Mekboy
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Mekboyz are a type of Ork Oddboy in Warhammer 40,000. They are in charge of technology, making them the Orky equivalent of a Techmarine. Their knowledge is purely instinctual; Mekboyz have no idea how their weapons and vehicles work, they just do. This is thanks to the Orks' innate pyschic field; so long as the Orks believe the inventions should work, they just will. The extent to which this is true has varied throughout the history of 40k as a game; in earlier editions, this meant literally anything the Orks believed (making Mekboy the easiest job in the universe; just take a piece of metal, make it roughly gun shaped, and watch it work), but more recently this has been toned down to an extent.
Their closest counterpart amonst the oddboyz is the Dok, or Painboyz, whose obsession is almost identical, but focused on surgery & anatomy rather than machinery. Because of this, Mekz and Dokz tend to get on pretty good (for Orks, anyway) and this unity is essential to Orky society, since it takes the efforts of both of them to create cyber-implants and to construct Killa Kanz and Deff Dredz.
Though most mekz are more interested in building shit to kill stuff than fighting per say, they do have their own hierarchy. The biggest, strongest and smartest mekz become Big Mekz, who are actually capable of taking over and leading their own Waaagh!s.