Tek

From 2d4chan
Jump to navigation Jump to search
Guys so well equipped, it makes a Space Marine look like a Leper.
Van Saar's stupid, sexy Tekkies. Looking like Dolph Lundgren over here.

Teks are the common foot soldiers of House Van Saar on Necromunda.

Overview[edit | edit source]

Despite their humble status, Teks are technological geniuses and augmented cyber-warriors, often being better trained and equipped than their rivals from other gangs. The armor built into their survival suit allows for the wielding of high-grade energy weapons.

To give you some context on the type of modern to advance shit these lads put out on average, your typical Tek carries either a Lasgun, Lascarbine, Suppression Laser, Plasma Gun, Rad Gun, Grav-Gun, Rad Cannon, Shock Stave, Power Knife, Portable Energy Shield, Frag, Krak, Smoke, or Photon Flash Grenades, and fullbody Imperial Mesh Armour.

It's a good thing the lore depicts that gangs and pirates across the galaxy are just as foaming-at-the-mouth fanatically devoted to the Emperor as anyone else in the Imperium.

Crunch[edit | edit source]

On Necromunda, these are your most shooty baseline folk right next to House Orlock's Gunners. With a BS3+, this is their most notable stat as it makes your standard ganger the god damn poor man's version of an Adeptus Mechanicus Skitarii; they are ideal for carrying basic weapons and providing supporting fire – or, later on if you’ve got the credits and the callousness, standing in front of your champions carrying Energy Shields, to try and force the enemy to target them instead.

These are valuable guys to provide some accurate and fairly cheap lasgun shots – as we’ll see in the weapons section, Van Saar can access a variety of unique las-themed Basic Weapons, but most of them are less efficient than the humble lasgun or some of the solid shot weapons available to other Houses. As of House of Artifice, your Teks can only pick weapons from their own list, so it’s a las-for-all. A Van Saar Specialist, which one of your Teks can be from the Outset, has the same excellent Shooting and Savant skill options as an Augmek, and can take Heavy as well as Special weapons. They’re great, but will generally be a lower priority than the Prime or Augmeks for the really expensive guns.

Necromunda: House Van Saar
Command: Archeotek - Prime
Troops: Augmek - Neotek - Subtek - Tek
Constructs: Ambot - Cyberarachnid - Servitor - Servitor-Ogryn
Walkers: Arachni-rig
Vehicles: Cargo-8 Ridgehauler - Chronos Pattern Ironcrawler - Grav-Cutter
Hired Guns
& Neutrals:
Agitator - Ammo-Jack - Beastwrangler - Bone Scrivener
Brute-Handler - Chem Dealer - Corpse Grinder - Dome Runner
Gang Lookout - Gun-smyth - Hive Scum - Jagerkin
Outland Beastmaster - Krieg Mester - Master Nautican
Pale Consort - Relicmonger - Rogue Doc - Scabber - Scalies
Slopper - Subnautican - Syphonite - Pit Slave - Propagandist
Spyrer - Bounty Hunter