Brute Ram Ship
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An especially Orky spacecraft, even by Ork standards, being a space-bound Drilla-Killa scaled up to the size of an Escort. The Brute Ram Ship does exactly what it says on the tin, it rams things, and whereas for most non-Ork vessels that sort of thing's a desperate last act when all else has failed, Brutes make this their modus operandi, and they go about it with typical Orkish style. The Orks' enemies often mistake Brutes for more conventional (by Ork standards) Escorts, and tend to be rather surprised when they don't pull out of their attack runs.
The prominent Armoured Beak a Brute sports's a scene straight out of a Dark Eldar Haemonculus's wish list, just a mess of Saw Blades and Nose Drills, backed up by a ship that's almost an almost 80% solid mass of Adamantium, and accelerated to maximum thrust with powerful engines taking up the other 20%. Orks don't care for creature comforts like having enough space for krew to literally stretch their legs and all that nonsense, and the shear amount of damage a Brute can do when it follows through more than makes up for any lack of personal dignity.
Notable Squadrons
The Verstap Incident
The Imperial Navy Mars-Class Battleship Lord Daros discovered the true nature of Brute Ram Ships during a raid at Verstap. Two of them rammed it amidship, one just missing and only snapping its sensor mast off, but the other ploughed into its starboard weapons battery and exploded, forcing it to withdraw. Much of what the Imperium knows about Brutes was learnt from the salvaged wreck embedded in Lord Daros's hull.
In Battlefleet Gothic
Brute Ram Ships were faster and far more agile than any other Ork vessel in the fleet, with a Speed of 25cm and capable of 90° Turns, compared to the 20cm Speed and 45° Turns everything else was doing flat out. This made it as maneuverable as Imperial Navy Escorts and, thanks to its 6+ Front Armour like all Ork spacecraft, it was tougher.
It had a single secondary Gunz Battery with a wide-angle Fire Arc covering it's prow, port, and starboard facings, only Range 30cm and Firepower 2, but its primary mode of attack was its Armoured Beak, which let it roll 4d6 dice to damage the target when ramming, as opposed to the 1d6 other Escorts did. This meant it could punch far above its weight class, almost equivalent to a Light Cruiser, and a squadron of the things spelt problems for even a Battleship.