Squighog Boy
![]() |

These boyz are a revamp of the old concept of Boarboyz as orkish cavalry. The big difference is that these Beast Snaggas ride on a vaguely horse-shaped squig simply called the Squig-Hog, instead of riding on warboars.
Their Nobz are tough enough to ride on the even more aggressive Smasha Squig instead.
Precisely why they were invented in the meta is unknown, but presumably, it's to tie into the increased prominence of the orkish built-in ecology, and/or to give Feral Orks back their cavalry whilst distancing them from their Warhammer Fantasy (and now Warhammer: Age of Sigmar) counterparts. Their 'standard-issue' weapon is a spear called a Stikka - like their Imperial Rough Riders counterpart - except, instead of having an explosive tip, these Stikka have a rocket booster attached to its ass so when the Boy throws his shaft, its gonna fly and hit something from a distance with enough force to pierce power armour.
Other than that, they may also carry a Slugga as a sidearm or have a trusty Grot saddlegit armed with additional firepower like a Squig Blasta for example or with some ol'fisty cuffs for close encounters.
Crunch
On the tabletop, these are your primary Ork calvary unit. These goons are quite strong, with the squig's jaws and the ork stikkaz providing power able to overpower marines and dent monsters while the saddlegit weapons providing some annoyances. The stikkaz and also provide some short-ranged shooting that improves at 6", meaning it's more worth it when charging. If you're facing a tank, you can buy bomb squigs to chuck at them.