran Squad - Ogryn Squad - Penal Legion
Psyker Battle Squad - Ratling Squad - Rough Rider Squad - Scout Squad
Sharpshooter - Special Weapons Squad - Stormtrooper - Servo-skull
(Data Skull - Guardian-skull - Monotask-skull - Servo Commissar-skull)
Whiteshield Conscript
Structures: Aegis Defence Line - Aquila Strongpoint - Firestorm Redoubt - Fortress of Redemption
Imperial Bastion - Imperial Bunker - Imperial Defence Line - Imperial Fortress Walls
Plasma Obliterator Platform - Primus Redoubt - Sabre Weapons Battery
Skyshield Landing Pad - Tarantula Sentry Gun - Vengeance Weapon Battery
Void Shield Generator
Transports: Aurox Armoured Transport - Chimera - Crassus Armored Assault Transport
Gorgon Armored Assault Transport - Hades Breaching Drill - Hellbore
Mole - Taurox - Termite - Testudo - Trojan Support Vehicle - Pegasus AAV
Light Vehicles: Atlas Recovery Tank - Bike Squad - Bane Wolf - Cargo-8 Ridgehauler
Centaur Utility Vehicle - Cyclops Demolition Vehicle - Devil Dog
Field Ordnance Battery - Hellhound - Land Crawler - Scylla
Salamander Reconnaissance Tank - Sentinel - Siegfried
Robot Crawler - Tauros - Venator - Pegasus AFV
Tanks & Ordnance: Basilisk Artillery Gun - Carnodon - Colossus Bombard - Deathstrike Missile Launcher
Griffon Heavy Mortar Carrier - Heavy Quad-Launcher - Hydra Flak Tank
Leman Russ Battle Tank - Manticore Launcher Tank - Medusa Siege Gun
Ragnarok - Rogal Dorn Battle Tank - Wyvern Suppression Tank
Superheavy Vehicles: Baneblade - Capitol Imperialis - Leviathan - Macharius Heavy Tank
Malcador Heavy Tank
Special Vehicles: Fortress of Arrogance
Flyers & Bombers: Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Thunderbolt Fighter - Valkyrie - Vendetta - Vulture - Chiropteran Scout
Spacecraft: Devourer Dropship - Galaxy Troop Ship - Tetrarch Heavy Lander
Forces of the Lost and the Damned
Command: Apostate Cardinal - Chaos Champion - Cult Demagogue - Dark Commune
Iconrach - Mindwitch - Renegade Command Squad - Renegade Demagogue
Renegade Enforcer - Rogue Psyker
Human Troops: Accursed Cultist Mutant - Accursed Cultist Torment - Blooded Squad
Cultist - Blessed Blade - Disciple Squad - Heretek - Pontifex Guard
Renegade Infantry Platoon - Renegade Marauder Squad
Renegade Support Squad - Negavolt Cultist
Abhumans
& Beasts:
Beastmen Attack Squad (Khorngors - Pestigors - Slaangors - Tzaangors
Fellgor Ravagers
) - Chaos Beast - Chaos Hound - Chaos Spawn - Mutant Rabble
Ogryn Brute (Ogryn Berserker - Plague Ogryn) - Plague Zombie
Vehicles: AT70 Reaver Battle Tank - AT83 Brigand Super Tank - Chimera - Hellhound
Leman Russ Battle Tank - Salamander Command Vehicle - Stalk Tank - Sentinel
STeG 4
Artillery: Basilisk Artillery Gun - Colossus Bombard - Griffon Heavy Mortar Carrier
Hydra Flak Tank - Minotaur Artillery Tank - Medusa Siege Gun
Rapier Armoured Carrier - Wyvern Suppression Tank
Daemon Engines: Blight Drone - Blood Slaughterer - Brass Scorpion - Lord of Skulls - Plague Hulk
Super Heavies: Baneblade - Macharius Heavy Tank - Malcador Heavy Tank - Valdor Tank Hunter
Flyers: Hell Blade - Hell Talon - Valkyrie
Spacecraft: Arvus Lighter
Forces of the Inquisition
Command: Inquisitor (Ordo Malleus Inquisitor - Ordo Hereticus Inquisitor
Ordo Xenos Inquisitor
)
Retinue: Acolyte - Arbites Enforcer - Arco-flagellant - Astropath - Banisher
Cherubim - Chiurgeon - Crusaders - Daemonhost - Death Cult Assassin
Hierophant - Inquisitorial Agents - Inquisitorial Pyroclast - Jokaero
Ministorum Priest - Militarum Veteran Squad - Mystic - Pariah - Penal Legion
Penitent - Sanctioned Psyker - Sage (Autosavant - Lexmechanic - Sister Dialogous)
Servo-skull (Data Skull - Tome-skull) - Servitor - Sister Hospitaler - Warp-Seer
Auxiliaries: Inquisitorial Stormtroopers - Deathwatch - Grey Knights
Sisters of Battle - Callidus Assassin - Culexus Assassin
Eversor Assassin - Vindicare Assassin - Vanus Assassin
Venenum Asssassin
Vehicles: Chimera - Land Raider (Land Raider Crusader
Land Raider Redeemer) - Razorback - Rhino
Special Vehicles: Throne of Judgement
Flyers: Valkyrie
Spacecraft: Aquila Lander - Gun-Cutter - Inquisitorial Black Ship
Forces of the Adeptus Arbites
Command: Arbites Judge
Troops: Arbites Enforcer - Arbites Exaction Squad
Chastener - Cult-Stalker - Cyber-Mastiff
Malifixer - Mortiurge - Slate-Agent
Suffering Marshal - Verispex
Walkers: Sentinel
Vehicles: Chimera - Leman Russ Battle Tank
Repressor - Rhino
Flyers: Nuncio-Aquila - Valkyrie
Spacecraft: Punisher-class Strike Cruiser
Allies: Enforcer Security Force
Forces of the Sisters of Silence
Command: Excruciatus Cadre - Oblivion Knight-Centura
Troops: Null Maiden Cadre - Oblivion Knight Cadre
Prosecutor Cadre - Pursuer Cadre
Seeker Cadre - Vigilator Cadre
Vehicles: Grav-Rhino - Kharon Pattern Acquistor
Null-Maiden Rhino
Flyers: Valkyrie
Titans: Warlord-Sinister Pattern Battle Psi-Titan
Spacecraft: Black Ship
Auxiliaries: Adeptus Custodes - Solar Auxilia
Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan